Commit graph

20 commits

Author SHA1 Message Date
1a80acbe14 quine golf: make most of font 5x5, grid 67x67 4400B 2024-08-12 21:44:43 +02:00
1b29290df2 quine golf: combine x,y into float2 p, 4702B 2024-08-12 19:39:17 +02:00
6d9df459e6 quine golf: remove W from font, 4733B 2024-08-12 19:33:44 +02:00
725db5735b quine golf: store 5 chars per uint by treating them as base 80 digits, 69x69 grid! total 4751 bytes 2024-08-12 19:29:43 +02:00
9e20abb767 quine golf: more shorter: 5549 bytes 2024-08-12 16:06:51 +02:00
32ffcbc921 quine golf: remove Q from font 2024-08-12 15:58:20 +02:00
549803f84c golf more, down to 5623 chars, 75x75 grid 2024-08-11 22:57:04 +02:00
5b59f487e6 create golf version of quine 2024-08-11 19:28:17 +02:00
aa610035b1 cleanup quine and add link to source 2024-08-11 14:20:04 +02:00
b75d0be0a7 reduce raymarching quality on some props 2024-08-11 13:44:40 +02:00
fb2ee82f67 Quine shader! 2024-08-11 12:24:31 +02:00
039d6b2540 shader integers 2023-09-22 21:24:21 +02:00
6fe98b333d flesh cube changes idk 2023-07-29 22:27:16 +02:00
fdfa51a531 so much raymarcing garbage 2023-07-23 18:31:33 +02:00
4695be0423 fix raymarching depth; add old rm shaders 2023-07-23 12:41:47 +02:00
7b674c3209 add triplanar mapping minecraft log 2023-07-15 13:06:45 +02:00
dce6916eb1 update shaders for spi support 2023-06-25 18:08:22 +02:00
a80b256a05 uninit memory shader 2023-06-17 21:13:48 +02:00
4870d28e45 triplanar mapping 2023-06-10 18:52:02 +02:00
fbedb887f6 add tranparency test prop 2023-01-29 23:03:29 +01:00