From d8badb0eb0f17ce748a7461004225093aa7afb76 Mon Sep 17 00:00:00 2001 From: Aldzen0 Date: Mon, 21 Oct 2024 01:59:26 +0000 Subject: [PATCH] Added details to WiVRn section. Mostly pulled from the WiVRn Github, Personal experience, and aspects mentioned elsewhere in the wiki that I believe should also be mentioned here. --- content/docs/fossvr/wivrn/_index.md | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/content/docs/fossvr/wivrn/_index.md b/content/docs/fossvr/wivrn/_index.md index 7cf3993..3f26b3a 100644 --- a/content/docs/fossvr/wivrn/_index.md +++ b/content/docs/fossvr/wivrn/_index.md @@ -15,6 +15,20 @@ WiVRn is based on [Monado](/docs/fossvr/monado/) and can be used with [OpenCompo We recommend using [Envision](/docs/fossvr/envision/) to install and launch WiVRn & OpenComposite. Envision will handle all configuration seamlessly and avoids many of the pitfalls of a manual setup. +Alternatively, you can use the [WiVRn Flatpak](https://flathub.org/apps/io.github.wivrn.wivrn) which includes OpenComposite as part of it. + +## General WiVRn Notes + +To use WiVRn you need to have Avahi installed and running. You can ensure it is running with the following terminal command: +```bash +systemctl enable --now avahi-daemon +``` +If you have a firewall installed, you will need to ensure ports 5353/UDP and 9757/UDP+TCP are open for Avahi and WiVRn itself, respectively. + +If you are using Nvidia proprietary drivers, you will need to have [Monado Vulkan Layers](https://gitlab.freedesktop.org/monado/utilities/vulkan-layers) installed to play any steam games with WiVRn. + +For audio in WiVRn, you will need to assign applications, or the system as a whole, to output audio to the virtual output "WiVRn" which is created upon connection between the server and the headset. + ## Wired WiVRn Use WiVRn with a cable instead of Wifi. Use a 5Gbps cable & port at the very least.