Adjust unity.md's 'AssetBundle was not built' section

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regalialong 2024-06-13 13:42:38 +00:00 committed by libjared
parent 9ec8b82581
commit 975eea55bd

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@ -60,9 +60,9 @@ exec flatpak run com.unity.UnityHub "$@"
### Worlds: AssetBundle was not built ### Worlds: AssetBundle was not built
When building and uploading, this error message may appear. It's caused by VRCSDK building an AssetBundle whose filename has mixed caps, when Unity AssetBundles are really only supposed to have lowercase filenames. This error is caused by VRCSDK build incorrectly expecting a mixed-case AssetBundle filename, while Unity outputs a lowercase filename, which fails a file existence check and causes the SDK to abort the build.
To fix this, import `WorldSDKPatch.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases To fix this, import `WorldSDKPatcher.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases
### Shaders fail to include some .cginc files ### Shaders fail to include some .cginc files