- https://crispypin.cc
-
they/them
game dev, Linux & VR user, blenderer, big nerd https://github.com/CrispyPin
https://crispypin.itch.io - Joined on
2023-03-09
5f773e2d4d
add release to makefile
1f25d2465c
add feature list
9cecbc4d9e
add demo video to readme
cc89c8cbc5
rename executable
1134e37b10
toggle edit mode
CrispyPin
synced commits to refs/tags/v0.1.0 at CrispyPin/sinpin-vr from mirror
2023-04-22 20:15:17 +02:00
CrispyPin
synced new reference refs/tags/v0.1.0 to CrispyPin/sinpin-vr from mirror
2023-04-22 20:15:17 +02:00
14b5c8f745
rotate lasers to face HMD so they don't look flat
500c198587
refactor to distinguish between controllers when grabbing while both hands were pointing at overlays
809edb810e
move grabbing logic to component
41f01e29a6
convert to steamvr input system & add binding to toggle all overlays
4bc69f2e53
change alpha with trackpad while holding a panel
2c120f462f
make grabbable area a box instead of sphere, colour grabbed panels
1770dd6e26
order panels correctly based on pixel coordinates
03d15b42bd
correctly display cursor position when multiple screens exist
54ea68da6b
separate overlays by screen
e4a79eefd3
refactor architecture to allow more separate screen overlays eventually
3c3ed783e4
flip texture instead of overlay transform
3f1670809c
cleanup
6aef8f92d7
move everything to functions
ef25392907
cleanup
e7df6a2776
display cursor position
2242c2c824
grab entire screen(s), lower framerate
b13328d198
Merge branch 'main' of https://github.com/CrispyPin/zmk-config
88cb81ed6a
remove alt on space for other layers than main