lenia: more smoothing, better kernel generator
This commit is contained in:
parent
87680b3ec5
commit
d0557ff466
13 changed files with 95 additions and 172 deletions
|
@ -439,7 +439,7 @@ Transform:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 336599934}
|
m_GameObject: {fileID: 336599934}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: -4.33, y: 0.894, z: 1.465}
|
m_LocalPosition: {x: -0.612, y: 0.137, z: 0}
|
||||||
m_LocalScale: {x: 0.1, y: 0.3, z: 0.03}
|
m_LocalScale: {x: 0.1, y: 0.3, z: 0.03}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
|
@ -619,7 +619,7 @@ GameObject:
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 0
|
||||||
--- !u!114 &1206554217
|
--- !u!114 &1206554217
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -1214,7 +1214,7 @@ Transform:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1829861728}
|
m_GameObject: {fileID: 1829861728}
|
||||||
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
|
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
|
||||||
m_LocalPosition: {x: -2, y: 1, z: 1.5}
|
m_LocalPosition: {x: -2, y: 1, z: 1.75}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
|
@ -1396,7 +1396,7 @@ Camera:
|
||||||
m_Depth: 0
|
m_Depth: 0
|
||||||
m_CullingMask:
|
m_CullingMask:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Bits: 2147880759
|
m_Bits: 2147880727
|
||||||
m_RenderingPath: -1
|
m_RenderingPath: -1
|
||||||
m_TargetTexture: {fileID: 8400000, guid: b8b62218c9d4ca16f887e8ae9d9d2942, type: 2}
|
m_TargetTexture: {fileID: 8400000, guid: b8b62218c9d4ca16f887e8ae9d9d2942, type: 2}
|
||||||
m_TargetDisplay: 0
|
m_TargetDisplay: 0
|
||||||
|
@ -1441,7 +1441,7 @@ BoxCollider:
|
||||||
m_IsTrigger: 1
|
m_IsTrigger: 1
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Size: {x: 1, y: 1, z: 0.1}
|
m_Size: {x: 1, y: 1, z: 0.2}
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &2044521649
|
--- !u!114 &2044521649
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
|
@ -1550,8 +1550,8 @@ Transform:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 2044521647}
|
m_GameObject: {fileID: 2044521647}
|
||||||
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
|
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
|
||||||
m_LocalPosition: {x: -1.517, y: 0.543, z: 0.562}
|
m_LocalPosition: {x: -2.402, y: 0.506, z: 0.292}
|
||||||
m_LocalScale: {x: 0.123, y: 0.123, z: 0.123}
|
m_LocalScale: {x: 0.125, y: 0.125, z: 0.125}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 6
|
m_RootOrder: 6
|
||||||
|
@ -1579,7 +1579,7 @@ GameObject:
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 0
|
||||||
--- !u!114 &2129299479
|
--- !u!114 &2129299479
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
@ -40,7 +40,7 @@ Material:
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MainTex:
|
- _MainTex:
|
||||||
m_Texture: {fileID: 2800000, guid: 46b1bc13f81b050d9b62892b4611d5b9, type: 3}
|
m_Texture: {fileID: 2800000, guid: 54ef4ec6401904800b71f7ed8b36f52b, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _MetallicGlossMap:
|
- _MetallicGlossMap:
|
||||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 1.2 KiB |
|
@ -31,7 +31,7 @@ TextureImporter:
|
||||||
maxTextureSize: 2048
|
maxTextureSize: 2048
|
||||||
textureSettings:
|
