--- title: EyeTrackVR weight: 250 --- # EyeTrackVR DIY eye tracking for any headset. Here are the steps to get the software working on linux. ## Prerequisites - tkinter `pacman -S tk` - Python 3.11 available through the [AUR](https://aur.archlinux.org/packages/python311), build yourself! Otherwise tk will not work! - Build after installing tkinter, otherwise it will not be included - [poetry](https://python-poetry.org/docs/#installing-with-the-official-installer) ## EyeTrackApp ```bash git clone https://github.com/EyeTrackVR/EyeTrackVR.git cd EyeTrackVR poetry install --no-root cd EyeTrackApp poetry run pyinstaller eyetrackapp.spec ``` and bada bing bada boom you now should now have a fully functional eyetrack app in directory `dist` ## VRChat Native Eyetracking VRCFT support will be added soon in oscavmgr. for now vrc native eyetracking works well. If you're having issues with your avatar cocnstantly squinting like I was, you can make a little change to osc.py at line 239 to correct that to your liking. ```diff if self.config.gui_vrc_native: # VRC NATIVE + eye_blink = min(1.0, eye_blink * eyeblink_offset) # helps keep eyes open in VRC native eyetracking if self.main_config.eye_display_id in [ EyeId.RIGHT, ``` This should only affect native eyetracking. replace `eyeblink_offset` with your preferred multiplier. I set mine to `1.8` Squinting issues may also be caused by using IBO, so you may want to turn off "Intensity Based Openness" in blink algo settings.