port flesh cube to libgarbage, update bocs, create glitch sphere
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12 changed files with 782 additions and 67 deletions
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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|
--- !u!4 &2089314936
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|
Transform:
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2089314929}
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|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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|
m_LocalPosition: {x: -0.005, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
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|
m_ConstrainProportionsScale: 0
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|
m_Children: []
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m_Father: {fileID: 0}
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|
m_RootOrder: 14
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|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &2089960365
|
--- !u!1 &2089960365
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
@ -47,11 +47,18 @@ Shader "CrispyPin/Bocs"
|
||||||
return s * a + (1 - s) * b;
|
return s * a + (1 - s) * b;
|
||||||
}
|
}
|
||||||
|
|
||||||
SurfacePoint Boc(float3 p, float t) {
|
Material gridtexture(float3 p) {
|
||||||
|
return mat(checkers(p + BOX_SIZE/2 , 0.35, 0.45, BOX_SIZE));
|
||||||
|
}
|
||||||
|
|
||||||
|
SurfacePoint Boc(float3 p, float t, float3 grid_transform = float3(1,1,1)) {
|
||||||
float x = smoothstep(0, .5, fmod(t, 4) - .5) * RADIUS;
|
float x = smoothstep(0, .5, fmod(t, 4) - .5) * RADIUS;
|
||||||
float z = smoothstep(1, .5, fmod(t, 4) - 2) * RADIUS;
|
float z = smoothstep(1, .5, fmod(t, 4) - 2) * RADIUS;
|
||||||
float y = smoothstep(.25, .75, abs(fmod(t - .75, 2) - 1)) * BOX_SIZE * 2 - BOX_SIZE / 2;
|
float y = smoothstep(.25, .75, abs(fmod(t - .75, 2) - 1)) * BOX_SIZE * 2 - BOX_SIZE / 2;
|
||||||
return mBox(p - float3(x,y,z), BOX_SIZE, mat(.05, .8, .8));
|
return mBox(p - float3(x,y,z), BOX_SIZE,
|
||||||
|
// mat(.05, .8, .8)
|
||||||
|
gridtexture((p - float3(x,y,z)) * grid_transform)
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
SurfacePoint main(float3 p) {
|
SurfacePoint main(float3 p) {
|
||||||
|
@ -59,7 +66,7 @@ Shader "CrispyPin/Bocs"
|
||||||
|
|
||||||
// base
|
// base
|
||||||
const float base_width = BOX_SIZE * 6 - 0.01;
|
const float base_width = BOX_SIZE * 6 - 0.01;
|
||||||
d = mBox(p - float3(0,-.15,0), float3(base_width, .3, base_width), mat(checkers(p + BOX_SIZE/2 , 0.35, 0.45, BOX_SIZE )));
|
d = mBox(p - float3(0,-.15,0), float3(base_width, .3, base_width), gridtexture(p));
|
||||||
float t = _Time.y * SPEED;
|
float t = _Time.y * SPEED;
|
||||||
|
|
||||||
// holes
|
// holes
|
||||||
|
@ -74,12 +81,14 @@ Shader "CrispyPin/Bocs"
|
||||||
float3 p2 = p * float3(-1,1,-1);
|
float3 p2 = p * float3(-1,1,-1);
|
||||||
d = qUnion(d, Boc(p2, t));
|
d = qUnion(d, Boc(p2, t));
|
||||||
d = qUnion(d, Boc(p2, t + 2));
|
d = qUnion(d, Boc(p2, t + 2));
|
||||||
float3 p3 = p.zyx * float3(-1,1,1);
|
const float3 flip_x = float3(-1,1,1);
|
||||||
d = qUnion(d, Boc(p3, t));
|
const float3 flip_z = float3(1,1,-1);
|
||||||
d = qUnion(d, Boc(p3, t + 2));
|
float3 p3 = p.zyx * flip_x;
|
||||||
float3 p4 = p.zyx * float3(1,1,-1);
|
d = qUnion(d, Boc(p3, t, flip_x));
|
||||||
d = qUnion(d, Boc(p4, t));
|
d = qUnion(d, Boc(p3, t + 2, flip_x));
|
||||||
