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https://github.com/CrispyPin/sinpin-vr.git
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5f773e2d4d
...
286c1d08a7
12 changed files with 99 additions and 843 deletions
3
.gitignore
vendored
3
.gitignore
vendored
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@ -1,3 +1,2 @@
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||||||
sinpin_vr
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overlay
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||||||
.vscode/
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.vscode/
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||||||
*.zip
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||||||
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10
Makefile
10
Makefile
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@ -1,18 +1,18 @@
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||||||
VERSION=v0.1.0
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||||||
# CC := g++
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# CC := g++
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||||||
CC := clang++
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CC := clang++
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||||||
LFLAGS := -lX11 -lXrandr -lglfw -lGL
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LFLAGS := -lX11 -lXrandr -lglfw -lGL
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||||||
LIBS := openvr/libopenvr_api.so
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LIBS := openvr/libopenvr_api.so
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||||||
SRC := src/*.cpp
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SRC := src/*.cpp
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||||||
OUT := ./sinpin_vr
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OUT := ./overlay
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||||||
CPPFLAGS := -Wall -std=c++17 $(LFLAGS) $(LIBS) $(SRC) -o $(OUT)
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CPPFLAGS := -Wall -std=c++17 $(LFLAGS) $(LIBS) $(SRC) -o $(OUT)
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||||||
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||||||
build:
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build:
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$(CC) -g $(CPPFLAGS)
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$(CC) -g $(CPPFLAGS)
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release: build
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release:
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||||||
zip -r sinpin_vr-$(VERSION).zip sinpin_vr bindings openvr/libopenvr_api.so
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$(CC) $(CPPFLAGS)
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||||||
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||||||
run: build
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run: build
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$(OUT)
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./overlay
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||||||
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||||||
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18
README.md
18
README.md
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@ -1,19 +1,5 @@
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||||||
# sinpin-vr
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# ovr-screen
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||||||
A SteamVR overlay for Linux+X11 that displays all your screens in VR.
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A SteamVR overlay for Linux+X11 that displays all your screens in VR.
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||||||
|
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||||||
https://user-images.githubusercontent.com/54243225/233798783-27d1a6ae-b71d-448f-bb67-76015e539452.mp4
|
From my limited testing, this uses about half the CPU performance of Steam's built-in desktop overlay, if running at 60 FPS. Currently the default is 30 FPS which brings the factor to 3-4x. On my machine, the Steam desktop view increases cpu usage by about 100% of a CPU thread (looking only at the `steam` process), while this overlay uses around 25% at 30 FPS and 45% at 60 FPS.
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||||||
|
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## features
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- one overlay per screen
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- shows cursor position
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- global visibility toggle (default: long press left B)
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- edit mode (default: long press right B)
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- move screens around (default: trigger)
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||||||
- resize screens (move with two controllers)
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||||||
- push/pull screens (default: joystick up/down)
