- https://crispypin.cc
-
they/them
game dev, Linux & VR user, blenderer, big nerd https://github.com/CrispyPin
https://crispypin.itch.io - Joined on
2023-03-09
809edb810e
move grabbing logic to component
41f01e29a6
convert to steamvr input system & add binding to toggle all overlays
4bc69f2e53
change alpha with trackpad while holding a panel
2c120f462f
make grabbable area a box instead of sphere, colour grabbed panels
1770dd6e26
order panels correctly based on pixel coordinates
03d15b42bd
correctly display cursor position when multiple screens exist
54ea68da6b
separate overlays by screen
e4a79eefd3
refactor architecture to allow more separate screen overlays eventually
3c3ed783e4
flip texture instead of overlay transform
3f1670809c
cleanup
6aef8f92d7
move everything to functions
ef25392907
cleanup
e7df6a2776
display cursor position
2242c2c824
grab entire screen(s), lower framerate
b13328d198
Merge branch 'main' of https://github.com/CrispyPin/zmk-config
88cb81ed6a
remove alt on space for other layers than main
8ffd34dcfa
add key event parser; handles basic ascii and ctrl/alt combinations
6ffb32c543
init - implement raw mode