hide some stuff in rm scene
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a6dabb6760
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1 changed files with 9 additions and 9 deletions
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@ -286,7 +286,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!114 &297009270
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -836,7 +836,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!65 &683266144
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BoxCollider:
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m_ObjectHideFlags: 0
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@ -1052,7 +1052,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!114 &772903851
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -1459,7 +1459,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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type: 3
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objectId: e51ea4c1-d42c-4790-91a1-78d2bf6fef59
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randomNum: 24286039
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randomNum: 81522144
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unityVersion: 2021.3.41f1
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cckVersion: 3.10:132
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--- !u!114 &853608961
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@ -1684,7 +1684,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!65 &887058542
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BoxCollider:
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m_ObjectHideFlags: 0
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@ -2000,7 +2000,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!65 &1057832711
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BoxCollider:
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m_ObjectHideFlags: 0
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@ -2468,7 +2468,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!23 &1485771013
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MeshRenderer:
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m_ObjectHideFlags: 0
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@ -2569,7 +2569,7 @@ Camera:
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m_GameObject: {fileID: 1500710831}
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m_Enabled: 1
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serializedVersion: 2
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m_ClearFlags: 1
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m_ClearFlags: 2
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m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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@ -2611,7 +2611,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1500710831}
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m_LocalRotation: {x: 0.30261943, y: 0, z: 0, w: 0.95311147}
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m_LocalPosition: {x: 0, y: 0.37, z: -0.8}
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m_LocalPosition: {x: 0, y: 0.52, z: -0.92}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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