mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-15 06:40:24 +01:00
239 lines
8.7 KiB
Markdown
239 lines
8.7 KiB
Markdown
# Terminal
|
|
|
|
**Inherits:** {{Control}} < {{CanvasItem}} < {{Node}} < {{Object}}
|
|
|
|
A Terminal emulator Control node.
|
|
|
|
Supports ANSI and (some) XTerm Control Sequences which can be used to do things such as clear the screen, move the cursor, change printed text color, ring a bell, and so on.
|
|
For an exhaustive list of terminal control sequences (not all of which are supported by GodotXterm) see ["XTerm Control Sequences"](https://invisible-island.net/xterm/ctlseqs/ctlseqs.html).
|
|
|
|
## Overview
|
|
|
|
![Terminal Flow Diagram](../_static/images/diagram_flow.svg)
|
|
<sub>"Terminal Flow Diagram" is a derivative of ["computer keyboard 2"](https://openclipart.org/detail/2396/computer-keyboard-2) and ["monitor"](https://openclipart.org/detail/1637/monitor), from U.S. patent drawings, uploaded by [johnny_automatic](https://openclipart.org/artist/johnny_automatic), used under [CC0](https://creativecommons.org/share-your-work/public-domain/cc0/).<sub/>
|
|
|
|
### (1) User Input
|
|
|
|
The user enters some data into the terminal, typically by typing something on the keyboard.
|
|
This corresponds to the `_gui_input()` method.
|
|
|
|
### (2) Terminal Output
|
|
|
|
The user input from (1) is processed by the terminal state machine and converted to the appropriate output.
|
|
For example, if the user were to press the downwards arrow key (↓), the terminal would then emit `data_sent()`
|
|
with the value `"\u001b[A"`.
|
|
|
|
### (3) Terminal Input
|
|
|
|
In the other direction, data can be sent to the terminal. This corresponds to the `write()` method.
|
|
|
|
### (4) Draw
|
|
|
|
The input from (3) is then interpreted by the terminal state machine and drawn to the screen.
|
|
For example if the string `"\u001b[38;2;0;255;0;mA"` was written to the terminal, then it would draw a green colored capital letter 'A' on the screen.
|
|
|
|
## Properties
|
|
|
|
| Type | Name | Default |
|
|
| ------------ | ------------------------------------ | ------- |
|
|
| {{bool}} | [bell_muted](#prop-bell_muted) | false |
|
|
| {{float}} | [bell_cooldown](#prop-bell_cooldown) | 0.1 |
|
|
| {{int}} | [cols](#prop-cols) _(deprecated)_ | 2 |
|
|
| {{int}} | [rows](#prop-rows) _(deprecated)_ | 2 |
|
|
| [UpdateMode] | [update_mode](#prop-update_mode) | AUTO |
|
|
|
|
## Methods
|
|
|
|
| Returns | Signature |
|
|
| ---------- | ------------------------------------------------------------------- |
|
|
| void | [clear](#mthd-clear) **( )** |
|
|
| {{String}} | [copy_all](#mthd-copy_all) **( )** |
|
|
| {{String}} | [copy_selection](#mthd-copy_selection) **( )** |
|
|
| {{int}} | [get_cols](#mthd-get_cols) **( )** |
|
|
| {{int}} | [get_rows](#mthd-get_rows) **( )** |
|
|
| void | [write](#mthd-write) **(** {{String}}\|{{PoolByteArray}} data **)** |
|
|
|
|
## Signals
|
|
|
|
<hr id="sgnl-bell" />
|
|
|
|
**bell** **(** **)**
|
|
|
|
Emitted when the [bell character](https://en.wikipedia.org/wiki/Bell_character) (`"\u0007"`) is written to the terminal.
|
|
|
|
<hr id="sgnl-data-sent" />
|
|
|
|
**data_sent** **(** {{PoolByteArray}} data **)**
|
|
|
|
Emitted when some data comes out of the terminal.
|
|
This typically occurs when the user interacts with the terminal by typing on the keyboard.
|
|
Input can be interpreted differently depending on modifier keys and the terminal's settings and state.
|
|
|
|
:::{note}
|
|
When connected to a {{PTY}}, this data will be forwarded to it.
|
|
:::
|
|
|
|
<hr id="sgnl-key_pressed" />
|
|
|
|
**key_pressed** **(** {{String}} data, {{InputEventKey}} event **)**
|
|
|
|
Emitted when a key is pressed. `data` is the data that would be emitted by the terminal via the [`data_sent()`](#sgnl-data_sent) signal and may vary based on the terminal's state. `event` is the event captured by Godot in the `_gui_input(event)` method.
|
|
|
|
<hr id="sgnl-size_changed" />
|
|
|
|
**size_changed** **(** {{Vector2}} new_size **)**
|
|
|
|
Emitted when the terminal's size changes, typically in response to its `rect_size` changing.
|
|
`new_size.x` will be the number of columns and `new_size.y` will be the number of rows.
|
|
This information should be forwarded to a pseudoterminal, if it is connected, so that it can update its size accordingly.
|
|
|
|
<hr/>
|
|
|
|
## Enumerations
|
|
|
|
<hr id="enum-update_mode" />
|
|
|
|
enum **UpdateMode**:
|
|
|
|
- **DISABLED** = 0 --- The terminal's `update()` method will never be called. No new cells will be drawn.
|
|
- **AUTO** = 1 --- Only changed cells will be drawn after `update()` is called, but will switch to `ALL_NEXT_FRAME` when mass redraws are required.
