cvr-props/Assets/test
2024-09-12 23:07:46 +02:00
..
Quine organise 2024-09-12 21:09:07 +02:00
3p_map.shader triplanar mapping 2023-06-10 18:52:02 +02:00
3p_map.shader.meta triplanar mapping 2023-06-10 18:52:02 +02:00
3p_test.mat triplanar mapping 2023-06-10 18:52:02 +02:00
3p_test.mat.meta triplanar mapping 2023-06-10 18:52:02 +02:00
alpha.mat add tranparency test prop 2023-01-29 23:03:29 +01:00
alpha.mat.meta add tranparency test prop 2023-01-29 23:03:29 +01:00
box.fbx add tranparency test prop 2023-01-29 23:03:29 +01:00
box.fbx.meta add tranparency test prop 2023-01-29 23:03:29 +01:00
box_basic.fbx add tranparency test prop 2023-01-29 23:03:29 +01:00
box_basic.fbx.meta add tranparency test prop 2023-01-29 23:03:29 +01:00
Demo4.shader shader integers 2023-09-22 21:24:21 +02:00
Demo4.shader.meta fix raymarching depth; add old rm shaders 2023-07-23 12:41:47 +02:00
FleshCube.mat so much raymarcing garbage 2023-07-23 18:31:33 +02:00
FleshCube.mat.meta so much raymarcing garbage 2023-07-23 18:31:33 +02:00
FleshCube.shader shader integers 2023-09-22 21:24:21 +02:00
FleshCube.shader.meta so much raymarcing garbage 2023-07-23 18:31:33 +02:00
HilbertWorms.mat create hilbert worms shader 2024-09-12 23:07:46 +02:00
HilbertWorms.mat.meta create hilbert worms shader 2024-09-12 23:07:46 +02:00
HilbertWorms.shader create hilbert worms shader 2024-09-12 23:07:46 +02:00
HilbertWorms.shader.meta create hilbert worms shader 2024-09-12 23:07:46 +02:00
large_box.fbx fix raymarching depth; add old rm shaders 2023-07-23 12:41:47 +02:00
large_box.fbx.meta fix raymarching depth; add old rm shaders 2023-07-23 12:41:47 +02:00
Log.mat add triplanar mapping minecraft log 2023-07-15 13:06:45 +02:00
Log.mat.meta add triplanar mapping minecraft log 2023-07-15 13:06:45 +02:00
oak_log.png add triplanar mapping minecraft log 2023-07-15 13:06:45 +02:00
oak_log.png.meta add triplanar mapping minecraft log 2023-07-15 13:06:45 +02:00
oak_log_top.png add triplanar mapping minecraft log 2023-07-15 13:06:45 +02:00
oak_log_top.png.meta add triplanar mapping minecraft log 2023-07-15 13:06:45 +02:00
QRCode.mat qr shader: clean up options, add data for a size 21 code 2024-08-21 16:55:24 +02:00
QRCode.mat.meta qr code wip 2024-08-16 10:06:39 +02:00
QRCode.shader qr shader: cleanup 2024-08-22 00:30:31 +02:00
QRCode.shader.meta qr code wip 2024-08-16 10:06:39 +02:00
Quine.meta organise 2024-09-12 21:09:07 +02:00
RayMarchLib.cginc fix raymarching depth; add old rm shaders 2023-07-23 12:41:47 +02:00
RayMarchLib.cginc.meta fix raymarching depth; add old rm shaders 2023-07-23 12:41:47 +02:00
Spinny.mat so much raymarcing garbage 2023-07-23 18:31:33 +02:00
Spinny.mat.meta so much raymarcing garbage 2023-07-23 18:31:33 +02:00
TestProps.unity create hilbert worms shader 2024-09-12 23:07:46 +02:00
TestProps.unity.meta fix raymarching depth; add old rm shaders 2023-07-23 12:41:47 +02:00
triplanar_separate.shader add triplanar mapping minecraft log 2023-07-15 13:06:45 +02:00
triplanar_separate.shader.meta add triplanar mapping minecraft log 2023-07-15 13:06:45 +02:00
Uninit.mat uninit memory shader 2023-06-17 21:13:48 +02:00
Uninit.mat.meta uninit memory shader 2023-06-17 21:13:48 +02:00
uninit.shader create hilbert worms shader 2024-09-12 23:07:46 +02:00
uninit.shader.meta uninit memory shader 2023-06-17 21:13:48 +02:00