Godot 4 automatic changes

This commit is contained in:
Daniel Inkpen 2022-11-09 20:57:46 +00:00
parent 8b5caafbc7
commit cdbf3f2adc
75 changed files with 1034 additions and 952 deletions

View file

@ -12,7 +12,7 @@ func _ready():
func _process(_delta):
for _i in range(4096):
write(PoolByteArray([rng.randi() % 256]))
write(PackedByteArray([rng.randi() % 256]))
"
[node name="Terminal" type="Control"]