From c7cc5ab6fde3a43788ba5e3715f14b441d4a2667 Mon Sep 17 00:00:00 2001 From: galister <3123227-galister@users.noreply.gitlab.com> Date: Fri, 27 Sep 2024 09:04:49 +0000 Subject: [PATCH] wivrn: no longer have to grab matching APK manually --- content/docs/fossvr/wivrn/_index.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/content/docs/fossvr/wivrn/_index.md b/content/docs/fossvr/wivrn/_index.md index 3ff7d4d..e81169c 100644 --- a/content/docs/fossvr/wivrn/_index.md +++ b/content/docs/fossvr/wivrn/_index.md @@ -9,11 +9,11 @@ title: WiVRn ![The WiVRn mascot](https://github.com/WiVRn/WiVRn/blob/master/images/wivrn.svg?raw=true) -> WiVRn lets you run OpenXR applications on a computer and display them on a standalone headset. +> WiVRn wirelessly connects a standalone VR headset to a Linux computer. You can then play PCVR games on the headset while processing is done on the computer. -It's very similar in purpose to [Monado](/docs/fossvr/monado/), but for standalone VR headsets. +WiVRn is based on [Monado](/docs/fossvr/monado/) and can be used with [OpenComposite](/docs/fossvr/opencomposite/) to support a majority of titles available for SteamVR. A wide range of standalone headsets are supported. -Should you utilize [Envision](/docs/fossvr/envision/) for WiVRn setup, please ensure your APK and WiVRn server match as closely as possible. Check the WiVRn github [actions](https://github.com/WiVRn/WiVRn/actions) for an APK matching your server build to install to your headset. +We recommend using [Envision](/docs/fossvr/envision/) to install and launch WiVRn & OpenComposite. Envision will handle all configuration seamlessly and avoids many of the pitfalls of a manual setup. ## Wired WiVRn