lenia: more smoothing, better kernel generator

This commit is contained in:
Crispy 2023-06-24 16:30:53 +02:00
parent 87680b3ec5
commit d0557ff466
13 changed files with 95 additions and 172 deletions

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@ -3,11 +3,8 @@
Properties
{
_LastFrame ("Texture", 2D) = "white" {}
// _Radius ("Radius", Range(1,100)) = 10
_GrowtCenter ("Growth fn center (mu)", Range(0, 1)) = 0.2
_GrowthWidth ("Growth fn width (sigma / std deviation)", Range(0, 1)) = 0.07
// _KSharpness ("Kernel sharpness", Range(1, 100)) = 2
// _KOffset ("Kernel offset", Range(0, 1)) = 0.2
_Speed ("Speed factor", Range(0.001, 0.5)) = 0.1
}
SubShader
@ -37,11 +34,8 @@
};
sampler2D _LastFrame;
// int _Radius;
float _GrowtCenter;
float _GrowthWidth;
// float _KSharpness;
// float _KOffset;
float _Speed;
v2f vert (appdata v)
@ -49,11 +43,9 @@
v2f o;
o.vertex = UnityObjectToClipPos(v.vertex);
o.uv = v.uv;
return o;
}
float kernel(float p) {
float r = p / 8.0;
float k_sharpness = 28;
@ -94,31 +86,8 @@
const float resolution = 512.0;
const float d = 1.0 / resolution;
// generated by the rust program
const int Radius = 16;
// /*
#define RADIUS 16
// kernel LUT size is 544 bytes
const half Kernel[17][16] = {
{0.0205, 0.0678, 0.1799, 0.3835, 0.6569, 0.9041, 0.9998, 0.8884, 0.6343, 0.3639, 0.1678, 0.0621, 0.0185, 0.0044, 0.0009, 0.0001, },
{0.0346, 0.0871, 0.2065, 0.4147, 0.6847, 0.9193, 0.9987, 0.8756, 0.6186, 0.3520, 0.1611, 0.0593, 0.0176, 0.0042, 0.0008, 0.0001, },
{0.0871, 0.1546, 0.2921, 0.5082, 0.7624, 0.9568, 0.9889, 0.8345, 0.5721, 0.3177, 0.1425, 0.0516, 0.0151, 0.0035, 0.0007, 0.0001, },
{0.2065, 0.2921, 0.4459, 0.6569, 0.8699, 0.9931, 0.9541, 0.7600, 0.4974, 0.2659, 0.1156, 0.0407, 0.0116, 0.0027, 0.0005, 0.0001, },
{0.4147, 0.5082, 0.6569, 0.8305, 0.9667, 0.9931, 0.8756, 0.6501, 0.4014, 0.2043, 0.0852, 0.0290, 0.0080, 0.0018, 0.0003, 0.0000, },
{0.6847, 0.7624, 0.8699, 0.9667, 0.9987, 0.9240, 0.7445, 0.5120, 0.2961, 0.1425, 0.0567, 0.0185, 0.0049, 0.0011, 0.0002, 0.0000, },
{0.9193, 0.9568, 0.9931, 0.9931, 0.9240, 0.7753, 0.5721, 0.3639, 0.1966, 0.0891, 0.0336, 0.0105, 0.0027, 0.0006, 0.0001, 0.0000, },
{0.9987, 0.9889, 0.9541, 0.8756, 0.7445, 0.5721, 0.3887, 0.2292, 0.1156, 0.0493, 0.0176, 0.0052, 0.0013, 0.0003, 0.0000, 0.0000, },
{0.8756, 0.8345, 0.7600, 0.6501, 0.5120, 0.3639, 0.2292, 0.1258, 0.0593, 0.0238, 0.0080, 0.0023, 0.0005, 0.0001, 0.0000, 0.0000, },
{0.6186, 0.5721, 0.4974, 0.4014, 0.2961, 0.1966, 0.1156, 0.0593, 0.0263, 0.0099, 0.0032, 0.0009, 0.0002, 0.0000, 0.0000, 0.0000, },
{0.3520, 0.3177, 0.2659, 0.2043, 0.1425, 0.0891, 0.0493, 0.0238, 0.0099, 0.0035, 0.0011, 0.0003, 0.0001, 0.0000, 0.0000, 0.0000, },
{0.1611, 0.1425, 0.1156, 0.0852, 0.0567, 0.0336, 0.0176, 0.0080, 0.0032, 0.0011, 0.0003, 0.0001, 0.0000, 0.0000, 0.0000, 0.0000, },
{0.0593, 0.0516, 0.0407, 0.0290, 0.0185, 0.0105, 0.0052, 0.0023, 0.0009, 0.0003, 0.0001, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, },
{0.0176, 0.0151, 0.0116, 0.0080, 0.0049, 0.0027, 0.0013, 0.0005, 0.0002, 0.0001, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, },
{0.0042, 0.0035, 0.0027, 0.0018, 0.0011, 0.0006, 0.0003, 0.0001, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, },
{0.0008, 0.0007, 0.0005, 0.0003, 0.0002, 0.0001, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, },
{0.0001, 0.0001, 0.0001, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, 0.0000, },
};
const float total_max = 234.37535;
// Defines RADIUS Radius Kernel total_max
#include "lenia_generated_kernel.cginc"
float total = 0.0;
[unroll(RADIUS)]
@ -152,7 +121,7 @@
float state = activation(count) * _Speed + old_state;
state = clamp(state, 0, 1);
// // kernel visualization: lookup table
// kernel visualization: lookup table (SLOW)
// float k = 0;
// {
// float2 p = (i.uv - 0.5 ) * resolution;
@ -168,19 +137,17 @@
// }
// }
// kernel visualisation: real size
// float2 p = (i.uv - 0.5) * resolution;
// float k = kernel(length(p)) * (max(abs(p.x), abs(p.y)) <= _Radius); // kernel visualisation: real size
// float k = kernel(length(i.uv - 0.5) * _Radius * 2); // kernel visualisation: fill square
// float k = kernel(length(p)) * (max(abs(p.x), abs(p.y)) <= _Radius);
// kernel visualisation: fill square
// float k = kernel(length(i.uv - 0.5) * _Radius * 2);
// float a = activation(i.uv.x);
// float4 col = float4(state, k, a, 1);
// float4 col = float4(state, k, k2, 1);
// float4 col = float4(state, state * 0.5, 0, 1);
// float4 col = float4(state, i.uv.x * state, i.uv.y * state, 1);
float4 col = state;
col.a = 1;
float4 col = float4(state, i.uv.x * state, i.uv.y * state, 1);
return col;
}
ENDCG

