Format files using GDScript Toolkit

This commit is contained in:
Leroy Hopson 2023-01-21 11:34:39 +13:00
parent 9f269aec8c
commit e563a15ce2
No known key found for this signature in database
GPG key ID: D2747312A6DB51AA
52 changed files with 3459 additions and 2454 deletions

View file

@ -20,24 +20,23 @@ class GuiHandler:
_gui = gui
# Brute force, but flexible.
_ctrls.btn_continue = _get_first_child_named('Continue', _gui)
_ctrls.path_dir = _get_first_child_named('Path', _gui)
_ctrls.path_file = _get_first_child_named('File', _gui)
_ctrls.prog_script = _get_first_child_named('ProgressScript', _gui)
_ctrls.prog_test = _get_first_child_named('ProgressTest', _gui)
_ctrls.rtl = _get_first_child_named('Output', _gui)
_ctrls.rtl_bg = _get_first_child_named('OutputBG', _gui)
_ctrls.time_label = _get_first_child_named('TimeLabel', _gui)
_ctrls.btn_continue = _get_first_child_named("Continue", _gui)
_ctrls.path_dir = _get_first_child_named("Path", _gui)
_ctrls.path_file = _get_first_child_named("File", _gui)
_ctrls.prog_script = _get_first_child_named("ProgressScript", _gui)
_ctrls.prog_test = _get_first_child_named("ProgressTest", _gui)
_ctrls.rtl = _get_first_child_named("Output", _gui)
_ctrls.rtl_bg = _get_first_child_named("OutputBG", _gui)
_ctrls.time_label = _get_first_child_named("TimeLabel", _gui)
_ctrls.btn_continue.visible = false
_ctrls.btn_continue.pressed.connect(_on_continue_pressed)
_ctrls.prog_script.value = 0
_ctrls.prog_test.value = 0
_ctrls.path_dir.text = ''
_ctrls.path_file.text = ''
_ctrls.time_label.text = ''
_ctrls.path_dir.text = ""
_ctrls.path_file.text = ""
_ctrls.time_label.text = ""
# ------------------
# Events
@ -46,55 +45,49 @@ class GuiHandler:
_ctrls.btn_continue.visible = false
_gut.end_teardown_pause()
func _on_gut_start_run():
if(_ctrls.rtl != null):
if _ctrls.rtl != null:
_ctrls.rtl.clear()
set_num_scripts(_gut.get_test_collector().scripts.size())
func _on_gut_end_run():
_ctrls.time_label.text = ''
_ctrls.time_label.text = ""
func _on_gut_start_script(script_obj):
next_script(script_obj.get_full_name(), script_obj.tests.size())
func _on_gut_end_script():
pass
func _on_gut_start_test(test_name):
next_test(test_name)
func _on_gut_end_test():
pass
func _on_gut_start_pause():
pause_before_teardown()
func _on_gut_end_pause():
pass
# ------------------
# Private
# ------------------
func _get_first_child_named(obj_name, parent_obj):
if(parent_obj == null):
if parent_obj == null:
return null
var kids = parent_obj.get_children()
var index = 0
var to_return = null
while(index < kids.size() and to_return == null):
if(str(kids[index]).find(str(obj_name, ':')) != -1):
while index < kids.size() and to_return == null:
if str(kids[index]).find(str(obj_name, ":")) != -1:
to_return = kids[index]
else:
to_return = _get_first_child_named(obj_name, kids[index])
if(to_return == null):
if to_return == null:
index += 1
return to_return
@ -106,7 +99,6 @@ class GuiHandler:
_ctrls.prog_script.value = 0
_ctrls.prog_script.max_value = val
func next_script(path, num_tests):
_ctrls.prog_script.value += 1
_ctrls.prog_test.value = 0
@ -115,15 +107,12 @@ class GuiHandler:
_ctrls.path_dir.text = path.get_base_dir()
_ctrls.path_file.text = path.get_file()
func next_test(test_name):
_ctrls.prog_test.value += 1
func pause_before_teardown():
_ctrls.btn_continue.visible = true
func set_gut(g):
_gut = g
g.start_run.connect(_on_gut_start_run)
@ -142,17 +131,17 @@ class GuiHandler:
return _ctrls.rtl
func set_elapsed_time(t):
_ctrls.time_label.text = str(t, 's')
_ctrls.time_label.text = str(t, "s")
func set_bg_color(c):
_ctrls.rtl_bg.color = c
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
var _large_handler = null
var _min_handler = null
var gut = null :
var gut = null:
set(val):
gut = val
_set_gut(val)
@ -165,31 +154,36 @@ func _ready():
$Min.visible = false
$Large.visible = !$Min.visible
func _process(_delta):
if(gut != null and gut.is_running()):
if gut != null and gut.is_running():
_large_handler.set_elapsed_time(gut.get_elapsed_time())
_min_handler.set_elapsed_time(gut.get_elapsed_time())
func _set_gut(val):
_large_handler.set_gut(val)
_min_handler.set_gut(val)
func get_textbox():
return _large_handler.get_textbox()
func set_font_size(new_size):
var rtl = _large_handler.get_textbox()
if(rtl.get('custom_fonts/normal_font') != null):
rtl.get('custom_fonts/bold_italics_font').size = new_size
rtl.get('custom_fonts/bold_font').size = new_size
rtl.get('custom_fonts/italics_font').size = new_size
rtl.get('custom_fonts/normal_font').size = new_size
if rtl.get("custom_fonts/normal_font") != null:
rtl.get("custom_fonts/bold_italics_font").size = new_size
rtl.get("custom_fonts/bold_font").size = new_size
rtl.get("custom_fonts/italics_font").size = new_size
rtl.get("custom_fonts/normal_font").size = new_size
func set_font(font_name):
pass
#_set_all_fonts_in_rtl(_large_handler.get_textbox(), font_name)
# Needs rework for 4.0, DynamicFont DNE
func _set_font(rtl, font_name, custom_name):
pass
@ -205,20 +199,20 @@ func _set_font(rtl, font_name, custom_name):
func _set_all_fonts_in_rtl(rtl, base_name):
if(base_name == 'Default'):
_set_font(rtl, null, 'normal_font')
_set_font(rtl, null, 'bold_font')
_set_font(rtl, null, 'italics_font')
_set_font(rtl, null, 'bold_italics_font')
if base_name == "Default":
_set_font(rtl, null, "normal_font")
_set_font(rtl, null, "bold_font")
_set_font(rtl, null, "italics_font")
_set_font(rtl, null, "bold_italics_font")
else:
_set_font(rtl, base_name + '-Regular', 'normal_font')
_set_font(rtl, base_name + '-Bold', 'bold_font')
_set_font(rtl, base_name + '-Italic', 'italics_font')
_set_font(rtl, base_name + '-BoldItalic', 'bold_italics_font')
_set_font(rtl, base_name + "-Regular", "normal_font")
_set_font(rtl, base_name + "-Bold", "bold_font")
_set_font(rtl, base_name + "-Italic", "italics_font")
_set_font(rtl, base_name + "-BoldItalic", "bold_italics_font")
func set_default_font_color(color):
_large_handler.get_textbox().set('custom_colors/default_color', color)
_large_handler.get_textbox().set("custom_colors/default_color", color)
func set_background_color(color):

View file

@ -2,50 +2,62 @@ extends Window
@onready var rtl = $TextDisplay/RichTextLabel
func _get_file_as_text(path):
var to_return = null
var f = FileAccess.open(path, FileAccess.READ)
if(f != null):
if f != null:
to_return = f.get_as_text()
else:
to_return = str('ERROR: Could not open file. Error code ', FileAccess.get_open_error())
to_return = str("ERROR: Could not open file. Error code ", FileAccess.get_open_error())
return to_return
func _ready():
rtl.clear()
func _on_OpenFile_pressed():
$FileDialog.popup_centered()
func _on_FileDialog_file_selected(path):
show_file(path)
func _on_Close_pressed():
self.hide()
func show_file(path):
var text = _get_file_as_text(path)
if(text == ''):
text = '<Empty File>'
if text == "":
text = "<Empty File>"
rtl.set_text(text)
self.window_title = path
func show_open():
self.popup_centered()
$FileDialog.popup_centered()
func get_rich_text_label():
return $TextDisplay/RichTextLabel
func _on_Home_pressed():
rtl.scroll_to_line(0)
func _on_End_pressed():
rtl.scroll_to_line(rtl.get_line_count() -1)
rtl.scroll_to_line(rtl.get_line_count() - 1)
func _on_Copy_pressed():
OS.clipboard = rtl.text
func _on_file_dialog_visibility_changed():
if rtl.text.length() == 0 and not $FileDialog.visible:
self.hide()

View file

@ -31,29 +31,32 @@
var _to_free = []
var _to_queue_free = []
func add_free(thing):
if(typeof(thing) == TYPE_OBJECT):
if(!thing is RefCounted):
if typeof(thing) == TYPE_OBJECT:
if !thing is RefCounted:
_to_free.append(thing)
func add_queue_free(thing):
_to_queue_free.append(thing)
func get_queue_free_count():
return _to_queue_free.size()
func get_free_count():
return _to_free.size()
func free_all():
for i in range(_to_free.size()):
if(is_instance_valid(_to_free[i])):
if is_instance_valid(_to_free[i]):
_to_free[i].free()
_to_free.clear()
for i in range(_to_queue_free.size()):
if(is_instance_valid(_to_queue_free[i])):
if is_instance_valid(_to_queue_free[i]):
_to_queue_free[i].queue_free()
_to_queue_free.clear()

View file

@ -12,14 +12,14 @@ var _elapsed_frames = 0
func _physics_process(delta):
if(_wait_time != 0.0):
if _wait_time != 0.0:
_elapsed_time += delta
if(_elapsed_time >= _wait_time):
if _elapsed_time >= _wait_time:
_end_wait()
if(_wait_frames != 0):
if _wait_frames != 0:
_elapsed_frames += 1
if(_elapsed_frames >= _wait_frames):
if _elapsed_frames >= _wait_frames:
_end_wait()
@ -32,12 +32,20 @@ func _end_wait():
timeout.emit()
const ARG_NOT_SET = '_*_argument_*_is_*_not_set_*_'
func _signal_callback(
arg1=ARG_NOT_SET, arg2=ARG_NOT_SET, arg3=ARG_NOT_SET,
arg4=ARG_NOT_SET, arg5=ARG_NOT_SET, arg6=ARG_NOT_SET,
arg7=ARG_NOT_SET, arg8=ARG_NOT_SET, arg9=ARG_NOT_SET):
const ARG_NOT_SET = "_*_argument_*_is_*_not_set_*_"
func _signal_callback(
arg1 = ARG_NOT_SET,
arg2 = ARG_NOT_SET,
arg3 = ARG_NOT_SET,
arg4 = ARG_NOT_SET,
arg5 = ARG_NOT_SET,
arg6 = ARG_NOT_SET,
arg7 = ARG_NOT_SET,
arg8 = ARG_NOT_SET,
arg9 = ARG_NOT_SET
):
_signal_to_wait_on.disconnect(_signal_callback)
# DO NOT _end_wait here. For other parts of the test to get the signal that
# was waited on, we have to wait for a couple more frames. For example, the
@ -64,4 +72,3 @@ func wait_for_signal(the_signal, x):
func is_waiting():
return _wait_time != 0.0 || _wait_frames != 0

View file

@ -1,76 +1,84 @@
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _strutils = _utils.Strutils.new()
var _max_length = 100
var _should_compare_int_to_float = true
const MISSING = '|__missing__gut__compare__value__|'
const DICTIONARY_DISCLAIMER = 'Dictionaries are compared-by-ref. See assert_eq in wiki.'
const MISSING = "|__missing__gut__compare__value__|"
const DICTIONARY_DISCLAIMER = "Dictionaries are compared-by-ref. See assert_eq in wiki."
func _cannot_compare_text(v1, v2):
return str('Cannot compare ', _strutils.types[typeof(v1)], ' with ',
_strutils.types[typeof(v2)], '.')
return str(
"Cannot compare ", _strutils.types[typeof(v1)], " with ", _strutils.types[typeof(v2)], "."
)
func _make_missing_string(text):
return '<missing ' + text + '>'
return "<missing " + text + ">"
func _create_missing_result(v1, v2, text):
var to_return = null
var v1_str = format_value(v1)
var v2_str = format_value(v2)
if(typeof(v1) == TYPE_STRING and v1 == MISSING):
if typeof(v1) == TYPE_STRING and v1 == MISSING:
v1_str = _make_missing_string(text)
to_return = _utils.CompareResult.new()
elif(typeof(v2) == TYPE_STRING and v2 == MISSING):
elif typeof(v2) == TYPE_STRING and v2 == MISSING:
v2_str = _make_missing_string(text)
to_return = _utils.CompareResult.new()
if(to_return != null):
to_return.summary = str(v1_str, ' != ', v2_str)
if to_return != null:
to_return.summary = str(v1_str, " != ", v2_str)
to_return.are_equal = false
return to_return
func simple(v1, v2, missing_string=''):
func simple(v1, v2, missing_string = ""):
var missing_result = _create_missing_result(v1, v2, missing_string)
if(missing_result != null):
if missing_result != null:
return missing_result
var result = _utils.CompareResult.new()
var cmp_str = null
var extra = ''
var extra = ""
var tv1 = typeof(v1)
var tv2 = typeof(v2)
# print(tv1, '::', tv2, ' ', _strutils.types[tv1], '::', _strutils.types[tv2])
if(_should_compare_int_to_float and [TYPE_INT, TYPE_FLOAT].has(tv1) and [TYPE_INT, TYPE_FLOAT].has(tv2)):
if (
_should_compare_int_to_float
and [TYPE_INT, TYPE_FLOAT].has(tv1)
and [TYPE_INT, TYPE_FLOAT].has(tv2)
):
result.are_equal = v1 == v2
elif([TYPE_STRING, TYPE_STRING_NAME].has(tv1) and [TYPE_STRING, TYPE_STRING_NAME].has(tv2)):
elif [TYPE_STRING, TYPE_STRING_NAME].has(tv1) and [TYPE_STRING, TYPE_STRING_NAME].has(tv2):
result.are_equal = v1 == v2
elif(_utils.are_datatypes_same(v1, v2)):
elif _utils.are_datatypes_same(v1, v2):
result.are_equal = v1 == v2
if(typeof(v1) == TYPE_DICTIONARY):
if(result.are_equal):
extra = '. Same dictionary ref. '
if typeof(v1) == TYPE_DICTIONARY:
if result.are_equal:
extra = ". Same dictionary ref. "
else:
extra = '. Different dictionary refs. '
extra = ". Different dictionary refs. "
extra += DICTIONARY_DISCLAIMER
if(typeof(v1) == TYPE_ARRAY):
if typeof(v1) == TYPE_ARRAY:
var array_result = _utils.DiffTool.new(v1, v2, _utils.DIFF.SHALLOW)
result.summary = array_result.get_short_summary()
if(!array_result.are_equal):
if !array_result.are_equal:
extra = ".\n" + array_result.get_short_summary()
else:
cmp_str = '!='
cmp_str = "!="
result.are_equal = false
extra = str('. ', _cannot_compare_text(v1, v2))
extra = str(". ", _cannot_compare_text(v1, v2))
cmp_str = get_compare_symbol(result.are_equal)
result.summary = str(format_value(v1), ' ', cmp_str, ' ', format_value(v2), extra)
result.summary = str(format_value(v1), " ", cmp_str, " ", format_value(v2), extra)
return result
@ -78,8 +86,8 @@ func simple(v1, v2, missing_string=''):
func shallow(v1, v2):
var result = null
if(_utils.are_datatypes_same(v1, v2)):
if(typeof(v1) in [TYPE_ARRAY, TYPE_DICTIONARY]):
if _utils.are_datatypes_same(v1, v2):
if typeof(v1) in [TYPE_ARRAY, TYPE_DICTIONARY]:
result = _utils.DiffTool.new(v1, v2, _utils.DIFF.SHALLOW)
else:
result = simple(v1, v2)
@ -92,8 +100,8 @@ func shallow(v1, v2):
func deep(v1, v2):
var result = null
if(_utils.are_datatypes_same(v1, v2)):
if(typeof(v1) in [TYPE_ARRAY, TYPE_DICTIONARY]):
if _utils.are_datatypes_same(v1, v2):
if typeof(v1) in [TYPE_ARRAY, TYPE_DICTIONARY]:
result = _utils.DiffTool.new(v1, v2, _utils.DIFF.DEEP)
else:
result = simple(v1, v2)
@ -103,17 +111,17 @@ func deep(v1, v2):
return result
func format_value(val, max_val_length=_max_length):
func format_value(val, max_val_length = _max_length):
return _strutils.truncate_string(_strutils.type2str(val), max_val_length)
func compare(v1, v2, diff_type=_utils.DIFF.SIMPLE):
func compare(v1, v2, diff_type = _utils.DIFF.SIMPLE):
var result = null
if(diff_type == _utils.DIFF.SIMPLE):
if diff_type == _utils.DIFF.SIMPLE:
result = simple(v1, v2)
elif(diff_type == _utils.DIFF.SHALLOW):
elif diff_type == _utils.DIFF.SHALLOW:
result = shallow(v1, v2)
elif(diff_type == _utils.DIFF.DEEP):
elif diff_type == _utils.DIFF.DEEP:
result = deep(v1, v2)
return result
@ -128,7 +136,7 @@ func set_should_compare_int_to_float(should_compare_int_float):
func get_compare_symbol(is_equal):
if(is_equal):
return '=='
if is_equal:
return "=="
else:
return '!='
return "!="

View file

@ -1,70 +1,83 @@
var _are_equal = false
var are_equal = false :
var are_equal = false:
get:
return get_are_equal()
set(val):
set_are_equal(val)
var _summary = null
var summary = null :
var summary = null:
get:
return get_summary()
set(val):
set_summary(val)
var _max_differences = 30
var max_differences = 30 :
var max_differences = 30:
get:
return get_max_differences()
set(val):
set_max_differences(val)
var _differences = {}
var differences :
var differences:
get:
return get_differences()
set(val):
set_differences(val)
func _block_set(which, val):
push_error(str('cannot set ', which, ', value [', val, '] ignored.'))
push_error(str("cannot set ", which, ", value [", val, "] ignored."))
func _to_string():
return str(get_summary()) # could be null, gotta str it.
func get_are_equal():
return _are_equal
func set_are_equal(r_eq):
_are_equal = r_eq
func get_summary():
return _summary
func set_summary(smry):
_summary = smry
func get_total_count():
pass
func get_different_count():
pass
func get_short_summary():
return summary
func get_max_differences():
return _max_differences
func set_max_differences(max_diff):
_max_differences = max_diff
func get_differences():
return _differences
func set_differences(diffs):
_block_set('differences', diffs)
_block_set("differences", diffs)
func get_brackets():
return null

View file

@ -1,20 +1,24 @@
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _strutils = _utils.Strutils.new()
const INDENT = ' '
const INDENT = " "
var _max_to_display = 30
const ABSOLUTE_MAX_DISPLAYED = 10000
const UNLIMITED = -1
func _single_diff(diff, depth=0):
func _single_diff(diff, depth = 0):
var to_return = ""
var brackets = diff.get_brackets()
if(brackets != null and !diff.are_equal):
to_return = ''
to_return += str(brackets.open, "\n",
_strutils.indent_text(differences_to_s(diff.differences, depth), depth+1, INDENT), "\n",
brackets.close)
if brackets != null and !diff.are_equal:
to_return = ""
to_return += str(
brackets.open,
"\n",
_strutils.indent_text(differences_to_s(diff.differences, depth), depth + 1, INDENT),
"\n",
brackets.close
)
else:
to_return = str(diff)
@ -22,20 +26,20 @@ func _single_diff(diff, depth=0):
func make_it(diff):
var to_return = ''
if(diff.are_equal):
var to_return = ""
if diff.are_equal:
to_return = diff.summary
else:
if(_max_to_display == ABSOLUTE_MAX_DISPLAYED):
to_return = str(diff.get_value_1(), ' != ', diff.get_value_2())
if _max_to_display == ABSOLUTE_MAX_DISPLAYED:
to_return = str(diff.get_value_1(), " != ", diff.get_value_2())
else:
to_return = diff.get_short_summary()
to_return += str("\n", _strutils.indent_text(_single_diff(diff, 0), 1, ' '))
to_return += str("\n", _strutils.indent_text(_single_diff(diff, 0), 1, " "))
return to_return
func differences_to_s(differences, depth=0):
var to_return = ''
func differences_to_s(differences, depth = 0):
var to_return = ""
var keys = differences.keys()
keys.sort()
var limit = min(_max_to_display, differences.size())
@ -44,10 +48,10 @@ func differences_to_s(differences, depth=0):
var key = keys[i]
to_return += str(key, ": ", _single_diff(differences[key], depth))
if(i != limit -1):
if i != limit - 1:
to_return += "\n"
if(differences.size() > _max_to_display):
if differences.size() > _max_to_display:
to_return += str("\n\n... ", differences.size() - _max_to_display, " more.")
return to_return
@ -59,6 +63,5 @@ func get_max_to_display():
func set_max_to_display(max_to_display):
_max_to_display = max_to_display
if(_max_to_display == UNLIMITED):
if _max_to_display == UNLIMITED:
_max_to_display = ABSOLUTE_MAX_DISPLAYED

View file

@ -1,15 +1,11 @@
extends 'res://addons/gut/compare_result.gd'
const INDENT = ' '
enum {
DEEP,
SHALLOW,
SIMPLE
}
extends "res://addons/gut/compare_result.gd"
const INDENT = " "
enum { DEEP, SHALLOW, SIMPLE }
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _strutils = _utils.Strutils.new()
var _compare = _utils.Comparator.new()
var DiffTool = load('res://addons/gut/diff_tool.gd')
var DiffTool = load("res://addons/gut/diff_tool.gd")
var _value_1 = null
var _value_2 = null
@ -17,42 +13,62 @@ var _total_count = 0
var _diff_type = null
var _brackets = null
var _valid = true
var _desc_things = 'somethings'
var _desc_things = "somethings"
# -------- comapre_result.gd "interface" ---------------------
func set_are_equal(val):
_block_set('are_equal', val)
_block_set("are_equal", val)
func get_are_equal():
if(!_valid):
if !_valid:
return null
else:
return differences.size() == 0
func set_summary(val):
_block_set('summary', val)
_block_set("summary", val)
func get_summary():
return summarize()
func get_different_count():
return differences.size()
func get_total_count():
return _total_count
func get_short_summary():
var text = str(_strutils.truncate_string(str(_value_1), 50),
' ', _compare.get_compare_symbol(are_equal), ' ',
_strutils.truncate_string(str(_value_2), 50))
if(!are_equal):
text += str(' ', get_different_count(), ' of ', get_total_count(),
' ', _desc_things, ' do not match.')
var text = str(
_strutils.truncate_string(str(_value_1), 50),
" ",
_compare.get_compare_symbol(are_equal),
" ",
_strutils.truncate_string(str(_value_2), 50)
)
if !are_equal:
text += str(
" ",
get_different_count(),
" of ",
get_total_count(),
" ",
_desc_things,
" do not match."
)
return text
func get_brackets():
return _brackets
# -------- comapre_result.gd "interface" ---------------------
@ -61,7 +77,7 @@ func _invalidate():
differences = null
func _init(v1,v2,diff_type=DEEP):
func _init(v1, v2, diff_type = DEEP):
_value_1 = v1
_value_2 = v2
_diff_type = diff_type
@ -70,41 +86,41 @@ func _init(v1,v2,diff_type=DEEP):
func _find_differences(v1, v2):
if(_utils.are_datatypes_same(v1, v2)):
if(typeof(v1) == TYPE_ARRAY):
_brackets = {'open':'[', 'close':']'}
_desc_things = 'indexes'
if _utils.are_datatypes_same(v1, v2):
if typeof(v1) == TYPE_ARRAY:
_brackets = {"open": "[", "close": "]"}
_desc_things = "indexes"
_diff_array(v1, v2)
elif(typeof(v2) == TYPE_DICTIONARY):
_brackets = {'open':'{', 'close':'}'}
_desc_things = 'keys'
elif typeof(v2) == TYPE_DICTIONARY:
_brackets = {"open": "{", "close": "}"}
_desc_things = "keys"
_diff_dictionary(v1, v2)
else:
_invalidate()
_utils.get_logger().error('Only Arrays and Dictionaries are supported.')
_utils.get_logger().error("Only Arrays and Dictionaries are supported.")
else:
_invalidate()
_utils.get_logger().error('Only Arrays and Dictionaries are supported.')
_utils.get_logger().error("Only Arrays and Dictionaries are supported.")
func _diff_array(a1, a2):
_total_count = max(a1.size(), a2.size())
for i in range(a1.size()):
var result = null
if(i < a2.size()):
if(_diff_type == DEEP):
if i < a2.size():
if _diff_type == DEEP:
result = _compare.deep(a1[i], a2[i])
else:
result = _compare.simple(a1[i], a2[i])
else:
result = _compare.simple(a1[i], _compare.MISSING, 'index')
result = _compare.simple(a1[i], _compare.MISSING, "index")
if(!result.are_equal):
if !result.are_equal:
differences[i] = result
if(a1.size() < a2.size()):
if a1.size() < a2.size():
for i in range(a1.size(), a2.size()):
differences[i] = _compare.simple(_compare.MISSING, a2[i], 'index')
differences[i] = _compare.simple(_compare.MISSING, a2[i], "index")
func _diff_dictionary(d1, d2):
@ -114,33 +130,33 @@ func _diff_dictionary(d1, d2):
# Process all the keys in d1
_total_count += d1_keys.size()
for key in d1_keys:
if(!d2.has(key)):
differences[key] = _compare.simple(d1[key], _compare.MISSING, 'key')
if !d2.has(key):
differences[key] = _compare.simple(d1[key], _compare.MISSING, "key")
else:
d2_keys.remove_at(d2_keys.find(key))
var result = null
if(_diff_type == DEEP):
if _diff_type == DEEP:
result = _compare.deep(d1[key], d2[key])
else:
result = _compare.simple(d1[key], d2[key])
if(!result.are_equal):
if !result.are_equal:
differences[key] = result
# Process all the keys in d2 that didn't exist in d1
_total_count += d2_keys.size()
for i in range(d2_keys.size()):
differences[d2_keys[i]] = _compare.simple(_compare.MISSING, d2[d2_keys[i]], 'key')
differences[d2_keys[i]] = _compare.simple(_compare.MISSING, d2[d2_keys[i]], "key")
func summarize():
var summary = ''
var summary = ""
if(are_equal):
if are_equal:
summary = get_short_summary()
else:
var formatter = load('res://addons/gut/diff_formatter.gd').new()
var formatter = load("res://addons/gut/diff_formatter.gd").new()
formatter.set_max_to_display(max_differences)
summary = formatter.make_it(self)

View file

@ -1,5 +1,5 @@
var thepath = ''
var subpath = ''
var thepath = ""
var subpath = ""
var stubber = null
var spy = null
var gut = null
@ -7,37 +7,44 @@ var from_singleton = null
var is_partial = null
var double = null
const NO_DEFAULT_VALUE = '!__gut__no__default__value__!'
const NO_DEFAULT_VALUE = "!__gut__no__default__value__!"
func from_id(inst_id):
if(inst_id == -1):
if inst_id == -1:
return null
else:
return instance_from_id(inst_id)
func should_call_super(method_name, called_with):
if(stubber != null):
if stubber != null:
return stubber.should_call_super(double, method_name, called_with)
else:
return false
func spy_on(method_name, called_with):
if(spy != null):
if spy != null:
spy.add_call(double, method_name, called_with)
func get_stubbed_return(method_name, called_with):
if(stubber != null):
if stubber != null:
return stubber.get_return(double, method_name, called_with)
else:
return null
func default_val(method_name, p_index, default_val=NO_DEFAULT_VALUE):
if(stubber != null):
func default_val(method_name, p_index, default_val = NO_DEFAULT_VALUE):
if stubber != null:
return stubber.get_default_value(double, method_name, p_index)
else:
return null
func _init(values=null):
if(values != null):
func _init(values = null):
if values != null:
double = values.double
thepath = values.thepath
subpath = values.subpath
@ -47,6 +54,5 @@ func _init(values=null):
from_singleton = values.from_singleton
is_partial = values.is_partial
if(gut != null):
if gut != null:
gut.get_autofree().add_free(double)

View file

@ -30,8 +30,6 @@
# -----------
# ##############################################################################
# ------------------------------------------------------------------------------
# A stroke of genius if I do say so. This allows for doubling a scene without
# having to write any files. By overloading the "instantiate" method we can
@ -45,9 +43,9 @@ class PackedSceneDouble:
func set_script_obj(obj):
_script = obj
func instantiate(edit_state=0):
func instantiate(edit_state = 0):
var inst = _scene.instantiate(edit_state)
if(_script != null):
if _script != null:
inst.set_script(_script)
return inst
@ -55,13 +53,13 @@ class PackedSceneDouble:
_scene = load(path)
# ------------------------------------------------------------------------------
# START Doubler
# ------------------------------------------------------------------------------
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _base_script_text = _utils.get_file_as_text('res://addons/gut/double_templates/script_template.txt')
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _base_script_text = _utils.get_file_as_text(
"res://addons/gut/double_templates/script_template.txt"
)
var _script_collector = _utils.ScriptCollector.new()
# used by tests for debugging purposes.
var print_source = false
@ -71,62 +69,92 @@ var inner_class_registry = _utils.InnerClassRegistry.new()
# Properties
# ###############
var _stubber = _utils.Stubber.new()
func get_stubber():
return _stubber
func set_stubber(stubber):
_stubber = stubber
var _lgr = _utils.get_logger()
func get_logger():
return _lgr
func set_logger(logger):
_lgr = logger
_method_maker.set_logger(logger)
var _spy = null
func get_spy():
return _spy
func set_spy(spy):
_spy = spy
var _gut = null
func get_gut():
return _gut
func set_gut(gut):
_gut = gut
var _strategy = null
func get_strategy():
return _strategy
func set_strategy(strategy):
_strategy = strategy
var _method_maker = _utils.MethodMaker.new()
func get_method_maker():
return _method_maker
var _ignored_methods = _utils.OneToMany.new()
func get_ignored_methods():
return _ignored_methods
# ###############
# Private
# ###############
func _init(strategy=_utils.DOUBLE_STRATEGY.SCRIPT_ONLY):
func _init(strategy = _utils.DOUBLE_STRATEGY.SCRIPT_ONLY):
set_logger(_utils.get_logger())
_strategy = strategy
func _get_indented_line(indents, text):
var to_return = ''
var to_return = ""
for _i in range(indents):
to_return += "\t"
return str(to_return, text, "\n")
func _stub_to_call_super(parsed, method_name):
if(_utils.non_super_methods.has(method_name)):
if _utils.non_super_methods.has(method_name):
return
var params = _utils.StubParams.new(parsed.script_path, method_name, parsed.subpath)
@ -136,43 +164,41 @@ func _stub_to_call_super(parsed, method_name):
func _get_base_script_text(parsed, override_path, partial):
var path = parsed.script_path
if(override_path != null):
if override_path != null:
path = override_path
var stubber_id = -1
if(_stubber != null):
if _stubber != null:
stubber_id = _stubber.get_instance_id()
var spy_id = -1
if(_spy != null):
if _spy != null:
spy_id = _spy.get_instance_id()
var gut_id = -1
if(_gut != null):
if _gut != null:
gut_id = _gut.get_instance_id()
var extends_text = parsed.get_extends_text()
var values = {
# Top sections
"extends":extends_text,
"constants":'',#obj_info.get_constants_text(),
"properties":'',#obj_info.get_properties_text(),
"extends": extends_text,
"constants": "", #obj_info.get_constants_text(),
"properties": "", #obj_info.get_properties_text(),
# metadata values
"path":path,
"subpath":_utils.nvl(parsed.subpath, ''),
"stubber_id":stubber_id,
"spy_id":spy_id,
"gut_id":gut_id,
"singleton_name":'',#_utils.nvl(obj_info.get_singleton_name(), ''),
"is_partial":partial,
"path": path,
"subpath": _utils.nvl(parsed.subpath, ""),
"stubber_id": stubber_id,
"spy_id": spy_id,
"gut_id": gut_id,
"singleton_name": "", #_utils.nvl(obj_info.get_singleton_name(), ''),
"is_partial": partial,
}
return _base_script_text.format(values)
func _create_double(parsed, strategy, override_path, partial):
var base_script = _get_base_script_text(parsed, override_path, partial)
var super_name = ""
@ -183,21 +209,24 @@ func _create_double(parsed, strategy, override_path, partial):
dbl_src += base_script
for method in parsed.get_local_methods():
if(!method.is_black_listed() && !_ignored_methods.has(parsed.resource, method.meta.name)):
if !method.is_black_listed() && !_ignored_methods.has(parsed.resource, method.meta.name):
var mthd = parsed.get_local_method(method.meta.name)
dbl_src += _get_func_text(method.meta, path, super_name)
if(strategy == _utils.DOUBLE_STRATEGY.INCLUDE_SUPER):
if strategy == _utils.DOUBLE_STRATEGY.INCLUDE_SUPER:
for method in parsed.get_super_methods():
if(!method.is_black_listed() && !_ignored_methods.has(parsed.resource, method.meta.name)):
if (
!method.is_black_listed()
&& !_ignored_methods.has(parsed.resource, method.meta.name)
):
_stub_to_call_super(parsed, method.meta.name)
dbl_src += _get_func_text(method.meta, path, super_name)
if(print_source):
if print_source:
print(_utils.add_line_numbers(dbl_src))
var DblClass = _utils.create_script_from_source(dbl_src)
if(_stubber != null):
if _stubber != null:
_stub_method_default_values(DblClass, parsed, strategy)
return DblClass
@ -205,19 +234,18 @@ func _create_double(parsed, strategy, override_path, partial):
func _stub_method_default_values(which, parsed, strategy):
for method in parsed.get_local_methods():
if(!method.is_black_listed() && !_ignored_methods.has(parsed.resource, method.meta.name)):
if !method.is_black_listed() && !_ignored_methods.has(parsed.resource, method.meta.name):
_stubber.stub_defaults_from_meta(parsed.script_path, method.meta)
func _double_scene_and_script(scene, strategy, partial):
var to_return = PackedSceneDouble.new()
to_return.load_scene(scene.get_path())
var script_obj = _utils.get_scene_script_object(scene)
if(script_obj != null):
if script_obj != null:
var script_dbl = null
if(partial):
if partial:
script_dbl = _partial_double(script_obj, strategy, scene.get_path())
else:
script_dbl = _double(script_obj, strategy, scene.get_path())
@ -227,18 +255,18 @@ func _double_scene_and_script(scene, strategy, partial):
func _get_inst_id_ref_str(inst):
var ref_str = 'null'
if(inst):
ref_str = str('instance_from_id(', inst.get_instance_id(),')')
var ref_str = "null"
if inst:
ref_str = str("instance_from_id(", inst.get_instance_id(), ")")
return ref_str
func _get_func_text(method_hash, path, super_=""):
var override_count = null;
if(_stubber != null):
func _get_func_text(method_hash, path, super_ = ""):
var override_count = null
if _stubber != null:
override_count = _stubber.get_parameter_count(path, method_hash.name)
if(override_count != null):
print(method_hash.name, ' override: ', override_count)
if override_count != null:
print(method_hash.name, " override: ", override_count)
var text = _method_maker.get_function_text(method_hash, path, override_count, super_) + "\n"
@ -248,11 +276,13 @@ func _get_func_text(method_hash, path, super_=""):
func _parse_script(obj):
var parsed = null
if(_utils.is_inner_class(obj)):
if(inner_class_registry.has(obj)):
if _utils.is_inner_class(obj):
if inner_class_registry.has(obj):
parsed = _script_collector.parse(inner_class_registry.get_base_resource(obj), obj)
else:
_lgr.error('Doubling Inner Classes requires you register them first. Call register_inner_classes passing the script that contains the inner class.')
_lgr.error(
"Doubling Inner Classes requires you register them first. Call register_inner_classes passing the script that contains the inner class."
)
else:
parsed = _script_collector.parse(obj)
@ -260,15 +290,15 @@ func _parse_script(obj):
# Override path is used with scenes.
func _double(obj, strategy, override_path=null):
func _double(obj, strategy, override_path = null):
var parsed = _parse_script(obj)
if(parsed != null):
if parsed != null:
return _create_double(parsed, strategy, override_path, false)
func _partial_double(obj, strategy, override_path=null):
func _partial_double(obj, strategy, override_path = null):
var parsed = _parse_script(obj)
if(parsed != null):
if parsed != null:
return _create_double(parsed, strategy, override_path, true)
@ -276,35 +306,39 @@ func _partial_double(obj, strategy, override_path=null):
# Public
# -------------------------
# double a script/object
func double(obj, strategy=_strategy):
func double(obj, strategy = _strategy):
return _double(obj, strategy)
func partial_double(obj, strategy=_strategy):
func partial_double(obj, strategy = _strategy):
return _partial_double(obj, strategy)
# double a scene
func double_scene(scene, strategy=_strategy):
func double_scene(scene, strategy = _strategy):
return _double_scene_and_script(scene, strategy, false)
func partial_double_scene(scene, strategy=_strategy):
func partial_double_scene(scene, strategy = _strategy):
return _double_scene_and_script(scene, strategy, true)
func double_gdnative(which):
return _double(which, _utils.DOUBLE_STRATEGY.INCLUDE_SUPER)
func partial_double_gdnative(which):
return _partial_double(which, _utils.DOUBLE_STRATEGY.INCLUDE_SUPER)
func double_inner(parent, inner, strategy=_strategy):
func double_inner(parent, inner, strategy = _strategy):
var parsed = _script_collector.parse(parent, inner)
return _create_double(parsed, strategy, null, false)
func partial_double_inner(parent, inner, strategy=_strategy):
func partial_double_inner(parent, inner, strategy = _strategy):
var parsed = _script_collector.parse(parent, inner)
return _create_double(parsed, strategy, null, true)

View file

@ -9,51 +9,59 @@ extends Window
panel_button = $Layout/CPanelButton/ShortcutButton,
}
func _ready():
for key in _ctrls:
var sc_button = _ctrls[key]
sc_button.connect('start_edit', _on_edit_start.bind(sc_button))
sc_button.connect('end_edit', _on_edit_end)
sc_button.connect("start_edit", _on_edit_start.bind(sc_button))
sc_button.connect("end_edit", _on_edit_end)
# show dialog when running scene from editor.
if(get_parent() == get_tree().root):
if get_parent() == get_tree().root:
popup_centered()
# ------------
# Events
# ------------
func _on_Hide_pressed():
hide()
func _on_edit_start(which):
for key in _ctrls:
var sc_button = _ctrls[key]
if(sc_button != which):
if sc_button != which:
sc_button.disable_set(true)
sc_button.disable_clear(true)
func _on_edit_end():
for key in _ctrls:
var sc_button = _ctrls[key]
sc_button.disable_set(false)
sc_button.disable_clear(false)
# ------------
# Public
# ------------
func get_run_all():
return _ctrls.run_all.get_shortcut()
func get_run_current_script():
return _ctrls.run_current_script.get_shortcut()
func get_run_current_inner():
return _ctrls.run_current_inner.get_shortcut()
func get_run_current_test():
return _ctrls.run_current_test.get_shortcut()
func get_panel_button():
return _ctrls.panel_button.get_shortcut()
@ -61,11 +69,11 @@ func get_panel_button():
func save_shortcuts(path):
var f = ConfigFile.new()
f.set_value('main', 'run_all', _ctrls.run_all.get_shortcut())
f.set_value('main', 'run_current_script', _ctrls.run_current_script.get_shortcut())
f.set_value('main', 'run_current_inner', _ctrls.run_current_inner.get_shortcut())
f.set_value('main', 'run_current_test', _ctrls.run_current_test.get_shortcut())
f.set_value('main', 'panel_button', _ctrls.panel_button.get_shortcut())
f.set_value("main", "run_all", _ctrls.run_all.get_shortcut())
f.set_value("main", "run_current_script", _ctrls.run_current_script.get_shortcut())
f.set_value("main", "run_current_inner", _ctrls.run_current_inner.get_shortcut())
f.set_value("main", "run_current_test", _ctrls.run_current_test.get_shortcut())
f.set_value("main", "panel_button", _ctrls.panel_button.get_shortcut())
f.save(path)
@ -75,8 +83,8 @@ func load_shortcuts(path):
var f = ConfigFile.new()
f.load(path)
_ctrls.run_all.set_shortcut(f.get_value('main', 'run_all', emptyShortcut))
_ctrls.run_current_script.set_shortcut(f.get_value('main', 'run_current_script', emptyShortcut))
_ctrls.run_current_inner.set_shortcut(f.get_value('main', 'run_current_inner', emptyShortcut))
_ctrls.run_current_test.set_shortcut(f.get_value('main', 'run_current_test', emptyShortcut))
_ctrls.panel_button.set_shortcut(f.get_value('main', 'panel_button', emptyShortcut))
_ctrls.run_all.set_shortcut(f.get_value("main", "run_all", emptyShortcut))
_ctrls.run_current_script.set_shortcut(f.get_value("main", "run_current_script", emptyShortcut))
_ctrls.run_current_inner.set_shortcut(f.get_value("main", "run_current_inner", emptyShortcut))
_ctrls.run_current_test.set_shortcut(f.get_value("main", "run_current_test", emptyShortcut))
_ctrls.panel_button.set_shortcut(f.get_value("main", "panel_button", emptyShortcut))

View file

@ -1,39 +1,37 @@
@tool
extends Control
const RUNNER_JSON_PATH = 'res://.gut_editor_config.json'
const RESULT_FILE = 'user://.gut_editor.bbcode'
const RESULT_JSON = 'user://.gut_editor.json'
const SHORTCUTS_PATH = 'res://.gut_editor_shortcuts.cfg'
const RUNNER_JSON_PATH = "res://.gut_editor_config.json"
const RESULT_FILE = "user://.gut_editor.bbcode"
const RESULT_JSON = "user://.gut_editor.json"
const SHORTCUTS_PATH = "res://.gut_editor_shortcuts.cfg"
var TestScript = load('res://addons/gut/test.gd')
var GutConfigGui = load('res://addons/gut/gui/gut_config_gui.gd')
var ScriptTextEditors = load('res://addons/gut/gui/script_text_editor_controls.gd')
var TestScript = load("res://addons/gut/test.gd")
var GutConfigGui = load("res://addons/gut/gui/gut_config_gui.gd")
var ScriptTextEditors = load("res://addons/gut/gui/script_text_editor_controls.gd")
var _interface = null;
var _is_running = false;
var _gut_config = load('res://addons/gut/gut_config.gd').new()
var _interface = null
var _is_running = false
var _gut_config = load("res://addons/gut/gut_config.gd").new()
var _gut_config_gui = null
var _gut_plugin = null
var _light_color = Color(0, 0, 0, .5)
var _panel_button = null
var _last_selected_path = null
@onready var _ctrls = {
output = $layout/RSplit/CResults/TabBar/OutputText.get_rich_text_edit(),
output_ctrl = $layout/RSplit/CResults/TabBar/OutputText,
run_button = $layout/ControlBar/RunAll,
shortcuts_button = $layout/ControlBar/Shortcuts,
settings_button = $layout/ControlBar/Settings,
run_results_button = $layout/ControlBar/RunResultsBtn,
output_button = $layout/ControlBar/OutputBtn,
settings = $layout/RSplit/sc/Settings,
shortcut_dialog = $BottomPanelShortcuts,
light = $layout/RSplit/CResults/ControlBar/Light3D,
results = {
results =
{
bar = $layout/RSplit/CResults/ControlBar,
passing = $layout/RSplit/CResults/ControlBar/Passing/value,
failing = $layout/RSplit/CResults/ControlBar/Failing/value,
@ -52,27 +50,37 @@ func _init():
func _ready():
_ctrls.results.bar.connect('draw', _on_results_bar_draw.bind(_ctrls.results.bar))
_ctrls.results.bar.connect("draw", _on_results_bar_draw.bind(_ctrls.results.bar))
hide_settings(!_ctrls.settings_button.button_pressed)
_gut_config_gui = GutConfigGui.new(_ctrls.settings)
_gut_config_gui.set_options(_gut_config.options)
_apply_options_to_controls()
_ctrls.shortcuts_button.icon = get_theme_icon('Shortcut', 'EditorIcons')
_ctrls.settings_button.icon = get_theme_icon('Tools', 'EditorIcons')
_ctrls.run_results_button.icon = get_theme_icon('AnimationTrackGroup', 'EditorIcons') # Tree
_ctrls.output_button.icon = get_theme_icon('Font', 'EditorIcons')
_ctrls.shortcuts_button.icon = get_theme_icon("Shortcut", "EditorIcons")
_ctrls.settings_button.icon = get_theme_icon("Tools", "EditorIcons")
_ctrls.run_results_button.icon = get_theme_icon("AnimationTrackGroup", "EditorIcons") # Tree
_ctrls.output_button.icon = get_theme_icon("Font", "EditorIcons")
_ctrls.run_results.set_output_control(_ctrls.output_ctrl)
_ctrls.run_results.set_font(
_gut_config.options.panel_options.font_name,
_gut_config.options.panel_options.font_size)
(
_ctrls
. run_results
. set_font(
_gut_config.options.panel_options.font_name, _gut_config.options.panel_options.font_size
)
)
var check_import = load('res://addons/gut/images/red.png')
if(check_import == null):
_ctrls.run_results.add_centered_text("GUT got some new images that are not imported yet. Please restart Godot.")
print('GUT got some new images that are not imported yet. Please restart Godot.')
var check_import = load("res://addons/gut/images/red.png")
if check_import == null:
(
_ctrls
. run_results
. add_centered_text(
"GUT got some new images that are not imported yet. Please restart Godot."
)
)
print("GUT got some new images that are not imported yet. Please restart Godot.")
else:
_ctrls.run_results.add_centered_text("Let's run some tests!")
@ -86,24 +94,30 @@ func _apply_options_to_controls():
_ctrls.output_ctrl.set_all_fonts(_gut_config.options.panel_options.font_name)
_ctrls.output_ctrl.set_font_size(_gut_config.options.panel_options.font_size)
_ctrls.run_results.set_font(
_gut_config.options.panel_options.font_name,
_gut_config.options.panel_options.font_size)
(
_ctrls
. run_results
. set_font(
_gut_config.options.panel_options.font_name, _gut_config.options.panel_options.font_size
)
)
_ctrls.run_results.set_show_orphans(!_gut_config.options.hide_orphans)
func _process(delta):
if(_is_running):
if(!_interface.is_playing_scene()):
if _is_running:
if !_interface.is_playing_scene():
_is_running = false
_ctrls.output_ctrl.add_text("\ndone")
load_result_output()
_gut_plugin.make_bottom_panel_item_visible(self)
# ---------------
# Private
# ---------------
func load_shortcuts():
_ctrls.shortcut_dialog.load_shortcuts(SHORTCUTS_PATH)
_apply_shortcuts()
@ -111,7 +125,7 @@ func load_shortcuts():
func _is_test_script(script):
var from = script.get_base_script()
while(from and from.resource_path != 'res://addons/gut/test.gd'):
while from and from.resource_path != "res://addons/gut/test.gd":
from = from.get_base_script()
return from != null
@ -121,7 +135,7 @@ func _show_errors(errs):
_ctrls.output_ctrl.clear()
var text = "Cannot run tests, you have a configuration error:\n"
for e in errs:
text += str('* ', e, "\n")
text += str("* ", e, "\n")
text += "Check your settings ----->"
_ctrls.output_ctrl.add_text(text)
hide_output_text(false)
@ -136,39 +150,40 @@ func _save_config():
_gut_config.options.panel_options.use_colors = _ctrls.output_ctrl.get_use_colors()
var w_result = _gut_config.write_options(RUNNER_JSON_PATH)
if(w_result != OK):
push_error(str('Could not write options to ', RUNNER_JSON_PATH, ': ', w_result))
return;
if w_result != OK:
push_error(str("Could not write options to ", RUNNER_JSON_PATH, ": ", w_result))
return
func _run_tests():
var issues = _gut_config_gui.get_config_issues()
if(issues.size() > 0):
if issues.size() > 0:
_show_errors(issues)
return
write_file(RESULT_FILE, 'Run in progress')
write_file(RESULT_FILE, "Run in progress")
_save_config()
_apply_options_to_controls()
_ctrls.output_ctrl.clear()
_ctrls.run_results.clear()
_ctrls.run_results.add_centered_text('Running...')
_ctrls.run_results.add_centered_text("Running...")
_interface.play_custom_scene('res://addons/gut/gui/GutRunner.tscn')
_interface.play_custom_scene("res://addons/gut/gui/GutRunner.tscn")
_is_running = true
_ctrls.output_ctrl.add_text('Running...')
_ctrls.output_ctrl.add_text("Running...")
func _apply_shortcuts():
_ctrls.run_button.shortcut = _ctrls.shortcut_dialog.get_run_all()
_ctrls.run_at_cursor.get_script_button().shortcut = \
_ctrls.shortcut_dialog.get_run_current_script()
_ctrls.run_at_cursor.get_inner_button().shortcut = \
_ctrls.shortcut_dialog.get_run_current_inner()
_ctrls.run_at_cursor.get_test_button().shortcut = \
_ctrls.shortcut_dialog.get_run_current_test()
_ctrls.run_at_cursor.get_script_button().shortcut = (
_ctrls . shortcut_dialog . get_run_current_script()
)
_ctrls.run_at_cursor.get_inner_button().shortcut = (
_ctrls . shortcut_dialog . get_run_current_inner()
)
_ctrls.run_at_cursor.get_test_button().shortcut = _ctrls.shortcut_dialog.get_run_current_test()
_panel_button.shortcut = _ctrls.shortcut_dialog.get_panel_button()
@ -194,7 +209,7 @@ func _on_Light_draw():
func _on_editor_script_changed(script):
if(script):
if script:
set_current_script(script)
@ -205,10 +220,12 @@ func _on_RunAll_pressed():
func _on_Shortcuts_pressed():
_ctrls.shortcut_dialog.popup_centered()
func _on_bottom_panel_shortcuts_visibility_changed():
_apply_shortcuts()
_ctrls.shortcut_dialog.save_shortcuts(SHORTCUTS_PATH)
func _on_RunAtCursor_run_tests(what):
_gut_config.options.selected = what.script
_gut_config.options.inner_class = what.inner_class
@ -228,7 +245,7 @@ func _on_OutputBtn_pressed():
func _on_RunResultsBtn_pressed():
hide_result_tree(! _ctrls.run_results_button.button_pressed)
hide_result_tree(!_ctrls.run_results_button.button_pressed)
_save_config()
@ -237,6 +254,7 @@ func _on_RunResultsBtn_pressed():
func _on_UseColors_pressed():
pass
# ---------------
# Public
# ---------------
@ -251,7 +269,7 @@ func hide_settings(should):
# collapse only collapses the first control, so we move
# settings around to be the collapsed one
if(should):
if should:
s_scroll.get_parent().move_child(s_scroll, 0)
else:
s_scroll.get_parent().move_child(s_scroll, 1)
@ -270,13 +288,13 @@ func load_result_output():
var summary = get_file_as_text(RESULT_JSON)
var test_json_conv = JSON.new()
if (test_json_conv.parse(summary) != OK):
if test_json_conv.parse(summary) != OK:
return
var results = test_json_conv.get_data()
_ctrls.run_results.load_json_results(results)
var summary_json = results['test_scripts']['props']
var summary_json = results["test_scripts"]["props"]
_ctrls.results.passing.text = str(summary_json.passing)
_ctrls.results.passing.get_parent().visible = true
@ -284,22 +302,24 @@ func load_result_output():
_ctrls.results.failing.get_parent().visible = true
_ctrls.results.pending.text = str(summary_json.pending)
_ctrls.results.pending.get_parent().visible = _ctrls.results.pending.text != '0'
_ctrls.results.pending.get_parent().visible = _ctrls.results.pending.text != "0"
_ctrls.results.errors.text = str(summary_json.errors)
_ctrls.results.errors.get_parent().visible = _ctrls.results.errors.text != '0'
_ctrls.results.errors.get_parent().visible = _ctrls.results.errors.text != "0"
_ctrls.results.warnings.text = str(summary_json.warnings)
_ctrls.results.warnings.get_parent().visible = _ctrls.results.warnings.text != '0'
_ctrls.results.warnings.get_parent().visible = _ctrls.results.warnings.text != "0"
_ctrls.results.orphans.text = str(summary_json.orphans)
_ctrls.results.orphans.get_parent().visible = _ctrls.results.orphans.text != '0' and !_gut_config.options.hide_orphans
_ctrls.results.orphans.get_parent().visible = (
_ctrls.results.orphans.text != "0" and !_gut_config.options.hide_orphans
)
if(summary_json.tests == 0):
if summary_json.tests == 0:
_light_color = Color(1, 0, 0, .75)
elif(summary_json.failures != 0):
elif summary_json.failures != 0:
_light_color = Color(1, 0, 0, .75)
elif(summary_json.pending != 0):
elif summary_json.pending != 0:
_light_color = Color(1, 1, 0, .75)
else:
_light_color = Color(0, 1, 0, .75)
@ -308,8 +328,8 @@ func load_result_output():
func set_current_script(script):
if(script):
if(_is_test_script(script)):
if script:
if _is_test_script(script):
var file = script.resource_path.get_file()
_last_selected_path = script.resource_path.get_file()
_ctrls.run_at_cursor.activate_for_script(script.resource_path)
@ -317,7 +337,11 @@ func set_current_script(script):
func set_interface(value):
_interface = value
_interface.get_script_editor().connect("editor_script_changed",Callable(self,'_on_editor_script_changed'))
(
_interface
. get_script_editor()
. connect("editor_script_changed", Callable(self, "_on_editor_script_changed"))
)
var ste = ScriptTextEditors.new(_interface.get_script_editor())
_ctrls.run_results.set_interface(_interface)
@ -333,14 +357,15 @@ func set_plugin(value):
func set_panel_button(value):
_panel_button = value
# ------------------------------------------------------------------------------
# Write a file.
# ------------------------------------------------------------------------------
func write_file(path, content):
var f = FileAccess.open(path, FileAccess.WRITE)
if(f != null):
if f != null:
f.store_string(content)
f = null;
f = null
return FileAccess.get_open_error()
@ -349,9 +374,9 @@ func write_file(path, content):
# Returns the text of a file or an empty string if the file could not be opened.
# ------------------------------------------------------------------------------
func get_file_as_text(path):
var to_return = ''
var to_return = ""
var f = FileAccess.open(path, FileAccess.READ)
if(f != null):
if f != null:
to_return = f.get_as_text()
f = null
return to_return
@ -361,7 +386,7 @@ func get_file_as_text(path):
# return if_null if value is null otherwise return value
# ------------------------------------------------------------------------------
func nvl(value, if_null):
if(value == null):
if value == null:
return if_null
else:
return value

View file

@ -1,15 +1,15 @@
extends Node2D
var Gut = load('res://addons/gut/gut.gd')
var ResultExporter = load('res://addons/gut/result_exporter.gd')
var GutConfig = load('res://addons/gut/gut_config.gd')
var Gut = load("res://addons/gut/gut.gd")
var ResultExporter = load("res://addons/gut/result_exporter.gd")
var GutConfig = load("res://addons/gut/gut_config.gd")
const RUNNER_JSON_PATH = 'res://.gut_editor_config.json'
const RESULT_FILE = 'user://.gut_editor.bbcode'
const RESULT_JSON = 'user://.gut_editor.json'
const RUNNER_JSON_PATH = "res://.gut_editor_config.json"
const RESULT_FILE = "user://.gut_editor.bbcode"
const RESULT_JSON = "user://.gut_editor.json"
var _gut_config = null
var _gut = null;
var _gut = null
var _wrote_results = false
# Flag for when this is being used at the command line. Otherwise it is
# assumed this is being used by the panel and being launched with
@ -21,55 +21,63 @@ var _cmdln_mode = false
var auto_run_tests = true
func _ready():
if(_gut_config == null):
if _gut_config == null:
_gut_config = GutConfig.new()
_gut_config.load_panel_options(RUNNER_JSON_PATH)
# The command line will call run_tests on its own. When used from the panel
# we have to kick off the tests ourselves b/c there's no way I know of to
# interact with the scene that was run via play_custom_scene.
if(!_cmdln_mode and auto_run_tests):
call_deferred('run_tests')
if !_cmdln_mode and auto_run_tests:
call_deferred("run_tests")
func run_tests(show_gui=true):
if(_gut == null):
func run_tests(show_gui = true):
if _gut == null:
get_gut()
_setup_gui(show_gui)
_gut.add_children_to = self
if(_gut_config.options.gut_on_top):
if _gut_config.options.gut_on_top:
_gut_layer.add_child(_gut)
else:
add_child(_gut)
if(!_cmdln_mode):
_gut.end_run.connect(_on_tests_finished.bind(_gut_config.options.should_exit, _gut_config.options.should_exit_on_success))
if !_cmdln_mode:
(
_gut
. end_run
. connect(
_on_tests_finished.bind(
_gut_config.options.should_exit, _gut_config.options.should_exit_on_success
)
)
)
_gut_config.config_gut(_gut)
var run_rest_of_scripts = _gut_config.options.unit_test_name == ''
var run_rest_of_scripts = _gut_config.options.unit_test_name == ""
_gut.test_scripts(run_rest_of_scripts)
func _setup_gui(show_gui):
if(show_gui):
if show_gui:
_gui.gut = _gut
var printer = _gut.logger.get_printer('gui')
var printer = _gut.logger.get_printer("gui")
printer.set_textbox(_gui.get_textbox())
else:
_gut.logger.disable_printer('gui', true)
_gut.logger.disable_printer("gui", true)
_gui.visible = false
var opts = _gut_config.options
_gui.set_font_size(opts.font_size)
_gui.set_font(opts.font_name)
if(opts.font_color != null and opts.font_color.is_valid_html_color()):
if opts.font_color != null and opts.font_color.is_valid_html_color():
_gui.set_default_font_color(Color(opts.font_color))
if(opts.background_color != null and opts.background_color.is_valid_html_color()):
if opts.background_color != null and opts.background_color.is_valid_html_color():
_gui.set_background_color(Color(opts.background_color))
#_tester.set_modulate(Color(1.0, 1.0, 1.0, min(1.0, float(opts.opacity) / 100)))
@ -79,16 +87,15 @@ func _setup_gui(show_gui):
# _tester.get_gui().compact_mode(true)
func _write_results():
var content = _gui.get_textbox().text #_gut.logger.get_gui_bbcode()
var f = FileAccess.open(RESULT_FILE, FileAccess.WRITE)
if(f != null):
if f != null:
f.store_string(content)
f.close()
else:
push_error('Could not save bbcode, result = ', FileAccess.get_open_error())
push_error("Could not save bbcode, result = ", FileAccess.get_open_error())
var exporter = ResultExporter.new()
var f_result = exporter.write_json_file(_gut, RESULT_JSON)
@ -96,21 +103,21 @@ func _write_results():
func _exit_tree():
if(!_wrote_results and !_cmdln_mode):
if !_wrote_results and !_cmdln_mode:
_write_results()
func _on_tests_finished(should_exit, should_exit_on_success):
_write_results()
if(should_exit):
if should_exit:
get_tree().quit()
elif(should_exit_on_success and _gut.get_fail_count() == 0):
elif should_exit_on_success and _gut.get_fail_count() == 0:
get_tree().quit()
func get_gut():
if(_gut == null):
if _gut == null:
_gut = Gut.new()
return _gut

View file

@ -1,32 +1,37 @@
extends VBoxContainer
@tool
class SearchResults:
var L = 0
var C = 0
var positions = []
var te = null
var _last_term = ''
var _last_term = ""
func _search_te(text, start_position, flags=0):
func _search_te(text, start_position, flags = 0):
var start_pos = start_position
if(start_pos[L] < 0 or start_pos[L] > te.get_line_count()):
if start_pos[L] < 0 or start_pos[L] > te.get_line_count():
start_pos[L] = 0
if(start_pos[C] < 0):
if start_pos[C] < 0:
start_pos[L] = 0
var result = te.search(text, flags, start_pos[L], start_pos[C])
if(result.size() == 2 and result[L] == start_position[L] and
result[C] == start_position[C] and text == _last_term):
if(flags == TextEdit.SEARCH_BACKWARDS):
if (
result.size() == 2
and result[L] == start_position[L]
and result[C] == start_position[C]
and text == _last_term
):
if flags == TextEdit.SEARCH_BACKWARDS:
result[C] -= 1
else:
result[C] += 1
result = _search_te(text, result, flags)
L = result.y
C = result.x
elif(result.size() == 2):
elif result.size() == 2:
te.scroll_vertical = result[L]
te.select(result[L], result[C], result[L], result[C] + text.length())
te.set_caret_column(result[C])
@ -67,12 +72,13 @@ class SearchResults:
var last_pos = [0, 0]
positions.clear()
while(found):
while found:
c_pos = te.search(text, 0, c_pos[L], c_pos[C])
if(c_pos.size() > 0 and
(c_pos[L] > last_pos[L] or
(c_pos[L] == last_pos[L] and c_pos[C] > last_pos[C]))):
if (
c_pos.size() > 0
and (c_pos[L] > last_pos[L] or (c_pos[L] == last_pos[L] and c_pos[C] > last_pos[C]))
):
positions.append([c_pos[L], c_pos[C]])
c_pos[C] += 1
last_pos = c_pos
@ -80,42 +86,41 @@ class SearchResults:
found = false
@onready var _ctrls = {
output = $Output,
copy_button = $Toolbar/CopyButton,
use_colors = $Toolbar/UseColors,
clear_button = $Toolbar/ClearButton,
word_wrap = $Toolbar/WordWrap,
show_search = $Toolbar/ShowSearch,
search_bar = {
search_bar =
{
bar = $Search,
search_term = $Search/SearchTerm,
}
}
var _sr = SearchResults.new()
func _test_running_setup():
_ctrls.use_colors.text = 'use colors'
_ctrls.show_search.text = 'search'
_ctrls.word_wrap.text = 'ww'
_ctrls.use_colors.text = "use colors"
_ctrls.show_search.text = "search"
_ctrls.word_wrap.text = "ww"
set_all_fonts("CourierPrime")
set_font_size(20)
load_file('user://.gut_editor.bbcode')
load_file("user://.gut_editor.bbcode")
func _ready():
_sr.te = _ctrls.output
_ctrls.use_colors.icon = get_theme_icon('RichTextEffect', 'EditorIcons')
_ctrls.show_search.icon = get_theme_icon('Search', 'EditorIcons')
_ctrls.word_wrap.icon = get_theme_icon('Loop', 'EditorIcons')
_ctrls.use_colors.icon = get_theme_icon("RichTextEffect", "EditorIcons")
_ctrls.show_search.icon = get_theme_icon("Search", "EditorIcons")
_ctrls.word_wrap.icon = get_theme_icon("Loop", "EditorIcons")
_setup_colors()
if(get_parent() == get_tree().root):
if get_parent() == get_tree().root:
_test_running_setup()
@ -125,23 +130,23 @@ func _ready():
func _setup_colors():
_ctrls.output.clear()
var keywords = [
['Failed', Color.RED],
['Passed', Color.GREEN],
['Pending', Color.YELLOW],
['Orphans', Color.YELLOW],
['WARNING', Color.YELLOW],
['ERROR', Color.RED]
["Failed", Color.RED],
["Passed", Color.GREEN],
["Pending", Color.YELLOW],
["Orphans", Color.YELLOW],
["WARNING", Color.YELLOW],
["ERROR", Color.RED]
]
for keyword in keywords:
if (_ctrls.output.syntax_highlighter == null) :
if _ctrls.output.syntax_highlighter == null:
_ctrls.output.syntax_highlighter = CodeHighlighter.new()
_ctrls.output.syntax_highlighter.add_keyword_color(keyword[0], keyword[1])
var f_color = null
if (_ctrls.output.theme == null) :
if _ctrls.output.theme == null:
f_color = get_theme_color("font_color")
else :
else:
f_color = _ctrls.output.theme.font_color
_ctrls.output.add_theme_color_override("font_color_readonly", f_color)
_ctrls.output.add_theme_color_override("function_color", f_color)
@ -151,8 +156,8 @@ func _setup_colors():
func _set_font(font_name, custom_name):
var rtl = _ctrls.output
if(font_name == null):
rtl.set('custom_fonts/' + custom_name, null)
if font_name == null:
rtl.set("custom_fonts/" + custom_name, null)
else:
pass
# cuasing issues in 4.0
@ -184,7 +189,8 @@ func _on_ShowSearch_pressed():
func _on_SearchTerm_focus_entered():
_ctrls.search_bar.search_term.call_deferred('select_all')
_ctrls.search_bar.search_term.call_deferred("select_all")
func _on_SearchNext_pressed():
_sr.find_next(_ctrls.search_bar.search_term.text)
@ -195,63 +201,67 @@ func _on_SearchPrev_pressed():
func _on_SearchTerm_text_changed(new_text):
if(new_text == ''):
if new_text == "":
_ctrls.output.deselect()
else:
_sr.find_next(new_text)
func _on_SearchTerm_text_entered(new_text):
if(Input.is_physical_key_pressed(KEY_SHIFT)):
if Input.is_physical_key_pressed(KEY_SHIFT):
_sr.find_prev(new_text)
else:
_sr.find_next(new_text)
func _on_SearchTerm_gui_input(event):
if(event is InputEventKey and !event.pressed and event.scancode == KEY_ESCAPE):
if event is InputEventKey and !event.pressed and event.scancode == KEY_ESCAPE:
show_search(false)
func _on_WordWrap_pressed():
_ctrls.output.wrap_enabled = _ctrls.word_wrap.pressed
_ctrls.output.queue_redraw()
# ------------------
# Public
# ------------------
func show_search(should):
_ctrls.search_bar.bar.visible = should
if(should):
if should:
_ctrls.search_bar.search_term.grab_focus()
_ctrls.search_bar.search_term.select_all()
_ctrls.show_search.button_pressed = should
func search(text, start_pos, highlight=true):
func search(text, start_pos, highlight = true):
return _sr.find_next(text)
func copy_to_clipboard():
var selected = _ctrls.output.get_selection_text()
if(selected != ''):
if selected != "":
OS.clipboard = selected
else:
OS.clipboard = _ctrls.output.text
func clear():
_ctrls.output.text = ''
_ctrls.output.text = ""
func set_all_fonts(base_name):
if(base_name == 'Default'):
_set_font(null, 'font')
if base_name == "Default":
_set_font(null, "font")
# _set_font(null, 'normal_font')
# _set_font(null, 'bold_font')
# _set_font(null, 'italics_font')
# _set_font(null, 'bold_italics_font')
else:
_set_font(base_name + '-Regular', 'font')
_set_font(base_name + "-Regular", "font")
# _set_font(base_name + '-Regular', 'normal_font')
# _set_font(base_name + '-Bold', 'bold_font')
# _set_font(base_name + '-Italic', 'italics_font')
@ -260,8 +270,10 @@ func set_all_fonts(base_name):
func set_font_size(new_size):
var rtl = _ctrls.output
if(rtl.get('custom_fonts/font') != null):
rtl.get('custom_fonts/font').size = new_size
if rtl.get("custom_fonts/font") != null:
rtl.get("custom_fonts/font").size = new_size
# rtl.get('custom_fonts/bold_italics_font').size = new_size
# rtl.get('custom_fonts/bold_font').size = new_size
# rtl.get('custom_fonts/italics_font').size = new_size
@ -273,7 +285,7 @@ func set_use_colors(value):
func get_use_colors():
return false;
return false
func get_rich_text_edit():
@ -281,20 +293,19 @@ func get_rich_text_edit():
func load_file(path):
var f = FileAccess.open(path, FileAccess.READ)
if(f == null):
if f == null:
return
var t = f.get_as_text()
f.close()
_ctrls.output.text = t
_ctrls.output.scroll_vertical = _ctrls.output.get_line_count()
_ctrls.output.set_deferred('scroll_vertical', _ctrls.output.get_line_count())
_ctrls.output.set_deferred("scroll_vertical", _ctrls.output.get_line_count())
func add_text(text):
if(is_inside_tree()):
if is_inside_tree():
_ctrls.output.text += text

View file

@ -1,8 +1,7 @@
@tool
extends Control
var ScriptTextEditors = load('res://addons/gut/gui/script_text_editor_controls.gd')
var ScriptTextEditors = load("res://addons/gut/gui/script_text_editor_controls.gd")
@onready var _ctrls = {
btn_script = $HBox/BtnRunScript,
@ -28,17 +27,18 @@ func _ready():
_ctrls.btn_inner.visible = false
_ctrls.btn_method.visible = false
# ----------------
# Private
# ----------------
func _set_editor(which):
_last_line = -1
if(_cur_editor != null and _cur_editor.get_ref()):
_cur_editor.get_ref().disconnect('cursor_changed',Callable(self,'_on_cursor_changed'))
if _cur_editor != null and _cur_editor.get_ref():
_cur_editor.get_ref().disconnect("cursor_changed", Callable(self, "_on_cursor_changed"))
if(which != null):
if which != null:
_cur_editor = weakref(which)
which.connect('cursor_changed',Callable(self,'_on_cursor_changed'),[which])
which.connect("cursor_changed", Callable(self, "_on_cursor_changed"), [which])
_last_line = which.get_caret_line()
_last_info = _editors.get_line_info()
@ -64,14 +64,16 @@ func _update_buttons(info):
# first time.
call_deferred("_update_size")
func _update_size():
custom_minimum_size.x = _ctrls.btn_method.size.x + _ctrls.btn_method.rect_position.x
# ----------------
# Events
# ----------------
func _on_cursor_changed(which):
if(which.get_caret_line() != _last_line):
if which.get_caret_line() != _last_line:
_last_line = which.get_caret_line()
_last_info = _editors.get_line_info()
_update_buttons(_last_info)
@ -147,6 +149,3 @@ func search_current_editor_for_text(txt):
to_return = result[TextEdit.SEARCH_RESULT_LINE]
return to_return

View file

@ -2,7 +2,7 @@ extends Control
@tool
var _interface = null
var _utils = load('res://addons/gut/utils.gd').new()
var _utils = load("res://addons/gut/utils.gd").new()
var _hide_passing = true
var _font = null
var _font_size = null
@ -15,9 +15,9 @@ var _output_control = null
const _col_1_bg_color = Color(0, 0, 0, .1)
var _icons = {
red = load('res://addons/gut/images/red.png'),
green = load('res://addons/gut/images/green.png'),
yellow = load('res://addons/gut/images/yellow.png'),
red = load("res://addons/gut/images/red.png"),
green = load("res://addons/gut/images/green.png"),
yellow = load("res://addons/gut/images/yellow.png"),
}
signal search_for_text(text)
@ -26,7 +26,8 @@ signal search_for_text(text)
tree = $VBox/Output/Scroll/Tree,
lbl_overlay = $VBox/Output/OverlayMessage,
chk_hide_passing = $VBox/Toolbar/HidePassing,
toolbar = {
toolbar =
{
toolbar = $VBox/Toolbar,
collapse = $VBox/Toolbar/Collapse,
collapse_all = $VBox/Toolbar/CollapseAll,
@ -38,31 +39,32 @@ signal search_for_text(text)
}
}
func _test_running_setup():
_hide_passing = true
_show_orphans = true
var _gut_config = load('res://addons/gut/gut_config.gd').new()
_gut_config.load_panel_options('res://.gut_editor_config.json')
var _gut_config = load("res://addons/gut/gut_config.gd").new()
_gut_config.load_panel_options("res://.gut_editor_config.json")
set_font(
_gut_config.options.panel_options.font_name,
_gut_config.options.panel_options.font_size)
_gut_config.options.panel_options.font_name, _gut_config.options.panel_options.font_size
)
_ctrls.toolbar.hide_passing.text = '[hp]'
load_json_file('user://.gut_editor.json')
_ctrls.toolbar.hide_passing.text = "[hp]"
load_json_file("user://.gut_editor.json")
func _set_toolbutton_icon(btn, icon_name, text):
if(Engine.is_editor_hint()):
btn.icon = get_theme_icon(icon_name, 'EditorIcons')
if Engine.is_editor_hint():
btn.icon = get_theme_icon(icon_name, "EditorIcons")
else:
btn.text = str('[', text, ']')
btn.text = str("[", text, "]")
func _ready():
var f = null
if ($FontSampler.get_label_settings() == null) :
if $FontSampler.get_label_settings() == null:
f = get_theme_default_font()
else :
else:
f = $FontSampler.get_label_settings().font
var s_size = f.get_string_size("000 of 000 passed")
_root = _ctrls.tree.create_item()
@ -72,37 +74,49 @@ func _ready():
_ctrls.tree.set_column_expand(1, false)
_ctrls.tree.set_column_custom_minimum_width(1, s_size.x)
_set_toolbutton_icon(_ctrls.toolbar.collapse, 'CollapseTree', 'c')
_set_toolbutton_icon(_ctrls.toolbar.collapse_all, 'CollapseTree', 'c')
_set_toolbutton_icon(_ctrls.toolbar.expand, 'ExpandTree', 'e')
_set_toolbutton_icon(_ctrls.toolbar.expand_all, 'ExpandTree', 'e')
_set_toolbutton_icon(_ctrls.toolbar.show_script, 'Script', 'ss')
_set_toolbutton_icon(_ctrls.toolbar.scroll_output, 'Font', 'so')
_set_toolbutton_icon(_ctrls.toolbar.collapse, "CollapseTree", "c")
_set_toolbutton_icon(_ctrls.toolbar.collapse_all, "CollapseTree", "c")
_set_toolbutton_icon(_ctrls.toolbar.expand, "ExpandTree", "e")
_set_toolbutton_icon(_ctrls.toolbar.expand_all, "ExpandTree", "e")
_set_toolbutton_icon(_ctrls.toolbar.show_script, "Script", "ss")
_set_toolbutton_icon(_ctrls.toolbar.scroll_output, "Font", "so")
_ctrls.toolbar.hide_passing.set('custom_icons/checked', get_theme_icon('GuiVisibilityHidden', 'EditorIcons'))
_ctrls.toolbar.hide_passing.set('custom_icons/unchecked', get_theme_icon('GuiVisibilityVisible', 'EditorIcons'))
(
_ctrls
. toolbar
. hide_passing
. set("custom_icons/checked", get_theme_icon("GuiVisibilityHidden", "EditorIcons"))
)
(
_ctrls
. toolbar
. hide_passing
. set("custom_icons/unchecked", get_theme_icon("GuiVisibilityVisible", "EditorIcons"))
)
if(get_parent() == get_tree().root):
if get_parent() == get_tree().root:
_test_running_setup()
call_deferred('_update_min_width')
call_deferred("_update_min_width")
func _update_min_width():
custom_minimum_size.x = _ctrls.toolbar.toolbar.size.x
func _open_file(path, line_number):
if(_interface == null):
print('Too soon, wait a bit and try again.')
if _interface == null:
print("Too soon, wait a bit and try again.")
return
var r = load(path)
if(line_number != -1):
if line_number != -1:
_interface.edit_script(r, line_number)
else:
_interface.edit_script(r)
if(_ctrls.toolbar.show_script.pressed):
_interface.set_main_screen_editor('Script')
if _ctrls.toolbar.show_script.pressed:
_interface.set_main_screen_editor("Script")
func _add_script_tree_item(script_path, script_json):
@ -111,19 +125,20 @@ func _add_script_tree_item(script_path, script_json):
var item_text = script_path
var parent = _root
if(path_info.inner_class != ''):
if path_info.inner_class != "":
parent = _find_script_item_with_path(path_info.path)
item_text = path_info.inner_class
if(parent == null):
if parent == null:
parent = _add_script_tree_item(path_info.path, {})
var item = _ctrls.tree.create_item(parent)
item.set_text(0, item_text)
var meta = {
"type":"script",
"path":path_info.path,
"inner_class":path_info.inner_class,
"json":script_json}
"type": "script",
"path": path_info.path,
"inner_class": path_info.inner_class,
"json": script_json
}
item.set_metadata(0, meta)
item.set_custom_bg_color(1, _col_1_bg_color)
@ -135,7 +150,7 @@ func _add_assert_item(text, icon, parent_item):
var assert_item = _ctrls.tree.create_item(parent_item)
assert_item.set_icon_max_width(0, _max_icon_width)
assert_item.set_text(0, text)
assert_item.set_metadata(0, {"type":"assert"})
assert_item.set_metadata(0, {"type": "assert"})
assert_item.set_icon(0, icon)
assert_item.set_custom_bg_color(1, _col_1_bg_color)
@ -145,12 +160,12 @@ func _add_assert_item(text, icon, parent_item):
func _add_test_tree_item(test_name, test_json, script_item):
# print(' * adding test ', test_name)
var no_orphans_to_show = !_show_orphans or (_show_orphans and test_json.orphans == 0)
if(_hide_passing and test_json['status'] == 'pass' and no_orphans_to_show):
if _hide_passing and test_json["status"] == "pass" and no_orphans_to_show:
return
var item = _ctrls.tree.create_item(script_item)
var status = test_json['status']
var meta = {"type":"test", "json":test_json}
var status = test_json["status"]
var meta = {"type": "test", "json": test_json}
item.set_text(0, test_name)
item.set_text(1, status)
@ -160,40 +175,39 @@ func _add_test_tree_item(test_name, test_json, script_item):
item.set_metadata(0, meta)
item.set_icon_max_width(0, _max_icon_width)
var orphan_text = 'orphans'
if(test_json.orphans == 1):
orphan_text = 'orphan'
orphan_text = str(test_json.orphans, ' ', orphan_text)
var orphan_text = "orphans"
if test_json.orphans == 1:
orphan_text = "orphan"
orphan_text = str(test_json.orphans, " ", orphan_text)
if(status == 'pass' and no_orphans_to_show):
if status == "pass" and no_orphans_to_show:
item.set_icon(0, _icons.green)
elif(status == 'pass' and !no_orphans_to_show):
elif status == "pass" and !no_orphans_to_show:
item.set_icon(0, _icons.yellow)
item.set_text(1, orphan_text)
elif(status == 'fail'):
elif status == "fail":
item.set_icon(0, _icons.red)
else:
item.set_icon(0, _icons.yellow)
if(!_hide_passing):
if !_hide_passing:
for passing in test_json.passing:
_add_assert_item('pass: ' + passing, _icons.green, item)
_add_assert_item("pass: " + passing, _icons.green, item)
for failure in test_json.failing:
_add_assert_item("fail: " + failure.replace("\n", ''), _icons.red, item)
_add_assert_item("fail: " + failure.replace("\n", ""), _icons.red, item)
for pending in test_json.pending:
_add_assert_item("pending: " + pending.replace("\n", ''), _icons.yellow, item)
_add_assert_item("pending: " + pending.replace("\n", ""), _icons.yellow, item)
if(status != 'pass' and !no_orphans_to_show):
if status != "pass" and !no_orphans_to_show:
_add_assert_item(orphan_text, _icons.yellow, item)
return item
func _load_result_tree(j):
var scripts = j['test_scripts']['scripts']
var scripts = j["test_scripts"]["scripts"]
var script_keys = scripts.keys()
# if we made it here, the json is valid and we did something, otherwise the
# 'nothing to see here' should be visible.
@ -201,30 +215,30 @@ func _load_result_tree(j):
var _last_script_item = null
for key in script_keys:
var tests = scripts[key]['tests']
var tests = scripts[key]["tests"]
var test_keys = tests.keys()
var s_item = _add_script_tree_item(key, scripts[key])
var bad_count = 0
for test_key in test_keys:
var t_item = _add_test_tree_item(test_key, tests[test_key], s_item)
if(tests[test_key].status != 'pass'):
if tests[test_key].status != "pass":
bad_count += 1
elif(t_item != null):
elif t_item != null:
t_item.collapsed = true
# get_children returns the first child or null. its a dumb name.
if(s_item.get_children() == null):
if s_item.get_children() == null:
# var m = s_item.get_metadata(0)
# print('!! Deleting ', m.path, ' ', m.inner_class)
s_item.free()
else:
var total_text = str(test_keys.size(), ' passed')
var total_text = str(test_keys.size(), " passed")
# s_item.set_text_alignment(1, s_item.ALIGN_LEFT)
if(bad_count == 0):
if bad_count == 0:
s_item.collapsed = true
else:
total_text = str(test_keys.size() - bad_count, ' of ', test_keys.size(), ' passed')
total_text = str(test_keys.size() - bad_count, " of ", test_keys.size(), " passed")
s_item.set_text(1, total_text)
_free_childless_scripts()
@ -235,7 +249,7 @@ func _free_childless_scripts():
var items = _root.get_children()
for item in items:
var next_item = item.get_next()
if(item.get_children() == null):
if item.get_children() == null:
item.free()
item = next_item
@ -245,9 +259,9 @@ func _find_script_item_with_path(path):
var to_return = null
var idx = 0
while(idx < items.size() and to_return == null):
while idx < items.size() and to_return == null:
var item = items[idx]
if(item.get_metadata(0).path == path):
if item.get_metadata(0).path == path:
to_return = item
else:
idx += 1
@ -257,21 +271,18 @@ func _find_script_item_with_path(path):
func _get_line_number_from_assert_msg(msg):
var line = -1
if(msg.find('at line') > 0):
if msg.find("at line") > 0:
line = msg.split("at line")[-1].split(" ")[-1].to_int()
return line
func _get_path_and_inner_class_name_from_test_path(path):
var to_return = {
path = '',
inner_class = ''
}
var to_return = {path = "", inner_class = ""}
to_return.path = path
if !path.ends_with('.gd'):
var loc = path.find('.gd')
to_return.inner_class = path.split('.')[-1]
if !path.ends_with(".gd"):
var loc = path.find(".gd")
to_return.inner_class = path.split(".")[-1]
to_return.path = path.substr(0, loc + 3)
return to_return
@ -279,37 +290,37 @@ func _get_path_and_inner_class_name_from_test_path(path):
func _handle_tree_item_select(item, force_scroll):
var item_type = item.get_metadata(0).type
var path = '';
var line = -1;
var method_name = ''
var inner_class = ''
var path = ""
var line = -1
var method_name = ""
var inner_class = ""
if(item_type == 'test'):
if item_type == "test":
var s_item = item.get_parent()
path = s_item.get_metadata(0)['path']
inner_class = s_item.get_metadata(0)['inner_class']
path = s_item.get_metadata(0)["path"]
inner_class = s_item.get_metadata(0)["inner_class"]
line = -1
method_name = item.get_text(0)
elif(item_type == 'assert'):
elif item_type == "assert":
var s_item = item.get_parent().get_parent()
path = s_item.get_metadata(0)['path']
inner_class = s_item.get_metadata(0)['inner_class']
path = s_item.get_metadata(0)["path"]
inner_class = s_item.get_metadata(0)["inner_class"]
line = _get_line_number_from_assert_msg(item.get_text(0))
method_name = item.get_parent().get_text(0)
elif(item_type == 'script'):
path = item.get_metadata(0)['path']
if(item.get_parent() != _root):
elif item_type == "script":
path = item.get_metadata(0)["path"]
if item.get_parent() != _root:
inner_class = item.get_text(0)
line = -1
method_name = ''
method_name = ""
else:
return
var path_info = _get_path_and_inner_class_name_from_test_path(path)
if(force_scroll or _ctrls.toolbar.show_script.pressed):
if force_scroll or _ctrls.toolbar.show_script.pressed:
_goto_code(path, line, method_name, inner_class)
if(force_scroll or _ctrls.toolbar.scroll_output.pressed):
if force_scroll or _ctrls.toolbar.scroll_output.pressed:
_goto_output(path, method_name, inner_class)
@ -327,9 +338,9 @@ func _get_line_number_for_seq_search(search_strings, te):
var i = 0
var string_found = true
while(i < search_strings.size() and string_found):
while i < search_strings.size() and string_found:
result = te.search(search_strings[i], s_flags, line.y, line.x)
if(result.x != -1):
if result.x != -1:
line = result
else:
string_found = false
@ -338,55 +349,56 @@ func _get_line_number_for_seq_search(search_strings, te):
return line.y
func _goto_code(path, line, method_name='', inner_class =''):
if(_interface == null):
print('going to ', [path, line, method_name, inner_class])
func _goto_code(path, line, method_name = "", inner_class = ""):
if _interface == null:
print("going to ", [path, line, method_name, inner_class])
return
_open_file(path, line)
if(line == -1):
if line == -1:
var search_strings = []
if(inner_class != ''):
if inner_class != "":
search_strings.append(inner_class)
if(method_name != ''):
if method_name != "":
search_strings.append(method_name)
line = _get_line_number_for_seq_search(search_strings, _editors.get_current_text_edit())
if(line != -1):
if line != -1:
_interface.get_script_editor().goto_line(line)
func _goto_output(path, method_name, inner_class):
if(_output_control == null):
if _output_control == null:
return
var search_strings = [path]
if(inner_class != ''):
if inner_class != "":
search_strings.append(inner_class)
if(method_name != ''):
if method_name != "":
search_strings.append(method_name)
var line = _get_line_number_for_seq_search(search_strings, _output_control.get_rich_text_edit())
if(line != -1):
if line != -1:
_output_control.scroll_to_line(line)
func _show_all_passed():
if(_root.get_children() == null):
add_centered_text('Everything passed!')
if _root.get_children() == null:
add_centered_text("Everything passed!")
func _set_collapsed_on_all(item, value):
if(item == _root):
if item == _root:
var node = _root.get_children()
while(node != null):
node.call_recursive('set_collapsed', value)
while node != null:
node.call_recursive("set_collapsed", value)
node = node.get_next()
else:
item.call_recursive('set_collapsed', value)
item.call_recursive("set_collapsed", value)
# --------------
# Events
@ -396,16 +408,17 @@ func _on_Tree_item_selected():
var item = _ctrls.tree.get_selected()
_handle_tree_item_select(item, false)
# it just looks better if the left is always selected.
if(item.is_selected(1)):
if item.is_selected(1):
item.deselect(1)
item.select(0)
func _on_Tree_item_activated():
# force scroll
print('double clicked')
print("double clicked")
_handle_tree_item_select(_ctrls.tree.get_selected(), true)
func _on_Collapse_pressed():
collapse_selected()
@ -425,29 +438,39 @@ func _on_ExpandAll_pressed():
func _on_Hide_Passing_pressed():
_hide_passing = _ctrls.toolbar.hide_passing.button_pressed
# --------------
# Public
# --------------
func load_json_file(path):
var text = _utils.get_file_as_text(path)
if(text != ''):
if text != "":
var test_json_conv = JSON.new()
test_json_conv.parse(text)
var result = test_json_conv.get_data()
if(result.error != OK):
add_centered_text(str(path, " has invalid json in it \n",
'Error ', result.error, "@", result.error_line, "\n",
result.error_string))
if result.error != OK:
add_centered_text(
str(
path,
" has invalid json in it \n",
"Error ",
result.error,
"@",
result.error_line,
"\n",
result.error_string
)
)
return
load_json_results(result.result)
else:
add_centered_text(str(path, ' was empty or does not exist.'))
add_centered_text(str(path, " was empty or does not exist."))
func load_json_results(j):
clear()
add_centered_text('Nothing Here')
add_centered_text("Nothing Here")
_load_result_tree(j)
@ -456,7 +479,7 @@ func add_centered_text(t):
func clear_centered_text():
_ctrls.lbl_overlay.text = ''
_ctrls.lbl_overlay.text = ""
func clear():
@ -483,12 +506,13 @@ func expand_all():
func collapse_selected():
var item = _ctrls.tree.get_selected()
if(item != null):
if item != null:
_set_collapsed_on_all(item, true)
func expand_selected():
var item = _ctrls.tree.get_selected()
if(item != null):
if item != null:
_set_collapsed_on_all(item, false)
@ -498,6 +522,8 @@ func set_show_orphans(should):
func set_font(font_name, size):
pass
# var dyn_font = FontFile.new()
# var font_data = FontFile.new()
# font_data.font_path = 'res://addons/gut/fonts/' + font_name + '-Regular.ttf'

View file

@ -1,7 +1,6 @@
@tool
extends Control
@onready var _ctrls = {
shortcut_label = $Layout/lblShortcut,
set_button = $Layout/SetButton,
@ -14,7 +13,7 @@ signal changed
signal start_edit
signal end_edit
const NO_SHORTCUT = '<None>'
const NO_SHORTCUT = "<None>"
var _source_event = InputEventKey.new()
var _pre_edit_event = null
@ -22,28 +21,39 @@ var _key_disp = NO_SHORTCUT
var _modifier_keys = [KEY_ALT, KEY_CTRL, KEY_META, KEY_SHIFT]
# Called when the node enters the scene tree for the first time.
func _ready():
set_process_unhandled_key_input(false)
func _display_shortcut():
if(_key_disp == ''):
if _key_disp == "":
_key_disp = NO_SHORTCUT
_ctrls.shortcut_label.text = _key_disp
func _is_shift_only_modifier():
return _source_event.shift_pressed and \
!(_source_event.alt_pressed or _source_event.command_pressed or \
_source_event.ctrl_pressed or _source_event.meta_pressed) and \
!_is_modifier(_source_event.keycode)
return (
_source_event.shift_pressed
and !(
_source_event.alt_pressed
or _source_event.command_pressed
or _source_event.ctrl_pressed
or _source_event.meta_pressed
)
and !_is_modifier(_source_event.keycode)
)
func _has_modifier(event):
return event.alt_pressed or event.command_pressed or \
event.ctrl_pressed or event.meta_pressed or \
event.shift_pressed
return (
event.alt_pressed
or event.command_pressed
or event.ctrl_pressed
or event.meta_pressed
or event.shift_pressed
)
func _is_modifier(keycode):
@ -58,23 +68,24 @@ func _edit_mode(should):
_ctrls.cancel_button.visible = should
_ctrls.clear_button.visible = !should
if(should and to_s() == ''):
_ctrls.shortcut_label.text = 'press buttons'
if should and to_s() == "":
_ctrls.shortcut_label.text = "press buttons"
else:
_ctrls.shortcut_label.text = to_s()
if(should):
if should:
emit_signal("start_edit")
else:
emit_signal("end_edit")
# ---------------
# Events
# ---------------
func _unhandled_key_input(event):
if(event is InputEventKey):
if(event.pressed):
if(_has_modifier(event) and !_is_modifier(event.get_keycode_with_modifiers())):
if event is InputEventKey:
if event.pressed:
if _has_modifier(event) and !_is_modifier(event.get_keycode_with_modifiers()):
_source_event = event
_key_disp = OS.get_keycode_string(event.get_keycode_with_modifiers())
else:
@ -92,7 +103,7 @@ func _on_SetButton_pressed():
func _on_SaveButton_pressed():
_edit_mode(false)
_pre_edit_event = null
emit_signal('changed')
emit_signal("changed")
func _on_CancelButton_pressed():
@ -105,6 +116,7 @@ func _on_CancelButton_pressed():
func _on_ClearButton_pressed():
clear_shortcut()
# ---------------
# Public
# ---------------
@ -123,7 +135,7 @@ func get_shortcut():
func set_shortcut(sc):
if(sc == null or sc.events == null || sc.events.size() <= 0):
if sc == null or sc.events == null || sc.events.size() <= 0:
clear_shortcut()
else:
_source_event = sc.events[0]
@ -140,5 +152,6 @@ func clear_shortcut():
func disable_set(should):
_ctrls.set_button.disabled = should
func disable_clear(should):
_ctrls.clear_button.disabled = should

View file

@ -3,7 +3,7 @@
class DirectoryCtrl:
extends HBoxContainer
var text = '':
var text = "":
get:
return _txt_path.text
set(val):
@ -14,35 +14,33 @@ class DirectoryCtrl:
var _dialog = FileDialog.new()
func _init():
_btn_dir.text = '...'
_btn_dir.connect('pressed',Callable(self,'_on_dir_button_pressed'))
_btn_dir.text = "..."
_btn_dir.connect("pressed", Callable(self, "_on_dir_button_pressed"))
_txt_path.size_flags_horizontal = _txt_path.SIZE_EXPAND_FILL
_dialog.mode = _dialog.FILE_MODE_OPEN_DIR
_dialog.unresizable = false
_dialog.connect("dir_selected",Callable(self,'_on_selected'))
_dialog.connect("file_selected",Callable(self,'_on_selected'))
_dialog.connect("dir_selected", Callable(self, "_on_selected"))
_dialog.connect("file_selected", Callable(self, "_on_selected"))
_dialog.size = Vector2(1000, 700)
func _on_selected(path):
text = path
func _on_dir_button_pressed():
_dialog.current_dir = _txt_path.text
_dialog.popup_centered()
func _ready():
add_child(_txt_path)
add_child(_btn_dir)
add_child(_dialog)
func get_line_edit():
return _txt_path
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
class FileCtrl:
@ -51,17 +49,18 @@ class FileCtrl:
func _init():
_dialog.mode = _dialog.FILE_MODE_OPEN_FILE
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
class Vector2Ctrl:
extends VBoxContainer
var value = Vector2(-1, -1) :
var value = Vector2(-1, -1):
get:
return get_value()
set(val):
set_value(val)
var disabled = false :
var disabled = false:
get:
return get_disabled()
set(val):
@ -70,8 +69,8 @@ class Vector2Ctrl:
var y_spin = SpinBox.new()
func _init():
add_child(_make_one('x: ', x_spin))
add_child(_make_one('y: ', y_spin))
add_child(_make_one("x: ", x_spin))
add_child(_make_one("y: ", y_spin))
func _make_one(txt, spinner):
var hbox = HBoxContainer.new()
@ -85,7 +84,7 @@ class Vector2Ctrl:
return hbox
func set_value(v):
if(v != null):
if v != null:
x_spin.value = v[0]
y_spin.value = v[1]
@ -103,14 +102,13 @@ class Vector2Ctrl:
pass
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
var _base_container = null
var _base_control = null
const DIRS_TO_LIST = 6
var _cfg_ctrls = {}
var _avail_fonts = ['AnonymousPro', 'CourierPrime', 'LobsterTwo', 'Default']
var _avail_fonts = ["AnonymousPro", "CourierPrime", "LobsterTwo", "Default"]
func _init(cont):
@ -158,10 +156,10 @@ func _add_title(text):
# lbl.align = Label.ALIGNMENT_CENTER
_base_container.add_child(row)
row.connect('draw', _on_title_cell_draw.bind(row))
row.connect("draw", _on_title_cell_draw.bind(row))
func _add_number(key, value, disp_text, v_min, v_max, hint=''):
func _add_number(key, value, disp_text, v_min, v_max, hint = ""):
var value_ctrl = SpinBox.new()
value_ctrl.value = value
value_ctrl.size_flags_horizontal = value_ctrl.SIZE_EXPAND_FILL
@ -172,12 +170,12 @@ func _add_number(key, value, disp_text, v_min, v_max, hint=''):
_new_row(key, disp_text, value_ctrl, hint)
func _add_select(key, value, values, disp_text, hint=''):
func _add_select(key, value, values, disp_text, hint = ""):
var value_ctrl = OptionButton.new()
var select_idx = 0
for i in range(values.size()):
value_ctrl.add_item(values[i])
if(value == values[i]):
if value == values[i]:
select_idx = i
value_ctrl.selected = select_idx
value_ctrl.size_flags_horizontal = value_ctrl.SIZE_EXPAND_FILL
@ -185,7 +183,7 @@ func _add_select(key, value, values, disp_text, hint=''):
_new_row(key, disp_text, value_ctrl, hint)
func _add_value(key, value, disp_text, hint=''):
func _add_value(key, value, disp_text, hint = ""):
var value_ctrl = LineEdit.new()
value_ctrl.size_flags_horizontal = value_ctrl.SIZE_EXPAND_FILL
value_ctrl.text = value
@ -194,14 +192,14 @@ func _add_value(key, value, disp_text, hint=''):
_new_row(key, disp_text, value_ctrl, hint)
func _add_boolean(key, value, disp_text, hint=''):
func _add_boolean(key, value, disp_text, hint = ""):
var value_ctrl = CheckBox.new()
value_ctrl.button_pressed = value
_new_row(key, disp_text, value_ctrl, hint)
func _add_directory(key, value, disp_text, hint=''):
func _add_directory(key, value, disp_text, hint = ""):
var value_ctrl = DirectoryCtrl.new()
value_ctrl.size_flags_horizontal = value_ctrl.SIZE_EXPAND_FILL
value_ctrl.text = value
@ -210,7 +208,7 @@ func _add_directory(key, value, disp_text, hint=''):
_new_row(key, disp_text, value_ctrl, hint)
func _add_file(key, value, disp_text, hint=''):
func _add_file(key, value, disp_text, hint = ""):
var value_ctrl = FileCtrl.new()
value_ctrl.size_flags_horizontal = value_ctrl.SIZE_EXPAND_FILL
value_ctrl.text = value
@ -219,7 +217,7 @@ func _add_file(key, value, disp_text, hint=''):
_new_row(key, disp_text, value_ctrl, hint)
func _add_color(key, value, disp_text, hint=''):
func _add_color(key, value, disp_text, hint = ""):
var value_ctrl = ColorPickerButton.new()
value_ctrl.size_flags_horizontal = value_ctrl.SIZE_EXPAND_FILL
value_ctrl.color = value
@ -227,7 +225,7 @@ func _add_color(key, value, disp_text, hint=''):
_new_row(key, disp_text, value_ctrl, hint)
func _add_vector2(key, value, disp_text, hint=''):
func _add_vector2(key, value, disp_text, hint = ""):
var value_ctrl = Vector2Ctrl.new()
value_ctrl.size_flags_horizontal = value_ctrl.SIZE_EXPAND_FILL
value_ctrl.value = value
@ -235,6 +233,8 @@ func _add_vector2(key, value, disp_text, hint=''):
_wire_select_on_focus(value_ctrl.y_spin.get_line_edit())
_new_row(key, disp_text, value_ctrl, hint)
# -----------------------------
@ -243,17 +243,17 @@ func _add_vector2(key, value, disp_text, hint=''):
# ------------------
func _wire_select_on_focus(which):
pass
which.connect('focus_entered', _on_ctrl_focus_highlight.bind(which))
which.connect('focus_exited', _on_ctrl_focus_unhighlight.bind(which))
which.connect("focus_entered", _on_ctrl_focus_highlight.bind(which))
which.connect("focus_exited", _on_ctrl_focus_unhighlight.bind(which))
func _on_ctrl_focus_highlight(which):
if(which.has_method('select_all')):
which.call_deferred('select_all')
if which.has_method("select_all"):
which.call_deferred("select_all")
func _on_ctrl_focus_unhighlight(which):
if(which.has_method('select')):
if which.has_method("select"):
which.select(0, 0)
@ -269,17 +269,17 @@ func get_config_issues():
var has_directory = false
for i in range(DIRS_TO_LIST):
var key = str('directory_', i)
var key = str("directory_", i)
var path = _cfg_ctrls[key].text
if(path != null and path != ''):
if path != null and path != "":
has_directory = true
if(!DirAccess.dir_exists(path)):
to_return.append(str('Test directory ', path, ' does not exist.'))
if !DirAccess.dir_exists(path):
to_return.append(str("Test directory ", path, " does not exist."))
if(!has_directory):
to_return.append('You do not have any directories set.')
if !has_directory:
to_return.append("You do not have any directories set.")
if(!_cfg_ctrls['suffix'].text.ends_with('.gd')):
if !_cfg_ctrls["suffix"].text.ends_with(".gd"):
to_return.append("Script suffix must end in '.gd'")
return to_return
@ -287,90 +287,186 @@ func get_config_issues():
func set_options(options):
_add_title("Settings")
_add_number("log_level", options.log_level, "Log Level", 0, 3,
"Detail level for log messages.\n" + \
"\t0: Errors and failures only.\n" + \
"\t1: Adds all test names + warnings + info\n" + \
"\t2: Shows all asserts\n" + \
"\t3: Adds more stuff probably, maybe not.")
_add_boolean('ignore_pause', options.ignore_pause, 'Ignore Pause',
"Ignore calls to pause_before_teardown")
_add_boolean('hide_orphans', options.hide_orphans, 'Hide Orphans',
'Do not display orphan counts in output.')
_add_boolean('should_exit', options.should_exit, 'Exit on Finish',
"Exit when tests finished.")
_add_boolean('should_exit_on_success', options.should_exit_on_success, 'Exit on Success',
"Exit if there are no failures. Does nothing if 'Exit on Finish' is enabled.")
_add_number(
"log_level",
options.log_level,
"Log Level",
0,
3,
(
"Detail level for log messages.\n"
+ "\t0: Errors and failures only.\n"
+ "\t1: Adds all test names + warnings + info\n"
+ "\t2: Shows all asserts\n"
+ "\t3: Adds more stuff probably, maybe not."
)
)
_add_boolean(
"ignore_pause",
options.ignore_pause,
"Ignore Pause",
"Ignore calls to pause_before_teardown"
)
_add_boolean(
"hide_orphans",
options.hide_orphans,
"Hide Orphans",
"Do not display orphan counts in output."
)
_add_boolean("should_exit", options.should_exit, "Exit on Finish", "Exit when tests finished.")
_add_boolean(
"should_exit_on_success",
options.should_exit_on_success,
"Exit on Success",
"Exit if there are no failures. Does nothing if 'Exit on Finish' is enabled."
)
_add_title("Panel Output")
_add_select('output_font_name', options.panel_options.font_name, _avail_fonts, 'Font',
"The name of the font to use when running tests and in the output panel to the left.")
_add_number('output_font_size', options.panel_options.font_size, 'Font Size', 5, 100,
"The font size to use when running tests and in the output panel to the left.")
_add_select(
"output_font_name",
options.panel_options.font_name,
_avail_fonts,
"Font",
"The name of the font to use when running tests and in the output panel to the left."
)
_add_number(
"output_font_size",
options.panel_options.font_size,
"Font Size",
5,
100,
"The font size to use when running tests and in the output panel to the left."
)
_add_title("Runner Window")
_add_boolean(
"gut_on_top",
options.gut_on_top,
"On Top",
"The GUT Runner appears above children added during tests."
)
_add_number(
"opacity", options.opacity, "Opacity", 0, 100, "The opacity of GUT when tests are running."
)
_add_boolean(
"should_maximize",
options.should_maximize,
"Maximize",
"Maximize GUT when tests are being run."
)
_add_boolean(
"compact_mode",
options.compact_mode,
"Compact Mode",
"The runner will be in compact mode. This overrides Maximize."
)
_add_title('Runner Window')
_add_boolean("gut_on_top", options.gut_on_top, "On Top",
"The GUT Runner appears above children added during tests.")
_add_number('opacity', options.opacity, 'Opacity', 0, 100,
"The opacity of GUT when tests are running.")
_add_boolean('should_maximize', options.should_maximize, 'Maximize',
"Maximize GUT when tests are being run.")
_add_boolean('compact_mode', options.compact_mode, 'Compact Mode',
'The runner will be in compact mode. This overrides Maximize.')
_add_title("Runner Appearance")
_add_select(
"font_name",
options.font_name,
_avail_fonts,
"Font",
"The font to use for text output in the Gut Runner."
)
_add_number(
"font_size",
options.font_size,
"Font Size",
5,
100,
"The font size for text output in the Gut Runner."
)
_add_color(
"font_color",
options.font_color,
"Font Color",
"The font color for text output in the Gut Runner."
)
_add_color(
"background_color",
options.background_color,
"Background Color",
"The background color for text output in the Gut Runner."
)
_add_boolean(
"disable_colors",
options.disable_colors,
"Disable Formatting",
"Disable formatting and colors used in the Runner. Does not affect panel output."
)
_add_title('Runner Appearance')
_add_select('font_name', options.font_name, _avail_fonts, 'Font',
"The font to use for text output in the Gut Runner.")
_add_number('font_size', options.font_size, 'Font Size', 5, 100,
"The font size for text output in the Gut Runner.")
_add_color('font_color', options.font_color, 'Font Color',
"The font color for text output in the Gut Runner.")
_add_color('background_color', options.background_color, 'Background Color',
"The background color for text output in the Gut Runner.")
_add_boolean('disable_colors', options.disable_colors, 'Disable Formatting',
'Disable formatting and colors used in the Runner. Does not affect panel output.')
_add_title('Test Directories')
_add_boolean('include_subdirs', options.include_subdirs, 'Include Subdirs',
"Include subdirectories of the directories configured below.")
_add_title("Test Directories")
_add_boolean(
"include_subdirs",
options.include_subdirs,
"Include Subdirs",
"Include subdirectories of the directories configured below."
)
for i in range(DIRS_TO_LIST):
var value = ''
if(options.dirs.size() > i):
var value = ""
if options.dirs.size() > i:
value = options.dirs[i]
_add_directory(str('directory_', i), value, str('Directory ', i))
_add_directory(str("directory_", i), value, str("Directory ", i))
_add_title("XML Output")
_add_value("junit_xml_file", options.junit_xml_file, "Output Path3D",
"Path3D and filename where GUT should create a JUnit compliant XML file. " +
"This file will contain the results of the last test run. To avoid " +
"overriding the file use Include Timestamp.")
_add_boolean("junit_xml_timestamp", options.junit_xml_timestamp, "Include Timestamp",
"Include a timestamp in the filename so that each run gets its own xml file.")
_add_value(
"junit_xml_file",
options.junit_xml_file,
"Output Path3D",
(
"Path3D and filename where GUT should create a JUnit compliant XML file. "
+ "This file will contain the results of the last test run. To avoid "
+ "overriding the file use Include Timestamp."
)
)
_add_boolean(
"junit_xml_timestamp",
options.junit_xml_timestamp,
"Include Timestamp",
"Include a timestamp in the filename so that each run gets its own xml file."
)
_add_title("Hooks")
_add_file(
"pre_run_script",
options.pre_run_script,
"Pre-Run Hook",
"This script will be run by GUT before any tests are run."
)
_add_file(
"post_run_script",
options.post_run_script,
"Post-Run Hook",
"This script will be run by GUT after all tests are run."
)
_add_title('Hooks')
_add_file('pre_run_script', options.pre_run_script, 'Pre-Run Hook',
'This script will be run by GUT before any tests are run.')
_add_file('post_run_script', options.post_run_script, 'Post-Run Hook',
'This script will be run by GUT after all tests are run.')
_add_title('Misc')
_add_value('prefix', options.prefix, 'Script Prefix',
"The filename prefix for all test scripts.")
_add_value('suffix', options.suffix, 'Script Suffix',
"Script suffix, including .gd extension. For example '_foo.gd'.")
_add_number('paint_after', options.paint_after, 'Paint After', 0.0, 1.0,
"How long GUT will wait before pausing for 1 frame to paint the screen. 0 is never.")
_add_title("Misc")
_add_value(
"prefix", options.prefix, "Script Prefix", "The filename prefix for all test scripts."
)
_add_value(
"suffix",
options.suffix,
"Script Suffix",
"Script suffix, including .gd extension. For example '_foo.gd'."
)
_add_number(
"paint_after",
options.paint_after,
"Paint After",
0.0,
1.0,
"How long GUT will wait before pausing for 1 frame to paint the screen. 0 is never."
)
# since _add_number doesn't set step property, it will default to a step of
# 1 and cast values to int. Give it a .5 step and re-set the value.
_cfg_ctrls.paint_after.step = .05
_cfg_ctrls.paint_after.value = options.paint_after
print('paint after = ', options.paint_after)
print("paint after = ", options.paint_after)
func get_options(base_opts):
var to_return = base_opts.duplicate()
@ -383,13 +479,13 @@ func get_options(base_opts):
to_return.should_exit_on_success = _cfg_ctrls.should_exit_on_success.button_pressed
#Output
to_return.panel_options.font_name = _cfg_ctrls.output_font_name.get_item_text(
_cfg_ctrls.output_font_name.selected)
to_return.panel_options.font_name = (
_cfg_ctrls . output_font_name . get_item_text(_cfg_ctrls.output_font_name.selected)
)
to_return.panel_options.font_size = _cfg_ctrls.output_font_size.value
# Runner Appearance
to_return.font_name = _cfg_ctrls.font_name.get_item_text(
_cfg_ctrls.font_name.selected)
to_return.font_name = _cfg_ctrls.font_name.get_item_text(_cfg_ctrls.font_name.selected)
to_return.font_size = _cfg_ctrls.font_size.value
to_return.should_maximize = _cfg_ctrls.should_maximize.button_pressed
to_return.compact_mode = _cfg_ctrls.compact_mode.button_pressed
@ -400,14 +496,13 @@ func get_options(base_opts):
to_return.gut_on_top = _cfg_ctrls.gut_on_top.button_pressed
to_return.paint_after = _cfg_ctrls.paint_after.value
# Directories
to_return.include_subdirs = _cfg_ctrls.include_subdirs.button_pressed
var dirs = []
for i in range(DIRS_TO_LIST):
var key = str('directory_', i)
var key = str("directory_", i)
var val = _cfg_ctrls[key].text
if(val != '' and val != null):
if val != "" and val != null:
dirs.append(val)
to_return.dirs = dirs

View file

@ -11,57 +11,52 @@ class ScriptEditorControlRef:
_script_editor = weakref(script_edit)
_populate_controls()
func _populate_controls():
# who knows if the tree will change so get the first instance of each
# type of control we care about. Chances are there won't be more than
# one of these in the future, but their position in the tree may change.
_code_editor = weakref(_get_first_child_named('CodeTextEditor', _script_editor.get_ref()))
_code_editor = weakref(_get_first_child_named("CodeTextEditor", _script_editor.get_ref()))
_text_edit = weakref(_get_first_child_named("CodeEdit", _code_editor.get_ref()))
func _get_first_child_named(obj_name, parent_obj):
if(parent_obj == null):
if parent_obj == null:
return null
var kids = parent_obj.get_children()
var index = 0
var to_return = null
while(index < kids.size() and to_return == null):
if(str(kids[index]).find(str("[", obj_name)) != -1):
while index < kids.size() and to_return == null:
if str(kids[index]).find(str("[", obj_name)) != -1:
to_return = kids[index]
else:
to_return = _get_first_child_named(obj_name, kids[index])
if(to_return == null):
if to_return == null:
index += 1
return to_return
func get_script_text_edit():
return _script_editor.get_ref()
func get_text_edit():
# ScriptTextEditors that are loaded when the project is opened
# do not have their children populated yet. So if we may have to
# _populate_controls again if we don't have one.
if(_text_edit == null):
if _text_edit == null:
_populate_controls()
return _text_edit.get_ref()
func get_script_editor():
return _script_editor
func is_visible():
var to_return = false
if(_script_editor.get_ref()):
if _script_editor.get_ref():
to_return = _script_editor.get_ref().visible
return to_return
# ##############################################################################
#
# ##############################################################################
@ -74,8 +69,9 @@ var _script_editor = null
# and related controls at the time of the last refresh.
var _script_editor_controls = []
var _method_prefix = 'test_'
var _inner_class_prefix = 'Test'
var _method_prefix = "test_"
var _inner_class_prefix = "Test"
func _init(script_edit):
_script_editor = script_edit
@ -83,7 +79,7 @@ func _init(script_edit):
func _is_script_editor(obj):
return str(obj).find('[ScriptTextEditor') != -1
return str(obj).find("[ScriptTextEditor") != -1
# Find the first ScriptTextEditor and then get its parent. Done this way
@ -91,36 +87,37 @@ func _is_script_editor(obj):
# future proofed.
func _find_script_editors_parent():
var _first_editor = _get_first_child_of_type_name("ScriptTextEditor", _script_editor)
if(_first_editor != null):
if _first_editor != null:
_script_editors_parent = _first_editor.get_parent()
func _populate_editors():
if(_script_editors_parent == null):
if _script_editors_parent == null:
return
_script_editor_controls.clear()
for child in _script_editors_parent.get_children():
if(_is_script_editor(child)):
if _is_script_editor(child):
var ref = ScriptEditorControlRef.new(child)
_script_editor_controls.append(ref)
# Yes, this is the same as the one above but with a different name. This was
# easier than trying to find a place where it could be used by both.
func _get_first_child_of_type_name(obj_name, parent_obj):
if(parent_obj == null):
if parent_obj == null:
return null
var kids = parent_obj.get_children()
var index = 0
var to_return = null
while(index < kids.size() and to_return == null):
if(str(kids[index]).find(str("[", obj_name)) != -1):
while index < kids.size() and to_return == null:
if str(kids[index]).find(str("[", obj_name)) != -1:
to_return = kids[index]
else:
to_return = _get_first_child_of_type_name(obj_name, kids[index])
if(to_return == null):
if to_return == null:
index += 1
return to_return
@ -139,11 +136,12 @@ func _get_class_name_from_line(text):
var the_name = right.rstrip(":")
return the_name
func refresh():
if(_script_editors_parent == null):
if _script_editors_parent == null:
_find_script_editors_parent()
if(_script_editors_parent != null):
if _script_editors_parent != null:
_populate_editors()
@ -151,14 +149,14 @@ func get_current_text_edit():
var cur_script_editor = null
var idx = 0
while(idx < _script_editor_controls.size() and cur_script_editor == null):
if(_script_editor_controls[idx].is_visible()):
while idx < _script_editor_controls.size() and cur_script_editor == null:
if _script_editor_controls[idx].is_visible():
cur_script_editor = _script_editor_controls[idx]
else:
idx += 1
var to_return = null
if(cur_script_editor != null):
if cur_script_editor != null:
to_return = cur_script_editor.get_text_edit()
return to_return
@ -174,36 +172,32 @@ func get_script_editor_controls():
func get_line_info():
var editor = get_current_text_edit()
if(editor == null):
if editor == null:
return
var info = {
script = null,
inner_class = null,
test_method = null
}
var info = {script = null, inner_class = null, test_method = null}
var line = editor.get_caret_line()
var done_func = false
var done_inner = false
while(line > 0 and (!done_func or !done_inner)):
if(editor.can_fold_line(line)):
while line > 0 and (!done_func or !done_inner):
if editor.can_fold_line(line):
var text = editor.get_line(line)
var strip_text = text.strip_edges(true, false) # only left
if(!done_func and strip_text.begins_with("func ")):
if !done_func and strip_text.begins_with("func "):
var func_name = _get_func_name_from_line(text)
if(func_name.begins_with(_method_prefix)):
if func_name.begins_with(_method_prefix):
info.test_method = func_name
done_func = true
# If the func line is left justified then there won't be any
# inner classes above it.
if(strip_text == text):
if strip_text == text:
done_inner = true
if(!done_inner and strip_text.begins_with("class")):
if !done_inner and strip_text.begins_with("class"):
var inner_name = _get_class_name_from_line(text)
if(inner_name.begins_with(_inner_class_prefix)):
if inner_name.begins_with(_inner_class_prefix):
info.inner_class = inner_name
done_inner = true
# if we found an inner class then we are already past

File diff suppressed because it is too large Load diff

View file

@ -39,12 +39,13 @@
# ##############################################################################
extends SceneTree
var Optparse = load('res://addons/gut/optparse.gd')
var Gut = load('res://addons/gut/gut.gd')
var GutRunner = load('res://addons/gut/gui/GutRunner.tscn')
var Optparse = load("res://addons/gut/optparse.gd")
var Gut = load("res://addons/gut/gut.gd")
var GutRunner = load("res://addons/gut/gui/GutRunner.tscn")
var json = JSON.new()
# ------------------------------------------------------------------------------
# Helper class to resolve the various different places where an option can
# be set. Using the get_value method will enforce the order of precedence of:
@ -61,7 +62,6 @@ class OptionResolver:
var cmd_opts = {}
var config_opts = {}
func get_value(key):
return _nvl(cmd_opts[key], _nvl(config_opts[key], base_opts[key]))
@ -78,21 +78,31 @@ class OptionResolver:
return new_hash
func _nvl(a, b):
if(a == null):
if a == null:
return b
else:
return a
func _string_it(h):
var to_return = ''
var to_return = ""
for key in h:
to_return += str('(',key, ':', _nvl(h[key], 'NULL'), ')')
to_return += str("(", key, ":", _nvl(h[key], "NULL"), ")")
return to_return
func to_s():
return str("base:\n", _string_it(base_opts), "\n", \
"config:\n", _string_it(config_opts), "\n", \
"cmd:\n", _string_it(cmd_opts), "\n", \
"resolved:\n", _string_it(get_resolved_values()))
return str(
"base:\n",
_string_it(base_opts),
"\n",
"config:\n",
_string_it(config_opts),
"\n",
"cmd:\n",
_string_it(cmd_opts),
"\n",
"resolved:\n",
_string_it(get_resolved_values())
)
func get_resolved_values():
var to_return = {}
@ -101,23 +111,24 @@ class OptionResolver:
return to_return
func to_s_verbose():
var to_return = ''
var to_return = ""
var resolved = get_resolved_values()
for key in base_opts:
to_return += str(key, "\n")
to_return += str(' default: ', _nvl(base_opts[key], 'NULL'), "\n")
to_return += str(' config: ', _nvl(config_opts[key], ' --'), "\n")
to_return += str(' cmd: ', _nvl(cmd_opts[key], ' --'), "\n")
to_return += str(' final: ', _nvl(resolved[key], 'NULL'), "\n")
to_return += str(" default: ", _nvl(base_opts[key], "NULL"), "\n")
to_return += str(" config: ", _nvl(config_opts[key], " --"), "\n")
to_return += str(" cmd: ", _nvl(cmd_opts[key], " --"), "\n")
to_return += str(" final: ", _nvl(resolved[key], "NULL"), "\n")
return to_return
# ------------------------------------------------------------------------------
# Here starts the actual script that uses the Options class to kick off Gut
# and run your tests.
# ------------------------------------------------------------------------------
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _gut_config = load('res://addons/gut/gut_config.gd').new()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _gut_config = load("res://addons/gut/gut_config.gd").new()
# instance of gut
var _tester = null
# array of command line options specified
@ -126,87 +137,156 @@ var _final_opts = []
func setup_options(options, font_names):
var opts = Optparse.new()
opts.set_banner(('This is the command line interface for the unit testing tool Gut. With this ' +
'interface you can run one or more test scripts from the command line. In order ' +
'for the Gut options to not clash with any other godot options, each option starts ' +
'with a "g". Also, any option that requires a value will take the form of ' +
'"-g<name>=<value>". There cannot be any spaces between the option, the "=", or ' +
'inside a specified value or godot will think you are trying to run a scene.'))
opts.set_banner(
(
"This is the command line interface for the unit testing tool Gut. With this "
+ "interface you can run one or more test scripts from the command line. In order "
+ "for the Gut options to not clash with any other godot options, each option starts "
+ 'with a "g". Also, any option that requires a value will take the form of '
+ '"-g<name>=<value>". There cannot be any spaces between the option, the "=", or '
+ "inside a specified value or godot will think you are trying to run a scene."
)
)
opts.add('-gtest', [], 'Comma delimited list of full paths to test scripts to run.')
opts.add('-gdir', options.dirs, 'Comma delimited list of directories to add tests from.')
opts.add('-gprefix', options.prefix, 'Prefix used to find tests when specifying -gdir. Default "[default]".')
opts.add('-gsuffix', options.suffix, 'Test script suffix, including .gd extension. Default "[default]".')
opts.add('-ghide_orphans', false, 'Display orphan counts for tests and scripts. Default "[default]".')
opts.add('-gmaximize', false, 'Maximizes test runner window to fit the viewport.')
opts.add('-gcompact_mode', false, 'The runner will be in compact mode. This overrides -gmaximize.')
opts.add('-gexit', false, 'Exit after running tests. If not specified you have to manually close the window.')
opts.add('-gexit_on_success', false, 'Only exit if all tests pass.')
opts.add('-glog', options.log_level, 'Log level. Default [default]')
opts.add('-gignore_pause', false, 'Ignores any calls to gut.pause_before_teardown.')
opts.add('-gselect', '', ('Select a script to run initially. The first script that ' +
'was loaded using -gtest or -gdir that contains the specified ' +
'string will be executed. You may run others by interacting ' +
'with the GUI.'))
opts.add('-gunit_test_name', '', ('Name of a test to run. Any test that contains the specified ' +
'text will be run, all others will be skipped.'))
opts.add('-gh', false, 'Print this help, then quit')
opts.add('-gconfig', 'res://.gutconfig.json', 'A config file that contains configuration information. Default is res://.gutconfig.json')
opts.add('-ginner_class', '', 'Only run inner classes that contain this string')
opts.add('-gopacity', options.opacity, 'Set opacity of test runner window. Use range 0 - 100. 0 = transparent, 100 = opaque.')
opts.add('-gpo', false, 'Print option values from all sources and the value used, then quit.')
opts.add('-ginclude_subdirs', false, 'Include subdirectories of -gdir.')
opts.add('-gdouble_strategy', 'partial', 'Default strategy to use when doubling. Valid values are [partial, full]. Default "[default]"')
opts.add('-gdisable_colors', false, 'Disable command line colors.')
opts.add('-gpre_run_script', '', 'pre-run hook script path')
opts.add('-gpost_run_script', '', 'post-run hook script path')
opts.add('-gprint_gutconfig_sample', false, 'Print out json that can be used to make a gutconfig file then quit.')
opts.add("-gtest", [], "Comma delimited list of full paths to test scripts to run.")
opts.add("-gdir", options.dirs, "Comma delimited list of directories to add tests from.")
opts.add(
"-gprefix",
options.prefix,
'Prefix used to find tests when specifying -gdir. Default "[default]".'
)
opts.add(
"-gsuffix",
options.suffix,
'Test script suffix, including .gd extension. Default "[default]".'
)
opts.add(
"-ghide_orphans",
false,
'Display orphan counts for tests and scripts. Default "[default]".'
)
opts.add("-gmaximize", false, "Maximizes test runner window to fit the viewport.")
opts.add(
"-gcompact_mode", false, "The runner will be in compact mode. This overrides -gmaximize."
)
opts.add(
"-gexit",
false,
"Exit after running tests. If not specified you have to manually close the window."
)
opts.add("-gexit_on_success", false, "Only exit if all tests pass.")
opts.add("-glog", options.log_level, "Log level. Default [default]")
opts.add("-gignore_pause", false, "Ignores any calls to gut.pause_before_teardown.")
opts.add(
"-gselect",
"",
(
"Select a script to run initially. The first script that "
+ "was loaded using -gtest or -gdir that contains the specified "
+ "string will be executed. You may run others by interacting "
+ "with the GUI."
)
)
opts.add(
"-gunit_test_name",
"",
(
"Name of a test to run. Any test that contains the specified "
+ "text will be run, all others will be skipped."
)
)
opts.add("-gh", false, "Print this help, then quit")
opts.add(
"-gconfig",
"res://.gutconfig.json",
"A config file that contains configuration information. Default is res://.gutconfig.json"
)
opts.add("-ginner_class", "", "Only run inner classes that contain this string")
opts.add(
"-gopacity",
options.opacity,
"Set opacity of test runner window. Use range 0 - 100. 0 = transparent, 100 = opaque."
)
opts.add("-gpo", false, "Print option values from all sources and the value used, then quit.")
opts.add("-ginclude_subdirs", false, "Include subdirectories of -gdir.")
opts.add(
"-gdouble_strategy",
"partial",
'Default strategy to use when doubling. Valid values are [partial, full]. Default "[default]"'
)
opts.add("-gdisable_colors", false, "Disable command line colors.")
opts.add("-gpre_run_script", "", "pre-run hook script path")
opts.add("-gpost_run_script", "", "post-run hook script path")
opts.add(
"-gprint_gutconfig_sample",
false,
"Print out json that can be used to make a gutconfig file then quit."
)
opts.add('-gfont_name', options.font_name, str('Valid values are: ', font_names, '. Default "[default]"'))
opts.add('-gfont_size', options.font_size, 'Font size, default "[default]"')
opts.add('-gbackground_color', options.background_color, 'Background color as an html color, default "[default]"')
opts.add('-gfont_color',options.font_color, 'Font color as an html color, default "[default]"')
opts.add('-gpaint_after', options.paint_after, 'Delay before GUT will add a 1 frame pause to paint the screen/GUI. default [default]')
opts.add(
"-gfont_name",
options.font_name,
str("Valid values are: ", font_names, '. Default "[default]"')
)
opts.add("-gfont_size", options.font_size, 'Font size, default "[default]"')
opts.add(
"-gbackground_color",
options.background_color,
'Background color as an html color, default "[default]"'
)
opts.add("-gfont_color", options.font_color, 'Font color as an html color, default "[default]"')
opts.add(
"-gpaint_after",
options.paint_after,
"Delay before GUT will add a 1 frame pause to paint the screen/GUI. default [default]"
)
opts.add('-gjunit_xml_file', options.junit_xml_file, 'Export results of run to this file in the Junit XML format.')
opts.add('-gjunit_xml_timestamp', options.junit_xml_timestamp, 'Include a timestamp in the -gjunit_xml_file, default [default]')
opts.add(
"-gjunit_xml_file",
options.junit_xml_file,
"Export results of run to this file in the Junit XML format."
)
opts.add(
"-gjunit_xml_timestamp",
options.junit_xml_timestamp,
"Include a timestamp in the -gjunit_xml_file, default [default]"
)
return opts
# Parses options, applying them to the _tester or setting values
# in the options struct.
func extract_command_line_options(from, to):
to.config_file = from.get_value('-gconfig')
to.dirs = from.get_value('-gdir')
to.disable_colors = from.get_value('-gdisable_colors')
to.double_strategy = from.get_value('-gdouble_strategy')
to.ignore_pause = from.get_value('-gignore_pause')
to.include_subdirs = from.get_value('-ginclude_subdirs')
to.inner_class = from.get_value('-ginner_class')
to.log_level = from.get_value('-glog')
to.opacity = from.get_value('-gopacity')
to.post_run_script = from.get_value('-gpost_run_script')
to.pre_run_script = from.get_value('-gpre_run_script')
to.prefix = from.get_value('-gprefix')
to.selected = from.get_value('-gselect')
to.should_exit = from.get_value('-gexit')
to.should_exit_on_success = from.get_value('-gexit_on_success')
to.should_maximize = from.get_value('-gmaximize')
to.compact_mode = from.get_value('-gcompact_mode')
to.hide_orphans = from.get_value('-ghide_orphans')
to.suffix = from.get_value('-gsuffix')
to.tests = from.get_value('-gtest')
to.unit_test_name = from.get_value('-gunit_test_name')
to.config_file = from.get_value("-gconfig")
to.dirs = from.get_value("-gdir")
to.disable_colors = from.get_value("-gdisable_colors")
to.double_strategy = from.get_value("-gdouble_strategy")
to.ignore_pause = from.get_value("-gignore_pause")
to.include_subdirs = from.get_value("-ginclude_subdirs")
to.inner_class = from.get_value("-ginner_class")
to.log_level = from.get_value("-glog")
to.opacity = from.get_value("-gopacity")
to.post_run_script = from.get_value("-gpost_run_script")
to.pre_run_script = from.get_value("-gpre_run_script")
to.prefix = from.get_value("-gprefix")
to.selected = from.get_value("-gselect")
to.should_exit = from.get_value("-gexit")
to.should_exit_on_success = from.get_value("-gexit_on_success")
to.should_maximize = from.get_value("-gmaximize")
to.compact_mode = from.get_value("-gcompact_mode")
to.hide_orphans = from.get_value("-ghide_orphans")
to.suffix = from.get_value("-gsuffix")
to.tests = from.get_value("-gtest")
to.unit_test_name = from.get_value("-gunit_test_name")
to.font_size = from.get_value('-gfont_size')
to.font_name = from.get_value('-gfont_name')
to.background_color = from.get_value('-gbackground_color')
to.font_color = from.get_value('-gfont_color')
to.paint_after = from.get_value('-gpaint_after')
to.junit_xml_file = from.get_value('-gjunit_xml_file')
to.junit_xml_timestamp = from.get_value('-gjunit_xml_timestamp')
to.font_size = from.get_value("-gfont_size")
to.font_name = from.get_value("-gfont_name")
to.background_color = from.get_value("-gbackground_color")
to.font_color = from.get_value("-gfont_color")
to.paint_after = from.get_value("-gpaint_after")
to.junit_xml_file = from.get_value("-gjunit_xml_file")
to.junit_xml_timestamp = from.get_value("-gjunit_xml_timestamp")
func _print_gutconfigs(values):
@ -214,21 +294,23 @@ func _print_gutconfigs(values):
You do not need to specify all values in your own file. The values supplied in
this sample are what would be used if you ran gut w/o the -gprint_gutconfig_sample
option (option priority: command-line, super.gutconfig, default)."""
print("\n", header.replace("\n", ' '), "\n\n")
print("\n", header.replace("\n", " "), "\n\n")
var resolved = values
# remove_at some options that don't make sense to be in config
resolved.erase("config_file")
resolved.erase("show_help")
print("Here's a config with all the properties set based off of your current command and config.")
print(json.stringify(resolved, ' '))
print(
"Here's a config with all the properties set based off of your current command and config."
)
print(json.stringify(resolved, " "))
for key in resolved:
resolved[key] = null
print("\n\nAnd here's an empty config for you fill in what you want.")
print(json.stringify(resolved, ' '))
print(json.stringify(resolved, " "))
# parse options and run Gut
@ -236,36 +318,40 @@ func _run_gut():
var opt_resolver = OptionResolver.new()
opt_resolver.set_base_opts(_gut_config.default_options)
print("\n\n", ' --- Gut ---')
print("\n\n", " --- Gut ---")
var o = setup_options(_gut_config.default_options, _gut_config.valid_fonts)
var all_options_valid = o.parse()
extract_command_line_options(o, opt_resolver.cmd_opts)
var load_result = _gut_config.load_options_no_defaults(
opt_resolver.get_value('config_file'))
var load_result = _gut_config.load_options_no_defaults(opt_resolver.get_value("config_file"))
# SHORTCIRCUIT
if(!all_options_valid or load_result == -1):
if !all_options_valid or load_result == -1:
quit(1)
else:
opt_resolver.config_opts = _gut_config.options
if(o.get_value('-gh')):
if o.get_value("-gh"):
print(_utils.get_version_text())
o.print_help()
quit()
elif(o.get_value('-gpo')):
print('All command line options and where they are specified. ' +
'The "final" value shows which value will actually be used ' +
'based on order of precedence (default < super.gutconfig < cmd line).' + "\n")
elif o.get_value("-gpo"):
print(
(
"All command line options and where they are specified. "
+ 'The "final" value shows which value will actually be used '
+ "based on order of precedence (default < super.gutconfig < cmd line)."
+ "\n"
)
)
print(opt_resolver.to_s_verbose())
quit()
elif(o.get_value('-gprint_gutconfig_sample')):
elif o.get_value("-gprint_gutconfig_sample"):
_print_gutconfigs(opt_resolver.get_resolved_values())
quit()
else:
_final_opts = opt_resolver.get_resolved_values();
_final_opts = opt_resolver.get_resolved_values()
_gut_config.options = _final_opts
var runner = GutRunner.instantiate()
@ -275,31 +361,40 @@ func _run_gut():
get_root().add_child(runner)
_tester = runner.get_gut()
_tester.connect('end_run', Callable(self,'_on_tests_finished').bind(_final_opts.should_exit, _final_opts.should_exit_on_success))
_tester.connect(
"end_run",
(
Callable(self, "_on_tests_finished")
. bind(_final_opts.should_exit, _final_opts.should_exit_on_success)
)
)
runner.run_tests()
# exit if option is set.
func _on_tests_finished(should_exit, should_exit_on_success):
if(_final_opts.dirs.size() == 0):
if(_tester.get_summary().get_totals().scripts == 0):
if _final_opts.dirs.size() == 0:
if _tester.get_summary().get_totals().scripts == 0:
var lgr = _tester.get_logger()
lgr.error('No directories configured. Add directories with options or a super.gutconfig.json file. Use the -gh option for more information.')
lgr.error(
"No directories configured. Add directories with options or a super.gutconfig.json file. Use the -gh option for more information."
)
if(_tester.get_fail_count()):
if _tester.get_fail_count():
set_exit_code(1)
# Overwrite the exit code with the post_script
var post_inst = _tester.get_post_run_script_instance()
if(post_inst != null and post_inst.get_exit_code() != null):
if post_inst != null and post_inst.get_exit_code() != null:
set_exit_code(post_inst.get_exit_code())
if(should_exit or (should_exit_on_success and _tester.get_fail_count() == 0)):
if should_exit or (should_exit_on_success and _tester.get_fail_count() == 0):
quit()
else:
print("Tests finished, exit manually")
func set_exit_code(val):
pass
# OS.exit_code doesn't exist anymore, but when we find a solution it just
@ -310,7 +405,7 @@ func set_exit_code(val):
# MAIN
# ------------------------------------------------------------------------------
func _init():
if(!_utils.is_version_ok()):
if !_utils.is_version_ok():
print("\n\n", _utils.get_version_text())
push_error(_utils.get_bad_version_text())
set_exit_code(1)

View file

@ -1,51 +1,46 @@
var Gut = load('res://addons/gut/gut.gd')
var Gut = load("res://addons/gut/gut.gd")
# Do not want a ref to _utils here due to use by editor plugin.
# _utils needs to be split so that constants and what not do not
# have to rely on the weird singleton thing I made.
enum DOUBLE_STRATEGY{
FULL,
PARTIAL
}
enum DOUBLE_STRATEGY { FULL, PARTIAL }
var valid_fonts = ['AnonymousPro', 'CourierPro', 'LobsterTwo', 'Default']
var valid_fonts = ["AnonymousPro", "CourierPro", "LobsterTwo", "Default"]
var default_options = {
background_color = Color(.15, .15, .15, 1).to_html(),
config_file = 'res://.gutconfig.json',
config_file = "res://.gutconfig.json",
dirs = [],
disable_colors = false,
double_strategy = 'partial',
double_strategy = "partial",
font_color = Color(.8, .8, .8, 1).to_html(),
font_name = 'CourierPrime',
font_name = "CourierPrime",
font_size = 16,
hide_orphans = false,
ignore_pause = false,
include_subdirs = false,
inner_class = '',
junit_xml_file = '',
inner_class = "",
junit_xml_file = "",
junit_xml_timestamp = false,
log_level = 1,
opacity = 100,
paint_after = .1,
post_run_script = '',
pre_run_script = '',
prefix = 'test_',
selected = '',
post_run_script = "",
pre_run_script = "",
prefix = "test_",
selected = "",
should_exit = false,
should_exit_on_success = false,
should_maximize = false,
compact_mode = false,
show_help = false,
suffix = '.gd',
suffix = ".gd",
tests = [],
unit_test_name = '',
unit_test_name = "",
gut_on_top = true,
}
var default_panel_options = {
font_name = 'CourierPrime',
font_name = "CourierPrime",
font_size = 30,
hide_result_tree = false,
hide_output_text = false,
@ -67,17 +62,17 @@ func _null_copy(h):
func _load_options_from_config_file(file_path, into):
# SHORTCIRCUIT
if(!FileAccess.file_exists(file_path)):
if(file_path != 'res://.gutconfig.json'):
if !FileAccess.file_exists(file_path):
if file_path != "res://.gutconfig.json":
print('ERROR: Config File "', file_path, '" does not exist.')
return -1
else:
return 1
var f = FileAccess.open(file_path, FileAccess.READ)
if(f == null):
if f == null:
var result = FileAccess.get_open_error()
push_error(str("Could not load data ", file_path, ' ', result))
push_error(str("Could not load data ", file_path, " ", result))
return result
var json = f.get_as_text()
@ -87,10 +82,10 @@ func _load_options_from_config_file(file_path, into):
test_json_conv.parse(json)
var results = test_json_conv.get_data()
# SHORTCIRCUIT
if(results == null):
print("\n\n",'!! ERROR parsing file: ', file_path)
print(' at line ', results.error_line, ':')
print(' ', results.error_string)
if results == null:
print("\n\n", "!! ERROR parsing file: ", file_path)
print(" at line ", results.error_line, ":")
print(" ", results.error_string)
return -1
# Get all the options out of the config file using the option name. The
@ -99,28 +94,27 @@ func _load_options_from_config_file(file_path, into):
return 1
func _load_dict_into(source, dest):
for key in dest:
if(source.has(key)):
if(source[key] != null):
if(typeof(source[key]) == TYPE_DICTIONARY):
if source.has(key):
if source[key] != null:
if typeof(source[key]) == TYPE_DICTIONARY:
_load_dict_into(source[key], dest[key])
else:
dest[key] = source[key]
func write_options(path):
var content = json.stringify(options, ' ')
var content = json.stringify(options, " ")
var f = FileAccess.open(path, FileAccess.WRITE)
var result = FileAccess.get_open_error()
if(f != null):
if f != null:
f.store_string(content)
f.close()
else:
print('ERROR: could not open file ', path, ' ', result)
print("ERROR: could not open file ", path, " ", result)
return result
@ -129,12 +123,12 @@ func write_options(path):
func _apply_options(opts, _tester):
_tester.include_subdirectories = opts.include_subdirs
if(opts.inner_class != ''):
if opts.inner_class != "":
_tester.inner_class_name = opts.inner_class
_tester.log_level = opts.log_level
_tester.ignore_pause_before_teardown = opts.ignore_pause
if(opts.selected != ''):
if opts.selected != "":
_tester.select_script(opts.selected)
for i in range(opts.dirs.size()):
@ -143,9 +137,9 @@ func _apply_options(opts, _tester):
for i in range(opts.tests.size()):
_tester.add_script(opts.tests[i])
if(opts.double_strategy == 'include super'):
if opts.double_strategy == "include super":
_tester.double_strategy = DOUBLE_STRATEGY.FULL
elif(opts.double_strategy == 'script only'):
elif opts.double_strategy == "script only":
_tester.double_strategy = DOUBLE_STRATEGY.PARTIAL
_tester.unit_test_name = opts.unit_test_name
@ -167,13 +161,16 @@ func config_gut(gut):
func load_options(path):
return _load_options_from_config_file(path, options)
func load_panel_options(path):
options['panel_options'] = default_panel_options.duplicate()
options["panel_options"] = default_panel_options.duplicate()
return _load_options_from_config_file(path, options)
func load_options_no_defaults(path):
options = _null_copy(default_options)
return _load_options_from_config_file(path, options)
func apply_options(gut):
_apply_options(options, gut)

