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Make native library easier to build/use
Makes libtsm a static library rather than dynamic so that it doesn't have to be installed as a system library on the user's operating system. Also updates SConstruct to work on more operating systems other than just NixOS. Adds a number of docker files for building the library on various distributions (NixOS, Arch Linux, Ubuntu). Uses a fork of godot-cpp with an updated godot_headers submodule that includes godotengine/godot_headers#76. We should go back to tracking https://github.com/godotengine/godot-cpp once the submodule has been updated in that repo.
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[submodule "addons/godot_xterm_native/godot-cpp"]
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path = addons/godot_xterm_native/godot-cpp
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url = https://github.com/GodotNativeTools/godot-cpp
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url = https://github.com/lihop/godot-cpp
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[submodule "addons/godot_xterm_native/libtsm"]
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path = addons/godot_xterm_native/libtsm
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url = https://github.com/Aetf/libtsm
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