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Add rudimentary terminal to editor's bottom panel
In order to use the gdnative library as an editor plugin it was neccessary to set the `reloadable` property of the gdnlib file to false, in order to prevent crashes when the godot editor window lost focus. This may have consequences when recompiling the library. See: https://docs.godotengine.org/en/3.3/classes/class_gdnativelibrary.html#class-gdnativelibrary-property-reloadable Still crashes quite frequently and doesn't close child processes properly. Part of #43.
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singleton=false
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load_once=true
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symbol_prefix="godot_"
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reloadable=true
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reloadable=false
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[entry]
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