lenia: optimise shader & move files

This commit is contained in:
Crispy 2023-06-23 21:27:34 +02:00
parent cf9e4b266d
commit 5281bfa340
24 changed files with 591 additions and 215 deletions

View file

@ -0,0 +1,20 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UnlimitFPS : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Application.targetFrameRate = 0;
QualitySettings.vSyncCount = 0;
Debug.Log("unlocked fps");
}
// Update is called once per frame
void Update()
{
}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 7c930f9c62136f05dae4987c3fc776d2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: