godot-xterm/misc/hooks/pre-commit-gdformat

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#! /usr/bin/env nix-shell
#! nix-shell -i sh -p python38
# SPDX-FileCopyrightText: 2021 Leroy Hopson
# SPDX-License-Identifier: CC0-1.0
set -e
2022-06-28 05:20:26 +02:00
GDTOOLKIT_VERSION=548c3736d48ec3e5f8b0b8abcd86081f0b0f25b5
FILES=$(git diff --cached --name-only --diff-filter=ACMR | grep '\.gd$' | grep -v '^addons/gd-plug' | grep -v '^addons/gut' | sed 's| |\\ |g')
echo $FILES
[ -z "$FILES" ] && exit 0
# Setup GDScript Toolkit.
if [ ! -f .venv/bin/activate ] || ! source .venv/bin/activate; then
python -m venv .venv && source .venv/bin/activate;
fi
if ! gdformat --version; then
pip install git+https://github.com/Scony/godot-gdscript-toolkit@${GDTOOLKIT_VERSION};
fi
# Lint all selected files.
echo "$FILES" | xargs gdformat --check
exit 0