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||||||
- move all screens at once with the same controls by grabbing the purple square
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||||||
|
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||||||
## performance
|
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||||||
From my limited testing, this uses about half the CPU performance of Steam's built-in desktop overlay, if running at 60 FPS. Currently the default is 30 FPS which brings that factor to 3-4x. On my machine, the Steam desktop view increases cpu usage by about 100% of a CPU thread (looking only at the `steam` process), while this overlay uses around 25% at 30 FPS and 45% at 60 FPS.
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||||||
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||||||
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||||||
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@ -7,22 +7,17 @@
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||||||
],
|
],
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||||||
"actions": [
|
"actions": [
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||||||
{
|
{
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||||||
"name": "/actions/main/in/toggle_visibility",
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"name": "/actions/main/in/ToggleAll",
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||||||
"requirement": "mandatory",
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"requirement": "mandatory",
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||||||
"type": "boolean"
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"type": "boolean"
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||||||
},
|
},
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||||||
{
|
{
|
||||||
"name": "/actions/main/in/edit_mode",
|
"name": "/actions/main/in/Grab",
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||||||
"requirement": "mandatory",
|
"requirement": "mandatory",
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||||||
"type": "boolean"
|
"type": "boolean"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "/actions/main/in/grab",
|
"name": "/actions/main/in/Distance",
|
||||||
"requirement": "mandatory",
|
|
||||||
"type": "boolean"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "/actions/main/in/distance",
|
|
||||||
"requirement": "suggested",
|
"requirement": "suggested",
|
||||||
"type": "vector2"
|
"type": "vector2"
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||||||
}
|
}
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||||||
|
@ -37,10 +32,9 @@
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||||||
{
|
{
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||||||
"language_tag": "en_us",
|
"language_tag": "en_us",
|
||||||
"/actions/main": "Overlay actions",
|
"/actions/main": "Overlay actions",
|
||||||
"/actions/main/in/toggle_visibility": "Toggle visibility",
|
"/actions/main/in/ToggleAll": "Toggle all",
|
||||||
"/actions/main/in/edit_mode": "Toggle edit mode",
|
"/actions/main/in/Grab": "Grab panel",
|
||||||
"/actions/main/in/grab": "grab panel",
|
"/actions/main/in/Distance": "Move away"
|
||||||
"/actions/main/in/distance": "Move away"
|
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
|
@ -1,658 +1,33 @@
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||||||
{
|
{
|
||||||
"action_manifest_version" : 0,
|
"/actions/main": {
|
||||||
"alias_info" : {
|
"sources": [
|
||||||
"/actions/legacy/in/head_proximity" : {
|
{
|
||||||
"alias_name" : "",
|
"path": "/user/hand/right/input/b",
|
||||||
"hidden" : true
|
"mode": "button",
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||||||
},
|
"inputs": {
|
||||||
"/actions/legacy/in/left_axis2_press" : {
|
"long": {
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||||||
"alias_name" : "",
|
"output": "/actions/main/in/toggleall"
|
||||||
"hidden" : true
|
}
|
||||||
},
|
}
|
||||||
"/actions/legacy/in/left_axis2_touch" : {
|
},
|
||||||
"alias_name" : "",
|
{
|
||||||
"hidden" : true
|
"path": "/user/hand/right/input/thumbstick",
|
||||||
},
|
"mode": "joystick",
|
||||||
"/actions/legacy/in/left_axis3_press" : {
|
"inputs": {
|
||||||
"alias_name" : "",
|
"position": {
|
||||||
"hidden" : true
|
"output": "/actions/main/in/distance"
|
||||||
},
|
}
|
||||||
"/actions/legacy/in/left_axis3_touch" : {
|
}
|
||||||
"alias_name" : "",
|
},
|
||||||
"hidden" : true
|
{
|
||||||
},
|
"path": "/user/hand/right/input/trigger",
|
||||||
"/actions/legacy/in/left_axis3_value_e0" : {
|
"mode": "button",
|
||||||
"alias_name" : "",
|
"inputs": {
|
||||||
"hidden" : true
|
"click": {
|
||||||
},
|
"output": "/actions/main/in/grab"
|
||||||
"/actions/legacy/in/left_axis3_value_e1" : {
|
}
|
||||||
"alias_name" : "",
|
}
|
||||||
"hidden" : true
|
}
|
||||||
},
|
]
|
||||||
"/actions/legacy/in/left_axis4_press" : {
|
}
