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0743f2a97a
When trying to load the library in a non-Mono Godot editor v3.3.2 an error is printed about godot_get_global_constants(). Furthermore, the issue with using the GlobalConstants header to get constants is only present on the javascript platform, so we can revert all other platforms to the old way of getting constants. |
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LICENSE | ||
plugin.cfg | ||
plugin.gd |