Commit graph

11 commits

Author SHA1 Message Date
Leroy Hopson
03f9b84b71
Be explicit about building for debug target 2021-06-19 19:44:11 +07:00
Leroy Hopson
3fb2580fc6
Build scripts: check if submodule directories are empty
In a freshly cloned repo, submodule directories exist but are not
empty. Check if they are empty and update submodules. Previously,
submodules where only updated if their directories did not exist.
2021-06-15 14:14:48 +07:00
Leroy Hopson
bdda1458c0
Update files for javascript build and export
Adds some files to making building and export for HTML5 more convenient.
2021-06-15 14:02:40 +07:00
Leroy Hopson
0437d0f18c
Rename directory 'external' -> 'thirdparty' 2021-06-12 15:10:42 +07:00
Leroy Hopson
bb8d40df58 Add HTML5 support 2021-06-07 18:29:33 +07:00
Leroy Hopson
b2dc46636c Update github actions workflow
- Uses matrix so that build steps don't need to be defined multiple
  times.
- Caches godot-cpp bindings, so they only need to be built when the
  submodule version changes.
- Uploads build artifacts for linux 32/64-bit, windows 64-bit and macOS
  64-bit.
2020-11-21 12:20:13 +07:00
Leroy Hopson
43df7d5331 Migrate CI from travis-ci.com to GitHub Actions 2020-11-07 17:11:25 +07:00
Leroy Hopson
630e0104d5 Add support for Windows 64-bit
Tested on NixOS, Ubuntu and Arch Linux. Not yet able to compile for
Windows 32-bit on NixOS or on Windows itself.

Part of #5
2020-11-07 17:11:25 +07:00
Leroy Hopson
7b42b97610 Update build script
Former-commit-id: fd39635fc5
2020-10-13 16:12:16 +07:00
Leroy Hopson
e59db03d11 Rename 'modules' directory to 'external'
Former-commit-id: 8d3eec465f
2020-10-05 17:56:57 +07:00
Leroy Hopson
ee6d7cb0fa Refactor file structure
Former-commit-id: 3eecf504cf
2020-10-05 17:56:57 +07:00
Renamed from addons/godot_xterm/build.sh (Browse further)