26 lines
1.1 KiB
Markdown
26 lines
1.1 KiB
Markdown
# Marble Machinations Change Log
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Game store page: https://crispypin.itch.io/marble-machinations
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## [Unreleased]
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### added
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- configurable hotkeys (via file only, only some actions)
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- OS clipboard copy/paste, with fallback to old behavior when copying
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- in-grid text comments (not yet editable in-game)
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- changelog file
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- (dev) sub-tick visualisation in debug mode
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- (dev) tests and benchmarks
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### fixed
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- equal comparator did not output one of two incoming signals in some cases, depending on wire length and update order
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### changed
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- made early levels (1-5) easier and more tutorial-like
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- comparators can now power other tiles without a wire between, including other comparators
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- directly moving marbles (to adjactent tile without anything between) now have priority over new marbles being created, instead of the two events cancelling each other
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## v0.2.1 - 2025-03-14
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### added
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- "Simple comparison" level
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### fixed
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- phantom marble (empty tile causing other marbles to bounce away) appearing after multiple machines tried to output to the same location at once
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## v0.2.0 - 2024-12-24
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*everything else*
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