mirror of
https://github.com/CrispyPin/sinpin-vr.git
synced 2024-11-10 04:20:25 +01:00
add feature list
This commit is contained in:
parent
9cecbc4d9e
commit
1f25d2465c
1 changed files with 12 additions and 1 deletions
13
README.md
13
README.md
|
@ -3,6 +3,17 @@ A SteamVR overlay for Linux+X11 that displays all your screens in VR.
|
|||
|
||||
https://user-images.githubusercontent.com/54243225/233798783-27d1a6ae-b71d-448f-bb67-76015e539452.mp4
|
||||
|
||||
From my limited testing, this uses about half the CPU performance of Steam's built-in desktop overlay, if running at 60 FPS. Currently the default is 30 FPS which brings the factor to 3-4x. On my machine, the Steam desktop view increases cpu usage by about 100% of a CPU thread (looking only at the `steam` process), while this overlay uses around 25% at 30 FPS and 45% at 60 FPS.
|
||||
## features
|
||||
- one overlay per screen
|
||||
- shows cursor position
|
||||
- global visibility toggle (default: long press left B)
|
||||
- edit mode (default: long press right B)
|
||||
- move screens around (default: trigger)
|
||||
- resize screens (move with two controllers)
|
||||
- push/pull screens (default: joystick up/down)
|
||||
- move all screens at once with the same controls by grabbing the purple square
|
||||
|
||||
## performance
|
||||
From my limited testing, this uses about half the CPU performance of Steam's built-in desktop overlay, if running at 60 FPS. Currently the default is 30 FPS which brings that factor to 3-4x. On my machine, the Steam desktop view increases cpu usage by about 100% of a CPU thread (looking only at the `steam` process), while this overlay uses around 25% at 30 FPS and 45% at 60 FPS.
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue