Format files using GDScript Toolkit

This commit is contained in:
Leroy Hopson 2023-01-21 11:34:39 +13:00
parent 9f269aec8c
commit e563a15ce2
No known key found for this signature in database
GPG key ID: D2747312A6DB51AA
52 changed files with 3459 additions and 2454 deletions

View file

@ -71,16 +71,15 @@ class TestTheme:
func _get_pixelv(src: Vector2) -> Color:
var screen := get_tree().root.get_texture().get_data()
false # screen.lock() # TODOConverter40, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed
false # screen.lock() # TODOConverter40, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed
screen.flip_y()
var pixel := screen.get_pixelv(src)
false # screen.unlock() # TODOConverter40, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed
false # screen.unlock() # TODOConverter40, Image no longer requires locking, `false` helps to not break one line if/else, so it can freely be removed
return pixel
func _check_colors(theme: Theme):
var cell_size := Vector2(
int(terminal.size.x / terminal.get_cols()),
int(terminal.size.y / terminal.get_rows())
int(terminal.size.x / terminal.get_cols()), int(terminal.size.y / terminal.get_rows())
)
var src := cell_size / 2