textureSettings:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
filterMode: 1
|
filterMode: 0
|
||||||
aniso: 1
|
aniso: 1
|
||||||
mipBias: 0
|
mipBias: 0
|
||||||
wrapU: 0
|
wrapU: 0
|
||||||
|
@ -64,7 +64,19 @@ TextureImporter:
|
||||||
maxTextureSize: 2048
|
maxTextureSize: 2048
|
||||||
resizeAlgorithm: 0
|
resizeAlgorithm: 0
|
||||||
textureFormat: -1
|
textureFormat: -1
|
||||||
textureCompression: 1
|
textureCompression: 2
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 2
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
crunchedCompression: 0
|
crunchedCompression: 0
|
||||||
allowsAlphaSplitting: 0
|
allowsAlphaSplitting: 0
|
||||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 1.2 KiB |
|
@ -1,104 +0,0 @@
|
||||||
fileFormatVersion: 2
|
|
||||||
guid: 46b1bc13f81b050d9b62892b4611d5b9
|
|
||||||
TextureImporter:
|
|
||||||
internalIDToNameTable: []
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 11
|
|
||||||
mipmaps:
|
|
||||||
mipMapMode: 0
|
|
||||||
enableMipMap: 1
|
|
||||||
sRGBTexture: 1
|
|
||||||
linearTexture: 0
|
|
||||||
fadeOut: 0
|
|
||||||
borderMipMap: 0
|
|
||||||
mipMapsPreserveCoverage: 0
|
|
||||||
alphaTestReferenceValue: 0.5
|
|
||||||
mipMapFadeDistanceStart: 1
|
|
||||||
mipMapFadeDistanceEnd: 3
|
|
||||||
bumpmap:
|
|
||||||
convertToNormalMap: 0
|
|
||||||
externalNormalMap: 0
|
|
||||||
heightScale: 0.25
|
|
||||||
normalMapFilter: 0
|
|
||||||
isReadable: 0
|
|
||||||
streamingMipmaps: 0
|
|
||||||
streamingMipmapsPriority: 0
|
|
||||||
grayScaleToAlpha: 0
|
|
||||||
generateCubemap: 6
|
|
||||||
cubemapConvolution: 0
|
|
||||||
seamlessCubemap: 0
|
|
||||||
textureFormat: 1
|
|
||||||
maxTextureSize: 2048
|
|
||||||
textureSettings:
|
|
||||||
serializedVersion: 2
|
|
||||||
filterMode: 0
|
|
||||||
aniso: 1
|
|
||||||
mipBias: 0
|
|
||||||
wrapU: 0
|
|
||||||
wrapV: 0
|
|
||||||
wrapW: 0
|
|
||||||
nPOTScale: 1
|
|
||||||
lightmap: 0
|
|
||||||
compressionQuality: 50
|
|
||||||
spriteMode: 0
|
|
||||||
spriteExtrude: 1
|
|
||||||
spriteMeshType: 1
|
|
||||||
alignment: 0
|
|
||||||
spritePivot: {x: 0.5, y: 0.5}
|
|
||||||
spritePixelsToUnits: 100
|
|
||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
|
||||||
alphaUsage: 1
|
|
||||||
alphaIsTransparency: 0
|
|
||||||
spriteTessellationDetail: -1
|
|
||||||
textureType: 0
|
|
||||||
textureShape: 1
|
|
||||||
singleChannelComponent: 0
|
|
||||||
maxTextureSizeSet: 0
|
|
||||||
compressionQualitySet: 0
|
|
||||||
textureFormatSet: 0
|
|
||||||
applyGammaDecoding: 0
|
|
||||||
platformSettings:
|
|
||||||
- serializedVersion: 3
|
|
||||||
buildTarget: DefaultTexturePlatform
|
|
||||||
maxTextureSize: 2048
|
|
||||||
resizeAlgorithm: 0
|
|
||||||
textureFormat: -1
|
|
||||||
textureCompression: 1
|
|
||||||
compressionQuality: 50
|
|
||||||
crunchedCompression: 0
|
|
||||||
allowsAlphaSplitting: 0
|
|
||||||
overridden: 0
|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
||||||
- serializedVersion: 3
|
|
||||||
buildTarget: Standalone
|
|
||||||
maxTextureSize: 2048
|
|
||||||
resizeAlgorithm: 0
|
|
||||||
textureFormat: -1
|
|
||||||
textureCompression: 1
|
|
||||||
compressionQuality: 50
|
|
||||||
crunchedCompression: 0
|
|
||||||
allowsAlphaSplitting: 0
|
|
||||||
overridden: 0
