.. |
Quine
|
organise
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2024-09-12 21:09:07 +02:00 |
3p_map.shader
|
triplanar mapping
|
2023-06-10 18:52:02 +02:00 |
3p_map.shader.meta
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triplanar mapping
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2023-06-10 18:52:02 +02:00 |
3p_test.mat
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triplanar mapping
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2023-06-10 18:52:02 +02:00 |
3p_test.mat.meta
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triplanar mapping
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2023-06-10 18:52:02 +02:00 |
alpha.mat
|
add tranparency test prop
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2023-01-29 23:03:29 +01:00 |
alpha.mat.meta
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add tranparency test prop
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2023-01-29 23:03:29 +01:00 |
box.fbx
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add tranparency test prop
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2023-01-29 23:03:29 +01:00 |
box.fbx.meta
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add tranparency test prop
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2023-01-29 23:03:29 +01:00 |
box_basic.fbx
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add tranparency test prop
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2023-01-29 23:03:29 +01:00 |
box_basic.fbx.meta
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add tranparency test prop
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2023-01-29 23:03:29 +01:00 |
Demo4.shader
|
shader integers
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2023-09-22 21:24:21 +02:00 |
Demo4.shader.meta
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fix raymarching depth; add old rm shaders
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2023-07-23 12:41:47 +02:00 |
FleshCube.mat
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so much raymarcing garbage
|
2023-07-23 18:31:33 +02:00 |
FleshCube.mat.meta
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so much raymarcing garbage
|
2023-07-23 18:31:33 +02:00 |
FleshCube.shader
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shader integers
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2023-09-22 21:24:21 +02:00 |
FleshCube.shader.meta
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so much raymarcing garbage
|
2023-07-23 18:31:33 +02:00 |
HilbertWorms.mat
|
create hilbert worms shader
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2024-09-12 23:07:46 +02:00 |
HilbertWorms.mat.meta
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create hilbert worms shader
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2024-09-12 23:07:46 +02:00 |
HilbertWorms.shader
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create hilbert worms shader
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2024-09-12 23:07:46 +02:00 |
HilbertWorms.shader.meta
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create hilbert worms shader
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2024-09-12 23:07:46 +02:00 |
large_box.fbx
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fix raymarching depth; add old rm shaders
|
2023-07-23 12:41:47 +02:00 |
large_box.fbx.meta
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fix raymarching depth; add old rm shaders
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2023-07-23 12:41:47 +02:00 |
Log.mat
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add triplanar mapping minecraft log
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2023-07-15 13:06:45 +02:00 |
Log.mat.meta
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add triplanar mapping minecraft log
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2023-07-15 13:06:45 +02:00 |
oak_log.png
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add triplanar mapping minecraft log
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2023-07-15 13:06:45 +02:00 |
oak_log.png.meta
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add triplanar mapping minecraft log
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2023-07-15 13:06:45 +02:00 |
oak_log_top.png
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add triplanar mapping minecraft log
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2023-07-15 13:06:45 +02:00 |
oak_log_top.png.meta
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add triplanar mapping minecraft log
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2023-07-15 13:06:45 +02:00 |
QRCode.mat
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qr shader: clean up options, add data for a size 21 code
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2024-08-21 16:55:24 +02:00 |
QRCode.mat.meta
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qr code wip
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2024-08-16 10:06:39 +02:00 |
QRCode.shader
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qr shader: cleanup
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2024-08-22 00:30:31 +02:00 |
QRCode.shader.meta
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qr code wip
|
2024-08-16 10:06:39 +02:00 |
Quine.meta
|
organise
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2024-09-12 21:09:07 +02:00 |
RayMarchLib.cginc
|
fix raymarching depth; add old rm shaders
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2023-07-23 12:41:47 +02:00 |
RayMarchLib.cginc.meta
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fix raymarching depth; add old rm shaders
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2023-07-23 12:41:47 +02:00 |
Spinny.mat
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so much raymarcing garbage
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2023-07-23 18:31:33 +02:00 |
Spinny.mat.meta
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so much raymarcing garbage
|
2023-07-23 18:31:33 +02:00 |
TestProps.unity
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create hilbert worms shader
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2024-09-12 23:07:46 +02:00 |
TestProps.unity.meta
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fix raymarching depth; add old rm shaders
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2023-07-23 12:41:47 +02:00 |
triplanar_separate.shader
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add triplanar mapping minecraft log
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2023-07-15 13:06:45 +02:00 |
triplanar_separate.shader.meta
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add triplanar mapping minecraft log
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2023-07-15 13:06:45 +02:00 |
Uninit.mat
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uninit memory shader
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2023-06-17 21:13:48 +02:00 |
Uninit.mat.meta
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uninit memory shader
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2023-06-17 21:13:48 +02:00 |
uninit.shader
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create hilbert worms shader
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2024-09-12 23:07:46 +02:00 |
uninit.shader.meta
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uninit memory shader
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2023-06-17 21:13:48 +02:00 |