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/left_axis4_touch" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/left_axis4_value_e0" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/left_axis4_value_e1" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/left_system_press" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/left_system_touch" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/right_axis3_press" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/right_axis3_touch" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/right_axis3_value_e0" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/right_axis3_value_e1" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/right_axis4_press" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/right_axis4_touch" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/right_axis4_value_e0" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/right_axis4_value_e1" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/right_system_press" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy/in/right_system_touch" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy_mirrored/in/axis2_press" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy_mirrored/in/axis2_touch" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy_mirrored/in/axis3_press" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy_mirrored/in/axis3_touch" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy_mirrored/in/axis3_value_e0" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy_mirrored/in/axis3_value_e1" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy_mirrored/in/axis4_press" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy_mirrored/in/axis4_touch" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy_mirrored/in/axis4_value_e0" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy_mirrored/in/axis4_value_e1" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
},
|
|
||||||
"/actions/legacy_mirrored/in/system_press" : {
|
|
||||||
"alias_name" : "",
|
|
||||||
"hidden" : true
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"app_key" : "system.generated.overlay",
|
|
||||||
"bindings" : {
|
|
||||||
"/actions/legacy" : {
|
|
||||||
"haptics" : [
|
|
||||||
{
|
|
||||||
"output" : "/actions/legacy/out/left_haptic",
|
|
||||||
"path" : "/user/hand/left/output/haptic"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"output" : "/actions/legacy/out/right_haptic",
|
|
||||||
"path" : "/user/hand/right/output/haptic"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"poses" : [
|
|
||||||
{
|
|
||||||
"output" : "/actions/legacy/in/Left_Pose",
|
|
||||||
"path" : "/user/hand/left/pose/raw"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"output" : "/actions/legacy/in/Right_Pose",
|
|
||||||
"path" : "/user/hand/right/pose/raw"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"sources" : [
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/left_system_press"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/left/input/system"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"pull" : {
|
|
||||||
"output" : "/actions/legacy/in/left_axis1_value"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/left_axis1_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "trigger",
|
|
||||||
"path" : "/user/hand/left/input/trigger"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/right_system_press"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/right/input/system"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/right_grip_press"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/right_grip_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/right/input/a"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/left_grip_press"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/left_grip_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/left/input/a"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/left_applicationmenu_press"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/left_applicationmenu_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/left/input/b"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/right_applicationmenu_press"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/right_applicationmenu_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/right/input/b"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/left_axis0_press"
|
|
||||||
},
|
|
||||||
"position" : {
|
|
||||||
"output" : "/actions/legacy/in/left_axis0_value"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/left_axis0_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "trackpad",
|
|
||||||
"path" : "/user/hand/left/input/trackpad"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/right_axis0_press"
|
|
||||||
},
|
|
||||||
"position" : {
|
|
||||||
"output" : "/actions/legacy/in/right_axis0_value"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/right_axis0_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "trackpad",
|
|
||||||
"path" : "/user/hand/right/input/trackpad"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"pull" : {
|
|
||||||
"output" : "/actions/legacy/in/right_axis1_value"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/right_axis1_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "trigger",
|
|
||||||
