From bcdf1ce1220494e0af10444dd8fa8d7d28641123 Mon Sep 17 00:00:00 2001 From: BabbleBones Date: Tue, 19 Mar 2024 05:12:00 -0400 Subject: [PATCH] feat: include audio dropout fix in vrchat --- content/docs/vrchat/_index.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/content/docs/vrchat/_index.md b/content/docs/vrchat/_index.md index bad5d94..3323cad 100644 --- a/content/docs/vrchat/_index.md +++ b/content/docs/vrchat/_index.md @@ -9,6 +9,8 @@ The most popular social VR game, here are resources to get the best experience o ## Common issues +If you utilize pipewire [this workaround is required not to drop audio from time to time](https://wiki.archlinux.org/title/PipeWire#Audio_cutting_out_when_multiple_streams_start_playing) on displayport audio headsets like the valve index. + {{< hint info >}} Disable your antialiasing entirely in the game graphical settings, this appears to carry a significant performance penalty on both AMD and moreso Nvidia. Do not use the in game antialiasing.