From 81cbe09300c088eb697483a3947688743ccc3ae0 Mon Sep 17 00:00:00 2001 From: Bones Date: Fri, 7 Feb 2025 15:07:28 +0000 Subject: [PATCH] Update SlimeVR info --- content/docs/slimevr/_index.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/content/docs/slimevr/_index.md b/content/docs/slimevr/_index.md index 9bb057f..b8c2664 100644 --- a/content/docs/slimevr/_index.md +++ b/content/docs/slimevr/_index.md @@ -36,7 +36,7 @@ It's generally **highly recommended** to opt for the more expensive but higher q There are currently three ways to use SlimeVR: - Via SteamVR driver -- Via SolarXR driver for Monado (experimental) +- Via SolarXR driver for Monado - Directly via VRChat OSC (Open Sound Control) ## First method: SteamVR driver @@ -53,12 +53,13 @@ $HOME/.steam/steam/steamapps/common/SteamVR/bin/linux64/vrpathreg.sh adddriver $ Now the only thing you have to do is restart the SlimeVR server. -## Second method: SolarXR driver for Monado (experimental) +## Second method: native SolarXR driver for Monado This is a native approach to using Slime trackers within the open-source stack without relying on SteamVR, offering results comparable to those provided by the native SteamVR driver. -To use this method, you need to compile SlimeVR yourself from this fork: -`https://github.com/rcelyte/SlimeVR-Server.git`, branch `solarxr-ipc`. Build instructions can be found [here](https://github.com/rcelyte/SlimeVR-Server/blob/solarxr-ipc/CONTRIBUTING.md). +To use this method, you need to use SlimeVR v0.14.0 or newer and if not available from stable may be obtained via a testing build: +[Official stable builds](https://github.com/SlimeVR/SlimeVR-Server/releases) +[Unstable testing builds](https://github.com/SlimeVR/SlimeVR-Server/actions/workflows/gradle.yaml?query=branch%3Amain) For Monado, you need compile this fork: `https://gitlab.freedesktop.org/rcelyte/monado.git`, branch `solarxr-integration`. You can easily build Monado from this specific branch via [Envision](../fossvr/envision/), by modifying "XR Service Repo" and "XR Service Branch" in your build profile accordingly.