"path" : "/user/hand/right/input/trigger"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/left_axis1_press"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/left_axis1_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"parameters" : {
|
|
||||||
"click_activate_threshold" : "0.55",
|
|
||||||
"click_deactivate_threshold" : "0.5",
|
|
||||||
"haptic_amplitude" : "0",
|
|
||||||
"touch_activate_threshold" : "0.1",
|
|
||||||
"touch_deactivate_threshold" : "0.05"
|
|
||||||
},
|
|
||||||
"path" : "/user/hand/left/input/trigger"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/right_axis1_press"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/right_axis1_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"parameters" : {
|
|
||||||
"click_activate_threshold" : "0.55",
|
|
||||||
"click_deactivate_threshold" : "0.5",
|
|
||||||
"haptic_amplitude" : "0",
|
|
||||||
"touch_activate_threshold" : "0.1",
|
|
||||||
"touch_deactivate_threshold" : "0.05"
|
|
||||||
},
|
|
||||||
"path" : "/user/hand/right/input/trigger"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/left_axis0_press"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/left/input/trackpad"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/right_axis0_press"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/right/input/trackpad"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/left_axis0_press"
|
|
||||||
},
|
|
||||||
"position" : {
|
|
||||||
"output" : "/actions/legacy/in/left_axis0_value"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/left_axis0_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "joystick",
|
|
||||||
"path" : "/user/hand/left/input/thumbstick"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/right_axis0_press"
|
|
||||||
},
|
|
||||||
"position" : {
|
|
||||||
"output" : "/actions/legacy/in/right_axis0_value"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/right_axis0_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "joystick",
|
|
||||||
"path" : "/user/hand/right/input/thumbstick"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/left_axis0_press"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"parameters" : {
|
|
||||||
"click_activate_threshold" : 0.80000000000000004,
|
|
||||||
"click_deactivate_threshold" : 0.69999999999999996,
|
|
||||||
"force_input" : "position",
|
|
||||||
"haptic_amplitude" : 0
|
|
||||||
},
|
|
||||||
"path" : "/user/hand/left/input/thumbstick"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/right_axis0_press"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"parameters" : {
|
|
||||||
"click_activate_threshold" : 0.80000000000000004,
|
|
||||||
"click_deactivate_threshold" : 0.69999999999999996,
|
|
||||||
"force_input" : "position",
|
|
||||||
"haptic_amplitude" : 0
|
|
||||||
},
|
|
||||||
"path" : "/user/hand/right/input/thumbstick"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/left_grip_press"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/left_grip_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"parameters" : {
|
|
||||||
"click_activate_threshold" : "0.8",
|
|
||||||
"force_input" : "force"
|
|
||||||
},
|
|
||||||
"path" : "/user/hand/left/input/grip"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy/in/right_grip_press"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy/in/right_grip_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"parameters" : {
|
|
||||||
"click_activate_threshold" : "0.8",
|
|
||||||
"force_input" : "force"
|
|
||||||
},
|
|
||||||
"path" : "/user/hand/right/input/grip"
|
|
||||||
}
|
|
||||||
]
|
|
||||||
},
|
|
||||||
"/actions/legacy_mirrored" : {
|
|
||||||
"haptics" : [
|
|
||||||
{
|
|
||||||
"output" : "/actions/legacy_mirrored/out/haptic",
|
|
||||||
"path" : "/user/hand/left/output/haptic"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"output" : "/actions/legacy_mirrored/out/haptic",
|
|
||||||
"path" : "/user/hand/right/output/haptic"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"poses" : [
|
|
||||||
{
|
|
||||||
"output" : "/actions/legacy_mirrored/in/pose",
|
|
||||||
"path" : "/user/hand/left/pose/raw"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"output" : "/actions/legacy_mirrored/in/pose",
|
|
||||||
"path" : "/user/hand/right/pose/raw"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"sources" : [
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/axis1_press"
|
|
||||||
},
|
|
||||||
"pull" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/axis1_value"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/axis1_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "trigger",
|
|
||||||
"path" : "/user/hand/left/input/trigger"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/axis1_press"
|
|
||||||
},
|
|
||||||
"pull" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/axis1_value"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/axis1_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "trigger",
|
|
||||||
"path" : "/user/hand/right/input/trigger"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"position" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/axis0_value"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/axis0_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "trackpad",
