From 975eea55bd9d1b20960cf824d294bff7ceafecf6 Mon Sep 17 00:00:00 2001 From: regalialong Date: Thu, 13 Jun 2024 13:42:38 +0000 Subject: [PATCH] Adjust unity.md's 'AssetBundle was not built' section --- content/docs/vrchat/unity.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/content/docs/vrchat/unity.md b/content/docs/vrchat/unity.md index ec64bff..ac5da9b 100644 --- a/content/docs/vrchat/unity.md +++ b/content/docs/vrchat/unity.md @@ -60,9 +60,9 @@ exec flatpak run com.unity.UnityHub "$@" ### Worlds: AssetBundle was not built -When building and uploading, this error message may appear. It's caused by VRCSDK building an AssetBundle whose filename has mixed caps, when Unity AssetBundles are really only supposed to have lowercase filenames. +This error is caused by VRCSDK build incorrectly expecting a mixed-case AssetBundle filename, while Unity outputs a lowercase filename, which fails a file existence check and causes the SDK to abort the build. -To fix this, import `WorldSDKPatch.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases +To fix this, import `WorldSDKPatcher.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases ### Shaders fail to include some .cginc files