Added details to WiVRn section. Mostly pulled from the WiVRn Github, Personal experience, and aspects mentioned elsewhere in the wiki that I believe should also be mentioned here.

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Aldzen0 2024-10-21 01:59:26 +00:00
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@ -15,6 +15,20 @@ WiVRn is based on [Monado](/docs/fossvr/monado/) and can be used with [OpenCompo
We recommend using [Envision](/docs/fossvr/envision/) to install and launch WiVRn & OpenComposite. Envision will handle all configuration seamlessly and avoids many of the pitfalls of a manual setup. We recommend using [Envision](/docs/fossvr/envision/) to install and launch WiVRn & OpenComposite. Envision will handle all configuration seamlessly and avoids many of the pitfalls of a manual setup.
Alternatively, you can use the [WiVRn Flatpak](https://flathub.org/apps/io.github.wivrn.wivrn) which includes OpenComposite as part of it.
## General WiVRn Notes
To use WiVRn you need to have Avahi installed and running. You can ensure it is running with the following terminal command:
```bash
systemctl enable --now avahi-daemon
```
If you have a firewall installed, you will need to ensure ports 5353/UDP and 9757/UDP+TCP are open for Avahi and WiVRn itself, respectively.
If you are using Nvidia proprietary drivers, you will need to have [Monado Vulkan Layers](https://gitlab.freedesktop.org/monado/utilities/vulkan-layers) installed to play any steam games with WiVRn.
For audio in WiVRn, you will need to assign applications, or the system as a whole, to output audio to the virtual output "WiVRn" which is created upon connection between the server and the headset.
## Wired WiVRn ## Wired WiVRn
Use WiVRn with a cable instead of Wifi. Use a 5Gbps cable & port at the very least. Use WiVRn with a cable instead of Wifi. Use a 5Gbps cable & port at the very least.