|
|
||||||
"path" : "/user/hand/left/input/trackpad"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"position" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/axis0_value"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/axis0_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "trackpad",
|
|
||||||
"path" : "/user/hand/right/input/trackpad"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {},
|
|
||||||
"mode" : "joystick",
|
|
||||||
"path" : "/user/hand/left/input/thumbstick"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {},
|
|
||||||
"mode" : "joystick",
|
|
||||||
"path" : "/user/hand/right/input/thumbstick"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/grip_press"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/grip_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/left/input/a"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/grip_press"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/grip_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/right/input/a"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/applicationmenu_press"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/applicationmenu_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/left/input/b"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/applicationmenu_press"
|
|
||||||
},
|
|
||||||
"touch" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/applicationmenu_touch"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/right/input/b"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/axis0_press"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/left/input/trackpad"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/legacy_mirrored/in/axis0_press"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/right/input/trackpad"
|
|
||||||
}
|
|
||||||
]
|
|
||||||
},
|
|
||||||
"/actions/main" : {
|
|
||||||
"sources" : [
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"long" : {
|
|
||||||
"output" : "/actions/main/in/edit_mode"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/right/input/b"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"position" : {
|
|
||||||
"output" : "/actions/main/in/distance"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "joystick",
|
|
||||||
"path" : "/user/hand/right/input/thumbstick"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/main/in/grab"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/right/input/trigger"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"click" : {
|
|
||||||
"output" : "/actions/main/in/grab"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/left/input/trigger"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"long" : {
|
|
||||||
"output" : "/actions/main/in/toggle_visibility"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "button",
|
|
||||||
"path" : "/user/hand/left/input/b"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"inputs" : {
|
|
||||||
"position" : {
|
|
||||||
"output" : "/actions/main/in/distance"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"mode" : "joystick",
|
|
||||||
"path" : "/user/hand/left/input/thumbstick"
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"category" : "steamvr_input",
|
|
||||||
"controller_type" : "knuckles",
|
|
||||||
"description" : "Default binding values for legacy apps using the Index Controller",
|
|
||||||
"interaction_profile" : "",
|
|
||||||
"name" : "Saved overlay configuration for Index Controller",
|
|
||||||
"options" : {
|
|
||||||
"mirror_actions" : true,
|
|
||||||
"simulated_controller_type" : "none"
|
|
||||||
},
|
|
||||||
"simulated_actions" : []
|
|
||||||
}
|
}
|
30
src/app.cpp
30
src/app.cpp
|
@ -57,13 +57,11 @@ App::App()
|
||||||
printf("actions path: %s\n", _actions_path.c_str());
|
printf("actions path: %s\n", _actions_path.c_str());
|
||||||
vr_input->SetActionManifestPath(_actions_path.c_str());
|
vr_input->SetActionManifestPath(_actions_path.c_str());
|
||||||
|
|
||||||
auto action_err = vr_input->GetActionHandle("/actions/main/in/grab", &_input_handles.grab);
|
auto action_err = vr_input->GetActionHandle("/actions/main/in/Grab", &_input_handles.grab);
|
||||||
assert(action_err == 0);
|
assert(action_err == 0);
|
||||||
action_err = vr_input->GetActionHandle("/actions/main/in/toggle_visibility", &_input_handles.toggle_hidden);
|
action_err = vr_input->GetActionHandle("/actions/main/in/ToggleAll", &_input_handles.toggle);
|
||||||
assert(action_err == 0);
|
assert(action_err == 0);
|
||||||
action_err = vr_input->GetActionHandle("/actions/main/in/edit_mode", &_input_handles.edit_mode);
|
action_err = vr_input->GetActionHandle("/actions/main/in/Distance", &_input_handles.distance);
|
||||||
assert(action_err == 0);
|
|
||||||
action_err = vr_input->GetActionHandle("/actions/main/in/distance", &_input_handles.distance);
|
|
||||||
assert(action_err == 0);
|
assert(action_err == 0);
|
||||||
action_err = vr_input->GetActionSetHandle("/actions/main", &_input_handles.set);
|
action_err = vr_input->GetActionSetHandle("/actions/main", &_input_handles.set);
|
||||||
assert(action_err == 0);
|
assert(action_err == 0);
|
||||||
|
@ -164,29 +162,19 @@ void App::UpdateInput()
