--- weight: 300 title: xrizer --- # xrizer - [xrizer Git repository](https://github.com/Supreeeme/xrizer) > xrizer is a reimplementation of OpenVR on top of OpenXR. This enables you to run OpenVR games through any OpenXR runtime without running SteamVR. {{% hint warning %}} **Application developers**: The OpenVR implementation is incomplete and contains only what's necessary to run most games for compatibility and may omit certain information - if you plan to implement software, utilize the [OpenXR API](https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html). {{% /hint %}} ## Using full body trackers {{% hint warning %}} **This branch is a work-in-progress!** Unexpected problems may occur while in use, if you encounter issues while using this fork you should not report it upstream unless reproducible on the `main` branch of xrizer. If you would like a battle-tested solution, see [OpenComposite](/docs/fossvr/opencomposite/). {{% /hint %}} Currently xrizer does not support full body tracking, however there is a **work-in-progress** [fork by RinLovesYou](https://github.com/RinLovesYou/xrizer/tree/experimental2) with support while using Monado. To use the above fork, follow these steps: ### Envision - Click the three dots next to the profile selector and select 'Edit profile' - If a popup asks if you would like to duplicate the profile, click yes. - Scroll down to 'OpenVR Compatibility' and set the following fields: - OpenVR Compatibility Repo: `https://github.com/RinLovesYou/xrizer.git` - OpenVR Compatibility Branch: `experimental2` - Clean build your profile from the menu at the top right, or use the Ctrl+F5 keybind. ### NixOS Apply an overlay over nixpkgs to override the xrizer src: ```nix { nixpkgs.overlays = [ (final: prev: { xrizer = prev.xrizer.overrideAttrs { src = final.fetchFromGitHub { owner = "RinLovesYou"; repo = "xrizer"; # IMPORTANT: Fill the below field with the latest commit hash from https://github.com/RinLovesYou/xrizer/commits/experimental2 (click the Copy full SHA button on the right side) rev = ""; # IMPORTANT: Replace the below field with the correct hash, the error when building with this empty will give you the expected hash. hash = ""; }; }; }) ]; } ``` ## Rebinding controls The process is mostly the same as [OpenComposite](/docs/fossvr/opencomposite/#rebinding-controls), but replace the `OpenComposite` directory name with `xrizer`.