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@ -0,0 +1,27 @@
// generated by the rust program
const int Radius = 20;
#define RADIUS 20
const half Kernel[21][20] = {
{0.00, 0.04, 0.10, 0.20, 0.38, 0.60, 0.80, 0.96, 0.98, 0.88, 0.68, 0.46, 0.26, 0.12, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, },
{0.02, 0.04, 0.10, 0.22, 0.40, 0.60, 0.82, 0.96, 0.98, 0.88, 0.68, 0.44, 0.26, 0.12, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, },
{0.04, 0.08, 0.16, 0.28, 0.46, 0.66, 0.86, 0.98, 0.98, 0.84, 0.64, 0.42, 0.24, 0.12, 0.04, 0.02, 0.00, 0.00, 0.00, 0.00, },
{0.10, 0.16, 0.24, 0.38, 0.56, 0.74, 0.92, 0.98, 0.94, 0.80, 0.58, 0.38, 0.22, 0.10, 0.04, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.22, 0.28, 0.38, 0.52, 0.68, 0.84, 0.96, 0.98, 0.90, 0.74, 0.52, 0.32, 0.18, 0.08, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.40, 0.46, 0.56, 0.68, 0.82, 0.94, 0.98, 0.96, 0.82, 0.64, 0.44, 0.26, 0.14, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.60, 0.66, 0.74, 0.84, 0.94, 0.98, 0.98, 0.88, 0.72, 0.54, 0.34, 0.20, 0.10, 0.04, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.82, 0.86, 0.92, 0.96, 0.98, 0.98, 0.90, 0.76, 0.58, 0.42, 0.26, 0.14, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.96, 0.98, 0.98, 0.98, 0.96, 0.88, 0.76, 0.60, 0.44, 0.30, 0.18, 0.10, 0.04, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.98, 0.98, 0.94, 0.90, 0.82, 0.72, 0.58, 0.44, 0.32, 0.20, 0.10, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.88, 0.84, 0.80, 0.74, 0.64, 0.54, 0.42, 0.30, 0.20, 0.12, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.68, 0.64, 0.58, 0.52, 0.44, 0.34, 0.26, 0.18, 0.10, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.44, 0.42, 0.38, 0.32, 0.26, 0.20, 0.14, 0.10, 0.06, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.26, 0.24, 0.22, 0.18, 0.14, 0.10, 0.06, 0.04, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.12, 0.12, 0.10, 0.08, 0.06, 0.04, 0.02, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.06, 0.04, 0.04, 0.02, 0.02, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.02, 0.02, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
{0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, },
};
const float total_max = 356.63977;