|
||||||
|
|
||||||
vr_sys->GetDeviceToAbsoluteTrackingPose(_tracking_origin, 0, _tracker_poses, MAX_TRACKERS);
|
vr_sys->GetDeviceToAbsoluteTrackingPose(_tracking_origin, 0, _tracker_poses, MAX_TRACKERS);
|
||||||
|
|
||||||
if (IsInputJustPressed(_input_handles.toggle_hidden))
|
if (IsInputJustPressed(_input_handles.toggle))
|
||||||
{
|
{
|
||||||
_hidden = !_hidden;
|
_hidden = !_hidden;
|
||||||
|
_root_overlay.SetHidden(_hidden);
|
||||||
for (auto &panel : _panels)
|
for (auto &panel : _panels)
|
||||||
{
|
{
|
||||||
panel.SetHidden(_hidden);
|
panel.SetHidden(_hidden);
|
||||||
}
|
}
|
||||||
_root_overlay.SetHidden(_hidden || !_edit_mode);
|
_controllers[0]->SetHidden(_hidden);
|
||||||
_controllers[0]->SetHidden(_hidden || !_edit_mode);
|
_controllers[1]->SetHidden(_hidden);
|
||||||
_controllers[1]->SetHidden(_hidden || !_edit_mode);
|
|
||||||
}
|
|
||||||
if (!_hidden && IsInputJustPressed(_input_handles.edit_mode))
|
|
||||||
{
|
|
||||||
_edit_mode = !_edit_mode;
|
|
||||||
_root_overlay.SetHidden(_hidden || !_edit_mode);
|
|
||||||
_controllers[0]->SetHidden(_hidden || !_edit_mode);
|
|
||||||
_controllers[1]->SetHidden(_hidden || !_edit_mode);
|
|
||||||
}
|
|
||||||
if (_edit_mode)
|
|
||||||
{
|
|
||||||
_controllers[0]->Update();
|
|
||||||
_controllers[1]->Update();
|
|
||||||
}
|
}
|
||||||
|
_controllers[0]->Update();
|
||||||
|
_controllers[1]->Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
void App::UpdateFramebuffer()
|
void App::UpdateFramebuffer()
|
||||||
|
|
10
src/app.h
10
src/app.h
|
@ -19,10 +19,15 @@ struct CursorPos
|
||||||
struct InputHandles
|
struct InputHandles
|
||||||
{
|
{
|
||||||
vr::VRActionSetHandle_t set;
|
vr::VRActionSetHandle_t set;
|
||||||
vr::VRActionHandle_t toggle_hidden;
|
vr::VRActionHandle_t toggle;
|
||||||
vr::VRActionHandle_t distance;
|
vr::VRActionHandle_t distance;
|
||||||
vr::VRActionHandle_t grab;
|
vr::VRActionHandle_t grab;
|
||||||
vr::VRActionHandle_t edit_mode;
|
};
|
||||||
|
|
||||||
|
struct Ray
|
||||||
|
{
|
||||||
|
Overlay *overlay;
|
||||||
|
float distance;
|
||||||
};
|
};
|
||||||
|
|
||||||
class App
|
class App
|
||||||
|
@ -64,7 +69,6 @@ class App
|
||||||
Overlay _root_overlay;
|
Overlay _root_overlay;
|
||||||
std::vector<Panel> _panels;
|
std::vector<Panel> _panels;
|
||||||
bool _hidden = false;
|
bool _hidden = false;
|
||||||
bool _edit_mode = false;
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void InitX11();
|
void InitX11();
|
||||||
|
|
|
@ -25,7 +25,6 @@ Controller::Controller(App *app, ControllerSide side)
|
||||||
UpdateStatus();
|
UpdateStatus();
|
||||||
_laser.SetTextureToColor(255, 200, 255);
|
_laser.SetTextureToColor(255, 200, 255);
|
||||||
_laser.SetAlpha(0.2f);
|
_laser.SetAlpha(0.2f);
|
||||||
_laser.SetHidden(true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
TrackerID Controller::DeviceIndex()
|
TrackerID Controller::DeviceIndex()
|
||||||
|
@ -51,7 +50,6 @@ bool Controller::IsConnected()
|
||||||
void Controller::SetHidden(bool state)
|
void Controller::SetHidden(bool state)
|
||||||
{
|
{
|
||||||
_hidden = state;
|
_hidden = state;
|
||||||
_laser.SetHidden(_hidden);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Controller::ReleaseOverlay()
|
void Controller::ReleaseOverlay()
|
||||||
|
@ -59,21 +57,6 @@ void Controller::ReleaseOverlay()
|
||||||
_grabbed_overlay = nullptr;
|
_grabbed_overlay = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
Ray Controller::GetLastRay()
|
|
||||||
{
|
|
||||||
return _last_ray;
|
|
||||||
}
|
|
||||||
|
|
||||||
glm::vec3 Controller::GetLastPos()
|
|
||||||
{
|
|
||||||
return _last_pos;
|
|
||||||
}
|
|
||||||
|
|
||||||
glm::vec3 Controller::GetLastRot()
|
|
||||||
{
|
|
||||||
return _last_rotation;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Controller::Update()
|
void Controller::Update()
|
||||||
{
|
{
|
||||||
UpdateStatus();
|
UpdateStatus();
|
||||||
|
@ -96,13 +79,9 @@ void Controller::UpdateLaser()
|
||||||
auto controller_pose = _app->GetTrackerPose(_device_index);
|
auto controller_pose = _app->GetTrackerPose(_device_index);
|
||||||
auto controller_pos = GetPos(controller_pose);
|
auto controller_pos = GetPos(controller_pose);
|
||||||
auto forward = -glm::vec3(controller_pose[2]);
|
auto forward = -glm::vec3(controller_pose[2]);
|
||||||
auto ray = _app->IntersectRay(controller_pos, forward, 8.0f);
|
auto ray = _app->IntersectRay(controller_pos, forward, 5.0f);
|
||||||
float len = ray.distance;
|
float len = ray.distance;
|
||||||
|
|
||||||
_last_pos = controller_pos;
|
|
||||||
_last_rotation = forward;
|
|
||||||
_last_ray = ray;
|
|
||||||
|
|
||||||
auto hmd_global_pos = GetPos(_app->GetTrackerPose(0));
|
auto hmd_global_pos = GetPos(_app->GetTrackerPose(0));
|
||||||
auto hmd_local_pos = glm::inverse(controller_pose) * glm::vec4(hmd_global_pos - controller_pos, 0);
|
auto hmd_local_pos = glm::inverse(controller_pose) * glm::vec4(hmd_global_pos - controller_pos, 0);
|
||||||
hmd_local_pos.z = 0;
|
hmd_local_pos.z = 0;
|
||||||
|
@ -117,7 +96,7 @@ void Controller::UpdateLaser()
|
||||||
{
|
{
|
||||||
if (ray.overlay->IsHeld())
|
if (ray.overlay->IsHeld())
|
||||||
{
|
{
|
||||||
