godot-xterm/CHANGELOG.md
Leroy Hopson 57aed28a0e Change write method to accept both String and PoolByteArray
Will print a warning if neither of these types is used as an argument.
2020-10-05 17:56:57 +07:00

924 B

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased]

Added

Changed

  • Implementation of Terminal node from GDScript to GDNative using Aetf's patched version of libtsm.
  • Move input handling to the Terminal node itself, rather than handling it in a seperate Control node.
  • The Terminal write() method now accepts both String and PoolByteArray.