godot-xterm/examples/terminal/terminal.gd

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GDScript3
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2021-07-08 15:33:46 +02:00
extends "res://addons/godot_xterm/nodes/terminal/terminal.gd"
onready var pty = $PTY
var _next_bell := true
func _ready():
pty.fork(OS.get_environment("SHELL"))
func _on_Terminal_bell():
# Limit the rate at which bells can be rung in case the user does something crazy such as
# `while true; do echo -e "\a"; done`
# which causes a real mess if we keep adding AudioStreamPlayers.
if not _next_bell:
return
var player := AudioStreamPlayer.new()
2021-07-12 17:55:00 +02:00
player.stream = preload("res://addons/godot_xterm/themes/audio/bell.wav")
player.autoplay = true
player.connect("finished", self, "_on_player_finished", [player])
add_child(player)
_next_bell = false
func _on_player_finished(player: AudioStreamPlayer):
player.queue_free()
func _on_Timer_timeout():
_next_bell = true