|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
||||||
spriteSheet:
|
|
||||||
serializedVersion: 2
|
|
||||||
sprites: []
|
|
||||||
outline: []
|
|
||||||
physicsShape: []
|
|
||||||
bones: []
|
|
||||||
spriteID:
|
|
||||||
internalID: 0
|
|
||||||
vertices: []
|
|
||||||
indices:
|
|
||||||
edges: []
|
|
||||||
weights: []
|
|
||||||
secondaryTextures: []
|
|
||||||
spritePackingTag:
|
|
||||||
pSDRemoveMatte: 0
|
|
||||||
pSDShowRemoveMatteOption: 0
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
|
@ -3,11 +3,8 @@
|
||||||
Properties
|
Properties
|
||||||
{
|
{
|
||||||
_LastFrame ("Texture", 2D) = "white" {}
|
_LastFrame ("Texture", 2D) = "white" {}
|
||||||
// _Radius ("Radius", Range(1,100)) = 10
|
|
||||||
_GrowtCenter ("Growth fn center (mu)", Range(0, 1)) = 0.2
|
_GrowtCenter ("Growth fn center (mu)", Range(0, 1)) = 0.2
|
||||||
_GrowthWidth ("Growth fn width (sigma / std deviation)", Range(0, 1)) = 0.07
|
_GrowthWidth ("Growth fn width (sigma / std deviation)", Range(0, 1)) = 0.07
|
||||||
// _KSharpness ("Kernel sharpness", Range(1, 100)) = 2
|
|
||||||
// _KOffset ("Kernel offset", Range(0, 1)) = 0.2
|
|
||||||
_Speed ("Speed factor", Range(0.001, 0.5)) = 0.1
|
_Speed ("Speed factor", Range(0.001, 0.5)) = 0.1
|
||||||
}
|
}
|
||||||
SubShader
|
SubShader
|
||||||
|
@ -37,11 +34,8 @@
|
||||||
};
|
};
|
||||||
|
|
||||||
sampler2D _LastFrame;
|
sampler2D _LastFrame;
|
||||||
// int _Radius;
|
|
||||||
float _GrowtCenter;
|
float _GrowtCenter;
|
||||||
float _GrowthWidth;
|
float _GrowthWidth;
|
||||||
// float _KSharpness;
|
|
||||||
// float _KOffset;
|
|
||||||
float _Speed;
|
float _Speed;
|
||||||
|
|
||||||
v2f vert (appdata v)
|
v2f vert (appdata v)
|
||||||
|
@ -49,11 +43,9 @@
|
||||||
v2f o;
|
v2f o;
|
||||||
o.vertex = UnityObjectToClipPos(v.vertex);
|
o.vertex = UnityObjectToClipPos(v.vertex);
|
||||||
o.uv = v.uv;
|
o.uv = v.uv;
|
||||||
|
|
||||||
return o;
|
return o;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
float kernel(float p) {
|
float kernel(float p) {
|
||||||
float r = p / 8.0;
|
float r = p / 8.0;
|
||||||
float k_sharpness = 28;
|
float k_sharpness = 28;
|
||||||
|
@ -94,31 +86,8 @@
|
||||||
|
|
||||||
const float resolution = 512.0;
|
const float resolution = 512.0;
|
||||||
const float d = 1.0 / resolution;
|
const float d = 1.0 / resolution;
|
||||||
// generated by the rust program
|
// Defines RADIUS Radius Kernel total_max
|
||||||
const int Radius = 16;
|
#include "lenia_generated_kernel.cginc"
|
||||||
// /*
|
|
||||||
#define RADIUS 16
|
|
||||||
// kernel LUT size is 544 bytes
|
|
||||||
const half Kernel[17][16] = {
|
|
||||||
{0.0205, 0.0678, 0.1799, 0.3835, 0.6569, 0.9041, 0.9998, 0.8884, 0.6343, 0.3639, 0.1678, 0.0621, 0.0185, 0.0044, 0.0009, 0.0001, },
|
|
||||||
{0.0346, 0.0871, 0.2065, 0.4147, 0.6847, 0.9193, 0.9987, 0.8756, 0.6186, 0.3520, 0.1611, 0.0593, 0.0176, 0.0042, 0.0008, 0.0001, },
|
|
||||||
{0.0871, 0.1546, 0.2921, 0.5082, 0.7624, 0.9568, 0.9889, 0.8345, 0.5721, 0.3177, 0.1425, 0.0516, 0.0151, 0.0035, 0.0007, 0.0001, },
|
|
||||||
{0.2065, 0.2921, 0.4459, 0.6569, 0.8699, 0.9931, 0.9541, 0.7600, 0.4974, 0.2659, 0.1156, 0.0407, 0.0116, 0.0027, 0.0005, 0.0001, },
|
|
||||||
{0.4147, 0.5082, 0.6569, 0.8305, 0.9667, 0.9931, 0.8756, 0.6501, 0.4014, 0.2043, 0.0852, 0.0290, 0.0080, 0.0018, 0.0003, 0.0000, },