d = qUnion(d, Boc(p4, t + 2));
|
float3 p4 = p.zyx * flip_z;
|
||||||
|
d = qUnion(d, Boc(p4, t, flip_x));
|
||||||
|
d = qUnion(d, Boc(p4, t + 2, flip_x));
|
||||||
|
|
||||||
return d;
|
return d;
|
||||||
}
|
}
|
||||||
|
|
84
Assets/raymarched/flesh_cube.mat
Normal file
84
Assets/raymarched/flesh_cube.mat
Normal file
|
@ -0,0 +1,84 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!21 &2100000
|
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|
Material:
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|
serializedVersion: 8
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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|
m_PrefabInstance: {fileID: 0}
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|
m_PrefabAsset: {fileID: 0}
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|
m_Name: flesh_cube
|
||||||
|
m_Shader: {fileID: 4800000, guid: 39dabd8653500dc208f1e8018c20dbce, type: 3}
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||||||
|
m_ValidKeywords: []
|
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|
m_InvalidKeywords: []
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
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|
m_DoubleSidedGI: 0
|
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|
m_CustomRenderQueue: -1
|
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|
stringTagMap: {}
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|
disabledShaderPasses: []
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|
m_SavedProperties:
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|
serializedVersion: 3
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|
m_TexEnvs:
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|
- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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|
m_Offset: {x: 0, y: 0}
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||||||
|
m_Ints:
|
||||||
|
- _MaxSteps: 128
|
||||||
|
m_Floats:
|
||||||
|
- _BumpScale: 1
|
||||||
|
- _Cutoff: 0.5
|
||||||
|
- _DetailNormalMapScale: 1
|
||||||
|
- _DstBlend: 0
|
||||||
|
- _GlossMapScale: 1
|
||||||
|
- _Glossiness: 0.5
|
||||||
|
- _GlossyReflections: 1
|
||||||
|
- _MaxDist: 128
|
||||||
|
- _MaxSteps: 128
|
||||||
|
- _Metallic: 0
|
||||||
|
- _Mode: 0
|
||||||
|
- _OcclusionStrength: 1
|
||||||
|
- _Parallax: 0.02
|
||||||
|
- _SmoothnessTextureChannel: 0
|
||||||
|
- _SpecularHighlights: 1
|
||||||
|
- _SrcBlend: 1
|
||||||
|
- _SurfDist: 0.01
|
||||||
|
- _UVSec: 0
|
||||||
|
- _ZWrite: 1
|
||||||
|
m_Colors:
|
||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
m_BuildTextureStacks: []
|
8
Assets/raymarched/flesh_cube.mat.meta
Normal file
8
Assets/raymarched/flesh_cube.mat.meta
Normal file
|
@ -0,0 +1,8 @@
|
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|
fileFormatVersion: 2
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|
guid: a58263543abc75cc7a798853827cd868
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|
NativeFormatImporter:
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|
externalObjects: {}
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mainObjectFileID: 2100000
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|
userData:
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|
assetBundleName:
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||||||
|
assetBundleVariant:
|
67
Assets/raymarched/flesh_cube.shader
Normal file
67
Assets/raymarched/flesh_cube.shader
Normal file
|
@ -0,0 +1,67 @@
|
||||||
|
