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Wait 5 more frames in rendering test
When using opengl3 rendering driver on macos, we need to wait a few more frames in order for the test to pass.
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@ -30,6 +30,6 @@ class TestRendering:
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await get_tree().physics_frame
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await get_tree().physics_frame
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terminal.queue_redraw()
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terminal.queue_redraw()
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await wait_for_signal(terminal.draw, 3)
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await wait_for_signal(terminal.draw, 3)
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await wait_frames(10)
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await wait_frames(15)
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var cell_color = pick_cell_color(Vector2i(0, 0))
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var cell_color = pick_cell_color(Vector2i(0, 0))
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assert_eq(cell_color, Color.RED)
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assert_eq(cell_color, Color.RED)
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