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Remove unused code
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1 changed files with 0 additions and 36 deletions
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#include "terminal.h"
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#if !defined(_PTY_DISABLED)
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#include "libuv_utils.h"
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#include "pipe.h"
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#if defined(__linux__) || defined(__APPLE__)
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#include "node_pty/unix/pty.h"
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#endif
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#if defined(__WIN32)
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//#include "node_pty/win/conpty.h"
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#endif
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#endif
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extern "C" void GDN_EXPORT godot_gdnative_init(godot_gdnative_init_options *o) {
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godot::Godot::gdnative_init(o);
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}
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extern "C" void GDN_EXPORT
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godot_gdnative_terminate(godot_gdnative_terminate_options *o) {
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godot::Godot::gdnative_terminate(o);
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}
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extern "C" void GDN_EXPORT godot_nativescript_init(void *handle) {
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godot::Godot::nativescript_init(handle);
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godot::register_tool_class<godot::Terminal>();
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#if !defined(_PTY_DISABLED)
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godot::register_tool_class<godot::Pipe>();
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godot::register_tool_class<godot::LibuvUtils>();
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#if defined(__linux__) || defined(__APPLE__)
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godot::register_tool_class<godot::PTYUnix>();
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#endif
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#if defined(__WIN32)
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// godot::register_tool_class<godot::ConPTY>();
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#endif
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#endif
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}
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