Shader "CrispyPin/FleshCube2"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
[Header(Raymarcher Properties)]
|
||||||
|
_MaxSteps ("Max steps", Integer) = 128
|
||||||
|
_MaxDist ("Max distance", Float) = 128
|
||||||
|
_SurfDist ("Surface distance threshold", Range(.0001, .05)) = .001
|
||||||
|
}
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Tags { "RenderType"="Opaque" }
|
||||||
|
Cull Front
|
||||||
|
LOD 100
|
||||||
|
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
CGPROGRAM
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
|
||||||
|
int _MaxSteps;
|
||||||
|
float _MaxDist;
|
||||||
|
float _SurfDist;
|
||||||
|
#define MAX_STEPS _MaxSteps
|
||||||
|
#define MAX_DIST _MaxDist
|
||||||
|
#define SURF_DIST _SurfDist
|
||||||
|
|
||||||
|
|
||||||
|
#define SCENE_FN main
|
||||||
|
//#define LIGHT_FN lighting
|
||||||
|
|
||||||
|
#define SCENE_SCALE 0.04
|
||||||
|
#define REFLECTIONS 2
|
||||||
|
|
||||||
|
#define DISCARD_ON_MISS
|
||||||
|
|
||||||
|
#include "lib/libgarbage.cginc"
|
||||||
|
|
||||||
|
#define SPEED 1.5
|
||||||
|
|
||||||
|
SurfacePoint main(float3 p) {
|
||||||
|
Material mRed = mat(.95, 0.1, 0.1, 0.4);
|
||||||
|
Material mCut = mat(.7, 0.2, 0.1, 0.4);
|
||||||
|
|
||||||
|
SurfacePoint d;
|
||||||
|
|
||||||
|
// base
|
||||||
|
float3 bias = -pow(sin(_Time*60 + p.y*0.1), 8)*.5+1.3;
|
||||||
|
d = mGyroid(p, .5, bias, 0.2, mCut);
|
||||||
|
|
||||||
|
float3 gp = p + sin(_Time + p*0.1);
|
||||||
|
d.dist -= sdGyroid(gp, 1.63, .5, 0.2) * 0.3;
|
||||||
|
d.dist += sdGyroid(gp, 3.327, 0, 0.2) * 0.1;
|
||||||
|
d.dist += sdGyroid(gp, 7.351, .5, 0.2) * 0.1;
|
||||||
|
d.dist -= sdGyroid(gp, 17.351, .5, 0.2) * 0.05;
|
||||||
|
d.dist -= sdGyroid(gp, 23.521, .2, 0.2) * 0.05;
|
||||||
|
d = qUnion(d, mSphere(p, 6 + bias*3, mRed), 5);
|
||||||
|
|
||||||
|
d = qIntersect(d, mBox(p, 25, mRed));
|
||||||
|
|
||||||
|
return d;
|
||||||
|
}
|
||||||
|
ENDCG
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
9
Assets/raymarched/flesh_cube.shader.meta
Normal file
9
Assets/raymarched/flesh_cube.shader.meta
Normal file
|
@ -0,0 +1,9 @@
|
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|
fileFormatVersion: 2
|
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|
guid: 39dabd8653500dc208f1e8018c20dbce
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|
ShaderImporter:
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|
externalObjects: {}
|
||||||
|
defaultTextures: []
|
||||||
|
nonModifiableTextures: []
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
84
Assets/raymarched/glitch_sphere.mat
Normal file
84
Assets/raymarched/glitch_sphere.mat
Normal file
|
@ -0,0 +1,84 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!21 &2100000
|
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|
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|
serializedVersion: 8
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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|
m_PrefabInstance: {fileID: 0}
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|
m_PrefabAsset: {fileID: 0}
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|
m_Name: glitch_sphere
|
||||||
|
m_Shader: {fileID: 4800000, guid: b7dfe294c2ddc5bc59d1744ba8ffc3f7, type: 3}
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|
m_ValidKeywords: []
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|
m_InvalidKeywords: []
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
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|
m_DoubleSidedGI: 0
