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2fefd5a03b
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add warning for missing overlay scene, and a placeholder showing the path
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2021-06-10 13:51:16 +02:00 |
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9a5e58351f
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overlay instances use defaults if a setting is missing
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2021-06-08 19:10:07 +02:00 |
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dd28bdcb54
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settings: ignore invalid keys
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2021-06-08 18:31:35 +02:00 |
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f22efdea0a
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settings save at most every second. Checks if settings have changed every second.
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2021-06-07 17:09:35 +02:00 |
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721c518bc3
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better default transform for menu
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2021-06-06 22:55:10 +02:00 |
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eda8c8c06c
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update grab visualisation properly if overlay was already touched when setting changed
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2021-06-06 22:46:52 +02:00 |
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0ad307d194
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icon cleanup
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2021-06-06 22:08:11 +02:00 |
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92feff4892
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add title to 'add overlay' menu
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2021-06-06 19:22:57 +02:00 |
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6f79709af5
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add exit button
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2021-06-06 19:02:30 +02:00 |
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7dd5a544ab
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cleanup main menu
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2021-06-06 17:28:22 +02:00 |
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64a51bdd7e
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update builds of godot-openvr, should fix battery level on windows (#3)
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2021-06-06 17:08:28 +02:00 |
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CrispyPin
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80512957cc
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add ImageViewer instructions to README
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2021-06-06 14:02:24 +02:00 |
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4a89de6af9
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start adding cursor move events
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2021-06-06 13:31:19 +02:00 |
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381be25af0
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add alpha setting
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2021-06-06 13:05:13 +02:00 |
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74f7caed5d
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add basic image viewer
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2021-06-06 12:44:10 +02:00 |
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8d21c4f424
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cleanup
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2021-06-06 12:00:40 +02:00 |
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18503e7648
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cleanup
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2021-06-06 11:42:08 +02:00 |
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a3778bea0f
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resolution independent overlays
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2021-06-06 11:33:02 +02:00 |
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5468ffbe63
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disable editor warnings for connect()
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2021-06-05 11:34:09 +02:00 |
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c6298484a1
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clean up size slider
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2021-06-05 11:28:21 +02:00 |
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d14e90bb3c
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add slider for setting overlay size
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2021-06-05 00:32:32 +02:00 |
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7ab22b73d8
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fix add menu being too big
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2021-06-05 00:13:06 +02:00 |
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cf2b82b5fb
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fix overlays not spawning in with tracking
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2021-06-05 00:07:41 +02:00 |
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670df66b38
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menu rework - add submenu for more options in overlay list
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2021-06-05 00:00:12 +02:00 |
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6b18c51391
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create export plugin to make window default size 16x16, while still allowing for easy overlay editing
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2021-06-03 23:21:05 +02:00 |
|
CrispyPin
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3993531f2d
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Update README.md
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2021-06-03 22:11:52 +02:00 |
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CrispyPin
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9e82cf7fcf
|
Update README.md
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2021-06-03 19:04:30 +02:00 |
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aacc05243a
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prevent removing main menu
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2021-06-03 18:55:27 +02:00 |
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CrispyPin
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cfd46beb67
|
Update README.md
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2021-06-03 18:51:54 +02:00 |
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CrispyPin
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55e8a99eda
|
Update README.md
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2021-06-03 18:44:40 +02:00 |
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c09d60a245
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cleanup
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2021-06-03 18:30:02 +02:00 |
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1375ebbaeb
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made overlaymanager an autoload/singleton
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2021-06-02 17:04:47 +02:00 |
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271352bf16
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remove unused files
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2021-06-02 16:52:23 +02:00 |
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33da1d0ff7
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remove overlay button now works
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2021-06-02 15:27:56 +02:00 |
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39f34344cd
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cleanup
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2021-06-02 15:12:00 +02:00 |
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5766378651
|
add overlay menu works
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2021-06-02 12:50:09 +02:00 |
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6385d7c165
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overlay visibility is saved and loaded
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2021-05-31 18:57:36 +02:00 |
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e50f85d970
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add temp head track logo, fix misalignment in tracking selector
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2021-05-31 17:49:51 +02:00 |
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4a5d1f02c3
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fix moving hidden overlays & cleanup
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2021-05-31 17:39:44 +02:00 |
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6c15e9ff5f
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main menu loads a list of overlays, individual grabbing and setting tracking implemented
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2021-05-30 20:12:16 +02:00 |
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634ea013b7
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main menu basic mockup
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2021-05-30 13:20:34 +02:00 |
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7166f9899f
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add icons from godot editor
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2021-05-30 13:19:57 +02:00 |
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78c6fd76c1
|
highlight selected overlays when in grab mode
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2021-05-29 23:31:05 +02:00 |
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b4df1ff599
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basic grab mode
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2021-05-29 23:15:35 +02:00 |
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031a48ffdc
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load overlays from file at startup
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2021-05-29 22:53:28 +02:00 |
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97a3fb5e80
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plugin: grab and cursor modules are loaded at runtime instead of being manual
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2021-05-27 10:50:23 +02:00 |
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7634b952be
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cleanup
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2021-05-26 23:25:49 +02:00 |
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3999f68b5d
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separate grabbing and cursor functionality to optional sub-nodes
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2021-05-26 21:39:47 +02:00 |
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3c216bf885
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cleanup
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2021-05-26 13:30:38 +02:00 |
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0853b121b8
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add build subfolders
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2021-05-26 00:39:04 +02:00 |
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