ray.overlay->ControllerResize(this);
|
// TODO resize mode
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -145,8 +124,5 @@ void Controller::UpdateStatus()
|
||||||
_device_index = _app->vr_sys->GetTrackedDeviceIndexForControllerRole(vr::TrackedControllerRole_RightHand);
|
_device_index = _app->vr_sys->GetTrackedDeviceIndexForControllerRole(vr::TrackedControllerRole_RightHand);
|
||||||
}
|
}
|
||||||
_is_connected &= _device_index < MAX_TRACKERS;
|
_is_connected &= _device_index < MAX_TRACKERS;
|
||||||
if (!_is_connected)
|
_laser.SetHidden(!_is_connected || _hidden);
|
||||||
{
|
|
||||||
_laser.SetHidden(true);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -20,9 +20,6 @@ class Controller
|
||||||
ControllerSide Side();
|
ControllerSide Side();
|
||||||
|
|
||||||
bool IsConnected();
|
bool IsConnected();
|
||||||
Ray GetLastRay();
|
|
||||||
glm::vec3 GetLastPos();
|
|
||||||
glm::vec3 GetLastRot();
|
|
||||||
|
|
||||||
void SetHidden(bool state);
|
void SetHidden(bool state);
|
||||||
|
|
||||||
|
@ -42,7 +39,4 @@ class Controller
|
||||||
bool _is_connected;
|
bool _is_connected;
|
||||||
bool _hidden;
|
bool _hidden;
|
||||||
Overlay *_grabbed_overlay;
|
Overlay *_grabbed_overlay;
|
||||||
Ray _last_ray;
|
|
||||||
glm::vec3 _last_rotation;
|
|
||||||
glm::vec3 _last_pos;
|
|
||||||
};
|
};
|
||||||
|
|
112
src/overlay.cpp
112
src/overlay.cpp
|
@ -14,7 +14,6 @@ Overlay::Overlay(App *app, std::string name)
|
||||||
_name = name;
|
_name = name;
|
||||||
_app = app;
|
_app = app;
|
||||||
_holding_controller = nullptr;
|
_holding_controller = nullptr;
|
||||||
_resize_controller = nullptr;
|
|
||||||
_width_m = 1;
|
_width_m = 1;
|
||||||
_ratio = 1;
|
_ratio = 1;
|
||||||
_hidden = false;
|
_hidden = false;
|
||||||
|
@ -150,7 +149,7 @@ void Overlay::SetTargetWorld()
|
||||||
|
|
||||||
Ray Overlay::IntersectRay(glm::vec3 origin, glm::vec3 direction, float max_len)
|
Ray Overlay::IntersectRay(glm::vec3 origin, glm::vec3 direction, float max_len)
|
||||||
{
|
{
|
||||||
float dist = max_len;
|
float closest_dist = max_len;
|
||||||
auto end = origin + direction * max_len;
|
auto end = origin + direction * max_len;
|
||||||
|
|
||||||
auto panel_transform = GetTransformAbsolute();
|
auto panel_transform = GetTransformAbsolute();
|
||||||
|
@ -167,30 +166,46 @@ Ray Overlay::IntersectRay(glm::vec3 origin, glm::vec3 direction, float max_len)
|
||||||
|
|
||||||
if (b.z < a.z && b.z < 0 && glm::abs(p.x) < (_width_m * 0.5f) && glm::abs(p.y) < (_width_m * 0.5f * _ratio))
|
if (b.z < a.z && b.z < 0 && glm::abs(p.x) < (_width_m * 0.5f) && glm::abs(p.y) < (_width_m * 0.5f * _ratio))
|
||||||
{
|
{
|
||||||
dist = glm::min(r * max_len, max_len);
|
float dist = r * max_len;
|
||||||
|
if (dist < closest_dist)
|
||||||
|
{
|
||||||
|
closest_dist = dist;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return Ray{.overlay = this, .distance = dist};
|
return Ray{.overlay = this, .distance = closest_dist};
|
||||||
}
|
}
|
||||||
|
|
||||||
glm::mat4x4 Overlay::GetTransformAbsolute()
|
glm::mat4x4 Overlay::GetTransformAbsolute()
|
||||||
{
|
{
|
||||||
if (_target.type == TargetType::World)
|
if (_holding_controller != nullptr)
|
||||||
{
|
{
|
||||||
VRMat pose;
|
VRMat pose;
|
||||||
vr::ETrackingUniverseOrigin tracking_universe;
|
TrackerID tracker;
|
||||||
_app->vr_overlay->GetOverlayTransformAbsolute(_id, &tracking_universe, &pose);
|
auto err = _app->vr_overlay->GetOverlayTransformTrackedDeviceRelative(_id, &tracker, &pose);
|
||||||
return ConvertMat(pose);
|
assert(err == 0);
|
||||||
}
|
|
||||||
if (_target.type == TargetType::Tracker)
|
|
||||||
{
|
|
||||||
VRMat pose;
|
|
||||||
_app->vr_overlay->GetOverlayTransformTrackedDeviceRelative(_id, &_target.id, &pose);
|
|
||||||
auto offset = ConvertMat(pose);
|
auto offset = ConvertMat(pose);
|
||||||
auto tracker_pose = _app->GetTrackerPose(_target.id);
|
auto controller = _app->GetTrackerPose(_holding_controller->DeviceIndex());
|
||||||
return tracker_pose * offset;
|
return controller * offset;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
switch (_target.type)
|
||||||
|
{
|
||||||
|
case TargetType::World: {
|
||||||
|
VRMat pose;
|
||||||
|
vr::ETrackingUniverseOrigin tracking_universe;
|
||||||
|
_app->vr_overlay->GetOverlayTransformAbsolute(_id, &tracking_universe, &pose);
|
||||||
|
return ConvertMat(pose);
|
||||||
|
}
|
||||||
|
case TargetType::Tracker: {
|
||||||
|
VRMat pose;
|
||||||
|
_app->vr_overlay->GetOverlayTransformTrackedDeviceRelative(_id, &_target.id, &pose);
|
||||||
|
auto offset = ConvertMat(pose);
|
||||||
|
auto tracker_pose = _app->GetTrackerPose(_target.id);
|
||||||
|
return tracker_pose * offset;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
printf("Error: overlay '%s' not set to a valid target", _name.c_str());
|
|
||||||
return ConvertMat(VRMatIdentity);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Target *Overlay::GetTarget()
|
Target *Overlay::GetTarget()
|
||||||
|
@ -208,41 +223,7 @@ void Overlay::Update()
|
||||||
|
|
||||||
if (_holding_controller != nullptr)
|
if (_holding_controller != nullptr)
|
||||||
{
|
{
|
||||||