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|
m_CustomRenderQueue: -1
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|
stringTagMap: {}
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|
disabledShaderPasses: []
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|
m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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||||||
|
m_Ints:
|
||||||
|
- _MaxSteps: 128
|
||||||
|
m_Floats:
|
||||||
|
- _BumpScale: 1
|
||||||
|
- _Cutoff: 0.5
|
||||||
|
- _DetailNormalMapScale: 1
|
||||||
|
- _DstBlend: 0
|
||||||
|
- _GlossMapScale: 1
|
||||||
|
- _Glossiness: 0.5
|
||||||
|
- _GlossyReflections: 1
|
||||||
|
- _MaxDist: 32
|
||||||
|
- _MaxSteps: 128
|
||||||
|
- _Metallic: 0
|
||||||
|
- _Mode: 0
|
||||||
|
- _OcclusionStrength: 1
|
||||||
|
- _Parallax: 0.02
|
||||||
|
- _SmoothnessTextureChannel: 0
|
||||||
|
- _SpecularHighlights: 1
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||||||
|
- _SrcBlend: 1
|
||||||
|
- _SurfDist: 0.001
|
||||||
|
- _UVSec: 0
|
||||||
|
- _ZWrite: 1
|
||||||
|
m_Colors:
|
||||||
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
m_BuildTextureStacks: []
|
8
Assets/raymarched/glitch_sphere.mat.meta
Normal file
8
Assets/raymarched/glitch_sphere.mat.meta
Normal file
|
@ -0,0 +1,8 @@
|
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|
fileFormatVersion: 2
|
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|
guid: eae55803092aaf7e1801b72b6663512b
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externalObjects: {}
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mainObjectFileID: 2100000
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|
userData:
|
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
91
Assets/raymarched/glitch_sphere.shader
Normal file
91
Assets/raymarched/glitch_sphere.shader
Normal file
|
@ -0,0 +1,91 @@
|
||||||
|
Shader "CrispyPin/Spheres"
|
||||||
|
{
|
||||||
|
Properties
|
||||||
|
{
|
||||||
|
[Header(Raymarcher Properties)]
|
||||||
|
_MaxSteps ("Max steps", Integer) = 128
|
||||||
|
_MaxDist ("Max distance", Float) = 128
|
||||||
|
_SurfDist ("Surface distance threshold", Range(.0001, .05)) = .001
|
||||||
|
}
|
||||||
|
SubShader
|
||||||
|
{
|
||||||
|
Tags { "RenderType"="Opaque" }
|
||||||
|
Cull Front
|
||||||
|
LOD 100
|
||||||
|
|
||||||
|
Pass
|
||||||
|
{
|
||||||
|
CGPROGRAM
|
||||||
|
#pragma vertex vert
|
||||||
|
#pragma fragment frag
|
||||||
|
|
||||||
|
int _MaxSteps;
|
||||||
|
float _MaxDist;
|
||||||
|
float _SurfDist;
|
||||||
|
#define MAX_STEPS _MaxSteps
|
||||||
|
#define MAX_DIST _MaxDist
|
||||||
|
#define SURF_DIST _SurfDist
|
||||||
|
|
||||||
|
|
||||||
|
#define SCENE_FN main
|
||||||
|
#define LIGHT_FN lighting
|
||||||
|
|
||||||
|
// #define SCENE_SCALE 1
|
||||||
|
|
||||||
|
#define DISCARD_ON_MISS
|
||||||
|
|
||||||
|
#include "lib/libgarbage.cginc"
|
||||||
|
|
||||||
|
#define SPEED 1.5
|
||||||
|
#define BOX_SIZE .15
|
||||||
|
#define RADIUS BOX_SIZE*2
|
||||||
|
|
||||||
|
float3 checkers(float3 p, float3 a, float3 b, float2 size) {
|
||||||
|
float2 q = p.xz / size;
|
||||||
|
q = int2(abs(q) + .5);
|
||||||
|
int s = ((q.x + q.y) % 2);
|
||||||
|
return s * a + (1 - s) * b;
|
||||||
|
}
|
||||||
|
|
||||||
|
SurfacePoint main(float3 p) {
|
||||||
|
SurfacePoint d;
|
||||||
|
const float COUNT_Y = 20;
|
||||||
|
const float COUNT_R = 20;
|
||||||
|
|
||||||
|
float lat = asin(p.y) * COUNT_Y;
|
||||||
|
float long = atan2(p.z, p.x) * COUNT_R + _Time.y * 16;
|
||||||
|
float r = length(p);
|
||||||
|
// float grid = (1-abs(smoothstep(0, 0.5, sin(long))-0.5))*2 - 1;
|
||||||
|
float grid = (1-abs(smoothstep(0, 0.5, sin(lat))-0.5))*2 - 1;
|
||||||
|
d = mSphere(p, 0.21,
|
||||||
|
mat(abs(rotY(p, _Time.y*-4)/0.21))
|
||||||
|
// mat(lat, long, grid)
|
||||||
|
);
|
||||||
|
|
||||||
|
// float long
|
||||||
|
lat = floor(lat+0.5)-0.5;
|
||||||
|
long = floor(long+0.5)-0.5;
|
||||||
|
float sx = sin(long);
|
||||||
|
float sz = cos(long);
|
||||||
|
float sy = sin(lat);
|
||||||
|
d = qUnion(d, mSphere(p - normalize(float3(sx, sy, sz))*r, 0.1));
|
||||||
|
|
||||||
|
return d;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
float3 lighting(Ray ray) {
|
||||||
|
float3 sun_dir = normalize(float3(2, 1, -1));
|
||||||
|
if (ray.missed) {
|
||||||
|
return lRenderSky(ray.dir, sun_dir);
|
||||||
|
}
|
||||||
|
float3 light = lSun(ray.normal, sun_dir);
|
||||||
|
// light *= lShadow(ray.hit_pos + ray.normal * SURF_DIST, sun_dir, 50);
|
||||||
|
light += lSky(ray.normal)*5;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
ENDCG
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
9
Assets/raymarched/glitch_sphere.shader.meta
Normal file
9
Assets/raymarched/glitch_sphere.shader.meta
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b7dfe294c2ddc5bc59d1744ba8ffc3f7
|
||||||
|
ShaderImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
defaultTextures: []
|
||||||
|
nonModifiableTextures: []
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -104,7 +104,7 @@ struct Material {
|
||||||
};
|
};
|
||||||
|
|
||||||
#define DEFAULT_MAT {float3(1, 1, 1), 0}
|
#define DEFAULT_MAT {float3(1, 1, 1), 0}
|
||||||
Material mat(float3 col = float3(1, 1,1 ), float gloss = 0) {
|
Material mat(float3 col = float3(1, 1, 1), float gloss = 0) {
|
||||||
Material m;
|
Material m;
|
||||||
m.col = col;
|
m.col = col;
|
||||||
m.gloss = gloss;
|
m.gloss = gloss;
|
||||||
|
@ -113,6 +113,9 @@ Material mat(float3 col = float3(1, 1,1 ), float gloss = 0) {
|
||||||
Material mat(float r, float g, float b) {
|
Material mat(float r, float g, float b) {
|
||||||
return mat(float3(r, g, b));
|
return mat(float3(r, g, b));
|
||||||
}
|
}
|
||||||
|
Material mat(float r, float g, float b, float gloss) {
|
||||||
|
return mat(float3(r, g, b), gloss);
|
||||||
|
}
|
||||||
|
|
||||||
struct SurfacePoint {
|
struct SurfacePoint {
|
||||||
float dist;
|
float dist;
|
||||||
|
|
|
@ -19,7 +19,7 @@ MonoBehaviour:
|
||||||
width: 1920
|
width: 1920
|
||||||
height: 1029
|
height: 1029
|
||||||
m_ShowMode: 4
|
m_ShowMode: 4
|
||||||
m_Title: Scene
|
m_Title: Game
|
||||||
m_RootView: {fileID: 6}
|
m_RootView: {fileID: 6}
|
||||||
m_MinSize: {x: 875, y: 300}
|
m_MinSize: {x: 875, y: 300}
|
||||||
m_MaxSize: {x: 10000, y: 10000}
|
m_MaxSize: {x: 10000, y: 10000}
|
||||||
|
@ -48,7 +48,7 @@ MonoBehaviour:
|
||||||
m_MinSize: {x: 300, y: 200}
|
m_MinSize: {x: 300, y: 200}
|
||||||
m_MaxSize: {x: 24288, y: 16192}
|
m_MaxSize: {x: 24288, y: 16192}
|
||||||
vertical: 0
|
vertical: 0
|
||||||
controlID: 15
|
controlID: 100
|
||||||
--- !u!114 &3
|
--- !u!114 &3
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
|
@ -68,8 +68,8 @@ MonoBehaviour:
|
||||||
y: 0
|
y: 0
|
||||||
width: 390
|
width: 390
|
||||||
height: 979
|
height: 979
|
||||||
m_MinSize: {x: 276, y: 71}
|
m_MinSize: {x: 275, y: 50}
|
||||||
m_MaxSize: {x: 4001, y: 4021}
|
m_MaxSize: {x: 4000, y: 4000}
|
||||||
m_ActualView: {fileID: 14}
|
m_ActualView: {fileID: 14}
|
||||||
m_Panes:
|
m_Panes:
|
||||||
- {fileID: 14}
|
- {fileID: 14}
|
||||||
|
@ -111,7 +111,7 @@ MonoBehaviour:
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 1
|
m_EditorHideFlags: 1
|
||||||
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
m_Name:
|
m_Name: ProjectBrowser
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Position:
|
m_Position:
|
||||||
|
@ -127,7 +127,7 @@ MonoBehaviour:
|
||||||
- {fileID: 13}
|
- {fileID: 13}
|
||||||
- {fileID: 18}
|
- {fileID: 18}
|
||||||
m_Selected: 0
|
m_Selected: 0
|
||||||
m_LastSelected: 0
|
m_LastSelected: 1
|
||||||
--- !u!114 &6
|
--- !u!114 &6
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
|
@ -223,7 +223,7 @@ MonoBehaviour:
|
||||||
m_MinSize: {x: 200, y: 200}
|
m_MinSize: {x: 200, y: 200}
|
||||||
m_MaxSize: {x: 16192, y: 16192}
|
m_MaxSize: {x: 16192, y: 16192}
|
||||||
vertical: 1
|
vertical: 1
|
||||||
controlID: 16
|
controlID: 89
|
||||||
--- !u!114 &10
|
--- !u!114 &10
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
|
@ -248,7 +248,7 @@ MonoBehaviour:
|
||||||
m_MinSize: {x: 200, y: 100}
|
m_MinSize: {x: 200, y: 100}
|
||||||
m_MaxSize: {x: 16192, y: 8096}
|
m_MaxSize: {x: 16192, y: 8096}
|
||||||
vertical: 0
|
vertical: 0
|
||||||
controlID: 17
|
controlID: 90
|
||||||
--- !u!114 &11
|
--- !u!114 &11
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
|
@ -259,7 +259,7 @@ MonoBehaviour:
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 1
|
m_EditorHideFlags: 1
|
||||||
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
m_Name:
|
m_Name: GameView
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Position:
|
m_Position:
|
||||||
|
@ -268,15 +268,16 @@ MonoBehaviour:
|
||||||
y: 0
|
y: 0
|
||||||
width: 1152
|
width: 1152
|
||||||
height: 593
|
height: 593
|
||||||
m_MinSize: {x: 202, y: 221}
|
m_MinSize: {x: 200, y: 200}
|
||||||
m_MaxSize: {x: 4002, y: 4021}
|
m_MaxSize: {x: 4000, y: 4000}
|
||||||
m_ActualView: {fileID: 16}
|
m_ActualView: {fileID: 17}
|
||||||
m_Panes:
|
m_Panes:
|
||||||
- {fileID: 16}
|
- {fileID: 16}
|
||||||
- {fileID: 17}
|
- {fileID: 17}
|
||||||
- {fileID: 12}
|
- {fileID: 12}
|
||||||
m_Selected: 0
|
- {fileID: 19}
|
||||||
m_LastSelected: 1
|
m_Selected: 1
|
||||||
|
m_LastSelected: 0
|
||||||
--- !u!114 &12
|
--- !u!114 &12
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
|
@ -360,9 +361,9 @@ MonoBehaviour:
|
||||||
m_IsLocked: 0
|
m_IsLocked: 0
|
||||||
m_FolderTreeState:
|
m_FolderTreeState:
|
||||||
scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 0}
|
||||||
m_SelectedIDs: ea550000
|
m_SelectedIDs: 6a550000
|
||||||
m_LastClickedID: 21994
|
m_LastClickedID: 21866
|
||||||
m_ExpandedIDs: 00000000e8550000ea55000000ca9a3b
|
m_ExpandedIDs: 00000000685500006a55000000ca9a3b
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
|
@ -378,7 +379,7 @@ MonoBehaviour:
|
||||||
m_IsRenaming: 0
|
m_IsRenaming: 0
|
||||||
m_OriginalEventType: 11
|
m_OriginalEventType: 11
|
||||||
m_IsRenamingFilename: 1
|
m_IsRenamingFilename: 1
|
||||||
m_ClientGUIView: {fileID: 0}
|
m_ClientGUIView: {fileID: 5}
|
||||||
m_SearchString:
|
m_SearchString:
|
||||||
m_CreateAssetUtility:
|
m_CreateAssetUtility:
|
||||||
m_EndAction: {fileID: 0}
|
m_EndAction: {fileID: 0}
|
||||||
|
@ -390,7 +391,7 @@ MonoBehaviour:
|
||||||
scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 0}
|
||||||
m_SelectedIDs:
|
m_SelectedIDs:
|
||||||
m_LastClickedID: 0
|
m_LastClickedID: 0
|
||||||
m_ExpandedIDs: 00000000e8550000ea550000
|
m_ExpandedIDs: 00000000685500006a550000
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
|
@ -417,7 +418,7 @@ MonoBehaviour:
|
||||||
m_ListAreaState:
|
m_ListAreaState:
|
||||||
m_SelectedInstanceIDs:
|
m_SelectedInstanceIDs:
|
||||||
m_LastClickedInstanceID: 0
|
m_LastClickedInstanceID: 0
|
||||||
m_HadKeyboardFocusLastEvent: 0
|
m_HadKeyboardFocusLastEvent: 1
|
||||||
m_ExpandedInstanceIDs: c6230000
|
m_ExpandedInstanceIDs: c6230000
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
|
@ -434,7 +435,7 @@ MonoBehaviour:
|
||||||
m_IsRenaming: 0
|
m_IsRenaming: 0
|
||||||
m_OriginalEventType: 11
|
m_OriginalEventType: 11
|
||||||
m_IsRenamingFilename: 1
|
m_IsRenamingFilename: 1
|
||||||
m_ClientGUIView: {fileID: 0}
|
m_ClientGUIView: {fileID: 5}
|
||||||
m_CreateAssetUtility:
|
m_CreateAssetUtility:
|
||||||
m_EndAction: {fileID: 0}
|
m_EndAction: {fileID: 0}
|
||||||
m_InstanceID: 0
|
m_InstanceID: 0
|
||||||
|
@ -520,9 +521,9 @@ MonoBehaviour:
|
||||||
m_SceneHierarchy:
|
m_SceneHierarchy:
|
||||||
m_TreeViewState:
|
m_TreeViewState:
|
||||||
scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 0}
|
||||||
m_SelectedIDs:
|
m_SelectedIDs: 80570000
|
||||||
m_LastClickedID: 0
|
m_LastClickedID: 22400
|
||||||
m_ExpandedIDs: 32fbffff
|
m_ExpandedIDs: bef8ffffb2f9ffff32fbffff
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
|
@ -818,7 +819,7 @@ MonoBehaviour:
|
||||||
layout: 4
|
layout: 4
|
||||||
m_OverlaysVisible: 1
|
m_OverlaysVisible: 1
|
||||||
m_WindowGUID: 87074b92afa2615c8a17e6a209bbf6a9
|
m_WindowGUID: 87074b92afa2615c8a17e6a209bbf6a9
|
||||||
m_Gizmos: 1
|
m_Gizmos: 0
|
||||||
m_OverrideSceneCullingMask: 6917529027641081856
|
m_OverrideSceneCullingMask: 6917529027641081856
|
||||||
m_SceneIsLit: 1
|
m_SceneIsLit: 1
|
||||||
m_SceneLighting: 1
|
m_SceneLighting: 1
|
||||||
|
@ -827,9 +828,9 @@ MonoBehaviour:
|
||||||
m_PlayAudio: 0
|
m_PlayAudio: 0
|
||||||
m_AudioPlay: 0
|
m_AudioPlay: 0
|
||||||
m_Position:
|
m_Position:
|
||||||
m_Target: {x: -0.92134225, y: -8.062253, z: 6.377667}
|
m_Target: {x: -0.04489796, y: 0.120189056, z: -0.034687217}
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: -0.92134225, y: -8.062253, z: 6.377667}
|
m_Value: {x: -0.04489796, y: 0.120189056, z: -0.034687217}
|
||||||
m_RenderMode: 0
|
m_RenderMode: 0
|
||||||
m_CameraMode:
|
m_CameraMode:
|
||||||
drawMode: 0
|
drawMode: 0
|
||||||
|
@ -876,13 +877,13 @@ MonoBehaviour:
|
||||||
m_GridAxis: 1
|
m_GridAxis: 1
|
||||||
m_gridOpacity: 0.5
|
m_gridOpacity: 0.5
|
||||||
m_Rotation:
|
m_Rotation:
|
||||||
m_Target: {x: -0.43456033, y: 0.05047882, z: -0.024403224, w: -0.8988971}
|
m_Target: {x: 0.28117505, y: 0.4320915, z: -0.14381126, w: 0.84475166}
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: -0.43448466, y: 0.053175222, z: -0.025706764, w: -0.89874065}
|
m_Value: {x: 0.2811681, y: 0.43208084, z: -0.14380771, w: 0.8447308}
|
||||||
m_Size:
|
m_Size:
|
||||||
m_Target: 7.586129
|
m_Target: 0.4773262
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: 7.586129
|
m_Value: 0.4773262
|
||||||
m_Ortho:
|
m_Ortho:
|
||||||
m_Target: 0
|
m_Target: 0
|
||||||
speed: 2
|
speed: 2
|
||||||
|
@ -927,10 +928,10 @@ MonoBehaviour:
|
||||||
m_Tooltip:
|
m_Tooltip:
|
||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 507
|
x: 378
|
||||||
y: 94
|
y: 81
|
||||||
width: 1532
|
width: 1150
|
||||||
height: 790
|
height: 572
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
|
@ -942,10 +943,10 @@ MonoBehaviour:
|
||||||
m_ShowGizmos: 0
|
m_ShowGizmos: 0
|
||||||
m_TargetDisplay: 0
|
m_TargetDisplay: 0
|
||||||