View file

@ -5,9 +5,9 @@ var _bottom_panel = null
func _enter_tree():
_bottom_panel = preload('res://addons/gut/gui/GutBottomPanel.tscn').instantiate()
_bottom_panel = preload("res://addons/gut/gui/GutBottomPanel.tscn").instantiate()
var button = add_control_to_bottom_panel(_bottom_panel, 'GUT')
var button = add_control_to_bottom_panel(_bottom_panel, "GUT")
button.shortcut_in_tooltip = true
await get_tree().create_timer(3).timeout

View file

@ -1,7 +1,8 @@
# Temporary base script for gut.gd to hold the things to be remvoed and added
# to some utility somewhere.
extends Node
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
# ------------------------------------------------------------------------------
# deletes all files in a given directory
@ -10,7 +11,7 @@ func directory_delete_files(path):
var d = DirAccess.open(path)
# SHORTCIRCUIT
if(d == null):
if d == null:
return
# Traversing a directory is kinda odd. You have to start the process of listing
@ -18,24 +19,26 @@ func directory_delete_files(path):
# returns an empty string. Then I guess you should end it.
d.list_dir_begin() # TODOGODOT4 fill missing arguments https://github.com/godotengine/godot/pull/40547
var thing = d.get_next() # could be a dir or a file or something else maybe?
var full_path = ''
while(thing != ''):
var full_path = ""
while thing != "":
full_path = path + "/" + thing
#file_exists returns fasle for directories
if(d.file_exists(full_path)):
if d.file_exists(full_path):
d.remove(full_path)
thing = d.get_next()
d.list_dir_end()
# ------------------------------------------------------------------------------
# deletes the file at the specified path
# ------------------------------------------------------------------------------
func file_delete(path):
var d = DirAccess.open(path.get_base_dir())
if(d != null):
if d != null:
d.remove(path)
# ------------------------------------------------------------------------------
# Checks to see if the passed in file has any data in it.
# ------------------------------------------------------------------------------
@ -43,22 +46,25 @@ func is_file_empty(path):
var f = FileAccess.open(path, FileAccess.READ)
var result = FileAccess.get_open_error()
var empty = true
if(result == OK):
if result == OK:
empty = f.get_length() == 0
f = null
return empty
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func get_file_as_text(path):
return _utils.get_file_as_text(path)
# ------------------------------------------------------------------------------
# Creates an empty file at the specified path
# ------------------------------------------------------------------------------
func file_touch(path):
FileAccess.open(path, FileAccess.WRITE)
# ------------------------------------------------------------------------------
# Call _process or _fixed_process, if they exist, on obj and all it's children
# and their children and so and so forth. Delta will be passed through to all
@ -66,9 +72,9 @@ func file_touch(path):
# ------------------------------------------------------------------------------
func simulate(obj, times, delta):
for _i in range(times):
if(obj.has_method("_process")):
if obj.has_method("_process"):
obj._process(delta)
if(obj.has_method("_physics_process")):
if obj.has_method("_physics_process"):
obj._physics_process(delta)
for kid in obj.get_children():

View file

@ -5,7 +5,7 @@ class_name GutHookScript
#
# To use, inherit from this script and then implement the run method.
# ------------------------------------------------------------------------------
var JunitXmlExport = load('res://addons/gut/junit_xml_export.gd')
var JunitXmlExport = load("res://addons/gut/junit_xml_export.gd")
# This is the instance of GUT that is running the tests. You can get
# information about the run from this object. This is set by GUT when the
@ -17,10 +17,17 @@ var _exit_code = null
var _should_abort = false
# Virtual method that will be called by GUT after instantiating
# this script.
func run():
gut.logger.error("Run method not overloaded. Create a 'run()' method in your hook script to run your code.")
(
gut
. logger
. error(
"Run method not overloaded. Create a 'run()' method in your hook script to run your code."
)
)
# Set the exit code when running from the command line. If not set then the
@ -29,13 +36,16 @@ func run():
func set_exit_code(code):
_exit_code = code
func get_exit_code():
return _exit_code
# Usable by pre-run script to cause the run to end AFTER the run() method
# finishes. post-run script will not be ran.
func abort():
_should_abort = true
func should_abort():
return _should_abort

View file

@ -3,23 +3,24 @@ var _registry = {}
func _create_reg_entry(base_path, subpath):
var to_return = {
"base_path":base_path,
"subpath":subpath,
"base_resource":load(base_path),
"full_path":str("'", base_path, "'", subpath)
"base_path": base_path,
"subpath": subpath,
"base_resource": load(base_path),
"full_path": str("'", base_path, "'", subpath)
}
return to_return
func _register_inners(base_path, obj, prev_inner = ''):
func _register_inners(base_path, obj, prev_inner = ""):
var const_map = obj.get_script_constant_map()
var consts = const_map.keys()
var const_idx = 0
while(const_idx < consts.size()):
while const_idx < consts.size():
var key = consts[const_idx]
var thing = const_map[key]
if(typeof(thing) == TYPE_OBJECT):
if typeof(thing) == TYPE_OBJECT:
var cur_inner = str(prev_inner, ".", key)
_registry[thing] = _create_reg_entry(base_path, cur_inner)
_register_inners(base_path, thing, cur_inner)
@ -33,21 +34,23 @@ func register(base_script):
func get_extends_path(inner_class):
if(_registry.has(inner_class)):
if _registry.has(inner_class):
return _registry[inner_class].full_path
else:
return null
# returns the subpath for the inner class. This includes the leading "." in
# the path.
func get_subpath(inner_class):
if(_registry.has(inner_class)):
if _registry.has(inner_class):
return _registry[inner_class].subpath
else:
return ''
return ""
func get_base_path(inner_class):
if(_registry.has(inner_class)):
if _registry.has(inner_class):
return _registry[inner_class].base_path
@ -56,7 +59,7 @@ func has(inner_class):
func get_base_resource(inner_class):
if(_registry.has(inner_class)):
if _registry.has(inner_class):
return _registry[inner_class].base_resource

View file

@ -30,7 +30,6 @@
# -----------
# ##############################################################################
# Implemented InputEvent* convenience methods
# InputEventAction
# InputEventKey
@ -46,10 +45,9 @@
# InputEventScreenDrag
# InputEventScreenTouch
static func _to_scancode(which):
var key_code = which
if(typeof(key_code) == TYPE_STRING):
if typeof(key_code) == TYPE_STRING:
key_code = key_code.to_upper().to_ascii_buffer()[0]
return key_code
@ -57,7 +55,7 @@ static func _to_scancode(which):
static func new_mouse_button_event(position, global_position, pressed, button_index):
var event = InputEventMouseButton.new()
event.position = position
if(global_position != null):
if global_position != null:
event.global_position = global_position
event.pressed = pressed
event.button_index = button_index
@ -79,14 +77,14 @@ static func key_down(which):
return event
static func action_up(which, strength=1.0):
static func action_up(which, strength = 1.0):
var event = InputEventAction.new()
event.action = which
event.strength = strength
return event
static func action_down(which, strength=1.0):
static func action_down(which, strength = 1.0):
var event = InputEventAction.new()
event.action = which
event.strength = strength
@ -94,43 +92,43 @@ static func action_down(which, strength=1.0):
return event
static func mouse_left_button_down(position, global_position=null):
static func mouse_left_button_down(position, global_position = null):
var event = new_mouse_button_event(position, global_position, true, MOUSE_BUTTON_LEFT)
return event
static func mouse_left_button_up(position, global_position=null):
static func mouse_left_button_up(position, global_position = null):
var event = new_mouse_button_event(position, global_position, false, MOUSE_BUTTON_LEFT)
return event
static func mouse_double_click(position, global_position=null):
static func mouse_double_click(position, global_position = null):
var event = new_mouse_button_event(position, global_position, false, MOUSE_BUTTON_LEFT)
event.double_click = true
return event
static func mouse_right_button_down(position, global_position=null):
static func mouse_right_button_down(position, global_position = null):
var event = new_mouse_button_event(position, global_position, true, MOUSE_BUTTON_RIGHT)
return event
static func mouse_right_button_up(position, global_position=null):
static func mouse_right_button_up(position, global_position = null):
var event = new_mouse_button_event(position, global_position, false, MOUSE_BUTTON_RIGHT)
return event
static func mouse_motion(position, global_position=null):
static func mouse_motion(position, global_position = null):
var event = InputEventMouseMotion.new()
event.position = position
if(global_position != null):
if global_position != null:
event.global_position = global_position
return event
static func mouse_relative_motion(offset, last_motion_event=null, speed=Vector2(0, 0)):
static func mouse_relative_motion(offset, last_motion_event = null, speed = Vector2(0, 0)):
var event = null
if(last_motion_event == null):
if last_motion_event == null:
event = mouse_motion(offset)
event.velocity = speed
else:

View file

@ -66,12 +66,12 @@ class InputQueueItem:
# TODO should this be done in _physics_process instead or should it be
# configurable?
func _physics_process(delta):
if(frame_delay > 0 and _delay_started):
if frame_delay > 0 and _delay_started:
_waited_frames += 1
if(_waited_frames >= frame_delay):
if _waited_frames >= frame_delay:
emit_signal("event_ready")
func _init(t_delay,f_delay):
func _init(t_delay, f_delay):
time_delay = t_delay
frame_delay = f_delay
_is_ready = time_delay == 0 and frame_delay == 0
@ -88,18 +88,18 @@ class InputQueueItem:
func start():
_delay_started = true
if(time_delay > 0):
if time_delay > 0:
var t = _delay_timer(time_delay)
t.connect("timeout",Callable(self,"_on_time_timeout"))
t.connect("timeout", Callable(self, "_on_time_timeout"))
# ##############################################################################
#
# ##############################################################################
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var InputFactory = load("res://addons/gut/input_factory.gd")
const INPUT_WARN = 'If using Input as a reciever it will not respond to *_down events until a *_up event is recieved. Call the appropriate *_up event or use hold_for(...) to automatically release after some duration.'
const INPUT_WARN = "If using Input as a reciever it will not respond to *_down events until a *_up event is recieved. Call the appropriate *_up event or use hold_for(...) to automatically release after some duration."
var _lgr = _utils.get_logger()
var _receivers = []
@ -122,44 +122,65 @@ var _auto_flush_input = false
signal idle
func _init(r=null):
if(r != null):
func _init(r = null):
if r != null:
add_receiver(r)
func _send_event(event):
if(event is InputEventKey):
if((event.pressed and !event.echo) and is_key_pressed(event.keycode)):
_lgr.warn(str("InputSender: key_down called for ", event.as_text(), " when that key is already pressed. ", INPUT_WARN))
if event is InputEventKey:
if (event.pressed and !event.echo) and is_key_pressed(event.keycode):
_lgr.warn(
str(
"InputSender: key_down called for ",
event.as_text(),
" when that key is already pressed. ",
INPUT_WARN
)
)
_pressed_keys[event.keycode] = event.pressed
elif(event is InputEventAction):
if(event.pressed and is_action_pressed(event.action)):
_lgr.warn(str("InputSender: action_down called for ", event.action, " when that action is already pressed. ", INPUT_WARN))
elif event is InputEventAction:
if event.pressed and is_action_pressed(event.action):
_lgr.warn(
str(
"InputSender: action_down called for ",
event.action,
" when that action is already pressed. ",
INPUT_WARN
)
)
_pressed_actions[event.action] = event.pressed
elif(event is InputEventMouseButton):
if(event.pressed and is_mouse_button_pressed(event.button_index)):
_lgr.warn(str("InputSender: mouse_button_down called for ", event.button_index, " when that mouse button is already pressed. ", INPUT_WARN))
elif event is InputEventMouseButton:
if event.pressed and is_mouse_button_pressed(event.button_index):
_lgr.warn(
str(
"InputSender: mouse_button_down called for ",
event.button_index,
" when that mouse button is already pressed. ",
INPUT_WARN
)
)
_pressed_mouse_buttons[event.button_index] = event
for r in _receivers:
if(r == Input):
if r == Input:
Input.parse_input_event(event)
if(_auto_flush_input):
if _auto_flush_input:
Input.flush_buffered_events()
else:
if(r.has_method("_input")):
if r.has_method("_input"):
r._input(event)
if(r.has_method("_gui_input")):
if r.has_method("_gui_input"):
r._gui_input(event)
if(r.has_method("_unhandled_input")):
if r.has_method("_unhandled_input"):
r._unhandled_input(event)
func _send_or_record_event(event):
_last_event = event
if(_next_queue_item != null):
if _next_queue_item != null:
_next_queue_item.events.append(event)
else:
_send_event(event)
@ -172,7 +193,7 @@ func _on_queue_item_ready(item):
var done_event = _input_queue.pop_front()
done_event.queue_free()
if(_input_queue.size() == 0):
if _input_queue.size() == 0:
_next_queue_item = null
emit_signal("idle")
else:
@ -184,7 +205,7 @@ func _add_queue_item(item):
_next_queue_item = item
_input_queue.append(item)
Engine.get_main_loop().root.add_child(item)
if(_input_queue.size() == 1):
if _input_queue.size() == 1:
item.start()
@ -197,13 +218,13 @@ func get_receivers():
func wait(t):
if(typeof(t) == TYPE_STRING):
var suffix = t.substr(t.length() -1, 1)
var val = t.rstrip('s').rstrip('f').to_float()
if typeof(t) == TYPE_STRING:
var suffix = t.substr(t.length() - 1, 1)
var val = t.rstrip("s").rstrip("f").to_float()
if(suffix.to_lower() == 's'):
if suffix.to_lower() == "s":
wait_secs(val)
elif(suffix.to_lower() == 'f'):
elif suffix.to_lower() == "f":
wait_frames(val)
else:
wait_secs(t)
@ -239,71 +260,71 @@ func key_down(which):
func key_echo():
if(_last_event != null and _last_event is InputEventKey):
if _last_event != null and _last_event is InputEventKey:
var new_key = _last_event.duplicate()
new_key.echo = true
_send_or_record_event(new_key)
return self
func action_up(which, strength=1.0):
func action_up(which, strength = 1.0):
var event = InputFactory.action_up(which, strength)
_send_or_record_event(event)
return self
func action_down(which, strength=1.0):
func action_down(which, strength = 1.0):
var event = InputFactory.action_down(which, strength)
_send_or_record_event(event)
return self
func mouse_left_button_down(position, global_position=null):
func mouse_left_button_down(position, global_position = null):
var event = InputFactory.mouse_left_button_down(position, global_position)
_send_or_record_event(event)
return self
func mouse_left_button_up(position, global_position=null):
func mouse_left_button_up(position, global_position = null):
var event = InputFactory.mouse_left_button_up(position, global_position)
_send_or_record_event(event)
return self
func mouse_double_click(position, global_position=null):
func mouse_double_click(position, global_position = null):
var event = InputFactory.mouse_double_click(position, global_position)
event.double_click = true
_send_or_record_event(event)
return self
func mouse_right_button_down(position, global_position=null):
func mouse_right_button_down(position, global_position = null):
var event = InputFactory.mouse_right_button_down(position, global_position)
_send_or_record_event(event)
return self
func mouse_right_button_up(position, global_position=null):
func mouse_right_button_up(position, global_position = null):
var event = InputFactory.mouse_right_button_up(position, global_position)
_send_or_record_event(event)
return self
func mouse_motion(position, global_position=null):
func mouse_motion(position, global_position = null):
var event = InputFactory.mouse_motion(position, global_position)
_last_mouse_motion = event
_send_or_record_event(event)
return self
func mouse_relative_motion(offset, speed=Vector2(0, 0)):
func mouse_relative_motion(offset, speed = Vector2(0, 0)):
var event = InputFactory.mouse_relative_motion(offset, _last_mouse_motion, speed)
_last_mouse_motion = event
_send_or_record_event(event)
return self
func mouse_set_position(position, global_position=null):
func mouse_set_position(position, global_position = null):
_last_mouse_motion = InputFactory.mouse_motion(position, global_position)
return self
@ -315,25 +336,25 @@ func send_event(event):
func release_all():
for key in _pressed_keys:
if(_pressed_keys[key]):
if _pressed_keys[key]:
_send_event(InputFactory.key_up(key))
_pressed_keys.clear()
for key in _pressed_actions:
if(_pressed_actions[key]):
if _pressed_actions[key]:
_send_event(InputFactory.action_up(key))
_pressed_actions.clear()
for key in _pressed_mouse_buttons:
var event = _pressed_mouse_buttons[key].duplicate()
if(event.pressed):
if event.pressed:
event.pressed = false
_send_event(event)
_pressed_mouse_buttons.clear()
func hold_for(duration):
if(_last_event != null and _last_event.pressed):
if _last_event != null and _last_event.pressed:
var next_event = _last_event.duplicate()
next_event.pressed = false
wait(duration)
@ -356,16 +377,20 @@ func clear():
_pressed_actions.clear()
_pressed_mouse_buttons.clear()
func is_idle():
return _input_queue.size() == 0
func is_key_pressed(which):
var event = InputFactory.key_up(which)
return _pressed_keys.has(event.keycode) and _pressed_keys[event.keycode]
func is_action_pressed(which):
return _pressed_actions.has(which) and _pressed_actions[which]
func is_mouse_button_pressed(which):
return _pressed_mouse_buttons.has(which) and _pressed_mouse_buttons[which]

View file

@ -1,10 +1,11 @@
# ------------------------------------------------------------------------------
# Creates an export of a test run in the JUnit XML format.
# ------------------------------------------------------------------------------
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _exporter = _utils.ResultExporter.new()
func indent(s, ind):
var to_return = ind + s
to_return = to_return.replace("\n", "\n" + ind)
@ -14,16 +15,17 @@ func indent(s, ind):
func add_attr(name, value):
return str(name, '="', value, '" ')
func _export_test_result(test):
var to_return = ''
var to_return = ""
# Right now the pending and failure messages won't fit in the message
# attribute because they can span multiple lines and need to be escaped.
if(test.status == 'pending'):
var skip_tag = str("<skipped message=\"pending\">", test.pending[0], "</skipped>")
if test.status == "pending":
var skip_tag = str('<skipped message="pending">', test.pending[0], "</skipped>")
to_return += skip_tag
elif(test.status == 'fail'):
var fail_tag = str("<failure message=\"failed\">", test.failing[0], "</failure>")
elif test.status == "fail":
var fail_tag = str('<failure message="failed">', test.failing[0], "</failure>")
to_return += fail_tag
return to_return
@ -70,15 +72,15 @@ func _export_scripts(exp_results):
func get_results_xml(gut):
var exp_results = _exporter.get_results_dictionary(gut)
var to_return = '<?xml version="1.0" encoding="UTF-8"?>' + "\n"
to_return += '<testsuites '
to_return += add_attr("name", 'GutTests')
to_return += "<testsuites "
to_return += add_attr("name", "GutTests")
to_return += add_attr("failures", exp_results.test_scripts.props.failures)
to_return += add_attr('tests', exp_results.test_scripts.props.tests)
to_return += add_attr("tests", exp_results.test_scripts.props.tests)
to_return += ">\n"
to_return += indent(_export_scripts(exp_results), " ")
to_return += '</testsuites>'
to_return += "</testsuites>"
return to_return
@ -86,9 +88,8 @@ func write_file(gut, path):
var xml = get_results_xml(gut)
var f_result = _utils.write_file(path, xml)
if(f_result != OK):
if f_result != OK:
var msg = str("Error: ", f_result, ". Could not create export file ", path)
_utils.get_logger().error(msg)
return f_result

View file

@ -30,40 +30,38 @@
# various message types (error, warning, etc).
# ##############################################################################
var types = {
debug = 'debug',
deprecated = 'deprecated',
error = 'error',
failed = 'failed',
info = 'info',
normal = 'normal',
orphan = 'orphan',
passed = 'passed',
pending = 'pending',
warn ='warn',
debug = "debug",
deprecated = "deprecated",
error = "error",
failed = "failed",
info = "info",
normal = "normal",
orphan = "orphan",
passed = "passed",
pending = "pending",
warn = "warn",
}
var fmts = {
red = 'red',
yellow = 'yellow',
green = 'green',
bold = 'bold',
underline = 'underline',
red = "red",
yellow = "yellow",
green = "green",
bold = "bold",
underline = "underline",
none = null
}
var _type_data = {
types.debug: {disp='DEBUG', enabled=true, fmt=fmts.none},
types.deprecated: {disp='DEPRECATED', enabled=true, fmt=fmts.none},
types.error: {disp='ERROR', enabled=true, fmt=fmts.red},
types.failed: {disp='Failed', enabled=true, fmt=fmts.red},
types.info: {disp='INFO', enabled=true, fmt=fmts.bold},
types.normal: {disp='NORMAL', enabled=true, fmt=fmts.none},
types.orphan: {disp='Orphans', enabled=true, fmt=fmts.yellow},
types.passed: {disp='Passed', enabled=true, fmt=fmts.green},
types.pending: {disp='Pending', enabled=true, fmt=fmts.yellow},
types.warn: {disp='WARNING', enabled=true, fmt=fmts.yellow},
types.debug: {disp = "DEBUG", enabled = true, fmt = fmts.none},
types.deprecated: {disp = "DEPRECATED", enabled = true, fmt = fmts.none},
types.error: {disp = "ERROR", enabled = true, fmt = fmts.red},
types.failed: {disp = "Failed", enabled = true, fmt = fmts.red},
types.info: {disp = "INFO", enabled = true, fmt = fmts.bold},
types.normal: {disp = "NORMAL", enabled = true, fmt = fmts.none},
types.orphan: {disp = "Orphans", enabled = true, fmt = fmts.yellow},
types.passed: {disp = "Passed", enabled = true, fmt = fmts.green},
types.pending: {disp = "Pending", enabled = true, fmt = fmts.yellow},
types.warn: {disp = "WARNING", enabled = true, fmt = fmts.yellow},
}
var _logs = {
@ -74,24 +72,20 @@ var _logs = {
types.deprecated: [],
}
var _printers = {
terminal = null,
gui = null,
console = null
}
var _printers = {terminal = null, gui = null, console = null}
var _gut = null
var _utils = null
var _indent_level = 0
var _indent_string = ' '
var _indent_string = " "
var _skip_test_name_for_testing = false
var _less_test_names = false
var _yield_calls = 0
var _last_yield_text = ''
var _last_yield_text = ""
func _init():
_utils = load('res://addons/gut/utils.gd').get_instance()
_utils = load("res://addons/gut/utils.gd").get_instance()
_printers.terminal = _utils.Printers.TerminalPrinter.new()
_printers.console = _utils.Printers.ConsolePrinter.new()
# There were some problems in the timing of disabling this at the right
@ -99,20 +93,22 @@ func _init():
# by plugin_control.gd based on settings.
_printers.console.set_disabled(true)
func get_indent_text():
var pad = ''
var pad = ""
for i in range(_indent_level):
pad += _indent_string
return pad
func _indent_text(text):
var to_return = text
var ending_newline = ''
var ending_newline = ""
if(text.ends_with("\n")):
if text.ends_with("\n"):
ending_newline = "\n"
to_return = to_return.left(to_return.length() -1)
to_return = to_return.left(to_return.length() - 1)
var pad = get_indent_text()
to_return = to_return.replace("\n", "\n" + pad)
@ -120,231 +116,278 @@ func _indent_text(text):
return pad + to_return
func _should_print_to_printer(key_name):
return _printers[key_name] != null and !_printers[key_name].get_disabled()
func _print_test_name():
if(_gut == null):
if _gut == null:
return
var cur_test = _gut.get_current_test_object()
if(cur_test == null):
if cur_test == null:
return false
if(!cur_test.has_printed_name):
_output('* ' + cur_test.name + "\n")
if !cur_test.has_printed_name:
_output("* " + cur_test.name + "\n")
cur_test.has_printed_name = true
func _output(text, fmt=null):
func _output(text, fmt = null):
for key in _printers:
if(_should_print_to_printer(key)):
var info = ''#str(self, ':', key, ':', _printers[key], '| ')
if _should_print_to_printer(key):
var info = "" #str(self, ':', key, ':', _printers[key], '| ')
_printers[key].send(info + text, fmt)
func _log(text, fmt=fmts.none):
func _log(text, fmt = fmts.none):
_print_test_name()
var indented = _indent_text(text)
_output(indented, fmt)
# ---------------
# Get Methods
# ---------------
func get_warnings():
return get_log_entries(types.warn)
func get_errors():
return get_log_entries(types.error)
func get_infos():
return get_log_entries(types.info)
func get_debugs():
return get_log_entries(types.debug)
func get_deprecated():
return get_log_entries(types.deprecated)
func get_count(log_type=null):
func get_count(log_type = null):
var count = 0
if(log_type == null):
if log_type == null:
for key in _logs:
count += _logs[key].size()
else:
count = _logs[log_type].size()
return count
func get_log_entries(log_type):
return _logs[log_type]
# ---------------
# Log methods
# ---------------
func _output_type(type, text):
var td = _type_data[type]
if(!td.enabled):
if !td.enabled:
return
_print_test_name()
if(type != types.normal):
if(_logs.has(type)):
if type != types.normal:
if _logs.has(type):
_logs[type].append(text)
var start = str('[', td.disp, ']')
if(text != null and text != ''):
start += ': '
var start = str("[", td.disp, "]")
if text != null and text != "":
start += ": "
else:
start += ' '
start += " "
var indented_start = _indent_text(start)
var indented_end = _indent_text(text)
indented_end = indented_end.lstrip(_indent_string)
_output(indented_start, td.fmt)
_output(indented_end + "\n")
func debug(text):
_output_type(types.debug, text)
# supply some text or the name of the deprecated method and the replacement.
func deprecated(text, alt_method=null):
func deprecated(text, alt_method = null):
var msg = text
if(alt_method):
msg = str('The method ', text, ' is deprecated, use ', alt_method , ' instead.')
if alt_method:
msg = str("The method ", text, " is deprecated, use ", alt_method, " instead.")
return _output_type(types.deprecated, msg)
func error(text):
_output_type(types.error, text)
func failed(text):
_output_type(types.failed, text)
func info(text):
_output_type(types.info, text)
func orphan(text):
_output_type(types.orphan, text)
func passed(text):
_output_type(types.passed, text)
func pending(text):
_output_type(types.pending, text)
func warn(text):
_output_type(types.warn, text)
func log(text='', fmt=fmts.none):
func log(text = "", fmt = fmts.none):
end_yield()
if(text == ''):
if text == "":
_output("\n")
else:
_log(text + "\n", fmt)
return null
func lograw(text, fmt=fmts.none):
func lograw(text, fmt = fmts.none):
return _output(text, fmt)
# Print the test name if we aren't skipping names of tests that pass (basically
# what _less_test_names means))
func log_test_name():
# suppress output if we haven't printed the test name yet and
# what to print is the test name.
if(!_less_test_names):
if !_less_test_names:
_print_test_name()
# ---------------
# Misc
# ---------------
func get_gut():
return _gut
func set_gut(gut):
_gut = gut
if(_gut == null):
if _gut == null:
_printers.gui = null
else:
if(_printers.gui == null):
if _printers.gui == null:
_printers.gui = _utils.Printers.GutGuiPrinter.new()
func get_indent_level():
return _indent_level
func set_indent_level(indent_level):
_indent_level = indent_level
func get_indent_string():
return _indent_string
func set_indent_string(indent_string):
_indent_string = indent_string
func clear():
for key in _logs:
_logs[key].clear()
func inc_indent():
_indent_level += 1
func dec_indent():
_indent_level = max(0, _indent_level -1)
_indent_level = max(0, _indent_level - 1)
func is_type_enabled(type):
return _type_data[type].enabled
func set_type_enabled(type, is_enabled):
_type_data[type].enabled = is_enabled
func get_less_test_names():
return _less_test_names
func set_less_test_names(less_test_names):
_less_test_names = less_test_names
func disable_printer(name, is_disabled):
_printers[name].set_disabled(is_disabled)
func is_printer_disabled(name):
return _printers[name].get_disabled()
func disable_formatting(is_disabled):
for key in _printers:
_printers[key].set_format_enabled(!is_disabled)
func disable_all_printers(is_disabled):
for p in _printers:
disable_printer(p, is_disabled)
func get_printer(printer_key):
return _printers[printer_key]
func _yield_text_terminal(text):
var printer = _printers['terminal']
if(_yield_calls != 0):
var printer = _printers["terminal"]
if _yield_calls != 0:
printer.clear_line()
printer.back(_last_yield_text.length())
printer.send(text, fmts.yellow)
func _end_yield_terminal():
var printer = _printers['terminal']
var printer = _printers["terminal"]
printer.clear_line()
printer.back(_last_yield_text.length())
func _yield_text_gui(text):
pass
# var lbl = _gut.get_gui().get_waiting_label()
# lbl.visible = true
# lbl.set_bbcode('[color=yellow]' + text + '[/color]')
func _end_yield_gui():
pass
# var lbl = _gut.get_gui().get_waiting_label()
# lbl.visible = false
# lbl.set_text('')
# This is used for displaying the "yield detected" and "yielding to" messages.
func yield_msg(text):
if(_type_data.warn.enabled):
if _type_data.warn.enabled:
self.log(text, fmts.yellow)
# This is used for the animated "waiting" message
func yield_text(text):
_yield_text_terminal(text)
@ -352,14 +395,16 @@ func yield_text(text):
_last_yield_text = text
_yield_calls += 1
# This is used for the animated "waiting" message
func end_yield():
if(_yield_calls == 0):
if _yield_calls == 0:
return
_end_yield_terminal()
_end_yield_gui()
_yield_calls = 0
_last_yield_text = ''
_last_yield_text = ""
func get_gui_bbcode():
return _printers.gui.get_bbcode()

View file

@ -2,7 +2,7 @@ class CallParameters:
var p_name = null
var default = null
func _init(n,d):
func _init(n, d):
p_name = n
default = d
@ -26,9 +26,9 @@ class CallParameters:
# }]
# default_args []
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _lgr = _utils.get_logger()
const PARAM_PREFIX = 'p_'
const PARAM_PREFIX = "p_"
# ------------------------------------------------------
# _supported_defaults
@ -40,26 +40,25 @@ const PARAM_PREFIX = 'p_'
# but things like Vectors and Colors do since only the parameters to create a
# new Vector or Color are included in the metadata.
# ------------------------------------------------------
# TYPE_NIL = 0 — Variable is of type nil (only applied for null).
# TYPE_BOOL = 1 — Variable is of type bool.
# TYPE_INT = 2 — Variable is of type int.
# TYPE_FLOAT = 3 — Variable is of type float/real.
# TYPE_STRING = 4 — Variable is of type String.
# TYPE_VECTOR2 = 5 — Variable is of type Vector2.
# TYPE_RECT2 = 6 — Variable is of type Rect2.
# TYPE_VECTOR3 = 7 — Variable is of type Vector3.
# TYPE_COLOR = 14 — Variable is of type Color.
# TYPE_OBJECT = 17 — Variable is of type Object.
# TYPE_DICTIONARY = 18 — Variable is of type Dictionary.
# TYPE_ARRAY = 19 — Variable is of type Array.
# TYPE_PACKED_VECTOR2_ARRAY = 24 — Variable is of type PackedVector2Array.
# TYPE_TRANSFORM3D = 13 — Variable is of type Transform3D.
# TYPE_TRANSFORM2D = 8 — Variable is of type Transform2D.
# TYPE_RID = 16 — Variable is of type RID.
# TYPE_PACKED_INT32_ARRAY = 21 — Variable is of type PackedInt32Array.
# TYPE_PACKED_FLOAT32_ARRAY = 22 — Variable is of type PackedFloat32Array.
# TYPE_PACKED_STRING_ARRAY = 23 — Variable is of type PackedStringArray.
# TYPE_NIL = 0 — Variable is of type nil (only applied for null).
# TYPE_BOOL = 1 — Variable is of type bool.
# TYPE_INT = 2 — Variable is of type int.
# TYPE_FLOAT = 3 — Variable is of type float/real.
# TYPE_STRING = 4 — Variable is of type String.
# TYPE_VECTOR2 = 5 — Variable is of type Vector2.
# TYPE_RECT2 = 6 — Variable is of type Rect2.
# TYPE_VECTOR3 = 7 — Variable is of type Vector3.
# TYPE_COLOR = 14 — Variable is of type Color.
# TYPE_OBJECT = 17 — Variable is of type Object.
# TYPE_DICTIONARY = 18 — Variable is of type Dictionary.
# TYPE_ARRAY = 19 — Variable is of type Array.
# TYPE_PACKED_VECTOR2_ARRAY = 24 — Variable is of type PackedVector2Array.
# TYPE_TRANSFORM3D = 13 — Variable is of type Transform3D.
# TYPE_TRANSFORM2D = 8 — Variable is of type Transform2D.
# TYPE_RID = 16 — Variable is of type RID.
# TYPE_PACKED_INT32_ARRAY = 21 — Variable is of type PackedInt32Array.
# TYPE_PACKED_FLOAT32_ARRAY = 22 — Variable is of type PackedFloat32Array.
# TYPE_PACKED_STRING_ARRAY = 23 — Variable is of type PackedStringArray.
# TYPE_PLANE = 9 — Variable is of type Plane.
# TYPE_QUATERNION = 10 — Variable is of type Quaternion.
@ -73,48 +72,56 @@ const PARAM_PREFIX = 'p_'
# ------------------------------------------------------
var _supported_defaults = []
func _init():
for _i in range(TYPE_MAX):
_supported_defaults.append(null)
# These types do not require a prefix for defaults
_supported_defaults[TYPE_NIL] = ''
_supported_defaults[TYPE_BOOL] = ''
_supported_defaults[TYPE_INT] = ''
_supported_defaults[TYPE_FLOAT] = ''
_supported_defaults[TYPE_OBJECT] = ''
_supported_defaults[TYPE_ARRAY] = ''
_supported_defaults[TYPE_STRING] = ''
_supported_defaults[TYPE_STRING_NAME] = ''
_supported_defaults[TYPE_DICTIONARY] = ''
_supported_defaults[TYPE_PACKED_VECTOR2_ARRAY] = ''
_supported_defaults[TYPE_RID] = ''
_supported_defaults[TYPE_NIL] = ""
_supported_defaults[TYPE_BOOL] = ""
_supported_defaults[TYPE_INT] = ""
_supported_defaults[TYPE_FLOAT] = ""
_supported_defaults[TYPE_OBJECT] = ""
_supported_defaults[TYPE_ARRAY] = ""
_supported_defaults[TYPE_STRING] = ""
_supported_defaults[TYPE_STRING_NAME] = ""
_supported_defaults[TYPE_DICTIONARY] = ""
_supported_defaults[TYPE_PACKED_VECTOR2_ARRAY] = ""
_supported_defaults[TYPE_RID] = ""
# These require a prefix for whatever default is provided
_supported_defaults[TYPE_VECTOR2] = 'Vector2'
_supported_defaults[TYPE_VECTOR2I] = 'Vector2i'
_supported_defaults[TYPE_RECT2] = 'Rect2'
_supported_defaults[TYPE_RECT2I] = 'Rect2i'
_supported_defaults[TYPE_VECTOR3] = 'Vector3'
_supported_defaults[TYPE_COLOR] = 'Color'
_supported_defaults[TYPE_TRANSFORM2D] = 'Transform2D'
_supported_defaults[TYPE_TRANSFORM3D] = 'Transform3D'
_supported_defaults[TYPE_PACKED_INT32_ARRAY] = 'PackedInt32Array'
_supported_defaults[TYPE_PACKED_FLOAT32_ARRAY] = 'PackedFloat32Array'
_supported_defaults[TYPE_PACKED_STRING_ARRAY] = 'PackedStringArray'
_supported_defaults[TYPE_VECTOR2] = "Vector2"
_supported_defaults[TYPE_VECTOR2I] = "Vector2i"
_supported_defaults[TYPE_RECT2] = "Rect2"
_supported_defaults[TYPE_RECT2I] = "Rect2i"
_supported_defaults[TYPE_VECTOR3] = "Vector3"
_supported_defaults[TYPE_COLOR] = "Color"
_supported_defaults[TYPE_TRANSFORM2D] = "Transform2D"
_supported_defaults[TYPE_TRANSFORM3D] = "Transform3D"
_supported_defaults[TYPE_PACKED_INT32_ARRAY] = "PackedInt32Array"
_supported_defaults[TYPE_PACKED_FLOAT32_ARRAY] = "PackedFloat32Array"
_supported_defaults[TYPE_PACKED_STRING_ARRAY] = "PackedStringArray"
# ###############
# Private
# ###############
var _func_text = _utils.get_file_as_text('res://addons/gut/double_templates/function_template.txt')
var _init_text = _utils.get_file_as_text('res://addons/gut/double_templates/init_template.txt')
var _func_text = _utils.get_file_as_text("res://addons/gut/double_templates/function_template.txt")
var _init_text = _utils.get_file_as_text("res://addons/gut/double_templates/init_template.txt")
func _is_supported_default(type_flag):
return type_flag >= 0 and type_flag < _supported_defaults.size() and _supported_defaults[type_flag] != null
return (
type_flag >= 0
and type_flag < _supported_defaults.size()
and _supported_defaults[type_flag] != null
)
func _make_stub_default(method, index):
return str('__gutdbl.default_val("', method, '",', index, ')')
return str('__gutdbl.default_val("', method, '",', index, ")")
func _make_arg_array(method_meta, override_size):
var to_return = []
@ -128,14 +135,14 @@ func _make_arg_array(method_meta, override_size):
to_return.append(CallParameters.new(PARAM_PREFIX + pname, dflt_text))
# Add in extra parameters from stub settings.
if(override_size != null):
if override_size != null:
for i in range(method_meta.args.size(), override_size):
var pname = str(PARAM_PREFIX, 'arg', i)
print('-------- ', i, ' ', pname)
var pname = str(PARAM_PREFIX, "arg", i)
print("-------- ", i, " ", pname)
var dflt_text = _make_stub_default(method_meta.name, i)
to_return.append(CallParameters.new(pname, dflt_text))
return [has_unsupported_defaults, to_return];
return [has_unsupported_defaults, to_return]
# Creates a list of parameters with defaults of null unless a default value is
@ -145,37 +152,37 @@ func _make_arg_array(method_meta, override_size):
# If a default is found that we don't know how to handle then this method will
# return null.
func _get_arg_text(arg_array):
var text = ''
var text = ""
for i in range(arg_array.size()):
text += str(arg_array[i].p_name, '=', arg_array[i].default)
if(i != arg_array.size() -1):
text += ', '
text += str(arg_array[i].p_name, "=", arg_array[i].default)
if i != arg_array.size() - 1:
text += ", "
return text
# creates a call to the function in meta in the super's class.
func _get_super_call_text(method_name, args, super_name=""):
var params = ''
func _get_super_call_text(method_name, args, super_name = ""):
var params = ""
for i in range(args.size()):
params += args[i].p_name
if(i != args.size() -1):
params += ', '
if i != args.size() - 1:
params += ", "
return str(super_name, 'await super(', params, ')')
return str(super_name, "await super(", params, ")")
func _get_spy_call_parameters_text(args):
var called_with = 'null'
var called_with = "null"
if(args.size() > 0):
called_with = '['
if args.size() > 0:
called_with = "["
for i in range(args.size()):
called_with += args[i].p_name
if(i < args.size() - 1):
called_with += ', '
called_with += ']'
if i < args.size() - 1:
called_with += ", "
called_with += "]"
return called_with
@ -184,24 +191,26 @@ func _get_spy_call_parameters_text(args):
# Public
# ###############
func _get_init_text(meta, args, method_params, param_array):
var text = null
var decleration = str('func ', meta.name, '(', method_params, ')')
var super_params = ''
if(args.size() > 0):
var decleration = str("func ", meta.name, "(", method_params, ")")
var super_params = ""
if args.size() > 0:
for i in range(args.size()):
super_params += args[i].p_name
if(i != args.size() -1):
super_params += ', '
if i != args.size() - 1:
super_params += ", "
text = _init_text.format({
"func_decleration":decleration,
"super_params":super_params,
"param_array":param_array,
"method_name":meta.name
})
text = _init_text.format(
{
"func_decleration": decleration,
"super_params": super_params,
"param_array": param_array,
"method_name": meta.name
}
)
return text
@ -212,47 +221,48 @@ func _get_init_text(meta, args, method_params, param_array):
# printed and the declaration will return null.
#
# path is no longer used
func get_function_text(meta, path=null, override_size=null, super_name=""):
var method_params = ''
func get_function_text(meta, path = null, override_size = null, super_name = ""):
var method_params = ""
var text = null
if(override_size != null):
print('!!!!!! ', override_size)
if override_size != null:
print("!!!!!! ", override_size)
var result = _make_arg_array(meta, override_size)
var has_unsupported = result[0]
var args = result[1]
var param_array = _get_spy_call_parameters_text(args)
if(has_unsupported):
if has_unsupported:
# This will cause a runtime error. This is the most convenient way to
# to stop running before the error gets more obscure. _make_arg_array
# generates a gut error when unsupported defaults are found.
method_params = null
else:
method_params = _get_arg_text(args);
method_params = _get_arg_text(args)
if(param_array == 'null'):
param_array = '[]'
if param_array == "null":
param_array = "[]"
if(method_params != null):
if(meta.name == '_init'):
if method_params != null:
if meta.name == "_init":
text = _get_init_text(meta, args, method_params, param_array)
else:
var decleration = str('func ', meta.name, '(', method_params, '):')
var decleration = str("func ", meta.name, "(", method_params, "):")
# decleration = str('# ', meta, "\n", decleration)
text = _func_text.format({
"func_decleration":decleration,
"method_name":meta.name,
"param_array":param_array,
"super_call":_get_super_call_text(meta.name, args, super_name)
})
text = _func_text.format(
{
"func_decleration": decleration,
"method_name": meta.name,
"param_array": param_array,
"super_call": _get_super_call_text(meta.name, args, super_name)
}
)
return text
func get_logger():
return _lgr
func set_logger(logger):
_lgr = logger

View file

@ -5,34 +5,39 @@
# ------------------------------------------------------------------------------
var _items = {}
# return the size of _items or the size of an element in _items if "one" was
# specified.
func size(one=null):
func size(one = null):
var to_return = 0
if(one == null):
if one == null:
to_return = _items.size()
elif(_items.has(one)):
elif _items.has(one):
to_return = _items[one].size()
return to_return
# Add an element to "one" if it does not already exist
func add(one, many_item):
if(_items.has(one) and !_items[one].has(many_item)):
if _items.has(one) and !_items[one].has(many_item):
_items[one].append(many_item)
else:
_items[one] = [many_item]
func clear():
_items.clear()
func has(one, many_item):
var to_return = false
if(_items.has(one)):
if _items.has(one):
to_return = _items[one].has(many_item)
return to_return
func to_s():
var to_return = ''
var to_return = ""
for key in _items:
to_return += str(key, ": ", _items[key], "\n")
return to_return

View file

@ -52,7 +52,7 @@ class CmdLineParser:
func _init():
for i in range(OS.get_cmdline_args().size()):
var opt_val = OS.get_cmdline_args()[i].split('=')
var opt_val = OS.get_cmdline_args()[i].split("=")
_opts.append(opt_val)
# Parse out multiple comma delimited values from a command line
@ -60,13 +60,13 @@ class CmdLineParser:
# additional values are comma separated.
func _parse_array_value(full_option):
var value = _parse_option_value(full_option)
var split = value.split(',')
var split = value.split(",")
return split
# Parse out the value of an option. Values are separated from
# the option name with "="
func _parse_option_value(full_option):
if(full_option.size() > 1):
if full_option.size() > 1:
return full_option[1]
else:
return null
@ -77,13 +77,13 @@ class CmdLineParser:
var found = false
var idx = 0
while(idx < _opts.size() and !found):
if(_opts[idx][0] == name):
while idx < _opts.size() and !found:
if _opts[idx][0] == name:
found = true
else:
idx += 1
if(found):
if found:
return idx
else:
return -1
@ -92,7 +92,7 @@ class CmdLineParser:
_used_options.append(option)
var to_return = []
var opt_loc = find_option(option)
if(opt_loc != -1):
if opt_loc != -1:
to_return = _parse_array_value(_opts[opt_loc])
_opts.remove_at(opt_loc)
@ -105,7 +105,7 @@ class CmdLineParser:
_used_options.append(option)
var to_return = null
var opt_loc = find_option(option)
if(opt_loc != -1):
if opt_loc != -1:
to_return = _parse_option_value(_opts[opt_loc])
_opts.remove_at(opt_loc)
@ -133,42 +133,44 @@ class CmdLineParser:
to_return.remove_at(script_option + 1)
to_return.remove_at(script_option)
while(_used_options.size() > 0):
while _used_options.size() > 0:
var index = to_return.find(_used_options[0].split("=")[0])
if(index != -1):
if index != -1:
to_return.remove_at(index)
_used_options.remove_at(0)
return to_return
#-------------------------------------------------------------------------------
# Simple class to hold a command line option
#-------------------------------------------------------------------------------
class Option:
var value = null
var option_name = ''
var option_name = ""
var default = null
var description = ''
var description = ""
func _init(name,default_value,desc=''):
func _init(name, default_value, desc = ""):
option_name = name
default = default_value
description = desc
value = null#default_value
value = null #default_value
func pad(to_pad, size, pad_with=' '):
func pad(to_pad, size, pad_with = " "):
var to_return = to_pad
for _i in range(to_pad.length(), size):
to_return += pad_with
return to_return
func to_s(min_space=0):
func to_s(min_space = 0):
var subbed_desc = description
if(subbed_desc.find('[default]') != -1):
subbed_desc = subbed_desc.replace('[default]', str(default))
if subbed_desc.find("[default]") != -1:
subbed_desc = subbed_desc.replace("[default]", str(default))
return pad(option_name, min_space) + subbed_desc
#-------------------------------------------------------------------------------
# The high level interface between this script and the command line options
# supplied. Uses Option class and CmdLineParser to extract information from
@ -176,47 +178,53 @@ class Option:
#-------------------------------------------------------------------------------
var options = []
var _opts = []
var _banner = ''
var _banner = ""
func add(name, default, desc):
options.append(Option.new(name, default, desc))
func get_value(name):
var found = false
var idx = 0
while(idx < options.size() and !found):
if(options[idx].option_name == name):
while idx < options.size() and !found:
if options[idx].option_name == name:
found = true
else:
idx += 1
if(found):
if found:
return options[idx].value
else:
print("COULD NOT FIND OPTION " + name)
return null
func set_banner(banner):
_banner = banner
func print_help():
var longest = 0
for i in range(options.size()):
if(options[i].option_name.length() > longest):
if options[i].option_name.length() > longest:
longest = options[i].option_name.length()
print('---------------------------------------------------------')
print("---------------------------------------------------------")
print(_banner)
print("\nOptions\n-------")
for i in range(options.size()):
print(' ' + options[i].to_s(longest + 2))
print('---------------------------------------------------------')
print(" " + options[i].to_s(longest + 2))
print("---------------------------------------------------------")
func print_options():
for i in range(options.size()):
print(options[i].option_name + '=' + str(options[i].value))
print(options[i].option_name + "=" + str(options[i].value))
func parse():
var parser = CmdLineParser.new()
@ -228,24 +236,30 @@ func parse():
# Without this check, you can't tell the difference between the
# defaults and what was specified, so you can't punch through
# higher level options.
if(parser.was_specified(options[i].option_name)):
if(t == TYPE_INT):
if parser.was_specified(options[i].option_name):
if t == TYPE_INT:
options[i].value = int(parser.get_value(options[i].option_name))
elif(t == TYPE_STRING):
elif t == TYPE_STRING:
options[i].value = parser.get_value(options[i].option_name)
elif(t == TYPE_ARRAY):
elif t == TYPE_ARRAY:
options[i].value = parser.get_array_value(options[i].option_name)
elif(t == TYPE_BOOL):
elif t == TYPE_BOOL:
options[i].value = parser.was_specified(options[i].option_name)
elif(t == TYPE_FLOAT):
elif t == TYPE_FLOAT:
options[i].value = parser.get_value(options[i].option_name)
elif(t == TYPE_NIL):
print(options[i].option_name + ' cannot be processed, it has a nil datatype')
elif t == TYPE_NIL:
print(options[i].option_name + " cannot be processed, it has a nil datatype")
else:
print(options[i].option_name + ' cannot be processed, it has unknown datatype:' + str(t))
print(
(
options[i].option_name
+ " cannot be processed, it has unknown datatype:"
+ str(t)
)
)
var unused = parser.get_unused_options()
if(unused.size() > 0):
if unused.size() > 0:
print("Unrecognized options: ", unused)
return false

View file

@ -33,23 +33,27 @@
# ##############################################################################
var _counters = {}
func orphan_count():
return Performance.get_monitor(Performance.OBJECT_ORPHAN_NODE_COUNT)
func add_counter(name):
_counters[name] = orphan_count()
# Returns the number of orphans created since add_counter was last called for
# the name. Returns -1 to avoid blowing up with an invalid name but still
# be somewhat visible that we've done something wrong.
func get_counter(name):
return orphan_count() - _counters[name] if _counters.has(name) else -1
func print_orphans(name, lgr):
var count = get_counter(name)
if(count > 0):
var o = 'orphan'
if(count > 1):
o = 'orphans'
lgr.orphan(str(count, ' new ', o, ' in ', name, '.'))
if count > 0:
var o = "orphan"
if count > 1:
o = "orphans"
lgr.orphan(str(count, " new ", o, " in ", name, "."))

View file

@ -56,11 +56,11 @@ static func named_parameters(names, values):
var entry = {}
var parray = values[i]
if(typeof(parray) != TYPE_ARRAY):
if typeof(parray) != TYPE_ARRAY:
parray = [values[i]]
for j in range(names.size()):
if(j >= parray.size()):
if j >= parray.size():
entry[names[j]] = null
else:
entry[names[j]] = parray[j]

View file

@ -1,37 +1,44 @@
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _params = null
var _call_count = 0
var _logger = null
func _init(params=null):
func _init(params = null):
_params = params
_logger = _utils.get_logger()
if(typeof(_params) != TYPE_ARRAY):
_logger.error('You must pass an array to parameter_handler constructor.')
if typeof(_params) != TYPE_ARRAY:
_logger.error("You must pass an array to parameter_handler constructor.")
_params = null
func next_parameters():
_call_count += 1
return _params[_call_count -1]
return _params[_call_count - 1]
func get_current_parameters():
return _params[_call_count]
func is_done():
var done = true
if(_params != null):
if _params != null:
done = _call_count == _params.size()
return done
func get_logger():
return _logger
func set_logger(logger):
_logger = logger
func get_call_count():
return _call_count
func get_parameter_count():
return _params.size()

View file

@ -4,7 +4,7 @@
class Printer:
var _format_enabled = true
var _disabled = false
var _printer_name = 'NOT SET'
var _printer_name = "NOT SET"
var _show_name = false # used for debugging, set manually
func get_format_enabled():
@ -13,16 +13,16 @@ class Printer:
func set_format_enabled(format_enabled):
_format_enabled = format_enabled
func send(text, fmt=null):
if(_disabled):
func send(text, fmt = null):
if _disabled:
return
var formatted = text
if(fmt != null and _format_enabled):
if fmt != null and _format_enabled:
formatted = format_text(text, fmt)
if(_show_name):
formatted = str('(', _printer_name, ')') + formatted
if _show_name:
formatted = str("(", _printer_name, ")") + formatted
_output(formatted)
@ -41,6 +41,7 @@ class Printer:
func format_text(text, fmt):
return text
# ------------------------------------------------------------------------------
# Responsible for sending text to a GUT gui.
# ------------------------------------------------------------------------------
@ -48,20 +49,16 @@ class GutGuiPrinter:
extends Printer
var _textbox = null
var _colors = {
red = Color.RED,
yellow = Color.YELLOW,
green = Color.GREEN
}
var _colors = {red = Color.RED, yellow = Color.YELLOW, green = Color.GREEN}
func _init():
_printer_name = 'gui'
_printer_name = "gui"
func _wrap_with_tag(text, tag):
return str('[', tag, ']', text, '[/', tag, ']')
return str("[", tag, "]", text, "[/", tag, "]")
func _color_text(text, c_word):
return '[color=' + c_word + ']' + text + '[/color]'
return "[color=" + c_word + "]" + text + "[/color]"
# Remember, we have to use push and pop because the output from the tests
# can contain [] in it which can mess up the formatting. There is no way
@ -80,14 +77,14 @@ class GutGuiPrinter:
# are in the output. Good luck, and I hope I typed enough to not go too
# far that rabbit hole before finding out it's not worth it.
func format_text(text, fmt):
if(_textbox == null):
if _textbox == null:
return
if(fmt == 'bold'):
if fmt == "bold":
_textbox.push_bold()
elif(fmt == 'underline'):
elif fmt == "underline":
_textbox.push_underline()
elif(_colors.has(fmt)):
elif _colors.has(fmt):
_textbox.push_color(_colors[fmt])
else:
# just pushing something to pop.
@ -96,10 +93,10 @@ class GutGuiPrinter:
_textbox.add_text(text)
_textbox.pop()
return ''
return ""
func _output(text):
if(_textbox == null):
if _textbox == null:
return
_textbox.add_text(text)
@ -121,6 +118,7 @@ class GutGuiPrinter:
func get_disabled():
return _disabled and _textbox != null
# ------------------------------------------------------------------------------
# This AND TerminalPrinter should not be enabled at the same time since it will
# result in duplicate output. printraw does not print to the console so i had
@ -128,20 +126,21 @@ class GutGuiPrinter:
# ------------------------------------------------------------------------------
class ConsolePrinter:
extends Printer
var _buffer = ''
var _buffer = ""
func _init():
_printer_name = 'console'
_printer_name = "console"
# suppresses output until it encounters a newline to keep things
# inline as much as possible.
func _output(text):
if(text.ends_with("\n")):
print(_buffer + text.left(text.length() -1))
_buffer = ''
if text.ends_with("\n"):
print(_buffer + text.left(text.length() - 1))
_buffer = ""
else:
_buffer += text
# ------------------------------------------------------------------------------
# Prints text to terminal, formats some words.
# ------------------------------------------------------------------------------
@ -150,20 +149,17 @@ class TerminalPrinter:
var escape = PackedByteArray([0x1b]).get_string_from_ascii()
var cmd_colors = {
red = escape + '[31m',
yellow = escape + '[33m',
green = escape + '[32m',
underline = escape + '[4m',
bold = escape + '[1m',
default = escape + '[0m',
clear_line = escape + '[2K'
red = escape + "[31m",
yellow = escape + "[33m",
green = escape + "[32m",
underline = escape + "[4m",
bold = escape + "[1m",
default = escape + "[0m",
clear_line = escape + "[2K"
}
func _init():
_printer_name = 'terminal'
_printer_name = "terminal"
func _output(text):
# Note, printraw does not print to the console.
@ -176,7 +172,7 @@ class TerminalPrinter:
send(cmd_colors.clear_line)
func back(n):
send(escape + str('[', n, 'D'))
send(escape + str("[", n, "D"))
func forward(n):
send(escape + str('[', n, 'C'))
send(escape + str("[", n, "C"))

View file

@ -4,56 +4,62 @@
# of a run and exporting it in a specific format. This can also serve as a
# unofficial GUT export format.
# ------------------------------------------------------------------------------
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var json = JSON.new()
func _export_tests(summary_script):
var to_return = {}
var tests = summary_script.get_tests()
for key in tests.keys():
to_return[key] = {
"status":tests[key].get_status(),
"passing":tests[key].pass_texts,
"failing":tests[key].fail_texts,
"pending":tests[key].pending_texts,
"orphans":tests[key].orphans
"status": tests[key].get_status(),
"passing": tests[key].pass_texts,
"failing": tests[key].fail_texts,
"pending": tests[key].pending_texts,
"orphans": tests[key].orphans
}
return to_return
# TODO
# errors
func _export_scripts(summary):
if(summary == null):
if summary == null:
return {}
var scripts = {}
for s in summary.get_scripts():
scripts[s.name] = {
'props':{
"tests":s._tests.size(),
"pending":s.get_pending_count(),
"failures":s.get_fail_count(),
"props":
{
"tests": s._tests.size(),
"pending": s.get_pending_count(),
"failures": s.get_fail_count(),
},
"tests":_export_tests(s)
"tests": _export_tests(s)
}
return scripts
func _make_results_dict():
var result = {
'test_scripts':{
"props":{
"pending":0,
"failures":0,
"passing":0,
"tests":0,
"time":0,
"orphans":0,
"errors":0,
"warnings":0
"test_scripts":
{
"props":
{
"pending": 0,
"failures": 0,
"passing": 0,
"tests": 0,
"time": 0,
"orphans": 0,
"errors": 0,
"warnings": 0
},
"scripts":[]
"scripts": []
}
}
return result
@ -62,15 +68,15 @@ func _make_results_dict():
# TODO
# time
# errors
func get_results_dictionary(gut, include_scripts=true):
func get_results_dictionary(gut, include_scripts = true):
var summary = gut.get_summary()
var scripts = []
if(include_scripts):
if include_scripts:
scripts = _export_scripts(summary)
var result = _make_results_dict()
if(summary != null):
if summary != null:
var totals = summary.get_totals()
var props = result.test_scripts.props
@ -81,7 +87,7 @@ func get_results_dictionary(gut, include_scripts=true):
props.errors = gut.logger.get_errors().size()
props.warnings = gut.logger.get_warnings().size()
props.time = gut.get_elapsed_time()
props.orphans = gut.get_orphan_counter().get_counter('total')
props.orphans = gut.get_orphan_counter().get_counter("total")
result.test_scripts.scripts = scripts
return result
@ -89,23 +95,22 @@ func get_results_dictionary(gut, include_scripts=true):
func write_json_file(gut, path):
var dict = get_results_dictionary(gut)
var json_text = json.stringify(dict, ' ')
var json_text = json.stringify(dict, " ")
var f_result = _utils.write_file(path, json_text)
if(f_result != OK):
if f_result != OK:
var msg = str("Error: ", f_result, ". Could not create export file ", path)
_utils.get_logger().error(msg)
return f_result
func write_summary_file(gut, path):
var dict = get_results_dictionary(gut, false)
var json_text = json.stringify(dict, ' ')
var json_text = json.stringify(dict, " ")
var f_result = _utils.write_file(path, json_text)
if(f_result != OK):
if f_result != OK:
var msg = str("Error: ", f_result, ". Could not create export file ", path)
_utils.get_logger().error(msg)

View file

@ -4,27 +4,26 @@
# overloaded or do not have a "super" equivalent so we can't just pass
# through.
const BLACKLIST = [
'_draw',
'_enter_tree',
'_exit_tree',
'_get_minimum_size', # Nonexistent function _get_minimum_size
'_get', # probably
'_input',
'_notification',
'_physics_process',
'_process',
'_set',
'_to_string', # nonexistant function super._to_string
'_unhandled_input',
'_unhandled_key_input',
'draw_mesh', # issue with one parameter, value is `Null((..), (..), (..))``
'emit_signal', # can't handle extra parameters to be sent with signal.
'get_path',
'get_script',
'get',
'has_method',
'print_orphan_nodes'
"_draw",
"_enter_tree",
"_exit_tree",
"_get_minimum_size", # Nonexistent function _get_minimum_size
"_get", # probably
"_input",
"_notification",
"_physics_process",
"_process",
"_set",
"_to_string", # nonexistant function super._to_string
"_unhandled_input",
"_unhandled_key_input",
"draw_mesh", # issue with one parameter, value is `Null((..), (..), (..))``
"emit_signal", # can't handle extra parameters to be sent with signal.
"get_path",
"get_script",
"get",
"has_method",
"print_orphan_nodes"
]
@ -36,14 +35,16 @@ const BLACKLIST = [
# ------------------------------------------------------------------------------
class ParsedMethod:
var _meta = {}
var meta = _meta :
get: return _meta
set(val): return;
var meta = _meta:
get:
return _meta
set(val):
return
var _parameters = []
var is_local = false
const NO_DEFAULT = '__no__default__'
const NO_DEFAULT = "__no__default__"
func _init(metadata):
_meta = metadata
@ -52,39 +53,35 @@ class ParsedMethod:
var arg = _meta.args[i]
# Add a "default" property to the metadata so we don't have to do
# weird default position math again.
if(i >= start_default):
arg['default'] = _meta.default_args[start_default - i]
if i >= start_default:
arg["default"] = _meta.default_args[start_default - i]
else:
arg['default'] = NO_DEFAULT
arg["default"] = NO_DEFAULT
_parameters.append(arg)
func is_black_listed():
return BLACKLIST.find(_meta.name) != -1
func to_s():
var s = _meta.name + "("
for i in range(_meta.args.size()):
var arg = _meta.args[i]
if(str(arg.default) != NO_DEFAULT):
if str(arg.default) != NO_DEFAULT:
var val = str(arg.default)
if(val == ''):
if val == "":
val = '""'
s += str(arg.name, ' = ', val)
s += str(arg.name, " = ", val)
else:
s += str(arg.name)
if(i != _meta.args.size() -1):
s += ', '
if i != _meta.args.size() - 1:
s += ", "
s += ")"
return s
# ------------------------------------------------------------------------------
# Doesn't know if a method is local and in super, but not sure if that will
# ever matter.
@ -92,111 +89,114 @@ class ParsedMethod:
class ParsedScript:
# All methods indexed by name.
var _methods_by_name = {}
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _script_path = null
var script_path = _script_path :
get: return _script_path
set(val): return;
var script_path = _script_path:
get:
return _script_path
set(val):
return
var _subpath = null
var subpath = null :
get: return _subpath
set(val): return;
var subpath = null:
get:
return _subpath
set(val):
return
var _resource = null
var resource = null :
get: return _resource
set(val): return;
var resource = null:
get:
return _resource
set(val):
return
var _native_instance = null
var is_native = false :
get: return _native_instance != null
set(val): return;
var is_native = false:
get:
return _native_instance != null
set(val):
return
func unreference():
if(_native_instance != null):
if _native_instance != null:
_native_instance.free()
return super()
func _init(script_or_inst, inner_class=null):
func _init(script_or_inst, inner_class = null):
var to_load = script_or_inst
if(_utils.is_native_class(to_load)):
if _utils.is_native_class(to_load):
_resource = to_load
_native_instance = to_load.new()
else:
if(!script_or_inst is Resource):
if !script_or_inst is Resource:
to_load = load(script_or_inst.get_script().get_path())
_script_path = to_load.resource_path
if(inner_class != null):
if inner_class != null:
_subpath = _find_subpath(to_load, inner_class)
if(inner_class == null):
if inner_class == null:
_resource = to_load
else:
_resource = inner_class
to_load = inner_class
_parse_methods(to_load)
func _has_flag_to_be_ignored(flags):
return false
# I think this is getting anything that has the 1 flag set...I think
return flags & (1 << 2) == 0 && \
flags & (1 << 4) == 0 && \
flags & (1 << 6) == 0
return flags & (1 << 2) == 0 && flags & (1 << 4) == 0 && flags & (1 << 6) == 0
func _print_flags(meta):
print(str(meta.name, ':').rpad(30), str(meta.flags).rpad(4), ' = ', _utils.dec2bistr(meta.flags, 10))
print(
str(meta.name, ":").rpad(30),
str(meta.flags).rpad(4),
" = ",
_utils.dec2bistr(meta.flags, 10)
)
func _get_native_methods(base_type):
var to_return = []
if(base_type != null):
var source = str('extends ', base_type)
if base_type != null:
var source = str("extends ", base_type)
var inst = _utils.create_script_from_source(source).new()
to_return = inst.get_method_list()
if(! inst is RefCounted):
if !inst is RefCounted:
inst.free()
return to_return
func _parse_methods(thing):
var methods = []
if(is_native):
if is_native:
methods = _native_instance.get_method_list()
else:
var base_type = thing.get_instance_base_type()
methods = _get_native_methods(base_type)
for m in methods:
if(!_has_flag_to_be_ignored(m.flags)):
if !_has_flag_to_be_ignored(m.flags):
var parsed = ParsedMethod.new(m)
_methods_by_name[m.name] = parsed
# _init must always be included so that we can initialize
# double_tools
if(m.name == '_init'):
if m.name == "_init":
parsed.is_local = true
# This loop will overwrite all entries in _methods_by_name with the local
# method object so there is only ever one listing for a function with
# the right "is_local" flag.
if(!is_native):
if !is_native:
methods = thing.get_script_method_list()
for m in methods:
var parsed_method = ParsedMethod.new(m)
parsed_method.is_local = true
_methods_by_name[m.name] = parsed_method
func _find_subpath(parent_script, inner):
var const_map = parent_script.get_script_constant_map()
var consts = const_map.keys()
@ -204,115 +204,106 @@ class ParsedScript:
var found = false
var to_return = null
while(const_idx < consts.size() and !found):
while const_idx < consts.size() and !found:
var key = consts[const_idx]
var const_val = const_map[key]
if(typeof(const_val) == TYPE_OBJECT):
if(const_val == inner):
if typeof(const_val) == TYPE_OBJECT:
if const_val == inner:
found = true
to_return = key
else:
to_return = _find_subpath(const_val, inner)
if(to_return != null):
to_return = str(key, '.', to_return)
if to_return != null:
to_return = str(key, ".", to_return)
found = true
const_idx += 1
return to_return
func get_method(name):
return _methods_by_name[name]
func is_method_blacklisted(m_name):
if(_methods_by_name.has(m_name)):
if _methods_by_name.has(m_name):
return _methods_by_name[m_name].is_black_listed()
func get_super_method(name):
var to_return = get_method(name)
if(to_return.is_local):
if to_return.is_local:
to_return = null
return to_return
func get_local_method(name):
var to_return = get_method(name)
if(!to_return.is_local):
if !to_return.is_local:
to_return = null
return to_return
func get_sorted_method_names():
var keys = _methods_by_name.keys()
keys.sort()
return keys
func get_local_method_names():
var names = []
for method in _methods_by_name:
if(_methods_by_name[method].is_local):
if _methods_by_name[method].is_local:
names.append(method)
return names
func get_super_method_names():
var names = []
for method in _methods_by_name:
if(!_methods_by_name[method].is_local):
if !_methods_by_name[method].is_local:
names.append(method)
return names
func get_local_methods():
var to_return = []
for key in _methods_by_name:
var method = _methods_by_name[key]
if(method.is_local):
if method.is_local:
to_return.append(method)
return to_return
func get_super_methods():
var to_return = []
for key in _methods_by_name:
var method = _methods_by_name[key]
if(!method.is_local):
if !method.is_local:
to_return.append(method)
return to_return
func get_extends_text():
var text = null
if(is_native):
if is_native:
text = str("extends ", _native_instance.get_class())
else:
text = str("extends '", _script_path, "'")
if(_subpath != null):
text += '.' + _subpath
if _subpath != null:
text += "." + _subpath
return text
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
var scripts = {}
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
func _get_instance_id(thing):
var inst_id = null
if(_utils.is_native_class(thing)):
var id_str = str(thing).replace("<", '').replace(">", '').split('#')[1]
if _utils.is_native_class(thing):
var id_str = str(thing).replace("<", "").replace(">", "").split("#")[1]
inst_id = id_str.to_int()
elif(typeof(thing) == TYPE_STRING):
if(FileAccess.file_exists(thing)):
elif typeof(thing) == TYPE_STRING:
if FileAccess.file_exists(thing):
inst_id = load(thing).get_instance_id()
else:
inst_id = thing.get_instance_id()
@ -320,27 +311,26 @@ func _get_instance_id(thing):
return inst_id
func parse(thing, inner_thing=null):
func parse(thing, inner_thing = null):
var key = -1
if(inner_thing == null):
if inner_thing == null:
key = _get_instance_id(thing)
else:
key = _get_instance_id(inner_thing)
var parsed = null
if(key != null):
if(scripts.has(key)):
if key != null:
if scripts.has(key):
parsed = scripts[key]
else:
var obj = instance_from_id(_get_instance_id(thing))
var inner = null
if(inner_thing != null):
if inner_thing != null:
inner = instance_from_id(_get_instance_id(inner_thing))
if(obj is Resource or _utils.is_native_class(obj)):
if obj is Resource or _utils.is_native_class(obj):
parsed = ParsedScript.new(obj, inner)
scripts[key] = parsed
return parsed

View file

@ -26,7 +26,7 @@
# Some arbitrary string that should never show up by accident. If it does, then
# shame on you.
const ARG_NOT_SET = '_*_argument_*_is_*_not_set_*_'
const ARG_NOT_SET = "_*_argument_*_is_*_not_set_*_"
# This hash holds the objects that are being watched, the signals that are being
# watched, and an array of arrays that contains arguments that were passed
@ -52,19 +52,21 @@ const ARG_NOT_SET = '_*_argument_*_is_*_not_set_*_'
# - some_signal on ref2 was never emitted.
# - other_signal on ref2 was emitted 3 times, each time with 3 parameters.
var _watched_signals = {}
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _lgr = _utils.get_logger()
func _add_watched_signal(obj, name):
# SHORTCIRCUIT - ignore dupes
if(_watched_signals.has(obj) and _watched_signals[obj].has(name)):
if _watched_signals.has(obj) and _watched_signals[obj].has(name):
return
if(!_watched_signals.has(obj)):
_watched_signals[obj] = {name:[]}
if !_watched_signals.has(obj):
_watched_signals[obj] = {name: []}
else:
_watched_signals[obj][name] = []
obj.connect(name,Callable(self,'_on_watched_signal').bind(obj,name))
obj.connect(name, Callable(self, "_on_watched_signal").bind(obj, name))
# This handles all the signals that are watched. It supports up to 9 parameters
# which could be emitted by the signal and the two parameters used when it is
@ -75,38 +77,52 @@ func _add_watched_signal(obj, name):
# Based on the documentation of emit_signal, it appears you can only pass up
# to 4 parameters when firing a signal. I haven't verified this, but this should
# future proof this some if the value ever grows.
func _on_watched_signal(arg1=ARG_NOT_SET, arg2=ARG_NOT_SET, arg3=ARG_NOT_SET, \
arg4=ARG_NOT_SET, arg5=ARG_NOT_SET, arg6=ARG_NOT_SET, \
arg7=ARG_NOT_SET, arg8=ARG_NOT_SET, arg9=ARG_NOT_SET, \
arg10=ARG_NOT_SET, arg11=ARG_NOT_SET):
func _on_watched_signal(
arg1 = ARG_NOT_SET,
arg2 = ARG_NOT_SET,
arg3 = ARG_NOT_SET,
arg4 = ARG_NOT_SET,
arg5 = ARG_NOT_SET,
arg6 = ARG_NOT_SET,
arg7 = ARG_NOT_SET,
arg8 = ARG_NOT_SET,
arg9 = ARG_NOT_SET,
arg10 = ARG_NOT_SET,
arg11 = ARG_NOT_SET
):
var args = [arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11]
# strip off any unused vars.
var idx = args.size() -1
while(str(args[idx]) == ARG_NOT_SET):
var idx = args.size() - 1
while str(args[idx]) == ARG_NOT_SET:
args.remove_at(idx)
idx -= 1
# retrieve object and signal name from the array and remove_at them. These
# will always be at the end since they are added when the connect happens.
var signal_name = args[args.size() -1]
var signal_name = args[args.size() - 1]
args.pop_back()
var object = args[args.size() -1]
var object = args[args.size() - 1]
args.pop_back()
if(_watched_signals.has(object)):
if _watched_signals.has(object):
_watched_signals[object][signal_name].append(args)
else:
_lgr.error(str("signal_watcher._on_watched_signal: Got signal for unwatched object: ", object, '::', signal_name))
_lgr.error(
str(
"signal_watcher._on_watched_signal: Got signal for unwatched object: ",
object,
"::",
signal_name
)
)
# This parameter stuff should go into test.gd not here. This thing works
# just fine the way it is.
func _obj_name_pair(obj_or_signal, signal_name=null):
var to_return = {
'object' : obj_or_signal,
'signal_name' : signal_name
}
if(obj_or_signal is Signal):
func _obj_name_pair(obj_or_signal, signal_name = null):
var to_return = {"object": obj_or_signal, "signal_name": signal_name}
if obj_or_signal is Signal:
to_return.object = obj_or_signal.get_object()
to_return.signal_name = obj_or_signal.get_name()
@ -116,72 +132,82 @@ func _obj_name_pair(obj_or_signal, signal_name=null):
func does_object_have_signal(object, signal_name):
var signals = object.get_signal_list()
for i in range(signals.size()):
if(signals[i]['name'] == signal_name):
if signals[i]["name"] == signal_name:
return true
return false
func watch_signals(object):
var signals = object.get_signal_list()
for i in range(signals.size()):
_add_watched_signal(object, signals[i]['name'])
_add_watched_signal(object, signals[i]["name"])
func watch_signal(object, signal_name):
var did = false
if(does_object_have_signal(object, signal_name)):
if does_object_have_signal(object, signal_name):
_add_watched_signal(object, signal_name)
did = true
else:
_utils.get_logger().warn(str(object, ' does not have signal ', signal_name))
_utils.get_logger().warn(str(object, " does not have signal ", signal_name))
return did
func get_emit_count(object, signal_name):
var to_return = -1
if(is_watching(object, signal_name)):
if is_watching(object, signal_name):
to_return = _watched_signals[object][signal_name].size()
return to_return
func did_emit(object, signal_name=null):
func did_emit(object, signal_name = null):
var vals = _obj_name_pair(object, signal_name)
var did = false
if(is_watching(vals.object, vals.signal_name)):
if is_watching(vals.object, vals.signal_name):
did = get_emit_count(vals.object, vals.signal_name) != 0
return did
func print_object_signals(object):
var list = object.get_signal_list()
for i in range(list.size()):
print(list[i].name, "\n ", list[i])
func get_signal_parameters(object, signal_name, index=-1):
func get_signal_parameters(object, signal_name, index = -1):
var params = null
if(is_watching(object, signal_name)):
if is_watching(object, signal_name):
var all_params = _watched_signals[object][signal_name]
if(all_params.size() > 0):
if(index == -1):
index = all_params.size() -1
if all_params.size() > 0:
if index == -1:
index = all_params.size() - 1
params = all_params[index]
return params
func is_watching_object(object):
return _watched_signals.has(object)
func is_watching(object, signal_name):
return _watched_signals.has(object) and _watched_signals[object].has(signal_name)
func clear():
for obj in _watched_signals:
if(_utils.is_not_freed(obj)):
if _utils.is_not_freed(obj):
for signal_name in _watched_signals[obj]:
obj.disconnect(signal_name, Callable(self,'_on_watched_signal'))
obj.disconnect(signal_name, Callable(self, "_on_watched_signal"))
_watched_signals.clear()
# Returns a list of all the signal names that were emitted by the object.
# If the object is not being watched then an empty list is returned.
func get_signals_emitted(obj):
var emitted = []
if(is_watching_object(obj)):
if is_watching_object(obj):
for signal_name in _watched_signals[obj]:
if(_watched_signals[obj][signal_name].size() > 0):
if _watched_signals[obj][signal_name].size() > 0:
emitted.append(signal_name)
return emitted

View file

@ -9,100 +9,119 @@
# },
# }
var _calls = {}
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _lgr = _utils.get_logger()
var _compare = _utils.Comparator.new()
func _find_parameters(call_params, params_to_find):
var found = false
var idx = 0
while(idx < call_params.size() and !found):
while idx < call_params.size() and !found:
var result = _compare.deep(call_params[idx], params_to_find)
if(result.are_equal):
if result.are_equal:
found = true
else:
idx += 1
return found
func _get_params_as_string(params):
var to_return = ''
if(params == null):
return ''
var to_return = ""
if params == null:
return ""
for i in range(params.size()):
if(params[i] == null):
to_return += 'null'
if params[i] == null:
to_return += "null"
else:
if(typeof(params[i]) == TYPE_STRING):
if typeof(params[i]) == TYPE_STRING:
to_return += str('"', params[i], '"')
else:
to_return += str(params[i])
if(i != params.size() -1):
to_return += ', '
if i != params.size() - 1:
to_return += ", "
return to_return
func add_call(variant, method_name, parameters=null):
if(!_calls.has(variant)):
func add_call(variant, method_name, parameters = null):
if !_calls.has(variant):
_calls[variant] = {}
if(!_calls[variant].has(method_name)):
if !_calls[variant].has(method_name):
_calls[variant][method_name] = []
_calls[variant][method_name].append(parameters)
func was_called(variant, method_name, parameters=null):
func was_called(variant, method_name, parameters = null):
var to_return = false
if(_calls.has(variant) and _calls[variant].has(method_name)):
if(parameters):
if _calls.has(variant) and _calls[variant].has(method_name):
if parameters:
to_return = _find_parameters(_calls[variant][method_name], parameters)
else:
to_return = true
return to_return
func get_call_parameters(variant, method_name, index=-1):
func get_call_parameters(variant, method_name, index = -1):
var to_return = null
var get_index = -1
if(_calls.has(variant) and _calls[variant].has(method_name)):
if _calls.has(variant) and _calls[variant].has(method_name):
var call_size = _calls[variant][method_name].size()
if(index == -1):
if index == -1:
# get the most recent call by default
get_index = call_size -1
get_index = call_size - 1
else:
get_index = index
if(get_index < call_size):
if get_index < call_size:
to_return = _calls[variant][method_name][get_index]
else:
_lgr.error(str('Specified index ', index, ' is outside range of the number of registered calls: ', call_size))
_lgr.error(
str(
"Specified index ",
index,
" is outside range of the number of registered calls: ",
call_size
)
)
return to_return
func call_count(instance, method_name, parameters=null):
func call_count(instance, method_name, parameters = null):
var to_return = 0
if(was_called(instance, method_name)):
if(parameters):
if was_called(instance, method_name):
if parameters:
for i in range(_calls[instance][method_name].size()):
if(_calls[instance][method_name][i] == parameters):
if _calls[instance][method_name][i] == parameters:
to_return += 1
else:
to_return = _calls[instance][method_name].size()
return to_return
func clear():
_calls = {}
func get_call_list_as_string(instance):
var to_return = ''
if(_calls.has(instance)):
var to_return = ""
if _calls.has(instance):
for method in _calls[instance]:
for i in range(_calls[instance][method].size()):
to_return += str(method, '(', _get_params_as_string(_calls[instance][method][i]), ")\n")
to_return += str(
method, "(", _get_params_as_string(_calls[instance][method][i]), ")\n"
)
return to_return
func get_logger():
return _lgr
func set_logger(logger):
_lgr = logger

View file

@ -1,57 +1,59 @@
class_name GutStringUtils
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
# Hash containing all the built in types in Godot. This provides an English
# name for the types that corosponds with the type constants defined in the
# engine.
var types = {}
func _init_types_dictionary():
types[TYPE_NIL] = 'TYPE_NIL'
types[TYPE_BOOL] = 'Bool'
types[TYPE_INT] = 'Int'
types[TYPE_FLOAT] = 'Float/Real'
types[TYPE_STRING] = 'String'
types[TYPE_VECTOR2] = 'Vector2'
types[TYPE_RECT2] = 'Rect2'
types[TYPE_VECTOR3] = 'Vector3'
types[TYPE_NIL] = "TYPE_NIL"
types[TYPE_BOOL] = "Bool"
types[TYPE_INT] = "Int"
types[TYPE_FLOAT] = "Float/Real"
types[TYPE_STRING] = "String"
types[TYPE_VECTOR2] = "Vector2"
types[TYPE_RECT2] = "Rect2"
types[TYPE_VECTOR3] = "Vector3"
#types[8] = 'Matrix32'
types[TYPE_PLANE] = 'Plane'
types[TYPE_QUATERNION] = 'QUAT'
types[TYPE_AABB] = 'AABB'
types[TYPE_PLANE] = "Plane"
types[TYPE_QUATERNION] = "QUAT"
types[TYPE_AABB] = "AABB"
#types[12] = 'Matrix3'
types[TYPE_TRANSFORM3D] = 'Transform3D'
types[TYPE_COLOR] = 'Color'
types[TYPE_TRANSFORM3D] = "Transform3D"
types[TYPE_COLOR] = "Color"
#types[15] = 'Image'
types[TYPE_NODE_PATH] = 'Node Path3D'
types[TYPE_RID] = 'RID'
types[TYPE_OBJECT] = 'TYPE_OBJECT'
types[TYPE_NODE_PATH] = "Node Path3D"
types[TYPE_RID] = "RID"
types[TYPE_OBJECT] = "TYPE_OBJECT"
#types[19] = 'TYPE_INPUT_EVENT'
types[TYPE_DICTIONARY] = 'Dictionary'
types[TYPE_ARRAY] = 'Array'
types[TYPE_PACKED_BYTE_ARRAY] = 'TYPE_PACKED_BYTE_ARRAY'
types[TYPE_PACKED_INT32_ARRAY] = 'TYPE_PACKED_INT32_ARRAY'
types[TYPE_PACKED_FLOAT32_ARRAY] = 'TYPE_PACKED_FLOAT32_ARRAY'
types[TYPE_PACKED_STRING_ARRAY] = 'TYPE_PACKED_STRING_ARRAY'
types[TYPE_PACKED_VECTOR2_ARRAY] = 'TYPE_PACKED_VECTOR2_ARRAY'
types[TYPE_PACKED_VECTOR3_ARRAY] = 'TYPE_PACKED_VECTOR3_ARRAY'
types[TYPE_PACKED_COLOR_ARRAY] = 'TYPE_PACKED_COLOR_ARRAY'
types[TYPE_MAX] = 'TYPE_MAX'
types[TYPE_STRING_NAME] = 'TYPE_STRING_NAME'
types[TYPE_DICTIONARY] = "Dictionary"
types[TYPE_ARRAY] = "Array"
types[TYPE_PACKED_BYTE_ARRAY] = "TYPE_PACKED_BYTE_ARRAY"
types[TYPE_PACKED_INT32_ARRAY] = "TYPE_PACKED_INT32_ARRAY"
types[TYPE_PACKED_FLOAT32_ARRAY] = "TYPE_PACKED_FLOAT32_ARRAY"
types[TYPE_PACKED_STRING_ARRAY] = "TYPE_PACKED_STRING_ARRAY"
types[TYPE_PACKED_VECTOR2_ARRAY] = "TYPE_PACKED_VECTOR2_ARRAY"
types[TYPE_PACKED_VECTOR3_ARRAY] = "TYPE_PACKED_VECTOR3_ARRAY"
types[TYPE_PACKED_COLOR_ARRAY] = "TYPE_PACKED_COLOR_ARRAY"
types[TYPE_MAX] = "TYPE_MAX"
types[TYPE_STRING_NAME] = "TYPE_STRING_NAME"
# Types to not be formatted when using _str
var _str_ignore_types = [
TYPE_INT, TYPE_FLOAT, TYPE_STRING,
TYPE_NIL, TYPE_BOOL
]
var _str_ignore_types = [TYPE_INT, TYPE_FLOAT, TYPE_STRING, TYPE_NIL, TYPE_BOOL]
func _init():
_init_types_dictionary()
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
func _get_filename(path):
return path.split('/')[-1]
return path.split("/")[-1]
# ------------------------------------------------------------------------------
# Gets the filename of an object passed in. This does not return the
@ -60,29 +62,32 @@ func _get_filename(path):
func _get_obj_filename(thing):
var filename = null
if(thing == null or
_utils.is_native_class(thing) or
!is_instance_valid(thing) or
str(thing) == '<Object#null>' or
typeof(thing) != TYPE_OBJECT or
_utils.is_double(thing)):
if (
thing == null
or _utils.is_native_class(thing)
or !is_instance_valid(thing)
or str(thing) == "<Object#null>"
or typeof(thing) != TYPE_OBJECT
or _utils.is_double(thing)
):
return
if(thing.get_script() == null):
if(thing is PackedScene):
if thing.get_script() == null:
if thing is PackedScene:
filename = _get_filename(thing.resource_path)
else:
# If it isn't a packed scene and it doesn't have a script then
# we do nothing. This just reads better.
pass
elif(!_utils.is_native_class(thing)):
elif !_utils.is_native_class(thing):
var dict = inst_to_dict(thing)
filename = _get_filename(dict['@path'])
if(str(dict['@subpath']) != ''):
filename += str('/', dict['@subpath'])
filename = _get_filename(dict["@path"])
if str(dict["@subpath"]) != "":
filename += str("/", dict["@subpath"])
return filename
# ------------------------------------------------------------------------------
# Better object/thing to string conversion. Includes extra details about
# whatever is passed in when it can/should.
@ -91,49 +96,50 @@ func type2str(thing):
var filename = _get_obj_filename(thing)
var str_thing = str(thing)
if(thing == null):
if thing == null:
# According to str there is a difference between null and an Object
# that is somehow null. To avoid getting '[Object:null]' as output
# always set it to str(null) instead of str(thing). A null object
# will pass typeof(thing) == TYPE_OBJECT check so this has to be
# before that.
str_thing = str(null)
elif(typeof(thing) == TYPE_FLOAT):
if(!'.' in str_thing):
str_thing += '.0'
elif(typeof(thing) == TYPE_STRING):
elif typeof(thing) == TYPE_FLOAT:
if !"." in str_thing:
str_thing += ".0"
elif typeof(thing) == TYPE_STRING:
str_thing = str('"', thing, '"')
elif(typeof(thing) in _str_ignore_types):
elif typeof(thing) in _str_ignore_types:
# do nothing b/c we already have str(thing) in
# to_return. I think this just reads a little
# better this way.
pass
elif(typeof(thing) == TYPE_OBJECT):
if(_utils.is_native_class(thing)):
elif typeof(thing) == TYPE_OBJECT:
if _utils.is_native_class(thing):
str_thing = _utils.get_native_class_name(thing)
elif(_utils.is_double(thing)):
elif _utils.is_double(thing):
var double_path = _get_filename(thing.__gutdbl.thepath)
if(thing.__gutdbl.subpath != ''):
double_path += str('/', thing.__gutdbl.subpath)
elif(thing.__gutdbl.from_singleton != ''):
if thing.__gutdbl.subpath != "":
double_path += str("/", thing.__gutdbl.subpath)
elif thing.__gutdbl.from_singleton != "":
double_path = thing.__gutdbl.from_singleton + " Singleton"
var double_type = "double"
if(thing.__gutdbl.is_partial):
if thing.__gutdbl.is_partial:
double_type = "partial-double"
str_thing += str("(", double_type, " of ", double_path, ")")
filename = null
elif(types.has(typeof(thing))):
if(!str_thing.begins_with('(')):
str_thing = '(' + str_thing + ')'
elif types.has(typeof(thing)):
if !str_thing.begins_with("("):
str_thing = "(" + str_thing + ")"
str_thing = str(types[typeof(thing)], str_thing)
if(filename != null):
str_thing += str('(', filename, ')')
if filename != null:
str_thing += str("(", filename, ")")
return str_thing
# ------------------------------------------------------------------------------
# Returns the string truncated with an '...' in it. Shows the start and last
# 10 chars. If the string is smaller than max_size the entire string is
@ -141,28 +147,31 @@ func type2str(thing):
# ------------------------------------------------------------------------------
func truncate_string(src, max_size):
var to_return = src
if(src.length() > max_size - 10 and max_size != -1):
to_return = str(src.substr(0, max_size - 10), '...', src.substr(src.length() - 10, src.length()))
if src.length() > max_size - 10 and max_size != -1:
to_return = str(
src.substr(0, max_size - 10), "...", src.substr(src.length() - 10, src.length())
)
return to_return
func _get_indent_text(times, pad):
var to_return = ''
var to_return = ""
for i in range(times):
to_return += pad
return to_return
func indent_text(text, times, pad):
if(times == 0):
if times == 0:
return text
var to_return = text
var ending_newline = ''
var ending_newline = ""
if(text.ends_with("\n")):
if text.ends_with("\n"):
ending_newline = "\n"
to_return = to_return.left(to_return.length() -1)
to_return = to_return.left(to_return.length() - 1)
var padding = _get_indent_text(times, pad)
to_return = to_return.replace("\n", "\n" + padding)

View file

@ -1,4 +1,4 @@
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _lgr = _utils.get_logger()
var return_val = null
@ -27,39 +27,42 @@ var parameter_defaults = null
var _parameter_override_only = true
# --
const NOT_SET = '|_1_this_is_not_set_1_|'
const NOT_SET = "|_1_this_is_not_set_1_|"
func _init(target=null,method=null,subpath=null):
func _init(target = null, method = null, subpath = null):
stub_target = target
stub_method = method
if(typeof(target) == TYPE_STRING):
if(target.is_absolute_path()):
if typeof(target) == TYPE_STRING:
if target.is_absolute_path():
stub_target = load(str(target))
else:
_lgr.warn(str(target, ' is not a valid path'))
_lgr.warn(str(target, " is not a valid path"))
if(stub_target is PackedScene):
if stub_target is PackedScene:
stub_target = _utils.get_scene_script_object(stub_target)
elif(_utils.is_native_class(stub_target)):
elif _utils.is_native_class(stub_target):
print("Got a native class: ", stub_target)
# this is used internally to stub default parameters for everything that is
# doubled...or something. Look for stub_defaults_from_meta for usage. This
# behavior is not to be used by end users.
if(typeof(method) == TYPE_DICTIONARY):
if typeof(method) == TYPE_DICTIONARY:
_load_defaults_from_metadata(method)
func _load_defaults_from_metadata(meta):
stub_method = meta.name
var values = meta.default_args.duplicate()
while (values.size() < meta.args.size()):
while values.size() < meta.args.size():
values.push_front(null)
param_defaults(values)
func to_return(val):
if(stub_method == '_init'):
if stub_method == "_init":
_lgr.error("You cannot stub _init to do nothing. Super's _init is always called.")
else:
return_val = val
@ -74,7 +77,7 @@ func to_do_nothing():
func to_call_super():
if(stub_method == '_init'):
if stub_method == "_init":
_lgr.error("You cannot stub _init to call super. Super's _init is always called.")
else:
call_super = true
@ -82,11 +85,22 @@ func to_call_super():
return self
func when_passed(p1=NOT_SET,p2=NOT_SET,p3=NOT_SET,p4=NOT_SET,p5=NOT_SET,p6=NOT_SET,p7=NOT_SET,p8=NOT_SET,p9=NOT_SET,p10=NOT_SET):
parameters = [p1,p2,p3,p4,p5,p6,p7,p8,p9,p10]
func when_passed(
p1 = NOT_SET,
p2 = NOT_SET,
p3 = NOT_SET,
p4 = NOT_SET,
p5 = NOT_SET,
p6 = NOT_SET,
p7 = NOT_SET,
p8 = NOT_SET,
p9 = NOT_SET,
p10 = NOT_SET
):
parameters = [p1, p2, p3, p4, p5, p6, p7, p8, p9, p10]
var idx = 0
while(idx < parameters.size()):
if(str(parameters[idx]) == NOT_SET):
while idx < parameters.size():
if str(parameters[idx]) == NOT_SET:
parameters.remove_at(idx)
else:
idx += 1
@ -110,28 +124,30 @@ func has_param_override():
func is_param_override_only():
var to_return = false
if(has_param_override()):
if has_param_override():
to_return = _parameter_override_only
return to_return
func to_s():
var base_string = str(stub_target, '.', stub_method)
var base_string = str(stub_target, ".", stub_method)
if(has_param_override()):
base_string += str(' (param count override=', parameter_count, ' defaults=', parameter_defaults)
if(is_param_override_only()):
if has_param_override():
base_string += str(
" (param count override=", parameter_count, " defaults=", parameter_defaults
)
if is_param_override_only():
base_string += " ONLY"
if(is_script_default):
if is_script_default:
base_string += " script default"
base_string += ') '
base_string += ") "
if(call_super):
if call_super:
base_string += " to call SUPER"
if(parameters != null):
base_string += str(' with params (', parameters, ') returns ', return_val)
if parameters != null:
base_string += str(" with params (", parameters, ") returns ", return_val)
else:
base_string += str(' returns ', return_val)
base_string += str(" returns ", return_val)
return base_string

View file

@ -12,14 +12,16 @@
# }
# }
var returns = {}
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _lgr = _utils.get_logger()
var _strutils = _utils.Strutils.new()
var _class_db_name_hash = {}
func _init():
_class_db_name_hash = _make_crazy_dynamic_over_engineered_class_db_hash()
# So, I couldn't figure out how to get to a reference for a GDNative Class
# using a string. ClassDB has all thier names...so I made a hash using those
# names and the classes. Then I dynmaically make a script that has that as
@ -28,10 +30,10 @@ func _init():
func _make_crazy_dynamic_over_engineered_class_db_hash():
var text = "var all_the_classes = {\n"
for classname in ClassDB.get_class_list():
if(ClassDB.can_instantiate(classname)):
if ClassDB.can_instantiate(classname):
text += str('"', classname, '": ', classname, ", \n")
else:
text += str('# ', classname, "\n")
text += str("# ", classname, "\n")
text += "}"
var inst = _utils.create_script_from_source(text).new()
return inst.all_the_classes
@ -44,27 +46,27 @@ func _find_matches(obj, method):
# Search for what is passed in first. This could be a class or an instance.
# We want to find the instance before we find the class. If we do not have
# an entry for the instance then see if we have an entry for the class.
if(returns.has(obj) and returns[obj].has(method)):
if returns.has(obj) and returns[obj].has(method):
matches = returns[obj][method]
elif(_utils.is_instance(obj)):
elif _utils.is_instance(obj):
var parent = obj.get_script()
var found = false
while(parent != null and !found):
while parent != null and !found:
found = returns.has(parent)
if(!found):
if !found:
last_not_null_parent = parent
parent = parent.get_base_script()
# Could not find the script so check to see if a native class of this
# type was stubbed.
if(!found):
if !found:
var base_type = last_not_null_parent.get_instance_base_type()
if(_class_db_name_hash.has(base_type)):
if _class_db_name_hash.has(base_type):
parent = _class_db_name_hash[base_type]
found = returns.has(parent)
if(found and returns[parent].has(method)):
if found and returns[parent].has(method):
matches = returns[parent][method]
return matches
@ -74,11 +76,11 @@ func _find_matches(obj, method):
# passed in obj is.
#
# obj can be an instance, class, or a path.
func _find_stub(obj, method, parameters=null, find_overloads=false):
func _find_stub(obj, method, parameters = null, find_overloads = false):
var to_return = null
var matches = _find_matches(obj, method)
if(matches == null):
if matches == null:
return null
var param_match = null
@ -87,43 +89,43 @@ func _find_stub(obj, method, parameters=null, find_overloads=false):
for i in range(matches.size()):
var cur_stub = matches[i]
if(cur_stub.parameters == parameters):
if cur_stub.parameters == parameters:
param_match = cur_stub
if(cur_stub.parameters == null and !cur_stub.is_param_override_only()):
if cur_stub.parameters == null and !cur_stub.is_param_override_only():
null_match = cur_stub
if(cur_stub.has_param_override()):
if(overload_match == null || overload_match.is_script_default):
if cur_stub.has_param_override():
if overload_match == null || overload_match.is_script_default:
overload_match = cur_stub
if(find_overloads and overload_match != null):
if find_overloads and overload_match != null:
to_return = overload_match
# We have matching parameter values so return the stub value for that
elif(param_match != null):
elif param_match != null:
to_return = param_match
# We found a case where the parameters were not specified so return
# parameters for that. Only do this if the null match is not *just*
# a paramerter override stub.
elif(null_match != null):
elif null_match != null:
to_return = null_match
return to_return
# ##############
# Public
# ##############
func add_stub(stub_params):
stub_params._lgr = _lgr
var key = stub_params.stub_target
if(!returns.has(key)):
if !returns.has(key):
returns[key] = {}
if(!returns[key].has(stub_params.stub_method)):
if !returns[key].has(stub_params.stub_method):
returns[key][stub_params.stub_method] = []
returns[key][stub_params.stub_method].append(stub_params)
@ -144,34 +146,42 @@ func add_stub(stub_params):
# obj: this should be an instance of a doubled object.
# method: the method called
# parameters: optional array of parameter vales to find a return value for.
func get_return(obj, method, parameters=null):
func get_return(obj, method, parameters = null):
var stub_info = _find_stub(obj, method, parameters)
if(stub_info != null):
if stub_info != null:
return stub_info.return_val
else:
_lgr.warn(str('Call to [', method, '] was not stubbed for the supplied parameters ', parameters, '. Null was returned.'))
_lgr.warn(
str(
"Call to [",
method,
"] was not stubbed for the supplied parameters ",
parameters,
". Null was returned."
)
)
return null
func should_call_super(obj, method, parameters=null):
if(_utils.non_super_methods.has(method)):
func should_call_super(obj, method, parameters = null):
if _utils.non_super_methods.has(method):
return false
var stub_info = _find_stub(obj, method, parameters)
var is_partial = false
if(typeof(obj) != TYPE_STRING): # some stubber tests test with strings
if typeof(obj) != TYPE_STRING: # some stubber tests test with strings
is_partial = obj.__gutdbl.is_partial
var should = is_partial
if(stub_info != null):
if stub_info != null:
should = stub_info.call_super
elif(!is_partial):
elif !is_partial:
# this log message is here because of how the generated doubled scripts
# are structured. With this log msg here, you will only see one
# "unstubbed" info instead of multiple.
_lgr.info('Unstubbed call to ' + method + '::' + _strutils.type2str(obj))
_lgr.info("Unstubbed call to " + method + "::" + _strutils.type2str(obj))
should = false
return should
@ -181,7 +191,7 @@ func get_parameter_count(obj, method):
var to_return = null
var stub_info = _find_stub(obj, method, null, true)
if(stub_info != null and stub_info.has_param_override()):
if stub_info != null and stub_info.has_param_override():
to_return = stub_info.parameter_count
return to_return
@ -191,10 +201,11 @@ func get_default_value(obj, method, p_index):
var to_return = null
var stub_info = _find_stub(obj, method, null, true)
if(stub_info != null and
stub_info.parameter_defaults != null and
stub_info.parameter_defaults.size() > p_index):
if (
stub_info != null
and stub_info.parameter_defaults != null
and stub_info.parameter_defaults.size() > p_index
):
to_return = stub_info.parameter_defaults[p_index]
return to_return
@ -213,7 +224,7 @@ func set_logger(logger):
func to_s():
var text = ''
var text = ""
for thing in returns:
text += str("-- ", thing, " --\n")
for method in returns[thing]:
@ -221,8 +232,8 @@ func to_s():
for i in range(returns[thing][method].size()):
text += "\t\t" + returns[thing][method][i].to_s() + "\n"
if(text == ''):
text = 'Stubber is empty';
if text == "":
text = "Stubber is empty"
return text

