godot-xterm/project.godot
2020-10-05 17:56:57 +07:00

32 lines
686 B
Text

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Reference",
"class": "ArrayUtils",
"language": "GDScript",
"path": "res://addons/SIsilicon.3d.text/array_utils.gd"
} ]
_global_script_class_icons={
"ArrayUtils": ""
}
[application]
config/name="Godot Xterm"
config/icon="res://icon.png"
[editor_plugins]
enabled=PoolStringArray( "SIsilicon.3d.text", "godot_xterm" )
[rendering]
environment/default_environment="res://default_env.tres"