Update VRChat info

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Bones 2024-03-27 17:25:38 +00:00
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@ -11,16 +11,19 @@ The most popular social VR game, here are resources to get the best experience o
Current recommended Proton: [Proton-GE-RTSP](https://github.com/SpookySkeletons/proton-ge-rtsp/releases)
As opposed to the default setting, this Proton version allows you to use more video player features, such as RTSP stream.
As opposed to the default setting, this Proton version enables more stable and feature rich video playback. Featuring a number of fixes and most prominently playback of livestreamed content, typically real time streaming protocol found at live events and often utilized by the VRCDN.
As of the GE9-1-rtsp4 release, video content should be crash-free, please report any notable stability bugs to LVRA general chat or related issue tabs.
This tar file can be extracted to a ~/.steam/steam/compatibilitytools.d/ (create if it does not already exist) folder and steam restarted to set the game proton version to rtsp.
## Common issues
If you utilize pipewire [this workaround is required not to drop audio from time to time](https://wiki.archlinux.org/title/PipeWire#Audio_cutting_out_when_multiple_streams_start_playing) on displayport audio headsets like the valve index. (Controversial; same issue also encountered on other servers.)
When hosting a lobby west servers should always be utilized instead of east servers as the infrastructure is significantly more reliable.
Should the game prompt to exit the game upon an anticheat failure, simply try to load the game again until it works. [See EAC section](eac)
Should the game prompt to exit the game upon an anticheat failure, simply try to load the game again until it works. [See EAC section](eac.md)
Given a [few caveats](video_players) most video players will work.
Given a [few caveats](video_players.md) most video players will work.
VRChat maintains a host of quite extensive privacy concerns, please consider your opsec in relation to body pose info, voice communication, and unsandboxed execution risk if necessary, all of these are active concerns.
VRChat drags quite a tangle of privacy concerns.
Please consider your opsec in relation to all VR API input including poses, all voice communication, unsandboxed code execution, the EAC anticheat system which occasionally probes system proc info and much more, and the game maintaining a memory buffered audio video recording of the window contents tied to the report system.