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Support rendering of more than just ASCII characters
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1 changed files with 2 additions and 3 deletions
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@ -233,12 +233,11 @@ int Terminal::_draw_cb(struct tsm_screen *con,
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term->rs->canvas_item_add_rect(term->char_canvas_item, cell_rect, Color(1, 1, 1, 0));
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FontType font_type = static_cast<FontType>((attr->bold ? 1 : 0) | (attr->italic ? 2 : 0));
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Ref<Font> font = term->fonts[font_type];
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font->draw_char(
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term->fonts[font_type]->draw_char(
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term->char_canvas_item,
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Vector2i(cell_position.x, cell_position.y + term->font_offset),
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String((char *)ch).unicode_at(0),
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static_cast<uint64_t>(*ch),
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term->font_size,
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fgcol
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);
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