From df8f48e9d722e39258bc4631d6a538a051162df4 Mon Sep 17 00:00:00 2001 From: thegu5 <19165250-thegu5@users.noreply.gitlab.com> Date: Tue, 9 Apr 2024 22:56:53 +0000 Subject: [PATCH] Clean up VRCSDKonLinux information --- content/docs/vrchat/unity.md | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/content/docs/vrchat/unity.md b/content/docs/vrchat/unity.md index de3fb8d..5a36565 100644 --- a/content/docs/vrchat/unity.md +++ b/content/docs/vrchat/unity.md @@ -54,22 +54,14 @@ To install, click the releases tab, download the zip, extract it somewhere, and exec flatpak run com.unity.UnityHub "$@" ``` -## VRCSDKonLinux - -- For world projects, import `WorldSDKPatch.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases -- For avatar projects, import `AvatarSDKPatch.unitypackage`: https://github.com/Bartkk0/VRCSDKonLinux/releases - -These will mod the appropriate VRCSDK methods to apply several fixes: -- Make AssetBundle building be case-sensitive-aware -- Let Build & Test copy local avatars to the correct directory (WIP?) - ## Troubleshooting ### AssetBundle was not built When building and uploading, this error message may appear. It's caused by VRCSDK building an AssetBundle whose filename has mixed caps, when Unity AssetBundles are really only supposed to have lowercase filenames. -To fix this, see the [VRCSDKonLinux](#VRCSDKonLinux) section. +To fix this, import `WorldSDKPatch.unitypackage`: https://github.com/thegu5/VRCSDKonLinux/releases + ### Shaders fail to include some .cginc files