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@ -91,7 +91,7 @@ Material:
- _ZWrite: 1
m_Colors:
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _Color: {r: 2, g: 2, b: 2, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}

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@ -6,3 +6,4 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
image = { version = "0.24.6", default_features = false, features = ["png"] }

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@ -3,33 +3,44 @@ use std::env;
fn main() {
let args: Vec<_> = env::args().skip(1).collect();
if args.is_empty() {
println!("usage: kernel_radius");
println!("specify kernel radius, eg:");
println!("cargo run 16 > ../Assets/automata/Lenia/lenia_generated_kernel.cginc");
return;
}
let radius = args[0].parse().unwrap();
let k_offset = 0.435;
let k_sharpness = 28.0;
let mut img = image::RgbImage::new(radius * 2 + 1, radius * 2 + 1);
let mut total_max = 0.0;
println!("// generated by the rust program");
println!("const int Radius = {};", radius);
println!("#define RADIUS {}", radius);
println!(" // kernel LUT size is {} bytes", radius * (radius + 1) * 2);
println!("const half Kernel[{}][{}] = {{", radius + 1, radius);
for y in 0..=radius {
print!(" {{");
for x in 1..=radius {
let k = k(x, y, radius, k_offset, k_sharpness);
let k = (k(x, y, radius, k_offset, k_sharpness) * 50.0).floor() / 50.0;
total_max += k * 4.0;
print!("{:.4}, ", k);
print!("{:.2}, ", k);
{
let pixel = image::Rgb([0, (k * 255.0) as u8, 0]);
// let cx = radius
img.put_pixel(radius + x, radius + y, pixel);
img.put_pixel(radius - y, radius + x, pixel);
img.put_pixel(radius - x, radius - y, pixel);
img.put_pixel(radius + y, radius - x, pixel);
}
}
println!("}},");
}
println!("}};");
println!(" const float TOTAL_MAX = {};", total_max);
println!("const float total_max = {};", total_max);
img.save("kernel.png").unwrap();
}
fn k(x: usize, y: usize, radius: usize, k_offset: f32, k_sharpness: f32) -> f32 {
fn k(x: u32, y: u32, radius: u32, k_offset: f32, k_sharpness: f32) -> f32 {
let x = x as f32;
let y = y as f32;
let r = (x * x + y * y).sqrt() / radius as f32;