|
|
- **ALL** = 2 --- Every cell will be drawn on every `update()` call.
|
|
- **ALL_NEXT_FRAME** = 3 --- Draws every cell after the next `update()` call, then returns to `AUTO`.
|
|
|
|
<hr/>
|
|
|
|
## Property Descriptions
|
|
|
|
<hr id="prop-cols" />
|
|
|
|
{{int}} **cols** _(deprecated)_
|
|
|
|
| | |
|
|
| --------- | -------------------- |
|
|
| _Default_ | 2 |
|
|
| _Setter_ | None |
|
|
| _Getter_ | {{int}} get_cols ( ) |
|
|
|
|
:::{warning}
|
|
_Deprecated_. This property is deprecated and will be removed in a future version.
|
|
Please use [get_cols](#mthd-get_cols) instead.
|
|
:::
|
|
|
|
<hr id="prop-rows" />
|
|
|
|
{{int}} **rows** _(deprecated)_
|
|
|
|
| | |
|
|
| --------- | -------------------- |
|
|
| _Default_ | 2 |
|
|
| _Setter_ | None |
|
|
| _Getter_ | {{int}} get_rows ( ) |
|
|
|
|
:::{warning}
|
|
_Deprecated_. This property is deprecated and will be removed in a future version.
|
|
Please use the [get_rows](#mthd-get_rows) instead.
|
|
:::
|
|
|
|
<hr id="prop-bell_muted" />
|
|
|
|
{{bool}} **bell_muted**
|
|
|
|
| | |
|
|
| --------- | ----- |
|
|
| _Default_ | false |
|
|
| _Setter_ | None |
|
|
| _Getter_ | None |
|
|
|
|
If muted, no [`bell`](#sgnl-bell) signal will be emitted when the bell character (`"\u0007"`) is written to the terminal.
|
|
|
|
<hr id="prop-bell_cooldown" />
|
|
|
|
{{float}} **bell_cooldown**
|
|
|
|
| | |
|
|
| --------- | ---- |
|
|
| _Default_ | 0.1 |
|
|
| _Setter_ | None |
|
|
| _Getter_ | None |
|
|
|
|
The minimum amount of time to wait before emitting another [`bell`](#sgnl-bell) signal on subsequent writes of the bell character.
|
|
|
|
:::{caution}
|
|
Writing the bell character too frequently, for example by running the command `while true; do echo -e "\a"; done`,
|
|
can have a negative impact on performance depending on how the signal is connected.
|
|
This property allows throttling of that signal's emission.
|
|
:::
|
|
|
|
<hr id="prop-update_mode" />
|
|
|
|
[UpdateMode] **update_mode**
|
|
|
|
| | |
|
|
| --------- | ------------------------------------------- |
|
|
| _Default_ | AUTO |
|
|
| _Setter_ | void set_update_mode ( [UpdateMode] value ) |
|
|
| _Getter_ | None |
|
|
|
|
Determines which cells of the terminal will be updated when its state changes.
|
|
By default `AUTO` will only update cells that changed, but will update all cells (i.e. the entire screen) on major changes,
|
|
such as terminal resize.
|
|
|
|
:::{hint}
|
|
If the screen is not updating properly, then setting the `update_mode` to `ALL` can be a workaround for this. However, this will have a negative impact on performance. Update issues should be reported to [the issue tracker](https://github.com/lihop/godot-xterm/issues).
|
|
:::
|
|
|
|
<hr/>
|
|
|
|
## Method Descriptions
|
|
|
|
<hr id="mthd-clear" />
|
|
|
|
void **clear** **( )**
|
|
|
|
Removes all but the bottommost row of the terminal including scrollback buffer.
|
|
|
|
<hr id="mthd-copy_all" />
|
|
|
|
{{String}} **copy_all** **( )**
|
|
|
|
Copies all of the text in the terminal including scrollback buffer.
|
|
|
|
<hr id="mthd-copy_selection" />
|
|
|
|
{{String}} **copy_selection** **( )**
|
|
|
|
Copies only selected (i.e. highlighted) text in the terminal.
|
|
Will return an empty string if nothing is highlighted.
|
|
|
|
<hr id="mthd-get_cols" />
|
|
|
|
{{int}} **get_cols** **( )**
|
|
|
|
Returns the width of the terminal in characters.
|
|
When using a monospace font, this is the number of visible characters that can fit from one side of the terminal to the other in a single row.
|
|
It will automatically update according to the terminal's rect_size and theme's font size.
|
|
|
|
<hr id="mthd-get_rows" />
|
|
|
|
{{int}} **get_rows** **( )**
|
|
|
|
Returns the height of the terminal in characters.
|
|
When using a monospace font, this is the number of visible characters that can fit from the top of the terminal to the bottom in a single column.
|
|
It will automatically update according to the terminal's rect_size and theme's font size.
|
|
|
|
<hr id="mthd-write" />
|
|
|
|
void **write** **(** {{String}}\|{{PoolByteArray}} data **)**
|
|
|
|
Writes data to the terminal emulator. Accepts either a {{String}} or {{PoolByteArray}}.
|
|
Typically it would be connected to the output of a {{PTY}}'s [`data_received()`](pty.md#sgnl-data_received) signal.
|
|
|
|
Example:
|
|
|
|
```gdscript
|
|
$Terminal.write("Hello World")
|
|
$Terminal.write("Hello World".to_utf8())
|
|
$Terminal.write(PoolByteArray([0x1b, 0x9e])
|
|
```
|
|
|
|
[UpdateMode]: #enum-update_mode
|