View file

@ -28,37 +28,37 @@ class Test:
func did_something():
return is_passing() or is_failing() or is_pending()
# NOTE: The "failed" and "pending" text must match what is outputted by
# the logger in order for text highlighting to occur in summary.
func to_s():
var pad = ' '
var to_return = ''
var pad = " "
var to_return = ""
for i in range(fail_texts.size()):
to_return += str(pad, '[Failed]: ', fail_texts[i], "\n")
to_return += str(pad, "[Failed]: ", fail_texts[i], "\n")
for i in range(pending_texts.size()):
to_return += str(pad, '[Pending]: ', pending_texts[i], "\n")
to_return += str(pad, "[Pending]: ", pending_texts[i], "\n")
return to_return
func get_status():
var to_return = 'no asserts'
if(pending_texts.size() > 0):
to_return = 'pending'
elif(fail_texts.size() > 0):
to_return = 'fail'
elif(pass_texts.size() > 0):
to_return = 'pass'
var to_return = "no asserts"
if pending_texts.size() > 0:
to_return = "pending"
elif fail_texts.size() > 0:
to_return = "fail"
elif pass_texts.size() > 0:
to_return = "pass"
return to_return
# ------------------------------------------------------------------------------
# Contains all the results for a single test-script/inner class. Persists the
# names of the tests and results and the order in which the tests were run.
# ------------------------------------------------------------------------------
class TestScript:
var name = 'NOT_SET'
var name = "NOT_SET"
var was_skipped = false
var skip_reason = ''
var skip_reason = ""
var _tests = {}
var _test_order = []
@ -86,30 +86,29 @@ class TestScript:
func get_passing_test_count():
var count = 0
for key in _tests:
if(_tests[key].is_passing()):
if _tests[key].is_passing():
count += 1
return count
func get_failing_test_count():
var count = 0
for key in _tests:
if(_tests[key].is_failing()):
if _tests[key].is_failing():
count += 1
return count
func get_risky_count():
var count = 0
if(was_skipped):
if was_skipped:
count = 1
else:
for key in _tests:
if(!_tests[key].did_something()):
if !_tests[key].did_something():
count += 1
return count
func get_test_obj(obj_name):
if(!_tests.has(obj_name)):
if !_tests.has(obj_name):
var to_add = Test.new()
_tests[obj_name] = to_add
_test_order.append(obj_name)
@ -133,6 +132,7 @@ class TestScript:
func get_tests():
return _tests
# ------------------------------------------------------------------------------
# Summary Class
#
@ -141,47 +141,57 @@ class TestScript:
# ------------------------------------------------------------------------------
var _scripts = []
func add_script(name):
_scripts.append(TestScript.new(name))
func get_scripts():
return _scripts
func get_current_script():
return _scripts[_scripts.size() - 1]
func add_test(test_name):
# print('-- test_name = ', test_name)
# print('-- current script = ', get_current_script())
# print('-- test_obj = ', get_current_script().get_test_obj(test_name))
return get_current_script().get_test_obj(test_name)
func add_pass(test_name, reason = ''):
func add_pass(test_name, reason = ""):
get_current_script().add_pass(test_name, reason)
func add_fail(test_name, reason = ''):
func add_fail(test_name, reason = ""):
get_current_script().add_fail(test_name, reason)
func add_pending(test_name, reason = ''):
func add_pending(test_name, reason = ""):
get_current_script().add_pending(test_name, reason)
func get_test_text(test_name):
return test_name + "\n" + get_current_script().get_test_obj(test_name).to_s()
# Gets the count of unique script names minus the .<Inner Class Name> at the
# end. Used for displaying the number of scripts without including all the
# Inner Classes.
func get_non_inner_class_script_count():
var counter = load('res://addons/gut/thing_counter.gd').new()
var counter = load("res://addons/gut/thing_counter.gd").new()
for i in range(_scripts.size()):
var ext_loc = _scripts[i].name.rfind('.gd.')
var ext_loc = _scripts[i].name.rfind(".gd.")
var to_add = _scripts[i].name
if(ext_loc != -1):
if ext_loc != -1:
to_add = _scripts[i].name.substr(0, ext_loc + 3)
counter.add(to_add)
return counter.get_unique_count()
func get_totals():
var totals = {
passing = 0,
@ -217,34 +227,38 @@ func log_summary_text(lgr):
for s in range(_scripts.size()):
lgr.set_indent_level(0)
if(_scripts[s].was_skipped or _scripts[s].get_fail_count() > 0 or _scripts[s].get_pending_count() > 0):
if (
_scripts[s].was_skipped
or _scripts[s].get_fail_count() > 0
or _scripts[s].get_pending_count() > 0
):
lgr.log(_scripts[s].name, lgr.fmts.underline)
if(_scripts[s].was_skipped):
if _scripts[s].was_skipped:
lgr.inc_indent()
var skip_msg = str('[Risky] Script was skipped: ', _scripts[s].skip_reason)
var skip_msg = str("[Risky] Script was skipped: ", _scripts[s].skip_reason)
lgr.log(skip_msg, lgr.fmts.yellow)
lgr.dec_indent()
for t in range(_scripts[s]._test_order.size()):
var tname = _scripts[s]._test_order[t]
var test = _scripts[s].get_test_obj(tname)
if(!test.is_passing()):
if !test.is_passing():
found_failing_or_pending = true
lgr.log(str('- ', tname))
lgr.log(str("- ", tname))
lgr.inc_indent()
for i in range(test.fail_texts.size()):
lgr.failed(test.fail_texts[i])
for i in range(test.pending_texts.size()):
lgr.pending(test.pending_texts[i])
if(!test.did_something()):
lgr.log('[Risky] Did not assert', lgr.fmts.yellow)
if !test.did_something():
lgr.log("[Risky] Did not assert", lgr.fmts.yellow)
lgr.dec_indent()
lgr.set_indent_level(0)
if(!found_failing_or_pending):
lgr.log('All tests passed', lgr.fmts.green)
if !found_failing_or_pending:
lgr.log("All tests passed", lgr.fmts.green)
# just picked a non-printable char, dunno if it is a good or bad choice.
var npws = PackedByteArray([31]).get_string_from_ascii()
@ -252,15 +266,22 @@ func log_summary_text(lgr):
lgr.log()
var _totals = get_totals()
lgr.log("Totals", lgr.fmts.yellow)
lgr.log(str('Scripts: ', get_non_inner_class_script_count()))
lgr.log(str('Passing tests ', _totals.passing_tests))
lgr.log(str('Failing tests ', _totals.failing_tests))
lgr.log(str('Risky tests ', _totals.risky))
var pnd=str('Pending: ', _totals.pending)
lgr.log(str("Scripts: ", get_non_inner_class_script_count()))
lgr.log(str("Passing tests ", _totals.passing_tests))
lgr.log(str("Failing tests ", _totals.failing_tests))
lgr.log(str("Risky tests ", _totals.risky))
var pnd = str("Pending: ", _totals.pending)
# add a non printable character so this "pending" isn't highlighted in the
# editor's output panel.
lgr.log(str(npws, pnd))
lgr.log(str('Asserts: ', _totals.passing, ' of ', _totals.passing + _totals.failing, ' passed'))
lgr.log(
str(
"Asserts: ",
_totals.passing,
" of ",
_totals.passing + _totals.failing,
" passed"
)
)
lgr.set_indent_level(orig_indent)

File diff suppressed because it is too large Load diff

View file

@ -35,24 +35,24 @@ class Test:
# This class also facilitates all the exporting and importing of tests.
# ------------------------------------------------------------------------------
class TestScript:
var inner_class_name:StringName
var inner_class_name: StringName
var tests = []
var path:String
var path: String
var _utils = null
var _lgr = null
var is_loaded = false
func _init(utils=null,logger=null):
func _init(utils = null, logger = null):
_utils = utils
_lgr = logger
func to_s():
var to_return = path
if(inner_class_name != null):
to_return += str('.', inner_class_name)
if inner_class_name != null:
to_return += str(".", inner_class_name)
to_return += "\n"
for i in range(tests.size()):
to_return += str(' ', tests[i].name, "\n")
to_return += str(" ", tests[i].name, "\n")
return to_return
func get_new():
@ -61,7 +61,7 @@ class TestScript:
func load_script():
var to_return = load(path)
if(inner_class_name != null and inner_class_name != ''):
if inner_class_name != null and inner_class_name != "":
# If we wanted to do inner classes in inner classses
# then this would have to become some kind of loop or recursive
# call to go all the way down the chain or this class would
@ -73,120 +73,123 @@ class TestScript:
func get_filename_and_inner():
var to_return = get_filename()
if(inner_class_name != ''):
to_return += '.' + String(inner_class_name)
if inner_class_name != "":
to_return += "." + String(inner_class_name)
return to_return
func get_full_name():
var to_return = path
if(inner_class_name != ''):
to_return += '.' + String(inner_class_name)
if inner_class_name != "":
to_return += "." + String(inner_class_name)
return to_return
func get_filename():
return path.get_file()
func has_inner_class():
return inner_class_name != ''
return inner_class_name != ""
# Note: although this no longer needs to export the inner_class names since
# they are pulled from metadata now, it is easier to leave that in
# so we don't have to cut the export down to unique script names.
func export_to(config_file, section):
config_file.set_value(section, 'path', path)
config_file.set_value(section, 'inner_class', inner_class_name)
config_file.set_value(section, "path", path)
config_file.set_value(section, "inner_class", inner_class_name)
var names = []
for i in range(tests.size()):
names.append(tests[i].name)
config_file.set_value(section, 'tests', names)
config_file.set_value(section, "tests", names)
func _remap_path(source_path):
var to_return = source_path
if(!_utils.file_exists(source_path)):
_lgr.debug('Checking for remap for: ' + source_path)
var remap_path = source_path.get_basename() + '.gd.remap'
if(_utils.file_exists(remap_path)):
if !_utils.file_exists(source_path):
_lgr.debug("Checking for remap for: " + source_path)
var remap_path = source_path.get_basename() + ".gd.remap"
if _utils.file_exists(remap_path):
var cf = ConfigFile.new()
cf.load(remap_path)
to_return = cf.get_value('remap', 'path')
to_return = cf.get_value("remap", "path")
else:
_lgr.warn('Could not find remap file ' + remap_path)
_lgr.warn("Could not find remap file " + remap_path)
return to_return
func import_from(config_file, section):
path = config_file.get_value(section, 'path')
path = config_file.get_value(section, "path")
path = _remap_path(path)
# Null is an acceptable value, but you can't pass null as a default to
# get_value since it thinks you didn't send a default...then it spits
# out red text. This works around that.
var inner_name = config_file.get_value(section, 'inner_class', 'Placeholder')
if(inner_name != 'Placeholder'):
var inner_name = config_file.get_value(section, "inner_class", "Placeholder")
if inner_name != "Placeholder":
inner_class_name = inner_name
else: # just being explicit
inner_class_name = StringName("")
func get_test_named(name):
return _utils.search_array(tests, 'name', name)
return _utils.search_array(tests, "name", name)
func mark_tests_to_skip_with_suffix(suffix):
for single_test in tests:
single_test.should_skip = single_test.name.ends_with(suffix)
# ------------------------------------------------------------------------------
# start test_collector, I don't think I like the name.
# ------------------------------------------------------------------------------
var scripts = []
var _test_prefix = 'test_'
var _test_class_prefix = 'Test'
var _test_prefix = "test_"
var _test_class_prefix = "Test"
var _utils = load('res://addons/gut/utils.gd').get_instance()
var _utils = load("res://addons/gut/utils.gd").get_instance()
var _lgr = _utils.get_logger()
func _does_inherit_from_test(thing):
var base_script = thing.get_base_script()
var to_return = false
if(base_script != null):
if base_script != null:
var base_path = base_script.get_path()
if(base_path == 'res://addons/gut/test.gd'):
if base_path == "res://addons/gut/test.gd":
to_return = true
else:
to_return = _does_inherit_from_test(base_script)
return to_return
func _populate_tests(test_script:TestScript):
func _populate_tests(test_script: TestScript):
var script = test_script.load_script()
if(script == null):
print(' !!! ', test_script.path, ' could not be loaded')
if script == null:
print(" !!! ", test_script.path, " could not be loaded")
return false
test_script.is_loaded = true
var methods = script.get_script_method_list()
for i in range(methods.size()):
var name = methods[i]['name']
if(name.begins_with(_test_prefix)):
var name = methods[i]["name"]
if name.begins_with(_test_prefix):
var t = Test.new()
t.name = name
t.arg_count = methods[i]['args'].size()
t.arg_count = methods[i]["args"].size()
test_script.tests.append(t)
func _get_inner_test_class_names(loaded):
var inner_classes = []
var const_map = loaded.get_script_constant_map()
for key in const_map:
var thing = const_map[key]
if(_utils.is_gdscript(thing)):
if(key.begins_with(_test_class_prefix)):
if(_does_inherit_from_test(thing)):
if _utils.is_gdscript(thing):
if key.begins_with(_test_class_prefix):
if _does_inherit_from_test(thing):
inner_classes.append(key)
else:
_lgr.warn(str('Ignoring Inner Class ', key,
' because it does not extend res://addons/gut/test.gd'))
_lgr.warn(
str(
"Ignoring Inner Class ",
key,
" because it does not extend res://addons/gut/test.gd"
)
)
# This could go deeper and find inner classes within inner classes
# but requires more experimentation. Right now I'm keeping it at
@ -195,40 +198,42 @@ func _get_inner_test_class_names(loaded):
# _populate_inner_test_classes(thing)
return inner_classes
func _parse_script(test_script):
var inner_classes = []
var scripts_found = []
var loaded = load(test_script.path)
if(_does_inherit_from_test(loaded)):
if _does_inherit_from_test(loaded):
_populate_tests(test_script)
scripts_found.append(test_script.path)
inner_classes = _get_inner_test_class_names(loaded)
for i in range(inner_classes.size()):
var loaded_inner = loaded.get(inner_classes[i])
if(_does_inherit_from_test(loaded_inner)):
if _does_inherit_from_test(loaded_inner):
var ts = TestScript.new(_utils, _lgr)
ts.path = test_script.path
ts.inner_class_name = inner_classes[i]
_populate_tests(ts)
scripts.append(ts)
scripts_found.append(test_script.path + '[' + inner_classes[i] +']')
scripts_found.append(test_script.path + "[" + inner_classes[i] + "]")
return scripts_found
# -----------------
# Public
# -----------------
func add_script(path):
# print('Adding ', path)
# SHORTCIRCUIT
if(has_script(path)):
if has_script(path):
return []
# SHORTCIRCUIT
if(!FileAccess.file_exists(path)):
_lgr.error('Could not find script: ' + path)
if !FileAccess.file_exists(path):
_lgr.error("Could not find script: " + path)
return
var ts = TestScript.new(_utils, _lgr)
@ -236,36 +241,40 @@ func add_script(path):
scripts.append(ts)
return _parse_script(ts)
func clear():
scripts.clear()
func has_script(path):
var found = false
var idx = 0
while(idx < scripts.size() and !found):
if(scripts[idx].get_full_name() == path):
while idx < scripts.size() and !found:
if scripts[idx].get_full_name() == path:
found = true
else:
idx += 1
return found
func export_tests(path):
var success = true
var f = ConfigFile.new()
for i in range(scripts.size()):
scripts[i].export_to(f, str('TestScript-', i))
scripts[i].export_to(f, str("TestScript-", i))
var result = f.save(path)
if(result != OK):
_lgr.error(str('Could not save exported tests to [', path, ']. Error code: ', result))
if result != OK:
_lgr.error(str("Could not save exported tests to [", path, "]. Error code: ", result))
success = false
return success
func import_tests(path):
var success = false
var f = ConfigFile.new()
var result = f.load(path)
if(result != OK):
_lgr.error(str('Could not load exported tests from [', path, ']. Error code: ', result))
if result != OK:
_lgr.error(str("Could not load exported tests from [", path, "]. Error code: ", result))
else:
var sections = f.get_sections()
for key in sections:
@ -276,39 +285,48 @@ func import_tests(path):
success = true
return success
func get_script_named(name):
return _utils.search_array(scripts, 'get_filename_and_inner', name)
return _utils.search_array(scripts, "get_filename_and_inner", name)
func get_test_named(script_name, test_name):
var s = get_script_named(script_name)
if(s != null):
if s != null:
return s.get_test_named(test_name)
else:
return null
func to_s():
var to_return = ''
var to_return = ""
for i in range(scripts.size()):
to_return += scripts[i].to_s() + "\n"
return to_return
# ---------------------
# Accessors
# ---------------------
func get_logger():
return _lgr
func set_logger(logger):
_lgr = logger
func get_test_prefix():
return _test_prefix
func set_test_prefix(test_prefix):
_test_prefix = test_prefix
func get_test_class_prefix():
return _test_class_prefix
func set_test_class_prefix(test_class_prefix):
_test_class_prefix = test_class_prefix

View file

@ -1,29 +1,35 @@
var things = {}
func get_unique_count():
return things.size()
func add(thing):
if(things.has(thing)):
if things.has(thing):
things[thing] += 1
else:
things[thing] = 1
func has(thing):
return things.has(thing)
func get(thing):
var to_return = 0
if(things.has(thing)):
if things.has(thing):
to_return = things[thing]
return to_return
func sum():
var count = 0
for key in things:
count += things[key]
return count
func to_s():
var to_return = ""
for key in things:
@ -31,13 +37,15 @@ func to_s():
to_return += str("sum: ", sum())
return to_return
func get_max_count():
var max_val = null
for key in things:
if(max_val == null or things[key] > max_val):
if max_val == null or things[key] > max_val:
max_val = things[key]
return max_val
func add_array_items(array):
for i in range(array.size()):
add(array[i])

View file

@ -33,11 +33,13 @@
# ##############################################################################
extends Node
# ------------------------------------------------------------------------------
# The instance name as a function since you can't have static variables.
# ------------------------------------------------------------------------------
static func INSTANCE_NAME():
return '__GutUtilsInstName__'
return "__GutUtilsInstName__"
# ------------------------------------------------------------------------------
# Gets the root node without having to be in the tree and pushing out an error
@ -45,12 +47,13 @@ static func INSTANCE_NAME():
# ------------------------------------------------------------------------------
static func get_root_node():
var main_loop = Engine.get_main_loop()
if(main_loop != null):
if main_loop != null:
return main_loop.root
else:
push_error('No Main Loop Yet')
push_error("No Main Loop Yet")
return null
# ------------------------------------------------------------------------------
# Get the ONE instance of utils
# Since we can't have static variables we have to store the instance in the
@ -60,52 +63,52 @@ static func get_root_node():
static func get_instance():
var the_root = get_root_node()
var inst = null
if(the_root.has_node(INSTANCE_NAME())):
if the_root.has_node(INSTANCE_NAME()):
inst = the_root.get_node(INSTANCE_NAME())
else:
inst = load('res://addons/gut/utils.gd').new()
inst = load("res://addons/gut/utils.gd").new()
inst.set_name(INSTANCE_NAME())
the_root.add_child(inst)
return inst
var Logger = load('res://addons/gut/logger.gd') # everything should use get_logger
var Logger = load("res://addons/gut/logger.gd") # everything should use get_logger
var _lgr = null
var json = JSON.new()
var _test_mode = false
var AutoFree = load('res://addons/gut/autofree.gd')
var Awaiter = load('res://addons/gut/awaiter.gd')
var Comparator = load('res://addons/gut/comparator.gd')
var CompareResult = load('res://addons/gut/compare_result.gd')
var DiffTool = load('res://addons/gut/diff_tool.gd')
var Doubler = load('res://addons/gut/doubler.gd')
var Gut = load('res://addons/gut/gut.gd')
var HookScript = load('res://addons/gut/hook_script.gd')
var InnerClassRegistry = load('res://addons/gut/inner_class_registry.gd')
var AutoFree = load("res://addons/gut/autofree.gd")
var Awaiter = load("res://addons/gut/awaiter.gd")
var Comparator = load("res://addons/gut/comparator.gd")
var CompareResult = load("res://addons/gut/compare_result.gd")
var DiffTool = load("res://addons/gut/diff_tool.gd")
var Doubler = load("res://addons/gut/doubler.gd")
var Gut = load("res://addons/gut/gut.gd")
var HookScript = load("res://addons/gut/hook_script.gd")
var InnerClassRegistry = load("res://addons/gut/inner_class_registry.gd")
var InputFactory = load("res://addons/gut/input_factory.gd")
var InputSender = load("res://addons/gut/input_sender.gd")
var JunitXmlExport = load('res://addons/gut/junit_xml_export.gd')
var MethodMaker = load('res://addons/gut/method_maker.gd')
var OneToMany = load('res://addons/gut/one_to_many.gd')
var OrphanCounter = load('res://addons/gut/orphan_counter.gd')
var ParameterFactory = load('res://addons/gut/parameter_factory.gd')
var ParameterHandler = load('res://addons/gut/parameter_handler.gd')
var Printers = load('res://addons/gut/printers.gd')
var ResultExporter = load('res://addons/gut/result_exporter.gd')
var ScriptCollector = load('res://addons/gut/script_parser.gd')
var Spy = load('res://addons/gut/spy.gd')
var Strutils = load('res://addons/gut/strutils.gd')
var Stubber = load('res://addons/gut/stubber.gd')
var StubParams = load('res://addons/gut/stub_params.gd')
var Summary = load('res://addons/gut/summary.gd')
var Test = load('res://addons/gut/test.gd')
var TestCollector = load('res://addons/gut/test_collector.gd')
var ThingCounter = load('res://addons/gut/thing_counter.gd')
var JunitXmlExport = load("res://addons/gut/junit_xml_export.gd")
var MethodMaker = load("res://addons/gut/method_maker.gd")
var OneToMany = load("res://addons/gut/one_to_many.gd")
var OrphanCounter = load("res://addons/gut/orphan_counter.gd")
var ParameterFactory = load("res://addons/gut/parameter_factory.gd")
var ParameterHandler = load("res://addons/gut/parameter_handler.gd")
var Printers = load("res://addons/gut/printers.gd")
var ResultExporter = load("res://addons/gut/result_exporter.gd")
var ScriptCollector = load("res://addons/gut/script_parser.gd")
var Spy = load("res://addons/gut/spy.gd")
var Strutils = load("res://addons/gut/strutils.gd")
var Stubber = load("res://addons/gut/stubber.gd")
var StubParams = load("res://addons/gut/stub_params.gd")
var Summary = load("res://addons/gut/summary.gd")
var Test = load("res://addons/gut/test.gd")
var TestCollector = load("res://addons/gut/test_collector.gd")
var ThingCounter = load("res://addons/gut/thing_counter.gd")
# Source of truth for the GUT version
var version = '7.4.1'
var version = "7.4.1"
# The required Godot version as an array.
var req_godot = [3, 2, 0]
@ -131,15 +134,19 @@ var non_super_methods = [
func _ready() -> void:
_http_request_latest_version()
func _http_request_latest_version() -> void:
return
var http_request = HTTPRequest.new()
http_request.name = "http_request"
add_child(http_request)
http_request.connect("request_completed",Callable(self,"_on_http_request_latest_version_completed"))
http_request.connect(
"request_completed", Callable(self, "_on_http_request_latest_version_completed")
)
# Perform a GET request. The URL below returns JSON as of writing.
var __error = http_request.request("https://api.github.com/repos/bitwes/Gut/releases/latest")
func _on_http_request_latest_version_completed(result, response_code, headers, body):
if not result == HTTPRequest.RESULT_SUCCESS:
return
@ -155,29 +162,24 @@ func _on_http_request_latest_version_completed(result, response_code, headers, b
should_display_latest_version = true
const GUT_METADATA = '__gutdbl'
const GUT_METADATA = "__gutdbl"
# Note, these cannot change since places are checking for TYPE_INT to determine
# how to process parameters.
enum DOUBLE_STRATEGY{
SCRIPT_ONLY,
INCLUDE_SUPER
}
enum DOUBLE_STRATEGY { SCRIPT_ONLY, INCLUDE_SUPER }
enum DIFF { DEEP, SHALLOW, SIMPLE }
enum DIFF {
DEEP,
SHALLOW,
SIMPLE
}
# ------------------------------------------------------------------------------
# Blurb of text with GUT and Godot versions.
# ------------------------------------------------------------------------------
func get_version_text():
var v_info = Engine.get_version_info()
var gut_version_info = str('GUT version: ', version)
var godot_version_info = str('Godot version: ', v_info.major, '.', v_info.minor, '.', v_info.patch)
var gut_version_info = str("GUT version: ", version)
var godot_version_info = str(
"Godot version: ", v_info.major, ".", v_info.minor, ".", v_info.patch
)
return godot_version_info + "\n" + gut_version_info
@ -185,24 +187,26 @@ func get_version_text():
# Returns a nice string for erroring out when we have a bad Godot version.
# ------------------------------------------------------------------------------
func get_bad_version_text():
var ver = '.'.join(PackedStringArray(req_godot))
var ver = ".".join(PackedStringArray(req_godot))
var info = Engine.get_version_info()
var gd_version = str(info.major, '.', info.minor, '.', info.patch)
return 'GUT ' + version + ' requires Godot ' + ver + ' or greater. Godot version is ' + gd_version
var gd_version = str(info.major, ".", info.minor, ".", info.patch)
return (
"GUT " + version + " requires Godot " + ver + " or greater. Godot version is " + gd_version
)
# ------------------------------------------------------------------------------
# Checks the Godot version against req_godot array.
# ------------------------------------------------------------------------------
func is_version_ok(engine_info=Engine.get_version_info(),required=req_godot):
func is_version_ok(engine_info = Engine.get_version_info(), required = req_godot):
var is_ok = null
var engine_array = [engine_info.major, engine_info.minor, engine_info.patch]
var idx = 0
while(is_ok == null and idx < engine_array.size()):
if(engine_array[idx] > required[idx]):
while is_ok == null and idx < engine_array.size():
if engine_array[idx] > required[idx]:
is_ok = true
elif(engine_array[idx] < required[idx]):
elif engine_array[idx] < required[idx]:
is_ok = false
idx += 1
@ -211,21 +215,21 @@ func is_version_ok(engine_info=Engine.get_version_info(),required=req_godot):
return nvl(is_ok, true)
func godot_version(engine_info=Engine.get_version_info()):
return str(engine_info.major, '.', engine_info.minor, '.', engine_info.patch)
func godot_version(engine_info = Engine.get_version_info()):
return str(engine_info.major, ".", engine_info.minor, ".", engine_info.patch)
func is_godot_version(expected, engine_info=Engine.get_version_info()):
func is_godot_version(expected, engine_info = Engine.get_version_info()):
var engine_array = [engine_info.major, engine_info.minor, engine_info.patch]
var expected_array = expected.split('.')
var expected_array = expected.split(".")
if(expected_array.size() > engine_array.size()):
if expected_array.size() > engine_array.size():
return false
var is_version = true
var i = 0
while(i < expected_array.size() and i < engine_array.size() and is_version):
if(expected_array[i] == str(engine_array[i])):
while i < expected_array.size() and i < engine_array.size() and is_version:
if expected_array[i] == str(engine_array[i]):
i += 1
else:
is_version = false
@ -233,8 +237,8 @@ func is_godot_version(expected, engine_info=Engine.get_version_info()):
return is_version
func is_godot_version_gte(expected, engine_info=Engine.get_version_info()):
return is_version_ok(engine_info, expected.split('.'))
func is_godot_version_gte(expected, engine_info = Engine.get_version_info()):
return is_version_ok(engine_info, expected.split("."))
# ------------------------------------------------------------------------------
@ -244,20 +248,19 @@ func is_godot_version_gte(expected, engine_info=Engine.get_version_info()):
# are not caused by getting bad warn/error/etc counts.
# ------------------------------------------------------------------------------
func get_logger():
if(_test_mode):
if _test_mode:
return Logger.new()
else:
if(_lgr == null):
if _lgr == null:
_lgr = Logger.new()
return _lgr
# ------------------------------------------------------------------------------
# return if_null if value is null otherwise return value
# ------------------------------------------------------------------------------
func nvl(value, if_null):
if(value == null):
if value == null:
return if_null
else:
return value
@ -272,7 +275,7 @@ func nvl(value, if_null):
# ------------------------------------------------------------------------------
func is_freed(obj):
var wr = weakref(obj)
return !(wr.get_ref() and str(obj) != '<Freed Object>')
return !(wr.get_ref() and str(obj) != "<Freed Object>")
# ------------------------------------------------------------------------------
@ -287,8 +290,8 @@ func is_not_freed(obj):
# ------------------------------------------------------------------------------
func is_double(obj):
var to_return = false
if(typeof(obj) == TYPE_OBJECT and is_instance_valid(obj)):
to_return = obj.has_method('__gutdbl_check_method__')
if typeof(obj) == TYPE_OBJECT and is_instance_valid(obj):
to_return = obj.has_method("__gutdbl_check_method__")
return to_return
@ -296,13 +299,19 @@ func is_double(obj):
# Checks if the passed in is an instance of a class
# ------------------------------------------------------------------------------
func is_instance(obj):
return typeof(obj) == TYPE_OBJECT and !is_native_class(obj) and !obj.has_method('new') and !obj.has_method('instantiate')
return (
typeof(obj) == TYPE_OBJECT
and !is_native_class(obj)
and !obj.has_method("new")
and !obj.has_method("instantiate")
)
# ------------------------------------------------------------------------------
# Checks if the passed in is a GDScript
# ------------------------------------------------------------------------------
func is_gdscript(obj):
return typeof(obj) == TYPE_OBJECT and str(obj).begins_with('<GDScript#')
return typeof(obj) == TYPE_OBJECT and str(obj).begins_with("<GDScript#")
# ------------------------------------------------------------------------------
@ -312,7 +321,7 @@ func is_gdscript(obj):
# for gdscripts inside a gdscript.
# ------------------------------------------------------------------------------
func is_inner_class(obj):
return is_gdscript(obj) and obj.resource_path == ''
return is_gdscript(obj) and obj.resource_path == ""
# ------------------------------------------------------------------------------
@ -320,7 +329,7 @@ func is_inner_class(obj):
# ------------------------------------------------------------------------------
func extract_property_from_array(source, property):
var to_return = []
for i in (source.size()):
for i in source.size():
to_return.append(source[i].get(property))
return to_return
@ -337,17 +346,18 @@ func file_exists(path):
# ------------------------------------------------------------------------------
func write_file(path, content):
var f = FileAccess.open(path, FileAccess.WRITE)
if(f != null):
if f != null:
f.store_string(content)
f = null;
f = null
return FileAccess.get_open_error()
# ------------------------------------------------------------------------------
# true if what is passed in is null or an empty string.
# ------------------------------------------------------------------------------
func is_null_or_empty(text):
return text == null or text == ''
return text == null or text == ""
# ------------------------------------------------------------------------------
@ -356,10 +366,10 @@ func is_null_or_empty(text):
# ------------------------------------------------------------------------------
func get_native_class_name(thing):
var to_return = null
if(is_native_class(thing)):
if is_native_class(thing):
var newone = thing.new()
to_return = newone.get_class()
if(!newone is RefCounted):
if !newone is RefCounted:
newone.free()
return to_return
@ -369,7 +379,7 @@ func get_native_class_name(thing):
# ------------------------------------------------------------------------------
func is_native_class(thing):
var it_is = false
if(typeof(thing) == TYPE_OBJECT):
if typeof(thing) == TYPE_OBJECT:
it_is = str(thing).begins_with("<GDScriptNativeClass#")
return it_is
@ -378,13 +388,14 @@ func is_native_class(thing):
# Returns the text of a file or an empty string if the file could not be opened.
# ------------------------------------------------------------------------------
func get_file_as_text(path):
var to_return = ''
var to_return = ""
var f = FileAccess.open(path, FileAccess.READ)
if(f != null):
if f != null:
to_return = f.get_as_text()
f = null
return to_return
# ------------------------------------------------------------------------------
# Loops through an array of things and calls a method or checks a property on
# each element until it finds the returned value. -1 is returned if not found
@ -394,25 +405,26 @@ func search_array_idx(ar, prop_method, value):
var found = false
var idx = 0
while(idx < ar.size() and !found):
while idx < ar.size() and !found:
var item = ar[idx]
var prop = item.get(prop_method)
if(!(prop is Callable)):
if(item.get(prop_method) == value):
if !(prop is Callable):
if item.get(prop_method) == value:
found = true
elif(prop != null):
elif prop != null:
var called_val = prop.call()
if(called_val == value):
if called_val == value:
found = true
if(!found):
if !found:
idx += 1
if(found):
if found:
return idx
else:
return -1
# ------------------------------------------------------------------------------
# Loops through an array of things and calls a method or checks a property on
# each element until it finds the returned value. The item in the array is
@ -421,7 +433,7 @@ func search_array_idx(ar, prop_method, value):
func search_array(ar, prop_method, value):
var idx = search_array_idx(ar, prop_method, value)
if(idx != -1):
if idx != -1:
return ar[idx]
else:
return null
@ -432,7 +444,7 @@ func are_datatypes_same(got, expected):
func pretty_print(dict):
print(json.stringify(dict, ' '))
print(json.stringify(dict, " "))
func get_script_text(obj):
@ -452,9 +464,9 @@ func dec2bistr(decimal_value, max_bits = 31):
var temp
var count = max_bits
while(count >= 0):
while count >= 0:
temp = decimal_value >> count
if(temp & 1):
if temp & 1:
binary_string = binary_string + "1"
else:
binary_string = binary_string + "0"
@ -464,28 +476,31 @@ func dec2bistr(decimal_value, max_bits = 31):
func add_line_numbers(contents):
if(contents == null):
return ''
if contents == null:
return ""
var to_return = ""
var lines = contents.split("\n")
var line_num = 1
for line in lines:
var line_str = str(line_num).lpad(6, ' ')
to_return += str(line_str, ' |', line, "\n")
var line_str = str(line_num).lpad(6, " ")
to_return += str(line_str, " |", line, "\n")
line_num += 1
return to_return
func pp(dict, indent=''):
var text = json.stringify(dict, ' ')
func pp(dict, indent = ""):
var text = json.stringify(dict, " ")
print(text)
var _created_script_count = 0
func create_script_from_source(source, override_path=null):
func create_script_from_source(source, override_path = null):
_created_script_count += 1
var r_path = ''#str('workaround for godot issue #65263 (', _created_script_count, ')')
if(override_path != null):
var r_path = "" #str('workaround for godot issue #65263 (', _created_script_count, ')')
if override_path != null:
r_path = override_path
var DynamicScript = GDScript.new()
@ -505,12 +520,15 @@ func get_scene_script_object(scene):
var root_node_path = NodePath(".")
var node_idx = 0
while(node_idx < state.get_node_count() and to_return == null):
while node_idx < state.get_node_count() and to_return == null:
# Assumes that the first node we encounter that has a root node path, one
# property, and that property is named 'script' is the GDScript for the
# scene. This could be flawed.
if(state.get_node_path(node_idx) == root_node_path and state.get_node_property_count(node_idx) == 1):
if(state.get_node_property_name(node_idx, 0) == 'script'):
if (
state.get_node_path(node_idx) == root_node_path
and state.get_node_property_count(node_idx) == 1
):
if state.get_node_property_name(node_idx, 0) == "script":
to_return = state.get_node_property_value(node_idx, 0)
node_idx += 1

View file

@ -79,8 +79,7 @@ class TestTheme:
func _check_colors(theme: Theme):
var cell_size := Vector2(
int(terminal.size.x / terminal.get_cols()),
int(terminal.size.y / terminal.get_rows())
int(terminal.size.x / terminal.get_cols()), int(terminal.size.y / terminal.get_rows())
)
var src := cell_size / 2

View file

@ -228,7 +228,7 @@ class LinuxHelper:
static func _get_pts() -> Array:
var dir := Directory.new()
if dir.open("/dev/pts") != OK or dir.list_dir_begin() != OK:# TODOGODOT4 fill missing arguments https://github.com/godotengine/godot/pull/40547
if dir.open("/dev/pts") != OK or dir.list_dir_begin() != OK: # TODOGODOT4 fill missing arguments https://github.com/godotengine/godot/pull/40547
assert(false) #,"Could not open /dev/pts.")
var pts := []