Add rudimentary terminal to editor's bottom panel

In order to use the gdnative library as an editor plugin it was
neccessary to set the `reloadable` property of the gdnlib file to false,
in order to prevent crashes when the godot editor window lost focus.

This may have consequences when recompiling the library.
See: https://docs.godotengine.org/en/3.3/classes/class_gdnativelibrary.html#class-gdnativelibrary-property-reloadable

Still crashes quite frequently and doesn't close child processes
properly.

Part of #43.
This commit is contained in:
Leroy Hopson 2021-07-11 22:32:13 +07:00 committed by Leroy Hopson
parent 33e4640b4b
commit 5e25ebbab6
7 changed files with 320 additions and 1 deletions

View file

@ -3,7 +3,7 @@
singleton=false
load_once=true
symbol_prefix="godot_"
reloadable=true
reloadable=false
[entry]