marble-machinations/CHANGELOG.md

26 lines
1.1 KiB
Markdown

# Marble Machinations Change Log
Game store page: https://crispypin.itch.io/marble-machinations
## [Unreleased]
### added
- configurable hotkeys (via file only, only some actions)
- OS clipboard copy/paste, with fallback to old behavior when copying
- in-grid text comments (not yet editable in-game)
- changelog file
- (dev) sub-tick visualisation in debug mode
- (dev) tests and benchmarks
### fixed
- equal comparator did not output one of two incoming signals in some cases, depending on wire length and update order
### changed
- made early levels (1-5) easier and more tutorial-like
- comparators can now power other tiles without a wire between, including other comparators
- directly moving marbles (to adjactent tile without anything between) now have priority over new marbles being created, instead of the two events cancelling each other
## v0.2.1 - 2025-03-14
### added
- "Simple comparison" level
### fixed
- phantom marble (empty tile causing other marbles to bounce away) appearing after multiple machines tried to output to the same location at once
## v0.2.0 - 2024-12-24
*everything else*