From f32b90b34cf3ff5553f65fb6c3964b1fb360cac2 Mon Sep 17 00:00:00 2001 From: Bones Date: Sat, 8 Jun 2024 01:54:55 +0000 Subject: [PATCH] Update audio fix --- content/docs/vrchat/_index.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/content/docs/vrchat/_index.md b/content/docs/vrchat/_index.md index 0c01fb7..3456251 100644 --- a/content/docs/vrchat/_index.md +++ b/content/docs/vrchat/_index.md @@ -19,7 +19,9 @@ This tar file can be extracted to a ~/.steam/steam/compatibilitytools.d/ (create ## Common issues -If you utilize pipewire [this workaround is required not to drop audio from time to time](https://wiki.archlinux.org/title/PipeWire#Audio_cutting_out_when_multiple_streams_start_playing) on displayport audio headsets like the valve index. (Controversial; same issue also encountered on other servers.) +If you utilize pipewire as your audio server, VRChat has a tendancy to drop multiple seconds of audio over displayport connections under load for HMDs like the Valve Index [this workaround is required not to drop audio from time to time](https://gitlab.freedesktop.org/pipewire/pipewire/-/wikis/Troubleshooting#stuttering-audio-in-virtual-machine). + +Similar tuning of pulseaudio can fix the issue if encountered there. Should the game prompt to exit the game upon an anticheat failure, simply try to load the game again until it works. [See EAC section](eac)