ovr-utils/ovr-utils/addons/godot-openvr/CHANGES.md

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Changes to the Godot OpenVR asset

Note, version numbers listed here are the version number assigned to the asset. Each time a new version is uploaded to the asset store we will increase the version number. More frequent updates may be available on the source repository.

1.1.0 - In progress

  • Build for Godot 3.2
  • Added support for actions
  • Added support for request play area
  • Added skeleton support (finger tracking)

1.0.5 - 1 March 2019

  • Now using OpenVR 1.9.16
  • Added support for overlays
  • Proper asynchronious loading of controller meshes and textures
  • Rewrite to using godot_cpp classes

1.0.4 - 27 March 2019

  • Build for Godot 3.1
  • Now using OpenVR 1.2.10
  • Added Mac binaries (untested)

1.0.3 - 23 June 2018

  • Now using OpenVR 1.0.15
  • Fixed crash issue related to new reloadable property in GDNative

1.0.2 - 4 May 2018

Changes were not tracked