Godot 4 automatic changes

This commit is contained in:
Daniel Inkpen 2022-11-09 20:57:46 +00:00
parent 8b5caafbc7
commit cdbf3f2adc
75 changed files with 1034 additions and 952 deletions

View file

@ -1,4 +1,4 @@
[gd_resource type="ShortCut" load_steps=2 format=2]
[gd_resource type="Shortcut" load_steps=2 format=2]
[sub_resource type="InputEventKey" id=1]
shift = true

View file

@ -1,4 +1,4 @@
[gd_resource type="ShortCut" load_steps=2 format=2]
[gd_resource type="Shortcut" load_steps=2 format=2]
[sub_resource type="InputEventKey" id=1]
shift = true

View file

@ -1,4 +1,4 @@
[gd_resource type="ShortCut" load_steps=2 format=2]
[gd_resource type="Shortcut" load_steps=2 format=2]
[sub_resource type="InputEventKey" id=1]
shift = true

View file

@ -1,4 +1,4 @@
[gd_resource type="ShortCut" load_steps=2 format=2]
[gd_resource type="Shortcut" load_steps=2 format=2]
[sub_resource type="InputEventKey" id=1]
shift = true

View file

@ -1,4 +1,4 @@
[gd_resource type="ShortCut" load_steps=2 format=2]
[gd_resource type="Shortcut" load_steps=2 format=2]
[sub_resource type="InputEventKey" id=1]
control = true

View file

@ -1,4 +1,4 @@
[gd_resource type="ShortCut" load_steps=2 format=2]
[gd_resource type="Shortcut" load_steps=2 format=2]
[sub_resource type="InputEventKey" id=1]
control = true

View file

@ -12,48 +12,48 @@ enum CWDType {
### Shortcuts ###
export(ShortCut) var new_terminal_shortcut = preload("./default_new_terminal_shortcut.tres")
export(ShortCut) var kill_terminal_shortcut = preload("./default_kill_terminal_shortcut.tres")
export(ShortCut) var copy_shortcut = preload("./default_copy_shortcut.tres")
export(ShortCut) var paste_shortcut = preload("./default_paste_shortcut.tres")
@export var new_terminal_shortcut: Shortcut = preload("./default_new_terminal_shortcut.tres")
@export var kill_terminal_shortcut: Shortcut = preload("./default_kill_terminal_shortcut.tres")
@export var copy_shortcut: Shortcut = preload("./default_copy_shortcut.tres")
@export var paste_shortcut: Shortcut = preload("./default_paste_shortcut.tres")
export(ShortCut) var next_tab_shortcut = preload("./default_tab_right_shortcut.tres")
export(ShortCut) var previous_tab_shortcut = preload("./default_tab_left_shortcut.tres")
@export var next_tab_shortcut: Shortcut = preload("./default_tab_right_shortcut.tres")
@export var previous_tab_shortcut: Shortcut = preload("./default_tab_left_shortcut.tres")
### Scroll settings ###
# The maximum amount of lines the terminal keeps in its buffer.
export var scrollback_buffer_lines := 1000
@export var scrollback_buffer_lines := 1000
# If true, mouse wheel up and down can be used to scroll the terminal.
export var mouse_wheel_scroll := true
@export var mouse_wheel_scroll := true
# Whether or not to display scroll bar.
export var show_scroll_bar := true
@export var show_scroll_bar := true
# Copy/paste settings.
export var copy_on_selection := false
@export var copy_on_selection := false
# Font settings.
export var font_size: int = 14
export var letter_spacing: int = 0
export var line_height: float = 1.2
export var ctrl_scroll_to_resize_font := true
@export var font_size: int = 14
@export var letter_spacing: int = 0
@export var line_height: float = 1.2
@export var ctrl_scroll_to_resize_font := true
# Bell settings.
export var visual_bell := true
export var audio_bell := true
export var bell_sound: AudioStream
@export var visual_bell := true
@export var audio_bell := true
@export var bell_sound: AudioStream
# Exec args.
export(FileType) var file_type := FileType.USE_SHELL_ENV
export var custom_file := "/bin/sh"
@export var file_type: FileType := FileType.USE_SHELL_ENV
@export var custom_file := "/bin/sh"
export(CWDType) var cwd_type := CWDType.USE_PROJECT_DIRECTORY
export var custom_cwd := ""
@export var cwd_type: CWDType := CWDType.USE_PROJECT_DIRECTORY
@export var custom_cwd := ""
export var args := PoolStringArray()
@export var args := PackedStringArray()
export var use_os_env := true
export var extra_env := {
@export var use_os_env := true
@export var extra_env := {
TERM = "xterm-256color",
COLORTERM = "truecolor",
}