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unity.md: mention vrc-get AUR, add LinuxCreatorCompanion
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@ -14,6 +14,7 @@ First, take a look at this page from [the official VRChat docs](https://creators
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1. Install Unity Hub from Flatpak.
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1. Install Unity Hub from Flatpak.
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1. Install the 3rd party VRChat package manager [`vrc-get`](https://github.com/anatawa12/vrc-get).
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1. Install the 3rd party VRChat package manager [`vrc-get`](https://github.com/anatawa12/vrc-get).
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- **NOTE**: while the version you can install via `cargo` works fine, it is actually out of date, so a better option would be to build from source and add the executable to your `$PATH`.
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- **NOTE**: while the version you can install via `cargo` works fine, it is actually out of date, so a better option would be to build from source and add the executable to your `$PATH`.
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- An AUR repo is also available here: [`vrc-get` AUR](https://aur.archlinux.org/packages/vrc-get).
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1. Open Unity Hub and sign in with your Unity account.
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1. Open Unity Hub and sign in with your Unity account.
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1. Install **2022.3.6f1** (the current supported Unity version, at the time of writing) by running `xdg-open unityhub://2022.3.6f1/b9e6e7e9fa2d`.
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1. Install **2022.3.6f1** (the current supported Unity version, at the time of writing) by running `xdg-open unityhub://2022.3.6f1/b9e6e7e9fa2d`.
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1. When prompted, select *Android Build Support* and *Windows Build Support (Mono)*.
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1. When prompted, select *Android Build Support* and *Windows Build Support (Mono)*.
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@ -65,4 +66,14 @@ EOF
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## Using VCC instead?
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## Using VCC instead?
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The official VRChat Creator Companion uses Webview2 (Microsoft Edge). This component is difficult to install. Help wanted.
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If you prefer GUIs, it is now possible to use VRChat Creator Companion (VCC) on Linux.
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The official VRChat Creator Companion uses Webview2 (Microsoft Edge). This component is difficult to install, and doesn't run natively Instead, you can use LinuxCreatorCompanion.
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[GitHub repo for LinuxCreatorCompanion](https://github.com/RinLovesYou/LinuxCreatorCompanion)
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It works by using wine to extract the necessary bits to re-embed into a native client application.
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Build and installation instructions are in the README.
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While experimental, you can enjoy much easier avatar, world, and asset creation in this utility, should everything operate as expected. Again, this is experimental, and we discourage you from trying this on important projects. **Remember to make frequent project backups.** Please leave any feedback about bugs or ideas on the GitHub issues tab.
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