2.2 KiB
2.2 KiB
Marble Machinations Change Log
Game store page: https://crispypin.itch.io/marble-machinations
v0.3.2 - 2025-04-14
added
- "weird machines" chapter with levels for deadfish and brainfuck
- "missing levels" section giving access to solutions to levels that are no longer available
- click to collapse chapters in level list
- input bindings for eraser (X), selection (B), blueprint list (Ctrl B), no tool (no default binding)
fixed
- invalid action ids in the config file key bindings caused everything to revert to default.
- when start and stop are bound to the same thing (as by default), only start works
- When two input bindings had the same trigger but one has a strict subset of the others modifiers, both would activate when the one with more modifiers was pressed. For example (Ctrl+S -> Save) would also trigger (S -> Wire Tool). Now, Shift+S will still trigger Wire Tool, unless Shift+S (or eg. Shift+Ctrl+S) is bound to something else.
v0.3.1 - 2025-04-05
fixed
- broken area calculation causing crash when completing a level with a machine wider than it is tall
v0.3.0 - 2025-04-04
added
- score number: bounding area
- configurable key bindings for many editor actions
- QWERTY+ASDFGH key bindings for the tile tools by default
- OS clipboard copy/paste, with fallback to old behavior when copying
- cut selection
- in-grid text comments (not yet editable in-game)
- changelog file
- (dev) sub-tick visualisation in debug mode
- (dev) tests and benchmarks
fixed
- equal comparator did not output one of two incoming signals in some cases, depending on wire length and update order
changed
- made early levels (1-5) easier and more tutorial-like
- comparators can now power other tiles without a wire between, including other comparators
- directly moving marbles (to adjactent tile without anything between) now have priority over new marbles being created, instead of the two events cancelling each other
v0.2.1 - 2025-03-14
added
- "Simple comparison" level
fixed
- phantom marble (empty tile causing other marbles to bounce away) appearing after multiple machines tried to output to the same location at once
v0.2.0 - 2024-12-24
everything else