|
|
||||||
{0.6847, 0.7624, 0.8699, 0.9667, 0.9987, 0.9240, 0.7445, 0.5120, 0.2961, 0.1425, 0.0567, 0.0185, 0.0049, 0.0011, 0.0002, 0.0000, },
|
|
||||||
{0.9193, 0.9568, 0.9931, 0.9931, 0.9240, 0.7753, 0.5721, 0.3639, 0.1966, 0.0891, 0.0336, 0.0105, 0.0027, 0.0006, 0.0001, 0.0000, },
|
|
||||||
{0.9987, 0.9889, 0.9541, 0.8756, 0.7445, 0.5721, 0.3887, 0.2292, 0.1156, 0.0493, 0.0176, 0.0052, 0.0013, 0.0003, 0.0000, 0.0000, },
|
|
||||||
{0.8756, 0.8345, 0.7600, 0.6501, 0.5120, 0.3639, 0.2292, 0.1258, 0.0593, 0.0238, 0.0080, 0.0023, 0.0005, 0.0001, 0.0000, 0.0000, },
|
|
||||||
{0.6186, 0.5721, 0.4974, 0.4014, 0.2961, 0.1966, 0.1156, 0.0593, 0.0263, 0.0099, 0.0032, 0.0009, 0.0002, 0.0000, 0.0000, 0.0000, },
|
|
||||||
{0.3520, 0.3177, 0.2659, 0.2043, 0.1425, 0.0891, 0.0493, 0.0238, 0.0099, 0.0035, 0.0011, 0.0003, 0.0001, 0.0000, 0.0000, 0.0000, },
|
|
||||||
{0.1611, 0.1425, 0.1156, 0.0852, 0.0567, 0.0336, 0.0176, 0.0080, 0.0032, 0.0011, 0.0003, 0.0001, 0.0000, 0.0000, 0.0000, 0.0000, },
|
|
||||||
{0.0593, 0.0516, 0.0407, 0.0290, 0.0185, 0.0105, 0.0052, 0.0023, 0.0009, 0.0003, 0.0001, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, },
|
|
||||||
{0.0176, 0.0151, 0.0116, 0.0080, 0.0049, 0.0027, 0.0013, 0.0005, 0.0002, 0.0001, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, },
|
|
||||||
{0.0042, 0.0035, 0.0027, 0.0018, 0.0011, 0.0006, 0.0003, 0.0001, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, },
|
|
||||||
{0.0008, 0.0007, 0.0005, 0.0003, 0.0002, 0.0001, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, },
|
|
||||||
{0.0001, 0.0001, 0.0001, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, },
|
|
||||||
};
|
|
||||||
const float total_max = 234.37535;
|
|
||||||
|
|
||||||
float total = 0.0;
|
float total = 0.0;
|
||||||
[unroll(RADIUS)]
|
[unroll(RADIUS)]
|
||||||
|
@ -152,7 +121,7 @@
|
||||||
float state = activation(count) * _Speed + old_state;
|
float state = activation(count) * _Speed + old_state;
|
||||||
state = clamp(state, 0, 1);
|
state = clamp(state, 0, 1);
|
||||||
|
|
||||||
// // kernel visualization: lookup table
|
// kernel visualization: lookup table (SLOW)
|
||||||
// float k = 0;
|
// float k = 0;
|
||||||
// {
|
// {
|
||||||
// float2 p = (i.uv - 0.5 ) * resolution;
|
// float2 p = (i.uv - 0.5 ) * resolution;
|
||||||
|
@ -168,19 +137,17 @@
|
||||||
// }
|
// }
|
||||||
// }
|
// }
|
||||||
|
|
||||||
|
// kernel visualisation: real size
|
||||||
// float2 p = (i.uv - 0.5) * resolution;
|
// float2 p = (i.uv - 0.5) * resolution;
|
||||||
// float k = kernel(length(p)) * (max(abs(p.x), abs(p.y)) <= _Radius); // kernel visualisation: real size
|
// float k = kernel(length(p)) * (max(abs(p.x), abs(p.y)) <= _Radius);
|
||||||
// float k = kernel(length(i.uv - 0.5) * _Radius * 2); // kernel visualisation: fill square
|
|
||||||
|
// kernel visualisation: fill square
|
||||||
|
// float k = kernel(length(i.uv - 0.5) * _Radius * 2);
|
||||||
|
|
||||||
// float a = activation(i.uv.x);
|
// float a = activation(i.uv.x);
|
||||||
// float4 col = float4(state, k, a, 1);
|
// float4 col = float4(state, k, a, 1);
|
||||||
// float4 col = float4(state, k, k2, 1);
|
|
||||||
|
|
||||||
// float4 col = float4(state, state * 0.5, 0, 1);
|
float4 col = float4(state, i.uv.x * state, i.uv.y * state, 1);
|
||||||
// float4 col = float4(state, i.uv.x * state, i.uv.y * state, 1);
|
|
||||||
|
|
||||||
float4 col = state;
|
|
||||||
col.a = 1;
|
|
||||||
return col;
|
return col;
|
||||||
}
|
}
|
||||||
ENDCG
|
ENDCG
|
||||||
|
|
27
Assets/automata/Lenia/lenia_generated_kernel.cginc
Normal file
27
Assets/automata/Lenia/lenia_generated_kernel.cginc
Normal file
|
@ -0,0 +1,27 @@
|
||||||
|
// generated by the rust program
|
||||||
|
const int Radius = 20;
|
||||||
|
#define RADIUS 20
|
||||||
|
const half Kernel[21][20] = {
|
||||||
|
{0.00, 0.04, 0.10, 0.20, 0.38, 0.60, 0.80, 0.96, 0.98, 0.88, 0.68, 0.46, 0.26, 0.12, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.02, 0.04, 0.10, 0.22, 0.40, 0.60, 0.82, 0.96, 0.98, 0.88, 0.68, 0.44, 0.26, 0.12, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.04, 0.08, 0.16, 0.28, 0.46, 0.66, 0.86, 0.98, 0.98, 0.84, 0.64, 0.42, 0.24, 0.12, 0.04, 0.02, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.10, 0.16, 0.24, 0.38, 0.56, 0.74, 0.92, 0.98, 0.94, 0.80, 0.58, 0.38, 0.22, 0.10, 0.04, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.22, 0.28, 0.38, 0.52, 0.68, 0.84, 0.96, 0.98, 0.90, 0.74, 0.52, 0.32, 0.18, 0.08, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.40, 0.46, 0.56, 0.68, 0.82, 0.94, 0.98, 0.96, 0.82, 0.64, 0.44, 0.26, 0.14, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.60, 0.66, 0.74, 0.84, 0.94, 0.98, 0.98, 0.88, 0.72, 0.54, 0.34, 0.20, 0.10, 0.04, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.82, 0.86, 0.92, 0.96, 0.98, 0.98, 0.90, 0.76, 0.58, 0.42, 0.26, 0.14, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.96, 0.98, 0.98, 0.98, 0.96, 0.88, 0.76, 0.60, 0.44, 0.30, 0.18, 0.10, 0.04, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.98, 0.98, 0.94, 0.90, 0.82, 0.72, 0.58, 0.44, 0.32, 0.20, 0.10, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.88, 0.84, 0.80, 0.74, 0.64, 0.54, 0.42, 0.30, 0.20, 0.12, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.68, 0.64, 0.58, 0.52, 0.44, 0.34, 0.26, 0.18, 0.10, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.44, 0.42, 0.38, 0.32, 0.26, 0.20, 0.14, 0.10, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.26, 0.24, 0.22, 0.18, 0.14, 0.10, 0.06, 0.04, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.12, 0.12, 0.10, 0.08, 0.06, 0.04, 0.02, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.06, 0.04, 0.04, 0.02, 0.02, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.02, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
{0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
|
||||||
|
};
|
||||||
|
const float total_max = 356.63977;
|
9
Assets/automata/Lenia/lenia_generated_kernel.cginc.meta
Normal file
9
Assets/automata/Lenia/lenia_generated_kernel.cginc.meta
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f5ad97d01e4ce5aa4aaadce6858bf63f
|
||||||
|
ShaderImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
defaultTextures: []
|
||||||
|
nonModifiableTextures: []
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -91,7 +91,7 @@ Material:
|
||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
|
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
|
||||||
- _Color: {r: 2, g: 2, b: 2, a: 1}
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
|
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
|
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
|
|
@ -6,3 +6,4 @@ edition = "2021"
|
||||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
|
image = { version = "0.24.6", default_features = false, features = ["png"] }
|
||||||
|
|
BIN
lenia-kernel/kernel.png
Normal file
BIN
lenia-kernel/kernel.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
|
@ -3,33 +3,44 @@ use std::env;
|
||||||
fn main() {
|
fn main() {
|
||||||
let args: Vec<_> = env::args().skip(1).collect();
|
let args: Vec<_> = env::args().skip(1).collect();
|
||||||
if args.is_empty() {
|
if args.is_empty() {
|
||||||
println!("usage: kernel_radius");
|
println!("specify kernel radius, eg:");
|
||||||
|
println!("cargo run 16 > ../Assets/automata/Lenia/lenia_generated_kernel.cginc");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
let radius = args[0].parse().unwrap();
|
let radius = args[0].parse().unwrap();
|
||||||
let k_offset = 0.435;
|
let k_offset = 0.435;
|
||||||
let k_sharpness = 28.0;
|
let k_sharpness = 28.0;
|
||||||
|
|
||||||
|
let mut img = image::RgbImage::new(radius * 2 + 1, radius * 2 + 1);
|
||||||
|
|
||||||
let mut total_max = 0.0;
|
let mut total_max = 0.0;
|
||||||
println!("// generated by the rust program");
|
println!("// generated by the rust program");
|
||||||
println!("const int Radius = {};", radius);
|
println!("const int Radius = {};", radius);
|
||||||
println!("#define RADIUS {}", radius);
|
println!("#define RADIUS {}", radius);
|
||||||
println!(" // kernel LUT size is {} bytes", radius * (radius + 1) * 2);
|
|
||||||
println!("const half Kernel[{}][{}] = {{", radius + 1, radius);
|
println!("const half Kernel[{}][{}] = {{", radius + 1, radius);
|
||||||
for y in 0..=radius {
|
for y in 0..=radius {
|
||||||
print!(" {{");
|
print!(" {{");
|
||||||
for x in 1..=radius {
|
for x in 1..=radius {
|
||||||
let k = k(x, y, radius, k_offset, k_sharpness);
|
let k = (k(x, y, radius, k_offset, k_sharpness) * 50.0).floor() / 50.0;
|
||||||
total_max += k * 4.0;
|
total_max += k * 4.0;
|
||||||
print!("{:.4}, ", k);
|
print!("{:.2}, ", k);
|
||||||
|
{
|
||||||
|
let pixel = image::Rgb([0, (k * 255.0) as u8, 0]);
|
||||||
|
// let cx = radius
|
||||||
|
img.put_pixel(radius + x, radius + y, pixel);
|
||||||
|
img.put_pixel(radius - y, radius + x, pixel);
|
||||||
|
img.put_pixel(radius - x, radius - y, pixel);
|
||||||
|
img.put_pixel(radius + y, radius - x, pixel);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
println!("}},");
|
println!("}},");
|
||||||
}
|
}
|
||||||
println!("}};");
|
println!("}};");
|
||||||
println!(" const float TOTAL_MAX = {};", total_max);
|
println!("const float total_max = {};", total_max);
|
||||||
|
img.save("kernel.png").unwrap();
|
||||||
}
|
}
|
||||||
|
|
||||||
fn k(x: usize, y: usize, radius: usize, k_offset: f32, k_sharpness: f32) -> f32 {
|
fn k(x: u32, y: u32, radius: u32, k_offset: f32, k_sharpness: f32) -> f32 {
|
||||||
let x = x as f32;
|
let x = x as f32;
|
||||||
let y = y as f32;
|
let y = y as f32;
|
||||||
let r = (x * x + y * y).sqrt() / radius as f32;
|
let r = (x * x + y * y).sqrt() / radius as f32;
|
||||||
|
|
Loading…
Reference in a new issue