m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
|
m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
|
||||||
m_TargetSize: {x: 1532, y: 769}
|
m_TargetSize: {x: 1150, y: 551}
|
||||||
m_TextureFilterMode: 0
|
m_TextureFilterMode: 0
|
||||||
m_TextureHideFlags: 61
|
m_TextureHideFlags: 61
|
||||||
m_RenderIMGUI: 0
|
m_RenderIMGUI: 1
|
||||||
m_EnterPlayModeBehavior: 0
|
m_EnterPlayModeBehavior: 0
|
||||||
m_UseMipMap: 0
|
m_UseMipMap: 0
|
||||||
m_VSyncEnabled: 0
|
m_VSyncEnabled: 0
|
||||||
|
@ -957,10 +958,10 @@ MonoBehaviour:
|
||||||
m_VRangeLocked: 0
|
m_VRangeLocked: 0
|
||||||
hZoomLockedByDefault: 0
|
hZoomLockedByDefault: 0
|
||||||
vZoomLockedByDefault: 0
|
vZoomLockedByDefault: 0
|
||||||
m_HBaseRangeMin: -766
|
m_HBaseRangeMin: -575
|
||||||
m_HBaseRangeMax: 766
|
m_HBaseRangeMax: 575
|
||||||
m_VBaseRangeMin: -384.5
|
m_VBaseRangeMin: -275.5
|
||||||
m_VBaseRangeMax: 384.5
|
m_VBaseRangeMax: 275.5
|
||||||
m_HAllowExceedBaseRangeMin: 1
|
m_HAllowExceedBaseRangeMin: 1
|
||||||
m_HAllowExceedBaseRangeMax: 1
|
m_HAllowExceedBaseRangeMax: 1
|
||||||
m_VAllowExceedBaseRangeMin: 1
|
m_VAllowExceedBaseRangeMin: 1
|
||||||
|
@ -978,23 +979,23 @@ MonoBehaviour:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 21
|
y: 21
|
||||||
width: 1532
|
width: 1150
|
||||||
height: 769
|
height: 551
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Translation: {x: 766, y: 384.5}
|
m_Translation: {x: 575, y: 275.5}
|
||||||
m_MarginLeft: 0
|
m_MarginLeft: 0
|
||||||
m_MarginRight: 0
|
m_MarginRight: 0
|
||||||
m_MarginTop: 0
|
m_MarginTop: 0
|
||||||
m_MarginBottom: 0
|
m_MarginBottom: 0
|
||||||
m_LastShownAreaInsideMargins:
|
m_LastShownAreaInsideMargins:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: -766
|
x: -575
|
||||||
y: -384.5
|
y: -275.5
|
||||||
width: 1532
|
width: 1150
|
||||||
height: 769
|
height: 551
|
||||||
m_MinimalGUI: 1
|
m_MinimalGUI: 1
|
||||||
m_defaultScale: 1
|
m_defaultScale: 1
|
||||||
m_LastWindowPixelSize: {x: 1532, y: 790}
|
m_LastWindowPixelSize: {x: 1150, y: 572}
|
||||||
m_ClearInEditMode: 1
|
m_ClearInEditMode: 1
|
||||||
m_NoCameraWarning: 1
|
m_NoCameraWarning: 1
|
||||||
m_LowResolutionForAspectRatios: 01000000000000000000
|
m_LowResolutionForAspectRatios: 01000000000000000000
|
||||||
|
@ -1020,12 +1021,42 @@ MonoBehaviour:
|
||||||
m_Tooltip:
|
m_Tooltip:
|
||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 8
|
x: 0
|
||||||
y: 718
|
y: 674
|
||||||
width: 1366
|
width: 1529
|
||||||
height: 308
|
height: 365
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
m_SaveData: []
|
m_SaveData: []
|
||||||
m_OverlaysVisible: 1
|
m_OverlaysVisible: 1
|
||||||
|
--- !u!114 &19
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 52
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 6256dd53c6120f64886f6a899d82f4d0, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_MinSize: {x: 100, y: 100}
|
||||||
|
m_MaxSize: {x: 4000, y: 4000}
|
||||||
|
m_TitleContent:
|
||||||
|
m_Text: 'CCK :: Control Panel'
|
||||||
|
m_Image: {fileID: 0}
|
||||||
|
m_Tooltip:
|
||||||
|
m_Pos:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 378
|
||||||
|
y: 81
|
||||||
|
width: 1150
|
||||||
|
height: 572
|
||||||
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
|
m_OverlayCanvas:
|
||||||
|
m_LastAppliedPresetName: Default
|
||||||
|
m_SaveData: []
|
||||||
|
m_OverlaysVisible: 1
|
||||||
|
abiLogo: {fileID: 2800000, guid: 0d770be82f9f8c24f8ce828100c873ee, type: 3}
|
||||||
|
|
Loading…
Reference in a new issue