mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-24 18:20:25 +01:00
5f7dc2c247
Changes Emscripten SDK version to match that used to compile the default export templates used by Godot 3.4 (in this case 2.0.25 as can be seen here: https://github.com/godotengine/build-containers/blob/3.4/Dockerfile.javascript). This means we no longer need to compile custom export templates when exporting HTML5 for Godot 3.4. Exports from other Godot versions may requiring compiling the GDNative library with a different version of the Emscripten SDK.
59 lines
1.5 KiB
YAML
59 lines
1.5 KiB
YAML
services:
|
|
javascript:
|
|
build:
|
|
context: .
|
|
dockerfile: javascript.Dockerfile
|
|
user: ${UID_GID}
|
|
volumes:
|
|
- .:/src
|
|
command:
|
|
- /bin/bash
|
|
- -c
|
|
- |
|
|
cd /src/thirdparty/godot-cpp
|
|
scons platform=javascript target=$${TARGET:-debug} -j$$(nproc)
|
|
cd /src
|
|
scons platform=javascript target=$${TARGET:-debug} -j$$(nproc)
|
|
godot-cpp-linux:
|
|
user: ${UID_GID}
|
|
build:
|
|
context: .
|
|
dockerfile: linux.Dockerfile
|
|
volumes:
|
|
- ./thirdparty/godot-cpp:/godot-cpp
|
|
working_dir: /godot-cpp
|
|
libuv-linux:
|
|
user: ${UID_GID}
|
|
build:
|
|
context: .
|
|
dockerfile: linux.Dockerfile
|
|
volumes:
|
|
- ./thirdparty/libuv:/libuv
|
|
working_dir: /libuv
|
|
command:
|
|
- /bin/bash
|
|
- -c
|
|
- |
|
|
target=$${TARGET:-release}
|
|
bits=$${BITS:-'64'}
|
|
mkdir build 2>/dev/null ;
|
|
args="-DCMAKE_BUILD_TYPE=$$target \
|
|
-DBUILD_SHARED_LIBS=OFF \
|
|
-DCMAKE_POSITION_INDEPENDENT_CODE=TRUE"
|
|
if [[ $$bits -eq 32 ]]; then
|
|
args="$$args -DCMAKE_SYSTEM_PROCESSOR=i686 -DCMAKE_C_FLAGS=-m32";
|
|
else
|
|
args="$$args -DCMAKE_SYSTEM_PROCESSOR=x86_64 -DCMAKE_C_FLAGS=";
|
|
fi
|
|
pushd build
|
|
cmake .. $$args
|
|
popd
|
|
cmake --build build
|
|
libgodot-xterm-linux:
|
|
user: ${UID_GID}
|
|
build:
|
|
context: .
|
|
dockerfile: linux.Dockerfile
|
|
volumes:
|
|
- .:/godot-xterm
|
|
working_dir: /godot-xterm
|