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Added links, helpful info in performance section
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@ -21,12 +21,18 @@ Make sure you have a compatibility tool selected (e.g. GE-Proton-RTSP) before la
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The current recommended Proton variant is [**GE-Proton-RTSP**](https://github.com/SpookySkeletons/proton-ge-rtsp/releases).
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The current recommended Proton variant is [**GE-Proton-RTSP**](https://github.com/SpookySkeletons/proton-ge-rtsp/releases).
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OpenComposite should now provide a close-to-flawless experience on most controllers and when using hand tracking.
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[OpenComposite](https://lvra.gitlab.io/docs/fossvr/opencomposite/) should now provide a close-to-flawless experience on most controllers and when using hand tracking.
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## Visual bugs
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## Visual bugs
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There are some minor visual bugs specific to running Resonite on Proton, such as textures taking longer to load and appearing black for a few seconds when close to the player.
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There are some minor visual bugs specific to running Resonite on Proton, such as textures taking longer to load and appearing black for a few seconds when close to the player.
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## Mirrors look cross-eyed
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When playing Resonite under [Monado](https://lvra.gitlab.io/docs/fossvr/monado/) or [Wivrn](https://lvra.gitlab.io/docs/fossvr/wivrn/) with a headset that has canted displays (Valve Index), the 3D effect of mirrors may appear way off, as if looking through them feels like your eyes are crossed.
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To solve this, prepend `OXR_PARALLEL_VIEWS=1` to Resonite's launch options. This adds a small performance penalty, so only use it when necessary.
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## Crashes
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## Crashes
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Resonite has been seen causing random SteamVR crashes on Linux before. In some situations the engine also tends to freeze. On OpenComposite, the game will rarely close out on its own without leaving any obvious trace of things going wrong — this is being investigated.
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Resonite has been seen causing random SteamVR crashes on Linux before. In some situations the engine also tends to freeze. On OpenComposite, the game will rarely close out on its own without leaving any obvious trace of things going wrong — this is being investigated.
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@ -36,10 +42,11 @@ The cause of these issues and whether they are Proton-specific isn't currently k
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## Performance
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## Performance
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In larger sessions Resonite is typically CPU-bound, there isn't much that can be done besides upgrading your CPU. In situations where the GPU is a bottleneck, lowering the resolution <!-- TODO link to resolution scaling --> (either in the OpenXR runtime or through OpenComposite) may help dramatically.
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In larger sessions Resonite is typically CPU-bound, there isn't much that can be done besides upgrading your CPU. In situations where the GPU is a bottleneck, lowering the resolution <!-- TODO link to resolution scaling --> (either in the OpenXR runtime or through OpenComposite) may help dramatically.
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This can be easily done by prepending `OXR_VIEWPORT_SCALE_PERCENTAGE=75` to Resonite's launch options, You might need to adjust the value to a lower one that suits your needs best.
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## Crash on loading into a world with video players
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## Crash on loading into a world with video players
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On GE-Proton9-10 (for example), loading into a world with e.g. a YouTube video or live stream can crash the game. Try using the latest GE-Proton-RTSP.
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On GE-Proton9-10 (for example), loading into a world with e.g. a YouTube video or live stream can crash the game. Try using the latest GE-Proton-RTSP release.
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## Controls busted after switching to desktop
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## Controls busted after switching to desktop
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