bool hold_controller_holding = _app->GetInputDigital(_app->_input_handles.grab, _holding_controller->InputHandle()).bState;
|
if (!_app->GetInputDigital(_app->_input_handles.grab, _holding_controller->InputHandle()).bState)
|
||||||
if (_resize_controller != nullptr)
|
|
||||||
{
|
|
||||||
bool resize_controller_holding = _app->GetInputDigital(_app->_input_handles.grab, _resize_controller->InputHandle()).bState;
|
|
||||||
if (!resize_controller_holding)
|
|
||||||
{
|
|
||||||
_resize_controller = nullptr;
|
|
||||||
}
|
|
||||||
else if (!hold_controller_holding)
|
|
||||||
{
|
|
||||||
_resize_controller = nullptr;
|
|
||||||
ControllerRelease();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
auto pos_a = _holding_controller->GetLastPos() + _holding_controller->GetLastRot() * _resize_length_a;
|
|
||||||
auto pos_b = _resize_controller->GetLastPos() + _resize_controller->GetLastRot() * _resize_length_b;
|
|
||||||
|
|
||||||
float distance = glm::length(pos_a - pos_b);
|
|
||||||
float factor = (distance / _resize_base_distance);
|
|
||||||
float min_factor = 0.1f / _resize_original_size;
|
|
||||||
float max_factor = 5.0f / _resize_original_size;
|
|
||||||
factor = glm::clamp(factor, min_factor, max_factor);
|
|
||||||
float new_size = _resize_original_size * factor;
|
|
||||||
|
|
||||||
SetWidth(new_size);
|
|
||||||
|
|
||||||
auto transform = _target.transform;
|
|
||||||
auto pos = _resize_held_offset * factor;
|
|
||||||
transform.m[0][3] = pos.x;
|
|
||||||
transform.m[1][3] = pos.y;
|
|
||||||
SetTransformTracker(_holding_controller->DeviceIndex(), &transform);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (!hold_controller_holding)
|
|
||||||
{
|
{
|
||||||
ControllerRelease();
|
ControllerRelease();
|
||||||
}
|
}
|
||||||
|
@ -283,33 +264,6 @@ void Overlay::ControllerRelease()
|
||||||
_holding_controller = nullptr;
|
_holding_controller = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Overlay::ControllerResize(Controller *controller)
|
|
||||||
{
|
|
||||||
if (_resize_controller || controller == _holding_controller)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
for (auto child : _children)
|
|
||||||
{
|
|
||||||
if (!child->IsHeld())
|
|
||||||
{
|
|
||||||
child->SetTargetWorld();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
_resize_controller = controller;
|
|
||||||
_resize_original_size = _width_m;
|
|
||||||
|
|
||||||
_resize_length_a = _holding_controller->GetLastRay().distance;
|
|
||||||
_resize_length_b = _resize_controller->GetLastRay().distance;
|
|
||||||
|
|
||||||
auto pos_a = _holding_controller->GetLastPos() + _holding_controller->GetLastRot() * _resize_length_a;
|
|
||||||
auto pos_b = _resize_controller->GetLastPos() + _resize_controller->GetLastRot() * _resize_length_b;
|
|
||||||
|
|
||||||
// distance between laser points
|
|
||||||
_resize_base_distance = glm::length(pos_a - pos_b);
|
|
||||||
_resize_held_offset = GetPos(_target.transform);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Overlay::AddChildOverlay(Overlay *overlay)
|
void Overlay::AddChildOverlay(Overlay *overlay)
|
||||||
{
|
{
|
||||||
_children.push_back(overlay);
|
_children.push_back(overlay);
|
||||||
|
|
|
@ -55,9 +55,8 @@ class Overlay
|
||||||
|
|
||||||
Ray IntersectRay(glm::vec3 origin, glm::vec3 direction, float max_len);
|
Ray IntersectRay(glm::vec3 origin, glm::vec3 direction, float max_len);
|
||||||
|
|
||||||
void ControllerGrab(Controller *controller);
|
|
||||||
void ControllerRelease();
|
void ControllerRelease();
|
||||||
void ControllerResize(Controller *controller);
|
void ControllerGrab(Controller *controller);
|
||||||
|
|
||||||
void AddChildOverlay(Overlay *child);
|
void AddChildOverlay(Overlay *child);
|
||||||
void RemoveChildOverlay(Overlay *child);
|
void RemoveChildOverlay(Overlay *child);
|
||||||
|
@ -74,12 +73,6 @@ class Overlay
|
||||||
float _alpha;
|
float _alpha;
|
||||||
float _ratio;
|
float _ratio;
|
||||||
Controller *_holding_controller;
|
Controller *_holding_controller;
|
||||||
Controller *_resize_controller;
|
|
||||||
float _resize_original_size;
|
|
||||||
float _resize_base_distance;
|
|
||||||
float _resize_length_a;
|
|
||||||
float _resize_length_b;
|
|
||||||
glm::vec3 _resize_held_offset;
|
|
||||||
|
|
||||||
std::vector<Overlay *> _children;
|
std::vector<Overlay *> _children;
|
||||||
|
|
||||||
|
|
|
@ -10,13 +10,6 @@ typedef vr::HmdMatrix34_t VRMat;
|
||||||
const VRMat VRMatIdentity{{{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}}};
|
const VRMat VRMatIdentity{{{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}}};
|
||||||
const int MAX_TRACKERS = vr::k_unMaxTrackedDeviceCount;
|
const int MAX_TRACKERS = vr::k_unMaxTrackedDeviceCount;
|
||||||
|
|
||||||
class Overlay;
|
|
||||||
struct Ray
|
|
||||||
{
|
|
||||||
Overlay *overlay;
|
|
||||||
float distance;
|
|
||||||
};
|
|
||||||
|
|
||||||
inline void PrintVec(glm::vec3 v)
|
inline void PrintVec(glm::vec3 v)
|
||||||
{
|
{
|
||||||
printf("(%.2f, %.2f, %.2f)\n", v.x, v.y, v.z);
|
printf("(%.2f, %.2f, %.2f)\n", v.x, v.y, v.z);
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||||||
|
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Reference in a new issue