game of life
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|
struct v2f
|
||||||
|
{
|
||||||
|
float2 uv : TEXCOORD0;
|
||||||
|
|
||||||
|
float4 vertex : SV_POSITION;
|
||||||
|
};
|
||||||
|
|
||||||
|
sampler2D _LastFrame;
|
||||||
|
|
||||||
|
v2f vert (appdata v)
|
||||||
|
{
|
||||||
|
v2f o;
|
||||||
|
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||||
|
o.uv = v.uv;
|
||||||
|
|
||||||
|
return o;
|
||||||
|
}
|
||||||
|
|
||||||
|
int state(float2 uv, float x,float y){
|
||||||
|
return tex2D(_LastFrame, uv + float2(x, y)).r > 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
fixed4 frag (v2f i) : SV_Target
|
||||||
|
{
|
||||||
|
const float d = 1.0/256.0;
|
||||||
|
|
||||||
|
int count = state(i.uv, -d, -d)+
|
||||||
|
state(i.uv, 0, -d)+
|
||||||
|
state(i.uv, d, -d)+
|
||||||
|
state(i.uv, -d, 0)+
|
||||||
|
state(i.uv, d, 0)+
|
||||||
|
state(i.uv, -d, d)+
|
||||||
|
state(i.uv, 0, d)+
|
||||||
|
state(i.uv, d, d);
|
||||||
|
float4 this =tex2D(_LastFrame, i.uv);
|
||||||
|
float state;
|
||||||
|
|
||||||
|
if (this.r > 0){
|
||||||
|
state = count > 1 && count < 4;
|
||||||
|
// col = count > 0 && count < 6; // mazetric
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
state = count == 3;
|
||||||
|
}
|
||||||
|
|
||||||
|
float4 col = float4(i.uv, 0.5, 1);
|
||||||
|
col *= state;
|
||||||
|
col.a = 1;
|
||||||
|
return col;
|
||||||
|
}
|
||||||
|
ENDCG
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
9
Assets/automata/gol.shader.meta
Normal file
9
Assets/automata/gol.shader.meta
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8496c9e5c789ca4a59834d833bcf73c0
|
||||||
|
ShaderImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
defaultTextures: []
|
||||||
|
nonModifiableTextures: []
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
37
Assets/automata/gol_render_texture.renderTexture
Normal file
37
Assets/automata/gol_render_texture.renderTexture
Normal file
|
@ -0,0 +1,37 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!84 &8400000
|
||||||
|
RenderTexture:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: gol_render_texture
|
||||||
|
m_ImageContentsHash:
|
||||||
|
serializedVersion: 2
|
||||||
|
Hash: 00000000000000000000000000000000
|
||||||
|
m_ForcedFallbackFormat: 4
|
||||||
|
m_DownscaleFallback: 0
|
||||||
|
serializedVersion: 3
|
||||||
|
m_Width: 256
|
||||||
|
m_Height: 256
|
||||||
|
m_AntiAliasing: 1
|
||||||
|
m_MipCount: -1
|
||||||
|
m_DepthFormat: 0
|
||||||
|
m_ColorFormat: 8
|
||||||
|
m_MipMap: 0
|
||||||
|
m_GenerateMips: 1
|
||||||
|
m_SRGB: 0
|
||||||
|
m_UseDynamicScale: 0
|
||||||
|
m_BindMS: 0
|
||||||
|
m_EnableCompatibleFormat: 1
|
||||||
|
m_TextureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_FilterMode: 0
|
||||||
|
m_Aniso: 0
|
||||||
|
m_MipBias: 0
|
||||||
|
m_WrapU: 0
|
||||||
|
m_WrapV: 0
|
||||||
|
m_WrapW: 0
|
||||||
|
m_Dimension: 2
|
||||||
|
m_VolumeDepth: 1
|
8
Assets/automata/gol_render_texture.renderTexture.meta
Normal file
8
Assets/automata/gol_render_texture.renderTexture.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: da5db771afb862ea0acb898adf00c049
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 8400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in a new issue