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Format files using GDScript Toolkit
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parent
9f269aec8c
commit
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52 changed files with 3459 additions and 2454 deletions
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@ -71,16 +71,15 @@ class TestTheme:
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func _get_pixelv(src: Vector2) -> Color:
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var screen := get_tree().root.get_texture().get_data()
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false # screen.lock() # TODOConverter40, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed
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false # screen.lock() # TODOConverter40, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed
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screen.flip_y()
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var pixel := screen.get_pixelv(src)
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false # screen.unlock() # TODOConverter40, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed
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false # screen.unlock() # TODOConverter40, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed
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return pixel
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func _check_colors(theme: Theme):
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var cell_size := Vector2(
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int(terminal.size.x / terminal.get_cols()),
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int(terminal.size.y / terminal.get_rows())
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int(terminal.size.x / terminal.get_cols()), int(terminal.size.y / terminal.get_rows())
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)
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var src := cell_size / 2
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@ -137,7 +137,7 @@ func test_emits_exited_signal_when_child_process_exits():
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class Helper:
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static func _get_pts() -> Array:
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assert(false) #,"Abstract method")
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assert(false) #,"Abstract method")
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return []
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static func _get_winsize(fd: int) -> Dictionary:
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@ -161,7 +161,7 @@ class Helper:
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true,
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output
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)
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assert(exit_code == 0) #,"Failed to run python command for this test.")
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assert(exit_code == 0) #,"Failed to run python command for this test.")
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var size = str_to_var("Vector2" + output[0].strip_edges())
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return {rows = int(size.x), cols = int(size.y)}
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@ -228,8 +228,8 @@ class LinuxHelper:
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static func _get_pts() -> Array:
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var dir := Directory.new()
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if dir.open("/dev/pts") != OK or dir.list_dir_begin() != OK:# TODOGODOT4 fill missing arguments https://github.com/godotengine/godot/pull/40547
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assert(false) #,"Could not open /dev/pts.")
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if dir.open("/dev/pts") != OK or dir.list_dir_begin() != OK: # TODOGODOT4 fill missing arguments https://github.com/godotengine/godot/pull/40547
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assert(false) #,"Could not open /dev/pts.")
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var pts := []
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var file_name: String = dir.get_next()
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@ -249,5 +249,5 @@ class MacOSHelper:
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# TODO: Implement for macOS.
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# On macOS there is no /dev/pts directory, rather new ptys are created
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# under /dev/ttysXYZ.
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assert(false) #,"Not implemented")
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assert(false) #,"Not implemented")
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return []
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