Godot 4 automatic changes

This commit is contained in:
Daniel Inkpen 2022-11-09 20:57:46 +00:00
parent 8b5caafbc7
commit cdbf3f2adc
75 changed files with 1034 additions and 952 deletions

View file

@ -1,4 +1,4 @@
tool
@tool
extends Node
signal data_received(data)
@ -20,5 +20,5 @@ func _not_implemented() -> int:
if stack.size() >= 2 and "function" in stack[1]:
method = "%s()" % stack[1].function
push_error("Method %s not implemented on the current platform (%s)." % [method, OS.get_name()])
push_error("Method %s not implemented checked the current platform (%s)." % [method, OS.get_name()])
return ERR_METHOD_NOT_FOUND